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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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video_core
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regs.h
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Author
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Lines
2017-02-09
Pica/Regs: Use binary search to look up reg names
Yuri Kunde Schlesner
1
-2
/
+2
2017-02-09
VideoCore: Use union to index into Regs struct
Yuri Kunde Schlesner
1
-42
/
+20
2017-02-04
VideoCore: Move Regs to its own file
Yuri Kunde Schlesner
1
-16
/
+5
2017-02-04
VideoCore: Split shader regs from Regs struct
Yuri Kunde Schlesner
1
-94
/
+3
2017-02-04
VideoCore: Split geometry pipeline regs from Regs struct
Yuri Kunde Schlesner
1
-215
/
+15
2017-02-04
VideoCore: Split lighting regs from Regs struct
Yuri Kunde Schlesner
1
-275
/
+3
2017-02-04
VideoCore: Split framebuffer regs from Regs struct
Yuri Kunde Schlesner
1
-264
/
+6
2017-02-04
VideoCore: Split texturing regs from Regs struct
Yuri Kunde Schlesner
1
-328
/
+24
2017-02-04
VideoCore: Split rasterizer regs from Regs struct
Yuri Kunde Schlesner
1
-122
/
+15
2017-02-04
Pica/Texture: Simplify/cleanup texture tile addressing
Yuri Kunde Schlesner
1
-1
/
+4
2017-01-30
VideoCore/Shader: Clean up OutputVertex::FromAttributeBuffer
Yuri Kunde Schlesner
1
-1
/
+2
2017-01-30
VideoCore: Consistently use shader configuration to load attributes
Yuri Kunde Schlesner
1
-30
/
+9
2017-01-30
VideoCore: Use correct register for immediate mode attribute count
Yuri Kunde Schlesner
1
-1
/
+6
2017-01-30
VideoCore: Change misleading register names
Yuri Kunde Schlesner
1
-4
/
+4
2016-12-03
clang-format: Fix coding style
Yuri Kunde Schlesner
1
-1
/
+1
2016-11-19
Minor formatting change
James Rowe
1
-1
/
+1
2016-09-19
Manually tweak source formatting and then re-run clang-format
Yuri Kunde Schlesner
1
-7
/
+18
2016-09-18
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
1
-325
/
+326
2016-06-28
PICA: Scissor fixes and cleanups
Yuri Kunde Schlesner
1
-12
/
+4
2016-06-28
PICA: Implement scissor test
Subv
1
-1
/
+31
2016-06-07
Pica: Add fog state
Jannik Vogel
1
-12
/
+41
2016-05-23
Pica: Name LightSrc.config register
Jannik Vogel
1
-15
/
+13
2016-05-23
Pica: Name lighting.config0 and .config1 registers
Jannik Vogel
1
-6
/
+6
2016-05-11
Pica: Add texture type to state
Jannik Vogel
1
-0
/
+10
2016-05-10
Pica: Implement W-Buffer in SW rasterizer
Jannik Vogel
1
-3
/
+17
2016-04-30
VideoCore: Run include-what-you-use and fix most includes.
Emmanuel Gil Peyrot
1
-3
/
+4
2016-04-23
pica: Handle default lighting case
Sam Spilsbury
1
-1
/
+6
2016-04-21
HWRasterizer: Texture forwarding
tfarley
1
-1
/
+1
2016-04-08
Rasterizer: Respect buffer-write allow registers
Jannik Vogel
1
-1
/
+11
2016-03-24
Pica: Improve accuracy of immediate-mode support
Yuri Kunde Schlesner
1
-1
/
+6
2016-03-17
core/video_core: Make NumIds functions constexpr
Lioncash
1
-1
/
+1
2016-03-17
core/video_core: Don't cast away const in subscript operators
Lioncash
1
-3
/
+3
2016-03-14
PICA: Fix viewport offset
Jannik Vogel
1
-2
/
+2
2016-03-14
Respect vs output map
Jannik Vogel
1
-3
/
+5
2016-03-03
Add immediate mode vertex submission
Dwayne Slater
1
-55
/
+11
2016-02-05
pica: Cleanup lighting register definitions and documentation.
bunnei
1
-33
/
+36
2016-02-05
gl_rasterizer: Initial implementation of bump mapping.
bunnei
1
-0
/
+9
2016-02-05
gl_shader_gen: Implement lighting red, green, and blue reflection.
bunnei
1
-3
/
+15
2016-02-05
gl_shader_gen: Implement fragment lighting fresnel effect.
bunnei
1
-0
/
+5
2016-02-05
gl_shader_gen: Implement fragment lighting specular 1 component.
bunnei
1
-8
/
+19
2016-02-05
gl_shader_gen: Add support for D0 LUT scaling.
bunnei
1
-1
/
+67
2016-02-05
gl_shader_gen: Refactor lighting config to match Pica register naming.
bunnei
1
-0
/
+2
2016-02-05
pica: Cleanup and add some comments to lighting registers.
bunnei
1
-18
/
+18
2016-02-05
gl_rasterizer: Minor naming refactor on Pica register naming.
bunnei
1
-15
/
+18
2016-02-05
renderer_opengl: Initial implementation of basic specular lighting.
bunnei
1
-1
/
+7
2016-02-05
renderer_opengl: Implement HW fragment lighting LUTs within our default UBO.
bunnei
1
-1
/
+1
2016-02-05
renderer_opengl: Implement diffuse component of HW fragment lighting.
bunnei
1
-10
/
+11
2016-02-05
pica: Implement decoding of basic fragment lighting components.
bunnei
1
-10
/
+53
2016-02-05
pica: Implement fragment lighting LUTs.
bunnei
1
-0
/
+19
2016-02-05
pica: Add decodings for distance attenuation and LUT registers.
bunnei
1
-1
/
+104
2016-02-05
pica: Add pica_types module and move float24 definition.
bunnei
1
-112
/
+2
2015-10-22
gl_rasterizer: Move logic for creating ShaderCacheKey to a static function.
bunnei
1
-4
/
+4
2015-10-22
Initial implementation of fragment shader generation with caching.
Subv
1
-0
/
+4
2015-09-11
video_core: Reorganize headers
Lioncash
1
-1
/
+1
2015-09-03
OpenGL: Remove ugly and endian-unsafe color pointer casts
Yuri Kunde Schlesner
1
-0
/
+4
2015-08-31
Pica: Added the primitive_restart register (0x25f) to the registers map.
Subv
1
-1
/
+4
2015-08-31
Pica: Add the vertex_offset register to the Pica registers map.
Subv
1
-0
/
+1
2015-08-30
GPU: Implemented register 0x22A.
Subv
1
-1
/
+6
2015-08-24
fixup! Shaders: Fix multiplications between 0.0 and inf
Yuri Kunde Schlesner
1
-4
/
+4
2015-08-24
Shaders: Fix multiplications between 0.0 and inf
Yuri Kunde Schlesner
1
-1
/
+13
2015-08-21
SWRasterizer: Implemented stencil ops 6 and 7.
Subv
1
-6
/
+8
2015-08-21
SWRasterizer: Implemented stencil action 1 (GL_ZERO).
Subv
1
-1
/
+1
2015-08-20
GPU/Rasterizer: Corrected the stencil implementation.
Subv
1
-5
/
+15
2015-08-16
citra-qt: Improve shader debugger.
Tony Wasserka
1
-0
/
+11
2015-08-16
videocore: Added RG8 texture support
Patrick Martin
1
-1
/
+2
2015-08-15
Shader: Define a common interface for running vertex shader programs.
bunnei
1
-1
/
+5
2015-07-26
Videocore: Don't reinitialize register name map on every query
Yuri Kunde Schlesner
1
-64
/
+1
2015-07-21
GPU: Added registers for min and mag texture filters and implemented them in the hw renderer.
Subv
1
-0
/
+7
2015-07-20
Pica: Correct switched S/T texture wrapping registers
Yuri Kunde Schlesner
1
-2
/
+2
2015-07-19
Rasterizer/Textures: Fixed a bug where the I4 format would get twice the real stride.
Subv
1
-0
/
+1
2015-07-19
Video_Core: Finally fix pesky warning
zawata
1
-1
/
+1
2015-07-15
Pica/Shader: Add geometry shader definitions.
Tony Wasserka
1
-99
/
+113
2015-07-14
VideoCore: Implement the DOT3_RGB combiner
Lectem
1
-0
/
+1
2015-07-13
Pica: Implement stencil testing.
Tony Wasserka
1
-9
/
+34
2015-07-09
Added GL_CLAMP_TO_BORDER support
Lectem
1
-1
/
+7
2015-06-28
Common: Cleanup emu_window includes.
Emmanuel Gil Peyrot
1
-3
/
+3
2015-06-14
video_core: add extra braces around initializer
Yuri Kunde Schlesner
1
-3
/
+3
2015-05-31
Pica: Use zero for the SecondaryFragmentColor source.
bunnei
1
-0
/
+1
2015-05-31
Pica: Implement LogicOp function.
bunnei
1
-6
/
+21
2015-05-31
Pica: Implement command buffer execution registers.
bunnei
1
-12
/
+38
2015-05-30
Move video_core/math.h to common/vector_math.h
archshift
1
-2
/
+1
2015-05-29
Remove every trailing whitespace from the project (but externals).
Emmanuel Gil Peyrot
1
-4
/
+4
2015-05-23
Pica: Create 'State' structure and move state memory there.
bunnei
1
-81
/
+105
2015-05-23
OpenGL renderer
tfarley
1
-10
/
+27
2015-05-15
Memmap: Re-organize memory function in two files
Yuri Kunde Schlesner
1
-2
/
+0
2015-05-14
pica: Add the ULL specifier in IsDefaultAttribute
Lioncash
1
-1
/
+1
2015-05-11
Implement I4 texture format
archshift
1
-1
/
+1
2015-05-10
rasterizer: Implemented combiner output scaling.
bunnei
1
-1
/
+12
2015-05-10
rasterizer: Fixed a depth testing bug.
bunnei
1
-3
/
+15
2015-05-10
rasterizer: Implement combiner buffer input.
bunnei
1
-3
/
+33
2015-05-09
Memory: Support more regions in the VAddr-PAddr translation functions
Yuri Kunde Schlesner
1
-11
/
+0
2015-05-09
Memory: Re-organize and rename memory area address constants
Yuri Kunde Schlesner
1
-1
/
+1
2015-05-07
Common: Remove common.h
Yuri Kunde Schlesner
1
-0
/
+3
2015-05-07
GPU: Implemented default vertex shader attributes.
Subv
1
-25
/
+42
2015-03-10
GPU: Added the stencil test structure to the Pica Regs struct.
Subv
1
-9
/
+34
2015-03-10
GPU: Implemented more depth buffer formats.
Subv
1
-0
/
+7
2015-03-04
GPU: Added RGB565/RGB8 framebuffer support and various cleanups.
bunnei
1
-3
/
+3
2015-02-28
Added RGBA5551 compatibility in the rasterizer
archshift
1
-0
/
+1
2015-02-20
Remove duplication of INSERT_PADDING_WORDS between pica.h and gpu.h
archshift
1
-11
/
+0
2015-02-18
Pica/BlendUnit: Implement separate color/alpha blend equations.
Tony Wasserka
1
-1
/
+1
2015-02-18
Pica/TextureEnvironment: Treat texture combiner source 1 as the PrimaryColor.
Tony Wasserka
1
-0
/
+2
2015-02-18
Pica/TextureEnvironment: Add support for the MAD-like texture combiners and clean up texture environment logic.
Tony Wasserka
1
-0
/
+3
2015-02-18
Pica/TextureUnit: Implement mirrored repeating texture wrapping.
Tony Wasserka
1
-2
/
+3
2015-02-18
Pica: Fix a bug in the register definitions, relating to texture wrapping.
Tony Wasserka
1
-1
/
+1
2015-02-18
Pica/OutputMerger: Implement color format checking.
Tony Wasserka
1
-1
/
+1
2015-02-18
Pica/CommandProcessor: Properly implement shader load destination offset registers.
Tony Wasserka
1
-2
/
+6
2015-02-10
Add more blend equations from 3dbrew
Darius Goad
1
-1
/
+5
2015-02-05
Rasterizer: Implement the other color and alpha modifiers.
bunnei
1
-10
/
+20
2015-01-31
Pica: Implement blend factors.
bunnei
1
-6
/
+21
2015-01-28
Pica: Implement color/alpha channel enable.
bunnei
1
-0
/
+4
2015-01-27
Rasterizer: Implemented alpha testing.
bunnei
1
-3
/
+11
2015-01-26
GPU: Implement the remaining depth testing functions.
bunnei
1
-3
/
+8
2015-01-13
Pica/Rasterizer: Add ETC1 texture decompression support.
Tony Wasserka
1
-2
/
+2
2014-12-31
Pica/Rasterizer: Implement backface culling.
Tony Wasserka
1
-1
/
+15
2014-12-31
Pica/Rasterizer: Implement depth testing.
Tony Wasserka
1
-0
/
+1
2014-12-31
Pica: Add output merger definitions.
Tony Wasserka
1
-1
/
+56
2014-12-31
Pica/CommandProcessor: Add support for integer uniforms.
Tony Wasserka
1
-1
/
+9
2014-12-29
Rasterizer: Pre-divide vertex attributes by W
Yuri Kunde Schlesner
1
-0
/
+20
2014-12-21
More warning cleanups
Chin
1
-5
/
+5
2014-12-21
License change
purpasmart96
1
-1
/
+1
2014-12-20
Pica: Add support for boolean uniforms.
Tony Wasserka
1
-1
/
+7
2014-12-20
Pica/VertexShader: Add support for MOVA, CMP and IFC.
Tony Wasserka
1
-0
/
+8
2014-12-20
Add support for a ridiculous number of texture formats.
Tony Wasserka
1
-6
/
+16
2014-12-20
Pica: Unify ugly address translation hacks.
Tony Wasserka
1
-8
/
+17
2014-12-20
Pica: Further improve Tev emulation.
Tony Wasserka
1
-0
/
+1
2014-12-20
Pica: Implement texture wrapping.
Tony Wasserka
1
-1
/
+11
2014-12-20
Pica/DebugUtils: Add support for RGBA8, RGBA5551, RGBA4 and A8 texture formats.
Tony Wasserka
1
-0
/
+2
2014-12-20
Pica: Initial support for multitexturing.
Tony Wasserka
1
-5
/
+35
2014-12-12
MemMap: Renamed "GSP" heap to "linear", as this is not specific to GSP.
bunnei
1
-2
/
+2
2014-12-10
GSP: Trigger GPU interrupts at more accurate locations.
bunnei
1
-1
/
+9
2014-12-09
Pica: Re-enable command names on MSVC.
Tony Wasserka
1
-5
/
+0
2014-12-09
More coding style fixes.
Tony Wasserka
1
-6
/
+12
2014-12-09
citra_qt: Add enhanced texture debugging widgets.
Tony Wasserka
1
-1
/
+14
2014-12-09
Build fix for something which shouldn't have compiled successfully to begin with.
Tony Wasserka
1
-1
/
+1
2014-10-08
Fix warnings in video_core
Lioncash
1
-1
/
+1
2014-09-14
Core: Fix warnings in gpu.cpp
Lioncash
1
-1
/
+1
2014-08-25
Pica/Rasterizer: Add texturing support.
Tony Wasserka
1
-1
/
+4
2014-08-25
Pica/Rasterizer: Add initial implementation of texture combiners.
Tony Wasserka
1
-1
/
+104
2014-08-25
Pica: Add support for dumping textures.
Tony Wasserka
1
-1
/
+44
2014-08-25
Pica: Add debug utilities for dumping shaders.
Tony Wasserka
1
-1
/
+1
2014-08-13
float24: Remove private default constructor
archshift
1
-2
/
+0
2014-08-12
Pica: Add basic rasterizer.
Tony Wasserka
1
-1
/
+51
2014-08-12
Pica: Add triangle clipper.
Tony Wasserka
1
-2
/
+20
2014-08-12
Pica: Add primitive assembly stage.
Tony Wasserka
1
-1
/
+14
2014-08-12
Pica: Add vertex shader implementation.
Tony Wasserka
1
-5
/
+132
2014-08-12
Pica: Implement vertex loading.
Tony Wasserka
1
-7
/
+22
2014-08-12
Pica: Add register definition for vertex loading and rendering.
Tony Wasserka
1
-33
/
+128
2014-08-12
Pica: Add command processor.
Tony Wasserka
1
-0
/
+2
2014-08-12
Pica: Add float24 structure.
Tony Wasserka
1
-0
/
+75
2014-08-12
Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones.
Tony Wasserka
1
-1
/
+1
2014-08-12
Remove the fancy RegisterSet class introduced in 4c2bff61e.
Tony Wasserka
1
-98
/
+144
2014-06-12
Pica: Use some template magic to define register structures efficiently.
Tony Wasserka
1
-25
/
+102
2014-06-12
Further refine GPU command list debugging.
Tony Wasserka
1
-0
/
+16
2014-06-12
Refine command list debugging functionality and its qt interface.
Tony Wasserka
1
-0
/
+2
2014-06-12
video core: added PICA definitions file.
Tony Wasserka
1
-0
/
+35