Commit message (Expand) | Author | Files | Lines | |
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2021-07-23 | shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available | ReinUsesLisp | 1 | -0/+3 |
2021-07-23 | shader: Better interpolation and disabled attributes support | ReinUsesLisp | 1 | -0/+1 |
2021-07-23 | shader: Refactor PTP and other minor changes | ReinUsesLisp | 1 | -1/+0 |
2021-07-23 | shader: Implement TLD4.PTP | FernandoS27 | 1 | -0/+1 |
2021-07-23 | shader: Implement NDC [-1, 1], attribute types and default varying initialization | ReinUsesLisp | 1 | -0/+13 |
2021-07-23 | shader: Implement VOTE | ameerj | 1 | -0/+2 |
2021-07-23 | shader: Implement DMNMX, DSET, DSETP | ameerj | 1 | -0/+1 |
2021-07-23 | spirv: Implement VertexId and InstanceId, refactor code | ReinUsesLisp | 1 | -0/+1 |
2021-07-23 | spirv: Add SignedZeroInfNanPreserve logic | ameerj | 1 | -0/+2 |
2021-07-23 | spirv: Fixes and Intel specific workarounds | ReinUsesLisp | 1 | -0/+3 |
2021-07-23 | shader: Add denorm flush support | ReinUsesLisp | 1 | -1/+8 |
2021-07-23 | shader: Primitive Vulkan integration | ReinUsesLisp | 1 | -1/+9 |
2021-07-23 | shader: SSA and dominance | ReinUsesLisp | 1 | -0/+5 |