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2024-01-19Core: Make sure GPU Dirty Managers ae shared by all processes.Fernando Sahmkow1-1/+11
2024-01-19SMMU: Initial adaptation to video_core.Fernando Sahmkow1-1/+1
2024-01-11fsp-srv: use program registry for SetCurrentProcessLiam1-0/+1
2024-01-05hid_core: Move hid to it's own subprojectNarr the Reg1-1/+1
2023-12-23kernel: instantiate memory separately for each guest processLiam1-52/+21
2023-12-10core: Use single instance of profile managergerman771-2/+12
2023-12-04core: refactor emulated cpu core activationLiam1-25/+0
2023-11-25Address some review commentsGPUCode1-0/+1
2023-11-25arm: Implement native code execution backendLiam1-3/+1
2023-11-25device_memory: Enable direct mapped addresses for nceGPUCode1-1/+2
2023-10-25kernel: make sure new process is in listLiam1-0/+1
2023-10-22kernel: shutdown app before gpuLiam1-1/+1
2023-10-22kernel: update KProcessLiam1-8/+0
2023-10-13fsmitm_romfsbuild: avoid unnecessary copies of vfs pointersLiam1-5/+2
2023-10-04core: Update clocks when settings are savedNarr the Reg1-0/+4
2023-09-16Vulkan: add temporary workaround for AMDVLKFernando Sahmkow1-0/+7
2023-09-14debug: Add renderdoc capture hotkeyGPUCode1-0/+11
2023-09-10am: Implement UserChannel parametersFearlessTobi1-0/+6
2023-08-27internal_network: cancel pending socket operations on application process terminationLiam1-0/+2
2023-08-26am: shorten shutdown timeout when lock is not heldLiam1-7/+18
2023-07-22general: reduce use of dynamic_castLiam1-0/+8
2023-07-21core,common: Give memory layout setting an enumlat9nq1-3/+7
2023-07-21configure_system: Implement with for looplat9nq1-7/+13
2023-07-21settings,core,config_sys: Remove optional type from custom_rtc, rng_seedlat9nq1-1/+3
2023-06-28Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPUFernando Sahmkow1-2/+6
2023-06-28MemoryTracking: Initial setup of atomic writes.Fernando Sahmkow1-0/+26
2023-06-13core: decouple ARM interface from DynarmicLiam1-13/+13
2023-06-08nvnflinger: allow locking framerate during video playbackLiam1-0/+18
2023-05-26vfs_concat: fix time complexity of readLiam1-2/+1
2023-05-07GPU: Add Reactive flushingFernando Sahmkow1-0/+4
2023-04-30settings: rename extended memory layout to unsafe, move from general to systemLiam1-3/+3
2023-04-30kernel: match calls to Register and UnregisterLiam1-0/+1
2023-03-24memory: rename global memory references to application memoryLiam1-3/+3
2023-03-22kernel: use KTypedAddress for addressesLiam1-2/+2
2023-03-13kernel: convert KProcess to new styleLiam1-2/+2
2023-03-12general: fix spelling mistakesLiam1-1/+1
2023-02-21service: refactor server architectureLiam1-0/+4
2023-02-21core: defer cpu shutdownLiam1-3/+4
2023-02-14remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistencyarades791-1/+1
2023-02-14add static lifetime to constexpr values to force compile time evaluation where possiblearades791-1/+1
2023-02-14general: rename CurrentProcess to ApplicationProcessLiam1-21/+21
2022-12-17EmuThread: refactorLiam1-12/+6
2022-12-06general: improve handling of system startup failureLiam1-1/+3
2022-11-26core: Use atomic instead of a lock to protect is_paused.bunnei1-6/+5
2022-10-30kernel: reinitialize after dram layout changeLiam1-1/+8
2022-10-23core: barrier service thread shutdownLiam1-0/+1
2022-10-19core: Initialize: Add missing braces.bunnei1-2/+4
2022-10-19core: core_timing: Re-initialize if single/multicore state changes.bunnei1-5/+20
2022-10-19core: Partially persist emulation state across game boots.bunnei1-29/+36
2022-10-06NVDRV: Further refactors and eliminate old code.Fernando Sahmkow1-11/+0
2022-10-06NVDRV: Refactor Host1xFernando Sahmkow1-1/+1
2022-10-06VideoCore: Refactor syncing.Fernando Sahmkow1-0/+12
2022-09-13Remove pause callbacks from coretimingKelebek11-4/+0
2022-08-27yuzu: Display current game version in multiplayer roomFearlessTobi1-0/+9
2022-07-27chore: make yuzu REUSE compliantAndrea Pappacoda1-3/+2
2022-07-25network: Move global state into a seperate classFearlessTobi1-3/+13
2022-07-25core: Fix -Wunused-variableFearlessTobi1-1/+3
2022-07-25yuzu: Add ui files for multiplayer roomsFearlessTobi1-1/+16
2022-07-22Project AndioKelebek11-3/+48
2022-06-14kernel: implement KProcess suspensionLiam1-10/+8
2022-06-10core/debugger: fix a number of shutdown deadlocksLiam1-0/+6
2022-06-01core/debugger: Implement new GDB stub debuggerLiam1-4/+25
2022-04-24Remove unused PrepareReschedule functionMerry1-4/+0
2022-03-19core: Reduce unused includesameerj1-1/+0
2022-03-07core: Don't shutdown a null GPUlat9nq1-1/+3
2022-02-21core: hle: kernel: KProcess: Pass in KResourceLimit on process creation.bunnei1-1/+10
2022-01-04gpu: Add shut down method to synchronize threads before destructionameerj1-0/+2
2021-12-07core: hle: kernel: Reflect non-emulated threads as core 3.bunnei1-6/+0
2021-11-25core: Register HIDgerman771-3/+11
2021-11-05core: Reorder perf_stats destruction order on Shutdownameerj1-1/+1
2021-11-04general: Get the current process program id directly from the systemMorph1-0/+4
2021-11-04general: Rename GetTitleID to GetProgramIDMorph1-1/+1
2021-11-04core: Remove unused includesameerj1-4/+0
2021-10-27Revert PR7009Feng Chen1-13/+3
2021-10-17settings: Remove std::chrono usageameerj1-2/+3
2021-10-16NvHost/Core: Address Feedback.Fernando Sahmkow1-15/+19
2021-10-16Suspend temporallyFernandoS271-0/+27
2021-10-15core: Move ResultStatus outside of SystemMorph1-24/+25
2021-10-15core: Remove static system instanceMorph1-14/+1
2021-10-02core: Add Exit and ExitCallbackMorph1-0/+13
2021-09-24video_core: Fix jthread related hangs when stopping emulationameerj1-1/+1
2021-09-16gpu: Use std::jthread for async gpu threadameerj1-5/+1
2021-09-14core: Destroy main_process during shutdownameerj1-3/+12
2021-08-26Revert "kernel: Various improvements to scheduler"bunnei1-0/+6
2021-08-24logging: Fix log filter during initializationameerj1-1/+9
2021-08-13logging: Simplify and make thread-safeyzct123451-2/+7
2021-08-07core: hle: kernel: Reflect non-emulated threads as core 3.bunnei1-6/+0
2021-07-24general: Rename "Frame Limit" references to "Speed Limit"ameerj1-5/+5
2021-07-20file_sys: Support load game collection (#6582)Feng Chen1-7/+6
2021-07-14service: Append service name prefix to common filenamesMorph1-2/+2
2021-07-08general: Code formatting improvementslat9nq1-2/+2
2021-06-28general: Make most settings a BasicSettinglat9nq1-3/+3
2021-06-22core: Make is_powered_on atomicRodrigo Locatti1-2/+3
2021-05-26common: fs: Rework the Common Filesystem interface to make use of std::filesystem (#6270)Morph1-2/+2
2021-05-17general: Demote custom_rtc to regular settinglat9nq1-1/+1
2021-05-16perf_stats: Rework FPS counter to be more accurateameerj1-1/+2
2021-05-06hle: kernel: Rename Process to KProcess.bunnei1-7/+7
2021-05-06hle: kernel: Migrate KClientPort to KAutoObject.bunnei1-1/+1
2021-05-06hle: kernel: Refactor several threads/events/sharedmemory to use slab heaps.bunnei1-1/+1
2021-05-06hle: kernel: Migrate KProcess to KAutoObject.bunnei1-3/+6
2021-05-06core: Defer CoreTiming initialization.bunnei1-1/+1
2021-05-06core: memory: Add a work-around to allocate and access kernel memory regions by vaddr.bunnei1-0/+1
2021-04-15common: Move settings to common from core.bunnei1-1/+10
2021-04-07video_core/gpu_thread: Implement a ShutDown method.Markus Wick1-1/+1
2021-03-02core: Shutdown: Move kernel cleanup to later in shutdown.bunnei1-12/+1
2021-02-21kernel: Fix resource release exception on exitameerj1-0/+3
2021-01-29core: hle: kernel: Rename Thread to KThread.bunnei1-1/+1
2021-01-20lm: Recode LM serviceChloe Marcec1-12/+0
2020-12-29core: Do not reset device_memory on shutdown.bunnei1-1/+0
2020-12-29core: settings: Untangle multicore from asynchronous GPU.bunnei1-1/+1
2020-12-08core: Remove unnecessary enum casts in log callsLioncash1-3/+2
2020-12-06hle: kernel: Rewrite scheduler implementation based on Mesopshere.bunnei1-21/+5
2020-11-29core: arm: Implement InvalidateCacheRange for CPU cache invalidation.bunnei1-0/+4
2020-11-29hle: kernel: multicore: Replace n-JITs impl. with 4 JITs.bunnei1-8/+5
2020-11-27core: Eliminate remaining usages of the global system instanceLioncash1-6/+1
2020-11-26core: Reduce string copies in GetGameFileFromPath()Lioncash1-12/+22
2020-11-25core: loader: Implement support for loading indexed programs.bunnei1-6/+23
2020-11-24hle: services: Fix a crash with improper NVFlinger lifetime management. (#4977)bunnei1-3/+6
2020-11-18patch_manager: Remove usages of the global system instanceLioncash1-3/+3
2020-11-18core: Remove unused private Init function for the System classLioncash1-8/+4
2020-11-18core: Make use of [[nodiscard]] with the System classLioncash1-1/+5
2020-11-01core: Initialize GPU before services.bunnei1-4/+6
2020-10-13service: time: Update current time with changes to RTC setting.bunnei1-1/+14
2020-09-17service/sm: Eliminate dependency on the global system instanceLioncash1-1/+1
2020-09-17file_sys/bis_factory: Eliminate usage of the global system accessorLioncash1-2/+2
2020-09-16core/loader: Remove dependencies on the global system instanceLioncash1-1/+1
2020-09-06video_core: Remove all Core::System references in rendererReinUsesLisp1-1/+0
2020-08-18common/telemetry: Migrate namespace into the Common namespaceLioncash1-6/+6
2020-08-16common/fileutil: Convert namespace to Common::FSLioncash1-1/+1
2020-07-28device_memory: Remove unused system memberLioncash1-1/+1
2020-07-19core/network: Add network abstractionReinUsesLisp1-0/+4
2020-07-10configuration: implement per-game configurations (#4098)lat9nq1-3/+3
2020-06-28Core/Common: Address Feedback.Fernando Sahmkow1-1/+1
2020-06-27Services/NvFlinger: Do vSync in a sepparate thread on Multicore.Fernando Sahmkow1-2/+6
2020-06-27Core: Split Microprofile Dynarmic timing per CoreFernando Sahmkow1-3/+12
2020-06-27General: Correct rebase, sync gpu and context management.Fernando Sahmkow1-2/+1
2020-06-27General: Move ARM_Interface into Threads.Fernando Sahmkow1-19/+15
2020-06-27SingleCore: Move Host Timing from a sepparate thread to main cpu thread.Fernando Sahmkow1-0/+2
2020-06-27GUI: Make multicore only work with Async and add GUI for multicore.Fernando Sahmkow1-2/+9
2020-06-27General: Fix microprofile on dynarmic/svc, fix wait tree showing which threads were running.Fernando Sahmkow1-0/+15
2020-06-27General: Initial Setup for Single Core.Fernando Sahmkow1-0/+3
2020-06-27SVC: Correct GetThreadPriority, SetThreadPriority, GetThreadCoreMask, SetThreadCoreMask, GetCurrentProcessorNumberFernando Sahmkow1-0/+8
2020-06-27HostTiming: Pause the hardware clock on pause.Fernando Sahmkow1-1/+1
2020-06-27General: Recover Prometheus project from harddrive failure Fernando Sahmkow1-27/+30
2020-04-17core: system: Rename GetDeviceManager -> DeviceManager.bunnei1-4/+4
2020-04-17core: Construct/Destruct DeviceMemory on Init/Shutdown.bunnei1-4/+7
2020-04-17core: device_manager: Add a simple class to manage device RAM.bunnei1-1/+11
2020-04-17core: memory: Move to Core::Memory namespace.bunnei1-2/+2
2020-03-26Address review and fix broken yuzu-tester buildJames Rowe1-1/+3
2020-03-25Frontend/GPU: Refactor context managementJames Rowe1-16/+4
2020-03-17gdbstub: Ensure gdbstub doesn't drop packets crucial to initializationGauvain "GovanifY" Roussel-Tarbouriech1-1/+1
2020-02-28video_core: Reintroduce dirty flags infrastructureReinUsesLisp1-0/+1
2020-02-26core: frontend: Refactor scope_acquire_window_context to scope_acquire_context.bunnei1-0/+3
2020-02-22System: Expose Host thread registering routines from kernel.Fernando Sahmkow1-0/+8
2020-01-29core: Only wait for idle on gpu_core when it was initializedReinUsesLisp1-1/+3
2020-01-27System: Address FeedbackFernando Sahmkow1-2/+2
2020-01-26System: Correct PrepareReschedule.Fernando Sahmkow1-1/+1
2020-01-26Core: Refactor CpuCoreManager to CpuManager and Cpu to Core Manager.Fernando Sahmkow1-23/+21
2020-01-25Core: Refactor CPU Management.Fernando Sahmkow1-13/+22
2020-01-03yuzu: Remove Maxwell debuggerReinUsesLisp1-10/+0
2019-11-27core/memory: Introduce skeleton of Memory classLioncash1-3/+13
2019-10-19core: Fix clang-format errors.bunnei1-9/+10
2019-10-18Fix null pointer deref.Nicolae-Andrei Cociorba1-10/+12
2019-10-17core/core: Resolve -Wreorder warningsLioncash1-2/+2
2019-10-15Kernel: Style and CorrectionsFernando Sahmkow1-2/+3
2019-10-15Correct PrepareRescheduleFernando Sahmkow1-0/+5
2019-10-15Add interfacing to the Global SchedulerFernando Sahmkow1-0/+10
2019-10-06hle/service: Replace global system instance calls with instance-based onesLioncash1-3/+4
2019-10-05Core: Wait for GPU to be idle before shutting down.Fernando Sahmkow1-0/+2
2019-09-30core/loader: Track the NSO build ID of the current processZach Hilman1-0/+9
2019-09-22lm: Flush manager output on core shutdownZach Hilman1-0/+2
2019-09-22core: Add LM::Manager to systemZach Hilman1-3/+12
2019-09-22core: Track system exit lock statusZach Hilman1-0/+11
2019-09-22dmnt_cheat_vm: Make Cheat VM compliant to code styleZach Hilman1-2/+1
2019-09-22core: Initialize cheats after load to avoid VMManager crashZach Hilman1-0/+5
2019-09-22core: Update RegisterCheatList for new VMZach Hilman1-8/+9
2019-09-21core: Store FileSystemController in coreZach Hilman1-0/+24
2019-09-10Add frametime logging for tracking performance over timefearlessTobi1-8/+17
2019-09-05service/am: Remove usages of global system accessorsLioncash1-1/+2
2019-07-05Gpu: Implement Hardware Interrupt Manager and manage GPU interruptsFernando Sahmkow1-1/+11
2019-06-29core: Keep instance of APM ControllerZach Hilman1-0/+12
2019-06-29fsp-srv: Implement OutputAccessLogToSdCardZach Hilman1-1/+1
2019-06-26glue: Correct missing bytes in ApplicationLaunchParameterZach Hilman1-2/+0
2019-06-25core: Keep track of ARPManager and register current application on bootZach Hilman1-0/+68
2019-06-21core: Move Freezer class to tools namespaceZach Hilman1-2/+2
2019-06-21memory: Add class to manage and enforce memory freezingZach Hilman1-0/+2
2019-06-10kernel: Differentiate kernel and user processes when picking IDZach Hilman1-1/+2
2019-05-29core/core: Remove unnecessary includesLioncash1-8/+0
2019-05-29core/loader: Remove LoadKernelSystemModeLioncash1-9/+0
2019-05-29core/telemetry_session: Remove usages of the global system accessorLioncash1-1/+1
2019-05-26loader: Move NSO module tracking to AppLoaderZach Hilman1-10/+1
2019-05-25core: Add Reporter class to take/save reportsZach Hilman1-0/+6
2019-05-25core: Track load offsets of NSO modulesZach Hilman1-0/+10
2019-04-17core: Remove specific applets in favor of AppletManagerZach Hilman1-33/+17
2019-04-12core/core: Move process execution start to System's Load()Lioncash1-1/+5
2019-04-12core/core: Move main process creation into Load()Lioncash1-4/+3
2019-04-12video_core/gpu: Create threads separately from initializationLioncash1-11/+4
2019-04-12core/cpu_core_manager: Create threads separately from initialization.Lioncash1-3/+6
2019-03-27core: Store system-wide ContentProvider for the emulatorZach Hilman1-0/+26
2019-03-22file_sys/cheat_engine: Remove use of global system accessorsLioncash1-2/+2
2019-03-08kernel: Make the address arbiter instance per-processLioncash1-1/+1
2019-03-07gpu: Refactor a/synchronous implementations into their own classes.bunnei1-2/+7
2019-03-07gpu: Refactor to take RendererBase instead of RasterizerInterface.bunnei1-1/+1
2019-03-07core: Set is_powered_on before GPU is initialized.bunnei1-1/+3
2019-03-05kernel/address_arbiter: Pass in system instance to constructorLioncash1-2/+3
2019-03-05vm_manager: Remove cheat-specific ranges from VMManagerZach Hilman1-2/+4
2019-03-05core: Add support for registering and controlling ownership of CheatEngineZach Hilman1-0/+9
2019-03-04core/core: Replace direct usage of the global system telemetry accessor from Shutdown()Lioncash1-7/+7
2019-02-16video_core: Remove usages of System::GetInstance() within the enginesLioncash1-1/+1
2019-02-16core_timing: Convert core timing into a classLioncash1-5/+14
2019-02-12core_timing: Rename CoreTiming namespace to Core::TimingLioncash1-3/+3
2019-02-07gl_shader_cache: Link loading screen with disk shader cache loadReinUsesLisp1-2/+0
2019-02-07gl_shader_disk_cache: Pass core system as argument and guard against games without title idsReinUsesLisp1-1/+1
2019-02-07rasterizer_interface: Add disk cache entry for the rasterizerReinUsesLisp1-0/+3
2019-01-17core/frontend/applets/web_browser: Make OpenPage() non-constLioncash1-6/+10
2019-01-08settings: Use std::chrono::seconds instead of s64 for RTCZach Hilman1-2/+1
2019-01-08core: Set custom RTC differential on game bootZach Hilman1-0/+7
2018-12-29web_browser: Add bounds checking to applet interfaceZach Hilman1-0/+5
2018-12-28core: Add getter and setter for WebBrowserApplet frontendZach Hilman1-0/+13
2018-12-03core: Add getter/setter for ProfileSelector in SystemZach Hilman1-0/+11
2018-12-03core: Make GetGameFileFromPath function externally accessibleZach Hilman1-3/+5
2018-11-22core: Relocate CPU core management to its own classLioncash1-97/+22
2018-11-18am: Deglobalize software keyboard appletZach Hilman1-0/+17
2018-10-30global: Use std::optional instead of boost::optional (#1578)Frederic L1-1/+1
2018-10-28core: Add missing const variants of getters for the System classLioncash1-2/+26
2018-10-18core: Remove unnecessary assert in ArmInterface()Lioncash1-2/+1
2018-10-15core_cpu: Make Cpu scheduler instances unique_ptrs instead of shared_ptrsLioncash1-4/+12
2018-10-15core: Make the live Cpu instances unique_ptrs instead of shared_ptrsLioncash1-9/+9
2018-10-15core: Make the exclusive monitor a unique_ptr instead of a shared_ptrLioncash1-2/+3
2018-10-15core: Make CPUBarrier a unique_ptr instead of a shared_ptrLioncash1-3/+3
2018-10-13filesystem: Make CreateFactories() and InstallInterface() take a VfsFilesystem instance by referenceLioncash1-1/+1
2018-10-10kernel/thread: Use a regular pointer for the owner/current processLioncash1-3/+4
2018-09-29loader: Make the Load() function take a process as a regular reference, not a SharedPtrLioncash1-1/+1
2018-09-26vfs_concat/vfs_layered: Remove friend declarations from ConcatenatedVfsFileLioncash1-1/+1
2018-09-15Port #4182 from Citra: "Prefix all size_t with std::"fearlessTobi1-7/+7
2018-09-07core: Migrate current_process pointer to the kernelLioncash1-4/+7
2018-09-06core/core: Remove unnecessary sm/controller includeLioncash1-1/+0
2018-09-04core: Use a raw pointer in GetGPUDebugContext.Markus Wick1-2/+2
2018-09-02vfs_real: Forward declare IOFileLioncash1-2/+3
2018-08-31core/core: Replace includes with forward declarations where applicableLioncash1-4/+15
2018-08-31core: Make the main System class use the PImpl idiomLioncash1-174/+341
2018-08-29kernel: Eliminate kernel global stateLioncash1-4/+12
2018-08-24core: Remove always true conditionals in Load()Lioncash1-7/+4
2018-08-12qt: Add 'Install to NAND' option to menuZach Hilman1-0/+1
2018-08-12loader: Join 0* files in directory if filename is 00Zach Hilman1-1/+33
2018-08-12core: Namespace EmuWindowLioncash1-2/+2
2018-08-10loader: Add more descriptive errorsZach Hilman1-22/+4
2018-08-09core: Port core to VfsFilesystem for file accessZach Hilman1-2/+6
2018-08-07GDBStub works with both Unicorn and Dynarmic now (#941)Hedges1-1/+4
2018-08-04renderer_base: Make Rasterizer() return the rasterizer by referenceLioncash1-1/+1
2018-08-04video_core: Eliminate the g_renderer global variableLioncash1-3/+6
2018-08-03core/memory: Get rid of 3DS leftoversLioncash1-3/+3
2018-08-02hw: Remove unused filesLioncash1-3/+0
2018-08-02kernel: Move object class to its own source filesLioncash1-1/+0
2018-08-02video_core: Make global EmuWindow instance part of the base renderer classLioncash1-2/+2
2018-08-01Use more descriptive error codes and messagesZach Hilman1-4/+8
2018-07-31audio_core: Move to audout_u impl.bunnei1-2/+0
2018-07-28core: Add AudioCore to global state.bunnei1-0/+2
2018-07-22Implement exclusive monitorMerryMage1-1/+2
2018-07-19Virtual Filesystem 2: Electric Boogaloo (#676)Zach Hilman1-1/+2
2018-07-19core: Make System's default constructor privateLioncash1-0/+2
2018-07-19core: Don't construct instance of Core::System, just to access its live instanceLioncash1-1/+1
2018-07-08Revert "Virtual Filesystem (#597)"bunnei1-2/+1
2018-07-06Virtual Filesystem (#597)Zach Hilman1-1/+2
2018-07-03Update clang formatJames Rowe1-2/+2
2018-07-03Rename logging macro back to LOG_*James Rowe1-7/+7
2018-05-11core: Run all CPU cores separately, even in single-thread mode.bunnei1-6/+20
2018-05-11threading: Reschedule only on cores that are necessary.bunnei1-0/+5
2018-05-11core: Add a configuration setting for use_multi_core.bunnei1-6/+26
2018-05-11core: Support session close with multicore.bunnei1-4/+11
2018-05-11core: Create a thread for each CPU core, keep in lock-step with a barrier.bunnei1-5/+25
2018-05-11core: Move common CPU core things to its own class.bunnei1-48/+9
2018-04-26core: Replace remaining old non-generic logger usages with fmt-capable equivalentsLioncash1-11/+11
2018-04-21core: Relocate g_service_manager to the System classLioncash1-6/+22
2018-04-06core, main.h: Abort on 32Bit ROMs (#309)N00byKing1-0/+4
2018-03-27config: Use simplified checkbox (from Citra) for CPU JIT.bunnei1-7/+3
2018-03-19Clang FixesN00byKing1-1/+2
2018-03-19More Warning cleanupsN00byKing1-1/+1
2018-03-19Clean Warnings (?)N00byKing1-1/+1
2018-03-14core: Move process creation out of global state.bunnei1-1/+3
2018-02-25Implements citra-emu/citra#3184N00byKing1-4/+8
2018-02-21core: Fix scheduler-shutdown related crashMerryMage1-5/+9
2018-02-19scheduler: Cleanup based on PR feedback.bunnei1-1/+1
2018-02-18kernel: Use Scheduler class for threading.bunnei1-1/+2
2018-02-18core: Use shared_ptr for cpu_core.bunnei1-3/+3
2018-02-12Make a GPU class in VideoCore to contain the GPU state.Subv1-0/+2
2018-01-20Port citra #3352 to yuzu (#103)River City Ransomware1-0/+7
2018-01-17Update core.cppN00byKing1-1/+0
2018-01-13Remove gpu debugger and get yuzu qt to compileJames Rowe1-8/+0
2018-01-12configuration: Add cpu_core configuration optionMerryMage1-2/+10
2018-01-12arm_dynarmic: Implement coreMerryMage1-1/+3
2018-01-09CoreTiming: Reworked CoreTiming (cherry-picked from Citra #3119)B3n301-0/+1
2018-01-04unicorn: Use for arm interface on Windows.bunnei1-8/+1
2018-01-03arm: Remove SkyEye/Dyncom code that is ARMv6-only.bunnei1-3/+2
2017-10-23logging: Rename category "Core_ARM11" to "Core_ARM".bunnei1-1/+1
2017-09-27Loaders: Don't automatically set the current process every time we load an application.Subv1-2/+4
2017-09-10Kernel/Memory: Give each Process its own page table.Subv1-1/+0
2017-08-19Added missing parts in libnetwork (#2838)B3n301-0/+5
2017-07-18telemetry: Log performance, configuration, and system data.bunnei1-0/+10
2017-06-03Addressed Bunnei's review comments, and made some other tweaks:TheKoopaKingdom1-6/+5
2017-06-03Created a whitelist of system archives to prevent false positives creating dialogs.TheKoopaKingdom1-4/+2
2017-06-03Made some changes from review comments:TheKoopaKingdom1-9/+13
2017-06-03Added system for handling core errors in citra-qt.TheKoopaKingdom1-6/+18
2017-05-25core: Keep track of telemetry for the current emulation session.bunnei1-0/+3
2017-05-10Kernel: Map special regions according to ExHeaderYuri Kunde Schlesner1-2/+3
2017-02-27Core: Make PerfStats internally lockedYuri Kunde Schlesner1-3/+2
2017-02-27Add performance statistics to status barYuri Kunde Schlesner1-0/+9
2017-02-11core: Free AppLoader on shutdown to release file (#2558)Yuri Kunde Schlesner1-9/+2
2016-12-24Core: reset cpu_core in Shutdown to make IsPoweredOn work properlywwylele1-0/+1
2016-12-22core: Replace "AppCore" nomenclature with just "CPU".bunnei1-7/+7
2016-12-22Address clang-format issues.bunnei1-3/+3
2016-12-22core: Remove HLE module, consolidate code & various cleanups.bunnei1-7/+19
2016-12-22core: Consolidate core and system state, remove system module & cleanups.bunnei1-25/+87
2016-12-15gdbstub: Remove global variable from public interfaceLioncash1-1/+1
2016-09-21Use negative priorities to avoid special-casing the self-includeYuri Kunde Schlesner1-1/+1
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot1-3/+1
2016-09-19Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner1-2/+1
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot1-2/+3
2016-09-15core: Add configuration option for CPU JIT.bunnei1-7/+12
2016-05-06HLE: Rename RescheduleIsPending to IsReschedulePending.bunnei1-1/+1
2016-04-05Common: Remove Common::make_unique, use std::make_uniqueMerryMage1-3/+2
2016-03-21hle: Get rid of global access to g_rescheduleLioncash1-1/+1
2016-03-08Improve error report from Init() functionsLittleWhite1-2/+1
2015-12-30core: Use unique_ptr for holding the interpreter instancesLioncash1-6/+9
2015-10-04Implement gdbstubpolaris-1-0/+17
2015-09-20Implement gdbstubpolaris-1-0/+17
2015-06-28Core: Cleanup core includes.Emmanuel Gil Peyrot1-3/+0
2015-05-15Memmap: Re-organize memory function in two filesYuri Kunde Schlesner1-1/+0
2015-05-12Thread: Remove the idle threadYuri Kunde Schlesner1-2/+2
2015-05-11Core/Memory: Give every emulated thread it's own TLS area.Subv1-4/+0
2015-05-09Memory: Re-organize and rename memory area address constantsYuri Kunde Schlesner1-1/+1
2015-05-07Common: Remove common.hYuri Kunde Schlesner1-0/+1
2015-04-06core: Migrate 3DS-specific CP15 register setting into InitLioncash1-0/+5
2015-02-13dyncom: Switch the app and system cores into the correct mode at initializationLioncash1-5/+4
2015-02-01arm: Adios armemuLioncash1-12/+2
2015-01-09Thread: Reduce use of Handles and move some funcs to inside the class.Yuri Kunde Schlesner1-1/+1
2015-01-09Move ThreadContext to core/core.h and deal with the falloutYuri Kunde Schlesner1-0/+1
2015-01-09Core: Fixed a crash and removed some unused variables.Subv1-6/+0
2015-01-08Threads: Use a dummy idle thread when no other are ready.Subv1-1/+12
2015-01-03Core: Change default CPU to dyncom.bunnei1-2/+2
2014-12-21License changepurpasmart961-1/+1
2014-12-13Convert old logging calls to new logging macrosYuri Kunde Schlesner1-2/+2
2014-11-19Add static to some variablesLioncash1-7/+7
2014-10-28Use configuration files to enable or disable the new dyncom interpreter.archshift1-3/+14
2014-09-09core: Prune redundant includesarchshift1-6/+0
2014-08-31Core: Refactor core to use only one function for execution.bunnei1-18/+8
2014-08-06GSP: Implements preliminary command synchronization via GPU interrupts.bunnei1-8/+12
2014-06-13HLE: Updated all uses of NULL to nullptr (to be C++11 compliant)bunnei1-4/+4
2014-06-13Core: Cleaned up SingleStep(), updated default LCD refresh to assume each instruction is ~3 cyclesbunnei1-11/+12
2014-06-13Core: Changed HW update/thread reschedule to occur more frequently (assume each instruction is ~3 cycles)bunnei1-2/+2
2014-06-05hle: added a hokey way to force a thread reschedule during CPU single step mode (as used by the debugger)bunnei1-1/+2
2014-05-30core: changed time delay before kernel reschedule to "approximate" a screen refreshbunnei1-3/+12
2014-05-23core: added Kernel::Reschedule() call to check for thread changes, shortened delay time to 100 instructionsbunnei1-1/+6
2014-05-17updated how we call ARM core to make things much fasterbunnei1-3/+6
2014-04-11cleaned up some logging messagesbunnei1-20/+2
2014-04-11added initial modules for setting up SysCall HLEbunnei1-0/+18
2014-04-09fixed project includes to use new directory structurebunnei1-6/+8
2014-04-09got rid of 'src' folders in each sub-projectbunnei1-0/+0
2014-04-09fixed some license headers that I missedbunnei1-23/+3
2014-04-05added g_app_core->Step and HW::Update to Core::SingleStep to be consistent with other changes madebunnei1-1/+5
2014-04-05- added an interface layer for ARM coresbunnei1-76/+11
2014-04-04added some commented out ARMulator functionsbunnei1-20/+3
2014-04-04Add Core::GetState() for debuggerMathieu Vaillancourt1-0/+5
2014-04-01added very hackish ARMulator core initialization and CPU steppingbunnei1-6/+97
2013-10-03moved some core functions over to system moduleShizZy1-4/+2
2013-10-02added a message option to Core::Halt functionShizZy1-1/+1
2013-09-27added system.h to projectShizZy1-3/+15
2013-09-19added log msg to coreShizZy1-0/+2
2013-09-14renamed project to 'citrus'ShizZy1-1/+1
2013-09-08updated common pathsShizZy1-0/+2
2013-09-06added core and mem_map files to the projectShizZy1-2/+46
2013-09-05added missing filesShizZy1-0/+2