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* Add more stuff to configure.LittleWhite2016-03-221-4/+5
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* Whole config is handled by Config class.LittleWhite2016-03-211-72/+40
| | | | This also means : we have only one config file, now
* Add Configure widgetLittleWhite2016-03-211-39/+9
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* Register ROM started through the gamelist in the list of ROM recently startedLittleWhite2016-03-161-4/+3
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* Merge pull request #1344 from LittleWhite-tb/error-outputbunnei2016-03-091-7/+58
|\ | | | | Output errors in GUI
| * Improve error report from Init() functionsLittleWhite2016-03-081-12/+38
| | | | | | | | Add error popup when citra initialization failed
| * Display errors in GUI when loading ROM failedLittleWhite2016-03-031-1/+26
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* | Set the appropriate locale to get float conversion working using std::to_stringLittleWhite2016-03-071-0/+4
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* Add a configuration entry to enable/disable the checkLittleWhite2016-02-041-9/+9
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* Add check before closure when emulation is runningLittleWhite2016-02-041-0/+18
| | | | | | | Implement confirmation in a specific function Fix typos and coding style Coding convention
* Change default gameListRootDir from "" to "."archshift2016-01-071-1/+1
| | | Not much thought went into that one...
* Gamelist: supply default settings for QSettings configarchshift2016-01-011-1/+1
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* Merge pull request #1122 from polaris-/gdbstubbunnei2015-11-121-0/+11
|\ | | | | gdbstub implementation
| * Handle changes pointed out in comments on PRpolaris-2015-10-221-2/+1
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| * Implement gdbstubpolaris-2015-10-041-0/+12
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* | change file path encoding to Local8bit()wwylele2015-10-201-4/+4
| | | | | | | | to support non-latin characters
* | citra-qt: persist hardware-rendering and shaders-jit settingsPierre de La Morinerie2015-10-181-0/+8
| | | | | | | | | | Before this changing these settings from the GUI would apply the settings, but they were reseted to the default values when exiting citra.
* | CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls.Emmanuel Gil Peyrot2015-10-091-1/+1
| | | | | | | | The LOG_* function itself already appends one.
* | Game list: propely hide on toggling window modearchshift2015-10-061-0/+1
|/ | | | | | | Properly hides the game list upon toggling from external window mode to single window mode. Previously, both the game list and the render window would have been shown at the same time upon toggling.
* Game list: save and load column sizes, sort order, to QSettingsarchshift2015-10-021-0/+3
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* Add menu item for selecting the game list folderarchshift2015-10-021-0/+11
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* Initial implementation of a game listarchshift2015-10-021-2/+18
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* Don't show render window until a game is startedarchshift2015-10-021-4/+11
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* Merge pull request #1111 from LittleWhite-tb/qt-close-renderwindowbunnei2015-09-141-0/+4
|\ | | | | Stop emulation when render window is closed
| * Stop emulation when render window is closedLittleWhite2015-09-071-0/+4
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* | citra_qt: Reorganize headersLioncash2015-09-111-28/+26
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* | Merge pull request #1125 from yuriks/uilayout-configYuri Kunde Schlesner2015-09-081-0/+7
|\ \ | | | | | | citra-qt: Separate UI layout state in a separate section of the config
| * | citra-qt: Separate UI layout state in a separate section of the configYuri Kunde Schlesner2015-09-081-0/+7
| |/ | | | | | | Closes #1113
* / citra-qt: Trim recently used files list to size when insterting new itemYuri Kunde Schlesner2015-09-081-0/+4
|/ | | | | | Even though they weren't visible in the UI, old entries would never be removed from the list and would be stored in the config file across sessions.
* citra-qt: Move system shutdown to run inside EmuThreadYuri Kunde Schlesner2015-09-031-3/+0
| | | | | | This stops (for some reason sporadic) crashes and OpenGL errors during shutdown, when the OpenGL renderer tries to clean up objects from the UI thread, which has no OpenGL context active.
* Integrate the MicroProfile profiling libraryYuri Kunde Schlesner2015-08-251-0/+14
| | | | | This brings goodies such as a configurable user interface and multi-threaded timeline view.
* Improvements for MRULittleWhite2015-08-191-11/+15
| | | | | avoid duplicates always put the last file loaded to top of the list
* Merge pull request #1017 from LittleWhite-tb/qt-recent-filesbunnei2015-08-161-18/+77
|\ | | | | citra-qt: save path for recent files loaded
| * Add menu and logic to save and load recently loaded files.LittleWhite2015-08-111-18/+77
| | | | | | | | | | This menu is only for ROM and will not save symbols recently loaded. When the menu is empty, the menu is disabled (greyed out)
* | Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.bunnei2015-08-161-0/+8
|/ | | | | - Config: Add an option for selecting to use shader JIT or interpreter. - Qt: Add a menu option for enabling/disabling the shader JIT.
* Save the path leading where the last file have been loadedLittleWhite2015-07-311-5/+20
| | | | | | I use two variables to save the path for the ROMs and the symbols. Use of QSettings to avoid new member variable to the class. Global settings of QSettings is done in main.
* citra-qt: Pass string by const referenceLioncash2015-07-291-1/+1
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* Update Start menu text to match with the real state of the emulator.LittleWhite2015-07-281-0/+3
| | | | Move start menu text update in ShutdownGame as adviced by neobrain
* citra-qt: Properly disable the CiTrace widget upon starting/stopping emulation.Tony Wasserka2015-07-131-0/+3
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* Add CiTrace recording support.Tony Wasserka2015-07-131-0/+6
| | | | | | This is exposed in the GUI as a new "CiTrace Recording" widget. Playback is implemented by a standalone 3DS homebrew application (which only runs reliably within Citra currently; on an actual 3DS it will often crash still).
* CitraQt: Cleanup includes.Emmanuel Gil Peyrot2015-06-281-0/+2
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* Common: Remove now-unused EMU_PLATFORM define, fixes issue #373.Emmanuel Gil Peyrot2015-06-271-4/+0
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* Remove every trailing whitespace from the project (but externals).Emmanuel Gil Peyrot2015-05-291-1/+1
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* MakeCurrent race condition fixtfarley2015-05-231-0/+1
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* OpenGL renderertfarley2015-05-231-0/+9
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* Merge pull request #758 from yuriks/sync-loggingYuri Kunde Schlesner2015-05-161-6/+0
|\ | | | | Common: Remove async logging
| * Common: Remove async loggingYuri Kunde Schlesner2015-05-121-6/+0
| | | | | | | | | | | | | | | | | | | | | | It provided a large increase in complexity of the logging system while having a negligible performance impact: the usage patterns of the ring buffer meant that each log contended with the logging thread, causing it to effectively act as a synchronous extra buffering. Also removed some broken code related to filtering of subclasses which was broken since it was introduced. (Which means no one ever used that feature anyway, since, 8 months later, no one ever complained.)
* | Qt: Shutdown emulation session only if EmuThread exists.bunnei2015-05-131-1/+3
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* Loader: Remove .bin file supportYuri Kunde Schlesner2015-05-091-1/+1
| | | | | It is of very limited practical utility currently, and will soon be impossible to support due to more accurate memory map emulation.
* Common: Remove common.hYuri Kunde Schlesner2015-05-071-1/+0
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* Common: Remove many unnecessary cross-platform compatibility macrosYuri Kunde Schlesner2015-05-071-1/+1
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* Qt: Shutdown game on emulator close event.bunnei2015-05-021-0/+2
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* Qt: Disable "Start" unless we are paused (it otherwise has no meaning and causes a crash).bunnei2015-05-021-1/+1
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* Qt: Fixed a bug in shutdown procedure, various cleanups.bunnei2015-05-021-20/+11
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* Qt: Clear registers widget on shutdown.bunnei2015-05-021-0/+2
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* Qt: Use signals for emu_thread start/stop and fix disasm widget.bunnei2015-05-021-22/+46
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* Qt: Restructured to remove unnecessary shutdown event and various cleanups.bunnei2015-05-021-15/+18
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* Qt: Fix loading a new game without stopping emulation.bunnei2015-05-021-15/+24
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* Qt: Create emu thread on bootup, kill it on shutdown.bunnei2015-05-021-6/+14
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* EmuThread: Remove unused filename attribute.bunnei2015-05-021-1/+0
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* Qt: Move EmuThread ownership from render window to main window.bunnei2015-05-021-28/+27
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* Merge pull request #634 from linkmauve/logging-performancesbunnei2015-03-091-1/+2
|\ | | | | Apply the logging filter before sending the message to the queue
| * Logging: check for filter before sending to the queue, to skip all heavy formatting on the other thread.Emmanuel Gil Peyrot2015-03-061-1/+2
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* | Add profiling infrastructure and widgetYuri Kunde Schlesner2015-03-021-0/+6
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* citra-qt: Add a vertex shader debugger.Tony Wasserka2015-02-111-0/+6
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* Merge pull request #429 from Kingcom/titlebarTony Wasserka2015-01-201-0/+25
|\ | | | | Add option to hide dock widget title bars
| * citra-qt: Add option to hide dock widget title barsKingcom2015-01-201-0/+25
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* | citra-qt: Replace OnCpuStepped signal by new signals DebugModeEntered and DebugModeLeftKingcom2015-01-111-5/+9
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* citra-qt: Renamed all .hxx headers to .hchrisvj2015-01-061-11/+11
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* Add support load 3DS roomDante384902015-01-051-1/+1
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* citra-qt: Added license headers to files.chrisvj2015-01-041-0/+4
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* Make letter cases consistent in menus and widgetsDaniel Lundqvist2015-01-011-2/+2
| | | | | | | In various menu options letter cases were not consistent. This was also the case within various debugging widgets. This attempts to make letter cases consistent, but it is of course a matter of opinion which way is the correct one.
* Change popout mode to "Single Window Mode"Daniel Lundqvist2015-01-011-6/+6
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* Remove duplicate workDaniel Lundqvist2014-12-261-7/+0
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* Allow focus only when in popout modeDaniel Lundqvist2014-12-261-1/+10
| | | | Only allow manually setting focus to the rendering widget when in Single Window mode. Apply this behavior to when changing the mode while an app is running.
* Allow focus on the Qt render widgetDaniel Lundqvist2014-12-261-0/+1
| | | | | | By default widgets are set to the focus policy Qt::NoFocus which disallows manually focusing it. Changing the policy to allow clicking the widget to set focus to it allows for keyboard input when not rendering to a popout window. This commit also sets focus to the widget when showing it. Fixes issue #158.
* HLE: Rename namespaces to match move & fix initialization orderYuri Kunde Schlesner2014-12-161-6/+0
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* Remove old logging systemYuri Kunde Schlesner2014-12-131-1/+0
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* Add configurable per-class log filteringYuri Kunde Schlesner2014-12-131-5/+7
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* Convert old logging calls to new logging macrosYuri Kunde Schlesner2014-12-131-3/+3
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* New logging systemYuri Kunde Schlesner2014-12-131-3/+15
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* citra-qt: Add pica framebuffer widget.Tony Wasserka2014-12-091-0/+6
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* Add GUI widget for controlling pica breakpoints.Tony Wasserka2014-12-091-0/+6
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* Pica/DebugUtils: Add breakpoint functionality.Tony Wasserka2014-12-091-0/+4
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* Loader: Add 3DSX supportichfly2014-12-081-1/+1
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* Change NULLs to nullptrs.Rohit Nirmal2014-12-031-4/+4
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* EmuWindow: Remove window title getters/setters.Tony Wasserka2014-11-181-1/+2
| | | | | The window title is none of the emulation core's business. The GUI code is free to put whatever it wants there. Providing properly thread-safe window title getters and setters is a mess anyway.
* Merge pull request #159 from SeannyM/enable_logTony Wasserka2014-11-151-0/+5
|\ | | | | Add support for disabling log from settings
| * Add support for disabling log from settingsSean2014-11-031-0/+5
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* | Qt: Auto-start game when selected, play game that's passed via argv[1].archshift2014-11-051-2/+7
| | | | | | | | Also moves system initialization to when the game is booted.
* | Fixed capitalization issuesGareth Poole2014-11-021-2/+2
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* Added configuration file system.archshift2014-10-081-1/+4
| | | | Uses QSettings on citra-qt, and inih on citra-cli.
* Loader: Added support for loading raw BIN executables.bunnei2014-08-281-1/+1
| | | | | | - Useful for debugging homebrew Qt: Updated GUI to support loading .bin files.
* Pica/citra-qt: Replace command list view and command list debugging code with something more sophisticated.Tony Wasserka2014-08-251-2/+2
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* Fix the threading for GL Context in Qt5.Sacha2014-08-241-3/+0
| | | | Connect the emu_thread start/finish to a moveContext slot.
* Bootmanager: changed `filename` to std::stringarchshift2014-08-151-3/+2
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* Qt: Updated open dialog to include NCCH formats.bunnei2014-07-051-1/+1
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* Loader: Implemented AppLoader interface for abstracting application loading.bunnei2014-06-251-5/+2
| | | | | | | | | | | | | | | | | | - Various cleanups/refactorings to Loader, ELF, and NCCH modules. - Added AppLoader interface to ELF and NCCH. - Updated Qt/GLFW frontends to check AppLoader ResultStatus. NCCH: Removed extra qualification typos. Loader: Removed unnecessary #include's. NCCH: Improved readability of memcmp statements. NCCH: Added missing space. Elf: Removed unnecessary usage of unique_ptr. Loader: Removed unnecessary usage of unique_ptr.
* Loader: Moved elf and loader modules to a "loader" subdirectory.bunnei2014-06-171-1/+2
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* citra-qt: Add command list view.Tony Wasserka2014-06-121-0/+6
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* citra-qt: Add GX command history viewer.Tony Wasserka2014-06-121-0/+6
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* added ability to load AXF files (same as ELF)bunnei2014-05-161-1/+1
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* added symbol map load function to Qt GUIbunnei2014-05-011-1/+9
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* made qt window title consistentbunnei2014-04-241-0/+4
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* Re-enable toggling window mode.Mathieu Vaillancourt2014-04-221-34/+26
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* fixed order of LogManager and System initbunnei2014-04-221-1/+1
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* UI/debugger changesMathieu Vaillancourt2014-04-191-16/+23
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* Init window size from VideoCore. Start changing the default window behavior...Mathieu Vaillancourt2014-04-131-10/+12
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* Temporarily "fix" citra_qt for WindowsMathieu Vaillancourt2014-04-111-5/+5
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* got rid of 'src' folders in each sub-projectbunnei2014-04-091-0/+230