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2021-07-23shader: Implement FCMPameerj1-1/+13
2021-07-23shader: Partial implementation of LDCReinUsesLisp4-15/+146
2021-07-23shader: Initial support for textures and TEXReinUsesLisp4-9/+226
2021-07-23shader: Implement HADD2ReinUsesLisp2-1/+11
2021-07-23shader: Implement SELameerj1-4/+8
2021-07-23shader: Avoid infinite recursion when tracking global memoryReinUsesLisp1-5/+26
2021-07-23shader: FMUL, select, RRO, and MUFU fixesReinUsesLisp1-1/+1
2021-07-23shader: Add denorm flush supportReinUsesLisp2-7/+65
2021-07-23spirv: Add lower fp16 to fp32 passReinUsesLisp4-7/+103
2021-07-23shader: Add XMAD multiplication folding optimizationReinUsesLisp1-5/+77
2021-07-23spirv: Initial bindings supportReinUsesLisp4-61/+210
2021-07-23shader: Fix trackingReinUsesLisp1-50/+72
2021-07-23shader: Add support for forward declarationsReinUsesLisp1-2/+2
2021-07-23shader: Support SSA loops on IRReinUsesLisp3-17/+55
2021-07-23shader: Misc fixesReinUsesLisp2-70/+70
2021-07-23shader: Initial implementation of an ASTReinUsesLisp3-3/+75
2021-07-23spirv: Initial SPIR-V supportReinUsesLisp1-1/+1
2021-07-23shader: Better constant foldingReinUsesLisp1-12/+47
2021-07-23shader: Properly store phi on InstReinUsesLisp1-10/+12
2021-07-23shader: Add pools and rename filesReinUsesLisp1-14/+14
2021-07-23shader: Make typed IRReinUsesLisp2-10/+31
2021-07-23shader: Remove illegal character in SSA passReinUsesLisp1-1/+1
2021-07-23shader: Constant propagation and global memory to storage bufferReinUsesLisp6-36/+573
2021-07-23shader: Initial instruction supportReinUsesLisp2-88/+0
2021-07-23shader: SSA and dominanceReinUsesLisp3-1/+164
2021-07-23shader: Initial recompiler workReinUsesLisp5-0/+213