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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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audio_core
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stream.h
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2020-11-17
audren: Make use of nodiscard, rework downmixing, release all buffers
Chloe Marcec
1
-9
/
+12
2020-07-16
core_timing: Make TimedCallback take std::chrono::nanoseconds
Lioncash
1
-2
/
+2
2020-07-16
core_timing: Make use of std::chrono with ScheduleEvent
Lioncash
1
-4
/
+2
2020-07-01
audio: Improving audio timing for multicore/single core
David Marcec
1
-2
/
+2
2020-06-27
Audio: Correct buffer release for host timing.
Fernando Sahmkow
1
-0
/
+3
2020-06-27
AudioCore: Use nanoseconds instead of cycles for buffer time.
Fernando Sahmkow
1
-1
/
+1
2019-11-27
core_timing: Use better reference tracking for EventType. (#3159)
bunnei
1
-12
/
+13
2019-06-16
Cleanup
David Marcec
1
-1
/
+1
2019-06-16
Impl'd IsUserAccountSwitchLocked, SetAudioOutVolume, GetAudioOutVolume & Partial impl of GetAccumulatedSuspendedTickChangedEvent
David Marcec
1
-0
/
+7
2019-02-16
core_timing: Convert core timing into a class
Lioncash
1
-3
/
+5
2019-02-12
core_timing: Rename CoreTiming namespace to Core::Timing
Lioncash
1
-11
/
+11
2018-09-24
stream: Preserve enum class type in GetState()
Lioncash
1
-7
/
+7
2018-09-23
Added audren:u#GetAudioRendererState
David Marcec
1
-0
/
+3
2018-09-17
stream: Replace includes with forward declarations where applicable
Lioncash
1
-3
/
+6
2018-09-15
Port #4182 from Citra: "Prefix all size_t with std::"
fearlessTobi
1
-2
/
+2
2018-08-05
audio_core: Use s16 where possible for audio samples.
bunnei
1
-3
/
+0
2018-08-04
audio_core: Streams need unique names for CoreTiming.
bunnei
1
-1
/
+3
2018-07-31
audio_core: Implement Sink and SinkStream interfaces with cubeb.
bunnei
1
-2
/
+5
2018-07-31
audio_core: Misc. improvements to stream/buffer/audio_out.
bunnei
1
-2
/
+13
2018-07-28
audio_core: Add initial code for keeping track of audout state.
bunnei
1
-0
/
+89