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* applets/web: Implement the online web browser appletMorph2020-12-182-0/+17
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* main, applets/web: Re-add progress dialog for RomFS extractionMorph2020-12-182-8/+8
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* applets/web: Implement the default web browser applet frontendMorph2020-12-182-0/+20
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* applets: Remove the previous web browser applet implementationMorph2020-12-184-136/+0
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* core: Remove unnecessary enum casts in log callsLioncash2020-12-081-3/+4
| | | | | Follows the video core PR. fmt doesn't require casts for enum classes anymore, so we can remove quite a few casts.
* hid: Reorder all HID commandsMorph2020-11-161-2/+2
| | | | Reorders all HID commands in command id order.
* settings: Preparation for per-game input settingsMorph2020-11-161-2/+2
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* controller: Pass ControllerParameters by reference in ReconfigureControllers()Lioncash2020-10-272-3/+3
| | | | Prevents unnecessary copies and heap reallocations from occurring.
* Revert "core: Fix clang build"bunnei2020-10-212-3/+2
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* core: Fix clang buildLioncash2020-10-182-2/+3
| | | | | | | Recent changes to the build system that made more warnings be flagged as errors caused building via clang to break. Fixes #4795
* frontend/controller: Eliminate dependency on the global system instanceLioncash2020-09-262-4/+12
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* applets/controller: Resolve several compiler warningsMorph2020-09-041-1/+2
| | | | Resolves -Wsign-compare and -Wunused-variable
* Address feedbackMorph2020-09-041-0/+2
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* applets/controller: Modify heuristic to account for certain gamesMorph2020-09-041-7/+12
| | | | | | | | Now left and right joycons have the same priority (meaning both needs to be supported by the game). Explanation of the new heuristic: Assign left joycons to even player indices and right joycons to odd player indices. We do this since Captain Toad Treasure Tracker expects a left joycon for Player 1 and a right Joycon for Player 2 in 2 Player Assist mode.
* applets/controller: Implement fallback applet for the SDL frontendMorph2020-09-041-1/+34
| | | | Implement the fallback applet for the SDL frontend, connecting only the minimum amount of players required.
* applets/controller: Implement "Explain Text"Morph2020-09-041-0/+3
| | | | "Explain Text" is additional text that is shown for each player in the controller applet.
* Project Mjölnir: Part 2 - Controller AppletMorph2020-09-042-0/+85
| | | | Co-authored-by: Its-Rei <kupfel@gmail.com>
* general_frontend: Add documentation for parental controls and ecommerce appletsZach Hilman2019-06-252-4/+32
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* frontend: Add base class and default impl for ECommerce applet frontendZach Hilman2019-06-252-0/+102
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* web_browser: Rename OpenPage to OpenPageLocalZach Hilman2019-06-252-7/+7
| | | This is more representative of what actually occurs, as web does support remote URLs which wouldn't need a romfs callback. This paves for easy future support of this with a call like 'OpenPageRemote' or similar.
* frontend: Add base class and default impl of parent controls applet frontendZach Hilman2019-06-252-1/+52
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* profile_select: Port Service::Account::UUID to Common::UUIDZach Hilman2019-04-252-7/+6
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* web_browser: Make OpenPage non-constZach Hilman2019-04-172-3/+3
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* main: Add GMainWindow hooks for Error displayZach Hilman2019-04-171-1/+1
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* general_frontend: Add frontend scaffold for PhotoViewer appletZach Hilman2019-04-172-0/+55
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* frontend: Add frontend receiver for Error appletZach Hilman2019-04-172-0/+71
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* web_browser: Make OpenPage constZach Hilman2019-04-172-3/+3
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* core/frontend/applets/web_browser: Make OpenPage() non-constLioncash2019-01-172-3/+3
| | | | | | | | This is a function that definitely doesn't always have a non-modifying behavior across all implementations, so this should be made non-const. This gets rid of the need to mark data members as mutable to work around the fact mutating data members needs to occur.
* frontend: Add frontend responder for web browserZach Hilman2018-12-282-0/+52
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* frontend: Add frontend applet for ProfileSelectZach Hilman2018-12-032-0/+46
| | | Responsible for selecting a profile and firing callback upon completion.
* applet: Add operation completed callbackZach Hilman2018-11-182-3/+7
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* software_keyboard: Make GetText asynchronousZach Hilman2018-11-182-5/+9
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* am: Allow applets to push multiple and different channels of dataZach Hilman2018-11-182-8/+7
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* am: Implement ILibraryAppletAccessor IsCompleted and GetResultZach Hilman2018-11-181-0/+1
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* am: Implement text check software keyboard modeZach Hilman2018-11-182-0/+8
| | | | Allows the game to verify and send a message to the frontend.
* am: Deglobalize software keyboard appletZach Hilman2018-11-182-31/+36
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* qt/main: Register Qt Software Keyboard frontend with AMZach Hilman2018-11-181-0/+1
| | | | Allows using Qt provider over default.
* frontend/applets: Add frontend software keyboard provider and defaultZach Hilman2018-11-182-0/+61
Default implementation will return "yuzu" for any string. GUI clients (or CLI) can implement the Frontend::SoftwareKeyboardApplet class and register an instance to provide functionality.