Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Shader Debugger: Allow editing of input vertex data | Yuri Kunde Schlesner | 2015-09-07 | 1 | -0/+2 |
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* | Shader Debugger: Highlight current instruction instead of focusing | Yuri Kunde Schlesner | 2015-09-07 | 1 | -4/+15 |
| | | | | | This avoid some annoying focus stealing in some situations, and looks nicer in general. | ||||
* | Shader Debugger: Remove useless signal | Yuri Kunde Schlesner | 2015-09-07 | 1 | -5/+2 |
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* | Shader Debugger: Fix only first vertex attribute being loaded | Yuri Kunde Schlesner | 2015-09-07 | 1 | -7/+7 |
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* | Shader Debugger: Fix freeze when double-clicking shader disassembly | Yuri Kunde Schlesner | 2015-09-07 | 1 | -9/+1 |
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* | Shader Debugger: Improve space efficiency of the layout | Yuri Kunde Schlesner | 2015-09-07 | 1 | -9/+18 |
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* | Shader Disassembly: Fix printing of jump offsets | Yuri Kunde Schlesner | 2015-09-07 | 1 | -4/+4 |
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* | Shader Disassembly: Fix disassembly of IFU/CALLU instructions | Yuri Kunde Schlesner | 2015-09-07 | 1 | -0/+1 |
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* | Shader Disassembly: Implement support for MAD/MADI | Yuri Kunde Schlesner | 2015-09-07 | 1 | -0/+31 |
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* | Shader Disassembly: Introduce variables to hold common subexpressions | Yuri Kunde Schlesner | 2015-09-07 | 1 | -16/+20 |
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* | Shader Debugger: Initialize input_vertex to prevent crashes | Yuri Kunde Schlesner | 2015-09-07 | 1 | -0/+7 |
| | | | | | | If the first type of breakpoint to be hit wasn't "Vertex Loaded", the input_vertex would contain garbage, which would be passed to the shader interpreter and ocasionally cause crashes. | ||||
* | Shader Disassembly: Cleanup code and improve output alignment | Yuri Kunde Schlesner | 2015-09-07 | 1 | -66/+79 |
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* | citra-qt: Add helper function to get a monospace QFont | Yuri Kunde Schlesner | 2015-08-25 | 1 | -1/+3 |
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* | citra-qt/VertexShader: Minor UI improvements. | Tony Wasserka | 2015-08-16 | 1 | -8/+9 |
| | | | | | Renamed "Iteration index" to the (hopefully) more intuitive "Cycle Index". Added flexible space at the bottom of the widget. | ||||
* | Introduce a shader tracer to allow inspection of input/output values for each processed instruction. | Tony Wasserka | 2015-08-16 | 1 | -34/+217 |
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* | Pica/DebugUtils: Include uniform information into shader dumps. | Tony Wasserka | 2015-08-16 | 1 | -3/+2 |
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* | citra-qt: Improve shader debugger. | Tony Wasserka | 2015-08-16 | 1 | -3/+18 |
| | | | | Now supports dumping the current shader and recognizes a larger number of output semantics. | ||||
* | citra-qt: Print the correct swizzle mask for SRC2 in the shader disassembler. | Tony Wasserka | 2015-08-16 | 1 | -3/+3 |
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* | Shader: Move shader code to its own subdirectory, "shader". | bunnei | 2015-08-15 | 1 | -1/+1 |
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* | GPU: Refactor "VertexShader" namespace to "Shader". | bunnei | 2015-08-15 | 1 | -1/+1 |
| | | | | - Also renames "vertex_shader.*" to "shader_interpreter.*" | ||||
* | Merge pull request #892 from zawata/another-warning-fixes | Yuri Kunde Schlesner | 2015-07-25 | 1 | -1/+1 |
|\ | | | | | Yet More Warning Fixes | ||||
| * | Citra_QT : Another Conversion Warning Fix | zawata | 2015-07-19 | 1 | -1/+1 |
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* | | Pica/Shader: Add geometry shader definitions. | Tony Wasserka | 2015-07-15 | 1 | -1/+1 |
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* | Pica: Create 'State' structure and move state memory there. | bunnei | 2015-05-23 | 1 | -3/+3 |
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* | Update nihstro submodule to the initial release version. | archshift | 2015-03-08 | 1 | -20/+21 |
| | | | | Includes more opcodes to implement in the future. | ||||
* | citra-qt: Add a vertex shader debugger. | Tony Wasserka | 2015-02-11 | 1 | -0/+298 |