summaryrefslogtreecommitdiffstats
path: root/src/shader_recompiler/ir_opt (follow)
Commit message (Collapse)AuthorAgeFilesLines
* shader: Implement TLD4.PTPFernandoS272021-07-231-0/+18
|
* shader: Implement TLD4 and TLD4_BFernandoS272021-07-233-1/+29
|
* shader: Implement SHFLameerj2021-07-231-0/+6
|
* shader: Track first bindless argument instead of the instruction itselfReinUsesLisp2021-07-231-1/+1
|
* shader: Fix F2IFernandoS272021-07-232-0/+4
|
* shader: Implement VOTEameerj2021-07-231-0/+6
|
* shader: Fold interpolation multiplicationsReinUsesLisp2021-07-231-0/+34
|
* shader: Implement DMNMX, DSET, DSETPameerj2021-07-232-2/+9
|
* shader: Implement F2FFernandoS272021-07-231-1/+3
|
* shader: Add missing fp64 usage flagsReinUsesLisp2021-07-231-0/+34
|
* shader: Add support for fp16 comparisons and misc fixesReinUsesLisp2021-07-232-0/+18
|
* shader: Fix floating point comparison for FP16FernandoS272021-07-231-0/+24
|
* spirv: Implement VertexId and InstanceId, refactor codeReinUsesLisp2021-07-231-0/+6
|
* shader: Implement I2FReinUsesLisp2021-07-232-0/+44
|
* shader: Add partial rasterizer integrationReinUsesLisp2021-07-232-5/+57
|
* shader: Reorder phi nodes when redefined as undefined opcodesReinUsesLisp2021-07-231-1/+9
|
* shader: Implement CAL inlining function callsReinUsesLisp2021-07-2310-57/+44
|
* shader: Implement FCMPameerj2021-07-231-1/+13
| | | | still need to configure some settings for NV denorm flush and intel NaN
* shader: Partial implementation of LDCReinUsesLisp2021-07-234-15/+146
|
* shader: Initial support for textures and TEXReinUsesLisp2021-07-234-9/+226
|
* shader: Implement HADD2ReinUsesLisp2021-07-232-1/+11
|
* shader: Implement SELameerj2021-07-231-4/+8
|
* shader: Avoid infinite recursion when tracking global memoryReinUsesLisp2021-07-231-5/+26
|
* shader: FMUL, select, RRO, and MUFU fixesReinUsesLisp2021-07-231-1/+1
|
* shader: Add denorm flush supportReinUsesLisp2021-07-232-7/+65
|
* spirv: Add lower fp16 to fp32 passReinUsesLisp2021-07-234-7/+103
|
* shader: Add XMAD multiplication folding optimizationReinUsesLisp2021-07-231-5/+77
|
* spirv: Initial bindings supportReinUsesLisp2021-07-234-61/+210
|
* shader: Fix trackingReinUsesLisp2021-07-231-50/+72
|
* shader: Add support for forward declarationsReinUsesLisp2021-07-231-2/+2
|
* shader: Support SSA loops on IRReinUsesLisp2021-07-233-17/+55
|
* shader: Misc fixesReinUsesLisp2021-07-232-70/+70
|
* shader: Initial implementation of an ASTReinUsesLisp2021-07-233-3/+75
|
* spirv: Initial SPIR-V supportReinUsesLisp2021-07-231-1/+1
|
* shader: Better constant foldingReinUsesLisp2021-07-231-12/+47
|
* shader: Properly store phi on InstReinUsesLisp2021-07-231-10/+12
|
* shader: Add pools and rename filesReinUsesLisp2021-07-231-14/+14
|
* shader: Make typed IRReinUsesLisp2021-07-232-10/+31
|
* shader: Remove illegal character in SSA passReinUsesLisp2021-07-231-1/+1
|
* shader: Constant propagation and global memory to storage bufferReinUsesLisp2021-07-236-36/+573
|
* shader: Initial instruction supportReinUsesLisp2021-07-232-88/+0
|
* shader: SSA and dominanceReinUsesLisp2021-07-233-1/+164
|
* shader: Initial recompiler workReinUsesLisp2021-07-235-0/+213