| Commit message (Expand) | Author | Age | Files | Lines |
* | Merge pull request #9289 from liamwhite/fruit-company | liamwhite | 2022-12-03 | 2 | -1/+1 |
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| * | general: fix compile for Apple Clang | Liam | 2022-11-23 | 2 | -1/+1 |
* | | shader_recompiler: add gl_Layer translation GS for older hardware | Liam | 2022-12-01 | 1 | -4/+33 |
* | | GPU: Implement additional render target formats. | Fernando Sahmkow | 2022-11-24 | 1 | -0/+1 |
* | | Fermi2D: Rework blit engine and add a software blitter. | Fernando Sahmkow | 2022-11-24 | 1 | -2/+1 |
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* | Merge pull request #9216 from vonchenplus/reimp_inline_index_buffer | liamwhite | 2022-11-20 | 2 | -14/+0 |
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| * | video_core: Reimplement inline index buffer binding | Feng Chen | 2022-11-15 | 2 | -14/+0 |
* | | Merge pull request #9252 from liamwhite/radv-superiority | bunnei | 2022-11-19 | 2 | -2/+2 |
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| * | | maxwell3d: full HLE for multi-layer clears | Liam | 2022-11-17 | 2 | -2/+2 |
* | | | Merge pull request #9229 from Docteh/achy_breaky_heart | Morph | 2022-11-18 | 2 | -0/+3 |
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| * | | Add break for default cases | Kyle Kienapfel | 2022-11-14 | 2 | -0/+3 |
* | | | Merge pull request #9226 from Kelebek1/regs_regression | bunnei | 2022-11-12 | 1 | -1/+1 |
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| * | | | Fix regs regression with OpenGL two-sided stencil, and re-add data invalidation reg | Kelebek1 | 2022-11-11 | 1 | -1/+1 |
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* | | | Merge pull request #9167 from vonchenplus/tess | liamwhite | 2022-11-11 | 1 | -1/+2 |
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| * | | video_core: Fix few issues in Tess stage | FengChen | 2022-11-07 | 1 | -1/+2 |
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* / | ir/texture_pass: Use host_info instead of querying Settings::values (#9176) | Morph | 2022-11-11 | 3 | -3/+4 |
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* | video_core: Fix SNORM texture buffer emulating error (#9001) | Feng Chen | 2022-11-04 | 3 | -16/+13 |
* | Merge pull request #8858 from vonchenplus/mipmap | bunnei | 2022-11-04 | 3 | -1/+22 |
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| * | video_core: Generate mipmap texture by drawing | FengChen | 2022-09-20 | 3 | -1/+22 |
* | | Merge pull request #9112 from vonchenplus/deferred_draw | liamwhite | 2022-10-25 | 2 | -4/+17 |
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| * | | video_core: Implement maxwell inline_index method | FengChen | 2022-10-22 | 2 | -0/+14 |
| * | | video_coare: Reimplementing the maxwell drawing trigger mechanism | FengChen | 2022-10-21 | 2 | -4/+3 |
* | | | Merge pull request #8873 from vonchenplus/fix_legacy_location_error | bunnei | 2022-10-24 | 1 | -0/+1 |
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| * | | video_core: Fix legacy to generic location unpaired | FengChen | 2022-09-20 | 1 | -0/+1 |
* | | | renderer_(opengl/vulkan): Fix tessellation clockwise parameter | Morph | 2022-10-13 | 1 | -2/+2 |
* | | | Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong. | Kelebek1 | 2022-10-10 | 2 | -14/+17 |
* | | | Update 3D regs | Kelebek1 | 2022-10-07 | 6 | -264/+296 |
* | | | state_tracker: workaround channel setup for homebrew | Liam | 2022-10-06 | 2 | -1/+2 |
* | | | VideoCore: Implement formats needed for N64 emulation. | Fernando Sahmkow | 2022-10-06 | 1 | -1/+1 |
* | | | DMA & InlineToMemory Engines Rework. | bunnei | 2022-10-06 | 2 | -2/+2 |
* | | | Shader Decompiler: Check for shift when deriving composite samplers. | Fernando Sahmkow | 2022-10-06 | 2 | -4/+6 |
* | | | OpenGL: Fix TickWork | Fernando Sahmkow | 2022-10-06 | 1 | -0/+4 |
* | | | VideoCore: Refactor fencing system. | Fernando Sahmkow | 2022-10-06 | 4 | -30/+16 |
* | | | NVDRV: Further refactors and eliminate old code. | Fernando Sahmkow | 2022-10-06 | 1 | -4/+0 |
* | | | Texture cache: Fix the remaining issues with memory mnagement and unmapping. | Fernando Sahmkow | 2022-10-06 | 2 | -3/+3 |
* | | | VideoCore: Fix channels with disk pipeline/shader cache. | Fernando Sahmkow | 2022-10-06 | 6 | -42/+49 |
* | | | OpenGl: Implement Channels. | Fernando Sahmkow | 2022-10-06 | 5 | -112/+176 |
* | | | VideoCore: implement channels on gpu caches. | Fernando Sahmkow | 2022-10-06 | 7 | -43/+35 |
* | | | Texture Cache: Add ASTC 10x5 Format. | Fernando Sahmkow | 2022-10-06 | 1 | -0/+2 |
* | | | common: remove "yuzu:" prefix from thread names | Liam | 2022-10-04 | 1 | -1/+1 |
* | | | Align index buffe size when vertex_buffer_unified_memory enable | FengChen | 2022-09-10 | 1 | -1/+1 |
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* / | (shader/pipeline)_cache: Raise shader/pipeline cache version | Morph | 2022-08-31 | 1 | -1/+1 |
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* | Merge pull request #8752 from vonchenplus/rectangle_texture | Fernando S | 2022-08-31 | 1 | -4/+5 |
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| * | video_code: support rectangle texture | FengChen | 2022-08-25 | 1 | -4/+5 |
* | | video_core: support framebuffer crop rect top not zero | vonchenplus | 2022-08-20 | 1 | -6/+13 |
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* | Merge pull request #8678 from liamwhite/stop-waiting | bunnei | 2022-07-31 | 1 | -1/+1 |
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| * | video_core: stop waiting for shader compilation on user cancel | Liam | 2022-07-30 | 1 | -1/+1 |
* | | renderer_opengl: delete shader source after linking | Liam | 2022-07-30 | 1 | -0/+1 |
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* | chore: make yuzu REUSE compliant | Andrea Pappacoda | 2022-07-27 | 8 | -24/+16 |
* | renderer_(gl/vk): Implement ASTC_10x6_UNORM | Morph | 2022-07-06 | 1 | -0/+1 |
* | common: Change semantics of UNREACHABLE to unconditionally crash | Liam | 2022-06-14 | 6 | -32/+32 |
* | OpenGL: implement face flips according to NDC | Liam | 2022-05-07 | 1 | -4/+3 |
* | general: Convert source file copyright comments over to SPDX | Morph | 2022-04-23 | 27 | -81/+54 |
* | video_core: implement formats for N64 emulation | Fernando Sahmkow | 2022-04-14 | 2 | -0/+28 |
* | Merge pull request #8149 from liamwhite/front-face | bunnei | 2022-04-09 | 1 | -1/+8 |
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| * | OpenGL: propagate face flip condition | Liam | 2022-04-04 | 1 | -4/+10 |
| * | OpenGL: flip front faces if Z scale is inverted | Liam | 2022-04-04 | 1 | -2/+3 |
* | | video_core: Replace lock_guard with scoped_lock | Merry | 2022-04-07 | 2 | -3/+3 |
* | | Merge pull request #8161 from liamwhite/gl-s8d24 | Fernando S | 2022-04-07 | 4 | -4/+39 |
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| * | | OpenGL: fix S8D24 to ABGR8 conversions | Liam | 2022-04-07 | 4 | -4/+39 |
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* / | OpenGL: fix cropping | Liam | 2022-04-04 | 3 | -1/+10 |
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* | GPU Garbage Collection: Fix regressions. | Fernando Sahmkow | 2022-04-01 | 1 | -1/+1 |
* | gl_rasterizer: Avoid scenario locking already owned mutex | ameerj | 2022-03-29 | 1 | -3/+3 |
* | Revert "Memory GPU <-> CPU: reduce infighting in the texture cache by adding CPU Cached memory." | bunnei | 2022-03-26 | 1 | -5/+1 |
* | Texture Cache: Add Cached CPU system. | Fernando Sahmkow | 2022-03-25 | 1 | -1/+5 |
* | Merge pull request #7720 from FernandoS27/yfc-gc | bunnei | 2022-03-25 | 6 | -8/+66 |
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| * | GC: Address Feedback. | Fernando Sahmkow | 2022-03-25 | 6 | -23/+32 |
| * | Garbage Collection: Final tuning. | Fernando Sahmkow | 2022-03-25 | 2 | -3/+3 |
| * | Buffer Cache: Tune to the levels of the new GC. | Fernando Sahmkow | 2022-03-25 | 2 | -0/+30 |
| * | Garbage Collection: Redesign the algorithm to do a better use of memory. | Fernando Sahmkow | 2022-03-25 | 2 | -3/+22 |
* | | hle: nvflinger: Migrate android namespace -> Service::android. | bunnei | 2022-03-25 | 2 | -6/+6 |
* | | hle: nvflinger: Move PixelFormat to its own header. | bunnei | 2022-03-25 | 2 | -6/+6 |
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* | video_core: Reduce unused includes | ameerj | 2022-03-19 | 15 | -41/+2 |
* | general: Reduce core.h includes | ameerj | 2022-03-18 | 1 | -1/+0 |
* | gl_graphics_pipeline: Improve shader builder synchronization using fences (#7969) | Ameer J | 2022-03-06 | 2 | -21/+32 |
* | gl_fence_manager: Minor optimization to signal querying | ameerj | 2022-02-27 | 1 | -2/+1 |
* | maxwell_to_(gl/vk): Add 11_11_10 float vertex format | Morph | 2022-02-25 | 1 | -0/+2 |
* | general: Replace NonCopyable struct with equivalents | Lioncash | 2022-02-02 | 1 | -13/+37 |
* | Rasterizer: Refactor inlineToMemory. | Fernando Sahmkow | 2022-02-01 | 2 | -3/+4 |
* | Rasterizer: Implement Inline2Memory Acceleration. | Fernando Sahmkow | 2022-01-29 | 2 | -0/+23 |
* | ShaderDecompiler: Add a debug option to dump the game's shaders. | Fernando Sahmkow | 2022-01-04 | 1 | -1/+10 |
* | Merge pull request #7629 from ameerj/nv-driver-fixes | Fernando S | 2022-01-03 | 3 | -7/+15 |
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| * | glsl: Add boolean reference workaround | ameerj | 2021-12-30 | 3 | -0/+7 |
| * | glsl_context_get_set: Add alternative cbuf type for broken drivers | ameerj | 2021-12-30 | 3 | -7/+8 |
* | | vk_texture_cache: Fix invalidated pointer access | ameerj | 2021-12-24 | 2 | -2/+4 |
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* | Merge pull request #7375 from vonchenplus/convert_legacy | Fernando S | 2021-12-22 | 1 | -0/+3 |
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| * | Address format clang | vonchenplus | 2021-12-18 | 1 | -1/+1 |
| * | Merge branch 'yuzu-emu:master' into convert_legacy | Feng Chen | 2021-12-18 | 3 | -24/+52 |
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| * | | Implement convert legacy to generic | Feng Chen | 2021-11-19 | 1 | -0/+3 |
* | | | renderer_opengl: Minor refactoring of filter selection | ameerj | 2021-12-05 | 1 | -30/+20 |
* | | | blit_image: Refactor upscale factors usage | ameerj | 2021-12-05 | 1 | -1/+1 |
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* | | Merge pull request #7368 from FernandoS27/vulkan-conv | bunnei | 2021-11-21 | 2 | -8/+9 |
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| * | | TextureCache: Refactor and fix linux compiling. | Fernando Sahmkow | 2021-11-20 | 1 | -4/+2 |
| * | | TextureCache: Implement buffer copies on Vulkan. | Fernando Sahmkow | 2021-11-20 | 2 | -4/+7 |
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* | | Merge pull request #7294 from vonchenplus/fix_image_update_error_when_width_too_small | bunnei | 2021-11-20 | 2 | -10/+18 |
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| * | | Fix image update/download error when width too small | Feng Chen | 2021-11-17 | 2 | -10/+18 |
* | | | Merge pull request #7357 from Morph1984/s8_uint | bunnei | 2021-11-19 | 3 | -6/+25 |
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| * | | renderer_opengl: Implement S8_UINT stencil format | Morph | 2021-11-17 | 3 | -6/+25 |
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* | | gl_texture_cache: Round format conversion PBO to next power of 2 | ameerj | 2021-11-18 | 1 | -1/+5 |
* | | texture_cache: Use pixel format conversion when supported by the runtime | ameerj | 2021-11-17 | 2 | -0/+9 |
* | | gl_texture_cache: Make FormatConversionPass more generic | ameerj | 2021-11-17 | 1 | -7/+12 |
* | | gl_texture_cache: Rename BGRCopyPass to FormatConversionPass | ameerj | 2021-11-17 | 2 | -21/+18 |
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* | TextureCache: OGL query device memory if possible. | FernandoS27 | 2021-11-17 | 2 | -2/+14 |
* | TextureCache: Fix OGL cleaning | Fernando Sahmkow | 2021-11-17 | 2 | -0/+20 |
* | TextureCache: Add automatic anisotropic filtering and refactor code. | Fernando Sahmkow | 2021-11-16 | 1 | -7/+1 |
* | TextureCache: Make a better Anisotropic setter. | Fernando Sahmkow | 2021-11-16 | 1 | -1/+8 |
* | Texture Cahe/Shader decompiler: Resize PointSize on rescaling, refactor and make reaper more agressive on 4Gb GPUs. | FernandoS27 | 2021-11-16 | 1 | -2/+3 |
* | gl_resource_manager: Ensure non EXT_framebuffer objects are created | ameerj | 2021-11-16 | 2 | -13/+8 |
* | OpenGL: Fix viewport/Scissor scaling on downscaling. | FernandoS27 | 2021-11-16 | 1 | -6/+28 |
* | Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan | Marshall Mohror | 2021-11-16 | 1 | -2/+3 |
* | gl_rasterizer: Fix ScissorTest and Clear when scaling | ameerj | 2021-11-16 | 1 | -10/+6 |
* | gl_texture_cache: Simplify scaling procedures | ameerj | 2021-11-16 | 2 | -57/+28 |
* | OpenGlTextureCache: Fix state invalidation on rescaling. | Fernando Sahmkow | 2021-11-16 | 2 | -0/+15 |
* | OpenGL: fix FXAA with scaling | Marshall Mohror | 2021-11-16 | 2 | -9/+31 |
* | OpenGL: Implement FXAA | Marshall Mohror | 2021-11-16 | 3 | -35/+80 |
* | QtGUI: Add buttton to toggle the filter. | FernandoS27 | 2021-11-16 | 1 | -0/+1 |
* | VideoCore: Add gaussian filtering. | FernandoS27 | 2021-11-16 | 2 | -0/+6 |
* | Texture Cache: fix memory managment and optimize scaled downloads, uploads. | Fernando Sahmkow | 2021-11-16 | 2 | -7/+21 |
* | Texture Cache: Fix downscaling and correct memory comsumption. | Fernando Sahmkow | 2021-11-16 | 2 | -12/+33 |
* | Presentation: add Nearest Neighbor filter. | Fernando Sahmkow | 2021-11-16 | 2 | -1/+19 |
* | Texture Cache: Rescale conversions between depth and color | FernandoS27 | 2021-11-16 | 1 | -1/+1 |
* | Texture cache: Fix memory consumption and ignore rating when a depth texture is rendered. | Fernando Sahmkow | 2021-11-16 | 1 | -2/+8 |
* | video_core: Refactor resolution scale function | ameerj | 2021-11-16 | 1 | -6/+2 |
* | gl_texture_cache: Disable scissor test when scaling textures | ameerj | 2021-11-16 | 1 | -0/+8 |
* | video_core: Misc resolution scaling related refactoring | ameerj | 2021-11-16 | 3 | -25/+21 |
* | gl_texture_cache: Fix BGR pbo size for scaled textures | ameerj | 2021-11-16 | 1 | -11/+10 |
* | gl_texture_cache: Fix scaling backup logic | ameerj | 2021-11-16 | 2 | -20/+16 |
* | vk_texture_cache: Use nearest neighbor scaling when available | ameerj | 2021-11-16 | 1 | -27/+0 |
* | gl_texture_cache: Fix depth and integer format scaling blits | ameerj | 2021-11-16 | 2 | -16/+61 |
* | gl_texture_cache/rescaling_pass: minor cleanup | ameerj | 2021-11-16 | 2 | -4/+2 |
* | gl_texture_cache: Simplify scaling | ameerj | 2021-11-16 | 2 | -31/+39 |
* | Renderers: Unify post processing filter shaders | ameerj | 2021-11-16 | 1 | -5/+4 |
* | gl_texture_cache: fix scaling on upload | ameerj | 2021-11-16 | 1 | -0/+7 |
* | Renderer: Implement Bicubic and ScaleForce filters. | Fernando Sahmkow | 2021-11-16 | 2 | -3/+28 |
* | shader, video_core: Fix GCC build errors | ameerj | 2021-11-16 | 1 | -3/+0 |
* | shader: Properly scale image reads and add GL SPIR-V support | ReinUsesLisp | 2021-11-16 | 3 | -19/+39 |
* | shader: Properly blacklist and scale image loads | ReinUsesLisp | 2021-11-16 | 2 | -2/+2 |
* | texture_cache: Add getter to query if image view is rescaled | ReinUsesLisp | 2021-11-16 | 2 | -4/+2 |
* | gl_texture_cache: Fix scaling blits | ReinUsesLisp | 2021-11-16 | 1 | -20/+12 |
* | glsl/glasm: Pass and use scaling parameters in shaders | ReinUsesLisp | 2021-11-16 | 3 | -21/+40 |
* | gl_rasterizer: Properly scale viewports and scissors | ReinUsesLisp | 2021-11-16 | 1 | -23/+24 |
* | gl_texture_cache: Fix multi layered texture Scale | ameerj | 2021-11-16 | 1 | -11/+15 |
* | gl_compute_pipeline: Add downscale factor to shader uniforms | ameerj | 2021-11-16 | 1 | -0/+9 |
* | gl_rasterizer: Fix rescale dirty state checking | ameerj | 2021-11-16 | 1 | -4/+9 |
* | gl_graphics_pipeline: Add downscale factor to shader uniforms | ameerj | 2021-11-16 | 1 | -1/+14 |
* | texture_cache: Simplify image view queries and blacklisting | ReinUsesLisp | 2021-11-16 | 4 | -43/+50 |
* | OpenGL: set linear mag filter when blitting a downscaled image. | Fernando Sahmkow | 2021-11-16 | 1 | -0/+1 |
* | opengl: Use Shader::NumDescriptors when possible | ReinUsesLisp | 2021-11-16 | 3 | -46/+20 |
* | gl_texture_cache: Simplify rescaling | ameerj | 2021-11-16 | 2 | -19/+15 |
* | gl_texture_cache: Implement ScaleDown | ameerj | 2021-11-16 | 2 | -26/+36 |
* | gl_texture_cache: Rescale fixes for multi-layered textures | ameerj | 2021-11-16 | 2 | -16/+32 |
* | renderer_gl: Resolution scaling fixes | ameerj | 2021-11-16 | 3 | -61/+107 |
* | Texture Cache: More rescaling fixes. | Fernando Sahmkow | 2021-11-16 | 1 | -2/+2 |
* | gl_texture_cache: WIP texture rescale | ameerj | 2021-11-16 | 2 | -3/+69 |
* | Texture Cache: Implement Vulkan UpScaling & DownScaling | Fernando Sahmkow | 2021-11-16 | 1 | -4/+6 |
* | VideoCore: Initial Setup for the Resolution Scaler. | Fernando Sahmkow | 2021-11-16 | 2 | -0/+24 |
* | gl_rasterizer: Remove unused includes | Morph | 2021-11-01 | 1 | -4/+2 |
* | gl_device: Force GLASM on NVIDIA drivers 495-496 | lat9nq | 2021-10-29 | 1 | -0/+15 |
* | settings: Remove std::chrono usage | ameerj | 2021-10-17 | 1 | -0/+1 |
* | gpu: Migrate implementation to the cpp file | ameerj | 2021-10-03 | 2 | -0/+2 |
* | Merge pull request #7061 from ameerj/dma-buffer-misc | bunnei | 2021-09-30 | 1 | -2/+1 |
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| * | buffer_cache: Minor fixes | ameerj | 2021-09-20 | 1 | -2/+1 |
* | | Merge pull request #7036 from ameerj/ogl-bgr-v2 | bunnei | 2021-09-30 | 5 | -102/+59 |
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| * | host_shaders: Remove opengl_copy_bgra.comp | ameerj | 2021-09-17 | 2 | -3/+0 |
| * | gl_texture_cache: Migrate BGRCopyPass from util_shaders | ameerj | 2021-09-17 | 4 | -42/+48 |
| * | util_shaders: Unify BGRA copy passes | ameerj | 2021-09-16 | 5 | -82/+36 |
* | | renderers: Log total pipeline count | Morph | 2021-09-14 | 1 | -0/+2 |
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* | structured_control_flow: Conditionally invoke demote reorder pass | ameerj | 2021-08-30 | 2 | -0/+5 |
* | Merge pull request #6820 from yzct12345/split-cache | Fernando S | 2021-08-10 | 5 | -6/+14 |
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| * | texture_cache: Address ameerj's review | yzct12345 | 2021-08-07 | 1 | -0/+1 |
| * | texture_cache: Don't change copyright year | yzct12345 | 2021-08-05 | 1 | -1/+1 |
| * | texture_cache: Address ameerj's review | yzct12345 | 2021-08-05 | 4 | -4/+4 |
| * | texture_cache: Split templates out | yzct12345 | 2021-08-05 | 2 | -4/+11 |
* | | Merge pull request #6791 from ameerj/astc-opt | bunnei | 2021-08-07 | 2 | -20/+12 |
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| * | astc_decoder: Reduce workgroup size | ameerj | 2021-08-01 | 1 | -2/+2 |
| * | astc_decoder: Compute offset swizzles in-shader | ameerj | 2021-08-01 | 1 | -9/+7 |
| * | astc_decoder: Optimize the use EncodingData | ameerj | 2021-08-01 | 2 | -10/+4 |
* | | renderers: Add explicit invert_y bool to screenshot callback | ameerj | 2021-07-29 | 1 | -1/+1 |
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* | gl_shader_cache: Remove unused variable | Lioncash | 2021-07-27 | 1 | -1/+0 |
* | Merge pull request #6696 from ameerj/speed-limit-rename | bunnei | 2021-07-27 | 1 | -6/+4 |
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| * | renderer_base: Removed redundant settings | ameerj | 2021-07-24 | 1 | -6/+4 |
* | | Merge pull request #6585 from ameerj/hades | bunnei | 2021-07-25 | 33 | -7755/+2416 |
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| * | | Revert "renderers: Disable async shader compilation" | ReinUsesLisp | 2021-07-23 | 1 | -4/+2 |
| * | | opengl: Fix asynchronous shaders | ReinUsesLisp | 2021-07-23 | 2 | -4/+33 |
| * | | shader_environment: Receive cache version from outside | ReinUsesLisp | 2021-07-23 | 1 | -3/+7 |
| * | | shader: Fix disabled attribute default values | ameerj | 2021-07-23 | 1 | -1/+1 |
| * | | gl_device: Simplify GLASM setting logic | ameerj | 2021-07-23 | 1 | -15/+8 |
| * | | renderer_opengl: Use ARB_separate_shader_objects | ReinUsesLisp | 2021-07-23 | 9 | -116/+154 |
| * | | glsl: Clamp shared mem size to GL_MAX_COMPUTE_SHARED_MEMORY_SIZE | ameerj | 2021-07-23 | 1 | -0/+1 |
| * | | gl_shader_cache: Properly implement asynchronous shaders | ReinUsesLisp | 2021-07-23 | 1 | -1/+1 |
| * | | renderers: Fix clang formatting | ameerj | 2021-07-23 | 1 | -1/+1 |
| * | | renderers: Disable async shader compilation | ameerj | 2021-07-23 | 1 | -2/+4 |
| * | | shader: Ignore global memory ops on devices lacking int64 support | ameerj | 2021-07-23 | 1 | -0/+1 |
| * | | gl_shader_cache: Fixes for async shaders | ameerj | 2021-07-23 | 2 | -2/+25 |
| * | | emit_spirv: Workaround VK_KHR_shader_float_controls on fp16 Nvidia | ReinUsesLisp | 2021-07-23 | 1 | -0/+1 |
| * | | vk_rasterizer: Workaround bug in VK_EXT_vertex_input_dynamic_state | ReinUsesLisp | 2021-07-23 | 1 | -1/+1 |
| * | | shader: Fix disabled and unwritten attributes and varyings | ReinUsesLisp | 2021-07-23 | 1 | -15/+20 |
| * | | video_core: Enable GL SPIR-V shaders | lat9nq | 2021-07-23 | 7 | -38/+105 |
| * | | general: Add setting shader_backend | lat9nq | 2021-07-23 | 1 | -4/+6 |
| * | | glasm: Add passthrough geometry shader support | ReinUsesLisp | 2021-07-23 | 3 | -1/+7 |
| * | | shader: Rework varyings and implement passthrough geometry shaders | ReinUsesLisp | 2021-07-23 | 1 | -3/+4 |
| * | | shader: Unify shader stage types | ReinUsesLisp | 2021-07-23 | 5 | -17/+16 |
| * | | shader: Emulate 64-bit integers when not supported | ReinUsesLisp | 2021-07-23 | 3 | -1/+7 |
| * | | gl_graphics_pipeline: Fix assembly shaders check for transform feedbacks | ReinUsesLisp | 2021-07-23 | 1 | -1/+1 |
| * | | gl_graphics_pipeline: Inline hash and operator== key functions | ReinUsesLisp | 2021-07-23 | 2 | -12/+8 |
| * | | gl_shader_cache: Check previous pipeline before checking hash map | ReinUsesLisp | 2021-07-23 | 4 | -27/+40 |
| * | | gl_graphics_pipeline: Port optimizations from Vulkan pipelines | ReinUsesLisp | 2021-07-23 | 2 | -57/+141 |
| * | | shaders: Allow shader notify when async shaders is disabled | ameerj | 2021-07-23 | 1 | -4/+4 |
| * | | shader: Properly manage attributes not written from previous stages | ReinUsesLisp | 2021-07-23 | 1 | -1/+10 |
| * | | shader: Split profile and runtime info headers | ReinUsesLisp | 2021-07-23 | 1 | -0/+1 |
| * | | shader: Add support for native 16-bit floats | ReinUsesLisp | 2021-07-23 | 2 | -4/+11 |
| * | | shader: Rename maxwell/program.h to translate_program.h | ReinUsesLisp | 2021-07-23 | 1 | -1/+1 |
| * | | glsl: Address rest of feedback | ameerj | 2021-07-23 | 4 | -17/+22 |
| * | | glsl: Conditionally use fine/coarse derivatives based on device support | ameerj | 2021-07-23 | 1 | -0/+1 |
| * | | glsl: Cleanup/Address feedback | ameerj | 2021-07-23 | 1 | -0/+2 |
| * | | gl_shader_cache: Implement async shaders | ameerj | 2021-07-23 | 6 | -107/+153 |
| * | | glsl: Add stubs for sparse queries and variable aoffi when not supported | ameerj | 2021-07-23 | 3 | -0/+8 |
| * | | gl_shader_cache: Remove const from pipeline source arguments | ameerj | 2021-07-23 | 4 | -6/+6 |
| * | | gl_shader_cache: Move OGL shader compilation to the respective Pipeline constructor | ameerj | 2021-07-23 | 5 | -76/+79 |
| * | | glsl: Address more feedback. Implement indexed texture reads | ameerj | 2021-07-23 | 1 | -3/+3 |
| * | | gl_rasterizer: Add texture fetch barrier for fragments | ameerj | 2021-07-23 | 1 | -1/+1 |
| * | | glsl: Implement fswzadd | ameerj | 2021-07-23 | 1 | -0/+1 |
| * | | glsl: Rebase fixes | ameerj | 2021-07-23 | 2 | -3/+5 |
| * | | glsl: Use textureGrad fallback when EXT_texture_shadow_lod is unsupported | ameerj | 2021-07-23 | 1 | -0/+1 |
| * | | glsl: skip gl_ViewportIndex write if device does not support it | ameerj | 2021-07-23 | 1 | -0/+1 |
| * | | glsl: Implement transform feedback | ameerj | 2021-07-23 | 1 | -5/+13 |
| * | | glsl: Implement VOTE for subgroup size potentially larger | ameerj | 2021-07-23 | 3 | -1/+7 |
| * | | glsl: Implement some attribute getters and setters | ameerj | 2021-07-23 | 1 | -1/+0 |
| * | | glsl: Query GL Device for FP16 extension support | ameerj | 2021-07-23 | 3 | -0/+14 |
| * | | glsl: Fixup build issues | ReinUsesLisp | 2021-07-23 | 1 | -1/+1 |
| * | | glsl: Initial backend | ameerj | 2021-07-23 | 1 | -2/+5 |
| * | | shader: Reorder shader cache directories | ReinUsesLisp | 2021-07-23 | 1 | -8/+5 |
| * | | gl_buffer_cache: Use unorm internal formats for snorm texture buffer views | ameerj | 2021-07-23 | 1 | -1/+24 |
| * | | buffer_cache: Fix copy based uniform bindings tracking | ReinUsesLisp | 2021-07-23 | 1 | -5/+7 |
| * | | gl_texture_cache: Create image storage views | ReinUsesLisp | 2021-07-23 | 4 | -38/+126 |
| * | | gl_shader_util: Move shader utility code to a separate file | ReinUsesLisp | 2021-07-23 | 7 | -245/+106 |
| * | | gl_shader_cache: Store workers in shader cache object | ReinUsesLisp | 2021-07-23 | 2 | -58/+78 |
| * | | shader: Fix VertexA Shaders. | FernandoS27 | 2021-07-23 | 1 | -5/+21 |
| * | | glasm: Use ARB_derivative_control conditionally | ReinUsesLisp | 2021-07-23 | 3 | -0/+7 |
| * | | buffer_cache: Reduce uniform buffer size from shader usage | ReinUsesLisp | 2021-07-23 | 4 | -12/+17 |
| * | | opengl: Declare fragment outputs even if they are not used | ReinUsesLisp | 2021-07-23 | 1 | -0/+2 |
| * | | buffer_cache: Mark uniform buffers as dirty if any enable bit changes | ReinUsesLisp | 2021-07-23 | 2 | -1/+4 |
| * | | shader: Handle host exceptions | ReinUsesLisp | 2021-07-23 | 3 | -21/+31 |
| * | | glasm: Prepare XFB from state instead of global registers | ReinUsesLisp | 2021-07-23 | 1 | -4/+2 |
| * | | glasm: Use storage buffers instead of global memory when possible | ReinUsesLisp | 2021-07-23 | 11 | -67/+120 |
| * | | gl_shader_cache: Add disk shader cache | ReinUsesLisp | 2021-07-23 | 3 | -11/+116 |
| * | | gl_shader_cache: Rename Program abstractions into Pipeline | ReinUsesLisp | 2021-07-23 | 9 | -100/+100 |
| * | | gl_shader_cache: Do not flip tessellation on OpenGL | ReinUsesLisp | 2021-07-23 | 1 | -2/+1 |
| * | | gl_graphics_program: Fix texture buffer bindings | ReinUsesLisp | 2021-07-23 | 1 | -24/+35 |
| * | | gl_shader_cache: Conditionally use viewport mask | ReinUsesLisp | 2021-07-23 | 1 | -1/+1 |
| * | | gl_shader_cache,glasm: Conditionally use typeless image reads extension | ReinUsesLisp | 2021-07-23 | 2 | -37/+39 |
| * | | gl_shader_cache: Improve GLASM error print logic | ReinUsesLisp | 2021-07-23 | 1 | -7/+10 |
| * | | glasm: Implement forced early Z | ReinUsesLisp | 2021-07-23 | 1 | -2/+2 |
| * | | glasm: Set transform feedback state | ReinUsesLisp | 2021-07-23 | 5 | -113/+132 |
| * | | gl_shader_cache: Pass shader runtime information | ReinUsesLisp | 2021-07-23 | 1 | -2/+74 |
| * | | shader: Split profile and runtime information in separate structs | ReinUsesLisp | 2021-07-23 | 1 | -22/+4 |
| * | | gl_shader_manager: Zero initialize current assembly programs | ReinUsesLisp | 2021-07-23 | 1 | -1/+1 |
| * | | gl_shader_manager: Remove unintentionally committed #pragma | ReinUsesLisp | 2021-07-23 | 1 | -2/+0 |
| * | | renderer_opengl: State track compute assembly programs | ReinUsesLisp | 2021-07-23 | 3 | -4/+21 |
| * | | renderer_opengl: State track assembly programs | ReinUsesLisp | 2021-07-23 | 3 | -23/+56 |
| * | | HACK: Bind stages before and after bindings | ReinUsesLisp | 2021-07-23 | 1 | -0/+11 |
| * | | glasm: Support textures used in more than one stage | ReinUsesLisp | 2021-07-23 | 1 | -1/+1 |
| * | | opengl: Initial (broken) support to GLASM shaders | ReinUsesLisp | 2021-07-23 | 3 | -14/+53 |
| * | | gl_rasterizer: Flush L2 caches before glFlush on GLASM | ReinUsesLisp | 2021-07-23 | 1 | -0/+8 |
| * | | glasm: Initial GLASM compute implementation for testing | ReinUsesLisp | 2021-07-23 | 3 | -14/+47 |
| * | | gl_shader_cache: Remove code unintentionally committed | ReinUsesLisp | 2021-07-23 | 1 | -3/+0 |
| * | | Move SPIR-V emission functions to their own header | ReinUsesLisp | 2021-07-23 | 1 | -3/+2 |
| * | | shader: Initial OpenGL implementation | ReinUsesLisp | 2021-07-23 | 19 | -595/+1293 |
| * | | shader: Move pipeline cache logic to separate files | ReinUsesLisp | 2021-07-23 | 3 | -27/+54 |
| * | | shader: Accelerate pipeline transitions and use dirty flags for shaders | ReinUsesLisp | 2021-07-23 | 3 | -8/+1 |
| * | | shader: Interact texture buffers with buffer cache | ReinUsesLisp | 2021-07-23 | 3 | -0/+7 |
| * | | shader: Remove old shader management | ReinUsesLisp | 2021-07-23 | 10 | -6871/+8 |
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* / | gl_buffer_cache: Use glClearNamedBufferSubData:GL_RED instead of GL_RGBA | ReinUsesLisp | 2021-07-20 | 1 | -1/+1 |
|/ |
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* | Merge pull request #6629 from FernandoS27/accel-dma-2 | bunnei | 2021-07-20 | 4 | -0/+15 |
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| * | DMAEngine: Accelerate BufferClear | Fernando Sahmkow | 2021-07-13 | 4 | -0/+15 |
* | | gl_texture_cache: Workaround slow PBO downloads on radeonsi | ReinUsesLisp | 2021-07-20 | 1 | -1/+1 |
* | | Merge pull request #6579 from ameerj/float-settings | bunnei | 2021-07-16 | 1 | -5/+3 |
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|/| |
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| * | configure_graphics: Use u8 for bg_color values | ameerj | 2021-07-09 | 1 | -5/+3 |
* | | accelerateDMA: Accelerate Buffer Copies. | Fernando Sahmkow | 2021-07-11 | 2 | -1/+25 |
* | | Fence Manager: remove reference fencing. | Fernando Sahmkow | 2021-07-09 | 1 | -5/+2 |
* | | Fence Manager: Force ordering on WFI. | Fernando Sahmkow | 2021-07-09 | 1 | -0/+4 |
* | | Fence Manager: Add fences on Reference Count. | Fernando Sahmkow | 2021-07-09 | 2 | -0/+8 |
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* | util_shaders: Fix BindImageTexture | lat9nq | 2021-07-07 | 1 | -2/+2 |
* | Merge pull request #6497 from FernandoS27/scotty-doesnt-know | bunnei | 2021-07-07 | 2 | -0/+8 |
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| * | Texture Cache: Initial Implementation of Sparse Textures. | Fernando Sahmkow | 2021-07-04 | 2 | -0/+8 |
* | | Merge pull request #6537 from Morph1984/warnings | bunnei | 2021-07-06 | 1 | -1/+2 |
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|/| |
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| * | video_core: Silence signed/unsigned mismatch warnings | Morph | 2021-06-28 | 1 | -1/+2 |
* | | TextureCacheOGL: Implement Image Copies for 1D and 1D Array. | Fernando Sahmkow | 2021-07-03 | 1 | -0/+26 |
* | | Merge pull request #6502 from ameerj/vendor-title | Morph | 2021-06-28 | 3 | -4/+61 |
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|/| |
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| * | gl_device: Expand on Mesa driver names | lat9nq | 2021-06-21 | 1 | -3/+28 |
| * | video_core: Add GPU vendor name to window title bar | ameerj | 2021-06-21 | 3 | -4/+36 |
* | | Merge pull request #6496 from ameerj/astc-fixes | bunnei | 2021-06-25 | 1 | -22/+9 |
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| * | | util_shaders: Specify ASTC decoder memory barrier bits | ameerj | 2021-06-19 | 1 | -1/+6 |
| * | | astc_decoder.comp: Remove unnecessary LUT SSBOs | ameerj | 2021-06-19 | 1 | -18/+3 |
| * | | astc: Various robustness enhancements for the gpu decoder | ameerj | 2021-06-19 | 1 | -4/+1 |
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* | | Merge pull request #6519 from Wunkolo/mem-size-literal | bunnei | 2021-06-25 | 1 | -1/+4 |
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| * | | common: Replace common_sizes into user-literals | Wunkolo | 2021-06-24 | 1 | -1/+4 |
* | | | Merge pull request #6517 from lioncash/fmtlib | bunnei | 2021-06-24 | 2 | -2/+2 |
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|/| | |
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| * | | General: Resolve fmt specifiers to adhere to 8.0.0 API where applicable | Lioncash | 2021-06-23 | 2 | -2/+2 |
* | | | Merge pull request #6465 from FernandoS27/sex-on-the-beach | Mai M | 2021-06-23 | 2 | -0/+11 |
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|/| | |
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| * | | Reaper: Guarantee correct deletion. | Fernando Sahmkow | 2021-06-20 | 2 | -0/+10 |
| * | | Reaper: Change memory restrictions on TC depending on host memory on VK. | Fernando Sahmkow | 2021-06-17 | 1 | -0/+1 |
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* / | bootmanager: Use std::stop_source for stopping emulation | ReinUsesLisp | 2021-06-22 | 4 | -6/+6 |
|/ |
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* | configure_graphics: Add Accelerate ASTC decoding setting | ameerj | 2021-06-16 | 1 | -1/+5 |
* | buffer_cache: Simplify uniform disabling logic | ameerj | 2021-06-01 | 2 | -0/+5 |
* | common: fs: Rework the Common Filesystem interface to make use of std::filesystem (#6270) | Morph | 2021-05-26 | 2 | -82/+82 |
* | Merge pull request #6248 from A-w-x/intelmesa | bunnei | 2021-05-21 | 1 | -1/+1 |
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| * | gl_device: Intel: Disable texture view formats workaround on mesa | A-w-x | 2021-04-26 | 1 | -1/+1 |
* | | Merge pull request #6317 from ameerj/fps-fix | bunnei | 2021-05-19 | 1 | -0/+1 |
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| * | | perf_stats: Rework FPS counter to be more accurate | ameerj | 2021-05-16 | 1 | -0/+1 |
* | | | Merge pull request #6289 from ameerj/oob-blit | bunnei | 2021-05-16 | 2 | -10/+7 |
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|/| | |
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| * | | texture_cache: Handle out of bound texture blits | ameerj | 2021-05-08 | 2 | -10/+7 |
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* / | hle: kernel: Rename Process to KProcess. | bunnei | 2021-05-06 | 2 | -2/+2 |
|/ |
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* | common: Move settings to common from core. | bunnei | 2021-04-15 | 4 | -4/+4 |
* | Merge pull request #5927 from ameerj/astc-compute | Rodrigo Locatti | 2021-03-31 | 4 | -5/+91 |
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| * | astc_decoder: Refactor for style and more efficient memory use | ameerj | 2021-03-25 | 3 | -69/+46 |
| * | astc_decoder: Reimplement Layers | Rodrigo Locatti | 2021-03-13 | 1 | -29/+24 |
| * | host_shaders: Modify shader cmake integration to allow for larger shaders | ameerj | 2021-03-13 | 1 | -6/+2 |
| * | renderer_opengl: Accelerate ASTC texture decoding with a compute shader | ameerj | 2021-03-13 | 4 | -2/+120 |
* | | gl_device: unblock async shaders on other Unix systems | Jan Beich | 2021-03-24 | 1 | -1/+1 |
* | | gl_device: Block async shaders on AMD and Intel | lat9nq | 2021-03-21 | 1 | -1/+13 |
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* | Merge pull request #5891 from ameerj/bgra-ogl | Rodrigo Locatti | 2021-03-09 | 4 | -2/+121 |
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| * | texture_cache: Blacklist BGRA8 copies and views on OpenGL | ameerj | 2021-03-04 | 1 | -0/+5 |
| * | renderer_opengl: Swizzle BGR textures on copy | ameerj | 2021-03-04 | 3 | -2/+116 |
* | | buffer_cache: Heuristically decide to skip cache on uniform buffers | ReinUsesLisp | 2021-03-02 | 1 | -1/+2 |
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* | Implement glDepthRangeIndexeddNV | Kelebek1 | 2021-02-24 | 3 | -1/+12 |
* | gl_disk_shader_cache: Log total shader entries count on game load | Morph | 2021-02-20 | 1 | -0/+4 |
* | gl_texture_cache: Lazily create non-sRGB texture views for sRGB formats | ameerj | 2021-02-13 | 3 | -7/+41 |
* | Merge pull request #5919 from ReinUsesLisp/stream-buffer-tragic | Morph | 2021-02-13 | 1 | -1/+1 |
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| * | gl_stream_buffer/vk_staging_buffer_pool: Fix size check | ReinUsesLisp | 2021-02-13 | 1 | -1/+1 |
* | | Merge pull request #5916 from ameerj/maxwell-gl-unused | LC | 2021-02-13 | 2 | -36/+3 |
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|/| |
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| * | maxwell_to_gl: Remove unused code | ameerj | 2021-02-13 | 2 | -36/+3 |
* | | video_core: Fix clang build issues | ReinUsesLisp | 2021-02-13 | 1 | -7/+0 |
* | | renderer_opengl: Remove interop | ReinUsesLisp | 2021-02-13 | 8 | -122/+10 |
* | | gl_buffer_cache: Drop interop based parameter buffer workarounds | ReinUsesLisp | 2021-02-13 | 2 | -63/+43 |
* | | vk_staging_buffer_pool: Add stream buffer for small uploads | ReinUsesLisp | 2021-02-13 | 4 | -29/+27 |
* | | video_core: Reimplement the buffer cache | ReinUsesLisp | 2021-02-13 | 22 | -843/+717 |
* | | gpu: Report renderer errors with exceptions | ReinUsesLisp | 2021-02-13 | 2 | -36/+23 |
* | | gl_rasterizer: Remove unused variables | Lioncash | 2021-02-09 | 1 | -3/+0 |
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* | renderer_opengl: Update OpenGL backend version requirement to 4.6 | Morph | 2021-02-07 | 1 | -1/+1 |
* | Merge pull request #5786 from ReinUsesLisp/glsl-cbuf | bunnei | 2021-01-28 | 1 | -1/+2 |
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| * | gl_shader_decompiler: Fix constant buffer size calculation | ReinUsesLisp | 2021-01-21 | 1 | -1/+2 |
* | | renderer_opengl: Avoid precompiled cache and force NV GL cache directory | ReinUsesLisp | 2021-01-21 | 3 | -5/+14 |
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* | gl_texture_cache: Avoid format views on Intel and AMD | ReinUsesLisp | 2021-01-04 | 3 | -0/+11 |
* | gl_texture_cache: Create base images with sRGB | ReinUsesLisp | 2021-01-04 | 2 | -99/+100 |
* | video_core: Rewrite the texture cache | ReinUsesLisp | 2020-12-30 | 31 | -1325/+1815 |
* | Merge pull request #5162 from lioncash/copy-shader | bunnei | 2020-12-10 | 1 | -1/+1 |
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| * | gl_shader_decompiler: Elide unnecessary copies within DeclareConstantBuffers() | Lioncash | 2020-12-07 | 1 | -1/+1 |
* | | video_core: Make use of ordered container contains() where applicable | Lioncash | 2020-12-07 | 3 | -5/+3 |
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* | video_core: Remove unnecessary enum class casting in logging messages | Lioncash | 2020-12-07 | 6 | -28/+27 |
* | Merge pull request #5136 from lioncash/video-shadow3 | LC | 2020-12-07 | 13 | -78/+77 |
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| * | video_core: Resolve more variable shadowing scenarios pt.3 | Lioncash | 2020-12-05 | 13 | -78/+77 |
* | | video_core: Adjust `NUM` macro to avoid Clang warning | comex | 2020-12-07 | 1 | -1/+1 |
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* | Merge pull request #5124 from lioncash/video-shadow | bunnei | 2020-12-05 | 11 | -85/+88 |
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| * | video_core: Resolve more variable shadowing scenarios | Lioncash | 2020-12-04 | 11 | -85/+88 |
* | | Fix telemetry-related exit crash from use-after-free | FearlessTobi | 2020-12-05 | 1 | -3/+3 |
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* | Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off main thread | comex | 2020-11-23 | 1 | -1/+1 |
* | Merge pull request #4954 from lioncash/compare | Morph | 2020-11-22 | 1 | -1/+1 |
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| * | gl_rasterizer: Make floating-point literal a float | Lioncash | 2020-11-20 | 1 | -1/+1 |
* | | gl_rasterizer: Remove warning of untested alpha test | ReinUsesLisp | 2020-11-21 | 1 | -4/+0 |
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* | shader: Partially implement texture cube array shadow | ReinUsesLisp | 2020-10-28 | 2 | -24/+37 |
* | video_core: Enforce -Wredundant-move and -Wpessimizing-move | ReinUsesLisp | 2020-10-28 | 1 | -2/+1 |
* | gl_arb_decompiler: Implement robust buffer operations | ReinUsesLisp | 2020-10-20 | 3 | -33/+54 |
* | video_core: Enforce -Wunused-variable and -Wunused-but-set-variable | ReinUsesLisp | 2020-10-03 | 1 | -1/+0 |
* | Merge pull request #4674 from ReinUsesLisp/timeline-semaphores | bunnei | 2020-09-24 | 2 | -8/+11 |
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| * | renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore | ReinUsesLisp | 2020-09-19 | 2 | -8/+11 |
* | | General: Make use of std::nullopt where applicable | Lioncash | 2020-09-22 | 1 | -6/+6 |
* | | renderer_opengl: Remove emulated mailbox presentation | ReinUsesLisp | 2020-09-20 | 2 | -282/+22 |
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* | video_core: Enforce -Werror=switch | ReinUsesLisp | 2020-09-16 | 2 | -1/+9 |
* | video_core: Remove all Core::System references in renderer | ReinUsesLisp | 2020-09-06 | 18 | -275/+245 |
* | Merge pull request #4569 from ReinUsesLisp/glsl-cmake | bunnei | 2020-08-27 | 6 | -51/+25 |
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| * | video_core/host_shaders: Add CMake integration for string shaders | ReinUsesLisp | 2020-08-24 | 1 | -42/+4 |
| * | gl_shader_util: Use std::string_view instead of star pointer | ReinUsesLisp | 2020-08-24 | 5 | -9/+21 |
* | | Merge pull request #4542 from ReinUsesLisp/gpu-init-base | bunnei | 2020-08-25 | 2 | -10/+12 |
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| * | | video_core: Initialize renderer with a GPU | ReinUsesLisp | 2020-08-22 | 2 | -10/+12 |
* | | | gl_texture_cache: Take std::string by reference in DecorateViewName() | Lioncash | 2020-08-24 | 2 | -2/+2 |
* | | | video_core/fence_manager: Remove unnecessary includes | Lioncash | 2020-08-24 | 2 | -4/+4 |
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* | | Merge pull request #4521 from lioncash/optionalcache | bunnei | 2020-08-22 | 1 | -11/+12 |
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| * | | gl_shader_disk_cache: Make use of std::nullopt where applicable | Lioncash | 2020-08-14 | 1 | -11/+12 |
* | | | common/telemetry: Migrate namespace into the Common namespace | Lioncash | 2020-08-18 | 1 | -3/+4 |
* | | | Merge pull request #4535 from lioncash/fileutil | bunnei | 2020-08-18 | 2 | -22/+22 |
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| * | | | common/fileutil: Convert namespace to Common::FS | Lioncash | 2020-08-16 | 2 | -22/+22 |
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* / | | move thread 1/4 count computation into allocate workers method | ameerj | 2020-08-16 | 1 | -9/+1 |
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* | | common/compression: Roll back std::span changes | Lioncash | 2020-08-15 | 1 | -1/+2 |
* | | Merge pull request #4416 from lioncash/span | bunnei | 2020-08-15 | 1 | -2/+1 |
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| * | zstd_compression: Make use of std::span in interfaces | Lioncash | 2020-07-25 | 1 | -2/+1 |
* | | gl_shader_cache: Use std::max() for determining num_workers | Morph | 2020-08-12 | 1 | -1/+1 |
* | | renderer_opengl: Use 1/4 of all threads for async shader compilation | Morph | 2020-07-28 | 1 | -9/+4 |
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* | Merge pull request #4391 from lioncash/nrvo | bunnei | 2020-07-24 | 3 | -4/+4 |
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| * | video_core: Allow copy elision to take place where applicable | Lioncash | 2020-07-21 | 3 | -4/+4 |
* | | Merge pull request #4394 from lioncash/unused6 | bunnei | 2020-07-24 | 3 | -24/+1 |
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| * | | video_core: Remove unused variables | Lioncash | 2020-07-21 | 3 | -24/+1 |
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* | | Merge pull request #4359 from ReinUsesLisp/clamp-shared | Rodrigo Locatti | 2020-07-21 | 4 | -6/+28 |
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| * | | renderer_{opengl,vulkan}: Clamp shared memory to host's limit | ReinUsesLisp | 2020-07-16 | 4 | -6/+28 |
* | | | Merge pull request #4360 from ReinUsesLisp/glasm-bar | Rodrigo Locatti | 2020-07-21 | 1 | -4/+0 |
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| * | | | gl_arb_decompiler: Execute BAR even when inside control flow | ReinUsesLisp | 2020-07-16 | 1 | -4/+0 |
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* | | | Merge pull request #4324 from ReinUsesLisp/formats | bunnei | 2020-07-21 | 2 | -77/+89 |
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| * | | | video_core: Rearrange pixel format names | ReinUsesLisp | 2020-07-13 | 2 | -88/+89 |
| * | | | video_core: Fix DXT4 and RGB565 | ReinUsesLisp | 2020-07-13 | 1 | -1/+3 |
| * | | | video_core: Fix B5G6R5_UNORM render target format | ReinUsesLisp | 2020-07-13 | 1 | -0/+1 |
| * | | | video_core: Fix B5G6R5U | ReinUsesLisp | 2020-07-13 | 1 | -1/+1 |
| * | | | video_core: Implement RGBA32_SINT render target | ReinUsesLisp | 2020-07-13 | 1 | -58/+59 |
| * | | | video_core: Implement RGBA32_SINT render target | ReinUsesLisp | 2020-07-13 | 1 | -0/+1 |
| * | | | video_core: Implement RGBA16_SINT render target | ReinUsesLisp | 2020-07-13 | 1 | -0/+1 |
| * | | | video_core: Implement RGBA8_SINT render target | ReinUsesLisp | 2020-07-13 | 1 | -0/+1 |
| * | | | video_core: Implement RG32_SINT render target | ReinUsesLisp | 2020-07-13 | 1 | -0/+1 |
| * | | | video_core: Implement RG8_SINT render target and fix RG8_UINT | ReinUsesLisp | 2020-07-13 | 1 | -1/+2 |
| * | | | video_core: Implement R8_SINT render target | ReinUsesLisp | 2020-07-13 | 1 | -0/+1 |
| * | | | video_core: Implement R8_SNORM render target | ReinUsesLisp | 2020-07-13 | 1 | -0/+1 |
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* | / | gl_arb_decompiler: Use NV_shader_buffer_{load,store} on assembly shaders | ReinUsesLisp | 2020-07-18 | 7 | -110/+173 |
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* | | Drop max workers from 8->2 for testing | David Marcec | 2020-07-17 | 1 | -1/+1 |
* | | Rebase for per game settings | David Marcec | 2020-07-17 | 1 | -1/+1 |
* | | async shaders | David Marcec | 2020-07-17 | 7 | -58/+206 |
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* | configuration: implement per-game configurations (#4098) | lat9nq | 2020-07-10 | 3 | -9/+9 |
* | Merge pull request #4175 from ReinUsesLisp/read-buffer | bunnei | 2020-07-03 | 2 | -8/+16 |
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| * | gl_buffer_cache: Copy to buffers created as STREAM_READ before downloading | ReinUsesLisp | 2020-06-26 | 2 | -8/+16 |
* | | Merge pull request #4082 from Morph1984/mirror-once-clamp | Rodrigo Locatti | 2020-07-02 | 1 | -0/+6 |
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| * | | maxwell_to_gl: Implement MirrorOnceClampOGL using GL_MIRROR_CLAMP_EXT | Morph | 2020-06-30 | 1 | -0/+6 |
* | | | Merge pull request #4157 from ReinUsesLisp/unified-turing | Fernando Sahmkow | 2020-06-30 | 1 | -19/+1 |
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| * | | gl_device: Enable NV_vertex_buffer_unified_memory on Turing devices | ReinUsesLisp | 2020-06-25 | 1 | -19/+1 |
* | | | maxwell_to_gl: Rename VertexType() to VertexFormat() | Morph | 2020-06-29 | 2 | -4/+5 |
* | | | maxwell_to_gl: Add 32 bit component sizes to (un)signed scaled formats | Morph | 2020-06-28 | 1 | -30/+4 |
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* | | Merge pull request #4151 from ReinUsesLisp/gl-invalidations | Rodrigo Locatti | 2020-06-26 | 2 | -6/+7 |
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| * | | gl_shader_cache: Avoid use after move for program size | ReinUsesLisp | 2020-06-24 | 2 | -6/+7 |
* | | | gl_device: Fix IsASTCSupported | David Marcec | 2020-06-25 | 1 | -1/+1 |
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|/| |
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* | | buffer_cache: Use buffer methods instead of cache virtual methods | ReinUsesLisp | 2020-06-24 | 2 | -29/+25 |
* | | gl_stream_buffer: Use InvalidateBufferData instead unmap and map | ReinUsesLisp | 2020-06-24 | 2 | -15/+5 |
* | | gl_rasterizer: Use NV_vertex_buffer_unified_memory for vertex buffer robustness | ReinUsesLisp | 2020-06-24 | 3 | -9/+39 |
* | | gl_buffer_cache: Mark buffers as resident | ReinUsesLisp | 2020-06-24 | 5 | -40/+70 |
* | | gl_device: Expose NV_vertex_buffer_unified_memory except on Turing | ReinUsesLisp | 2020-06-24 | 2 | -1/+30 |
* | | gl_stream_buffer: Always use a non-coherent buffer | ReinUsesLisp | 2020-06-24 | 2 | -14/+10 |
* | | gl_stream_buffer: Always use persistent memory maps | ReinUsesLisp | 2020-06-24 | 2 | -30/+14 |
* | | Merge pull request #4129 from Morph1984/texture-shadow-lod-workaround | Rodrigo Locatti | 2020-06-24 | 3 | -7/+50 |
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| * | gl_shader_decompiler: Enable GL_EXT_texture_shadow_lod if available | Morph | 2020-06-21 | 1 | -7/+43 |
| * | gl_device: Check for GL_EXT_texture_shadow_lod | Morph | 2020-06-21 | 2 | -0/+7 |
* | | gl_arb_decompiler: Avoid several string copies | Lioncash | 2020-06-20 | 1 | -32/+31 |
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* | maxwell_to_gl: Miscellaneous changes | Morph | 2020-06-18 | 1 | -48/+34 |
* | Merge pull request #4092 from Morph1984/image-bindings | Rodrigo Locatti | 2020-06-18 | 1 | -6/+14 |
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| * | gl_device: Reserve at least 4 image bindings for fragment stage | Morph | 2020-06-16 | 1 | -6/+14 |
* | | Merge pull request #4041 from ReinUsesLisp/arb-decomp | bunnei | 2020-06-16 | 5 | -1/+2112 |
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| * | gl_arb_decompiler: Implement FSwizzleAdd | ReinUsesLisp | 2020-06-12 | 1 | -4/+27 |
| * | gl_arb_decompiler: Implement an assembly shader decompiler | ReinUsesLisp | 2020-06-12 | 5 | -1/+2089 |
* | | Merge pull request #4066 from ReinUsesLisp/shared-ptr-buf | Rodrigo Locatti | 2020-06-16 | 4 | -36/+22 |
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| * | | buffer_cache: Avoid passing references of shared pointers and misc style changes | ReinUsesLisp | 2020-06-09 | 4 | -36/+22 |
* | | | Merge pull request #4064 from ReinUsesLisp/invalidate-buffers | bunnei | 2020-06-14 | 1 | -1/+10 |
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| * | | | gl_rasterizer: Mark vertex buffers as dirty after buffer cache invalidation | ReinUsesLisp | 2020-06-09 | 1 | -1/+10 |
* | | | | Merge pull request #4049 from ReinUsesLisp/separate-samplers | bunnei | 2020-06-13 | 3 | -17/+64 |
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| * | | | | shader/texture: Join separate image and sampler pairs offline | ReinUsesLisp | 2020-06-05 | 3 | -17/+64 |
* | | | | | Merge pull request #3986 from ReinUsesLisp/shader-cache | bunnei | 2020-06-13 | 5 | -95/+80 |
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| * | | | | rasterizer_cache: Remove files and includes | ReinUsesLisp | 2020-06-07 | 2 | -2/+0 |
| * | | | | vk_pipeline_cache: Use generic shader cache | ReinUsesLisp | 2020-06-07 | 1 | -3/+3 |
| * | | | | gl_shader_cache: Use generic shader cache | ReinUsesLisp | 2020-06-07 | 4 | -93/+80 |
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* | | | | Merge pull request #4027 from ReinUsesLisp/3d-slices | bunnei | 2020-06-10 | 2 | -22/+37 |
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| * | | | texture_cache: Handle 3D texture blits with one layer | ReinUsesLisp | 2020-06-08 | 1 | -2/+2 |
| * | | | texture_cache: Implement rendering to 3D textures | ReinUsesLisp | 2020-06-08 | 2 | -20/+35 |
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* | | | Merge pull request #4040 from ReinUsesLisp/nv-transform-feedback | bunnei | 2020-06-08 | 3 | -1/+96 |
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| * | | | gl_rasterizer: Use NV_transform_feedback for XFB on assembly shaders | ReinUsesLisp | 2020-06-04 | 3 | -1/+96 |
* | | | | Merge pull request #4052 from ReinUsesLisp/debug-output | bunnei | 2020-06-08 | 1 | -4/+2 |
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| * | | | renderer_opengl: Only enable DEBUG_OUTPUT when graphics debugging is enabled | ReinUsesLisp | 2020-06-06 | 1 | -4/+2 |
* | | | | gl_device: Black list NVIDIA 443.24 for fast buffer uploads | ReinUsesLisp | 2020-06-06 | 1 | -2/+10 |
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* | | | Merge pull request #4031 from Morph1984/fix-gs-outputs | bunnei | 2020-06-04 | 1 | -1/+13 |
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| * | | gl_shader_decompiler: Declare gl_Layer and gl_ViewportIndex within gl_PerVertex for vertex and tessellation shaders | Morph | 2020-06-01 | 1 | -6/+16 |
| * | | gl_shader_decompiler: Fix geometry shader outputs for Intel drivers | Morph | 2020-06-01 | 1 | -13/+15 |
* | | | Merge pull request #4014 from ReinUsesLisp/astc-nvidia | bunnei | 2020-06-02 | 2 | -8/+19 |
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| * | | gl_device: Avoid devices with CAVEAT_SUPPORT on ASTC | ReinUsesLisp | 2020-06-01 | 2 | -8/+19 |
* | | | Merge pull request #4006 from ReinUsesLisp/squash-ubos | bunnei | 2020-06-02 | 7 | -79/+173 |
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| * | | | glsl: Squash constant buffers into a single SSBO when we hit the limit | ReinUsesLisp | 2020-06-01 | 7 | -79/+173 |
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* | | | Merge pull request #3996 from ReinUsesLisp/front-faces | bunnei | 2020-06-01 | 1 | -5/+20 |
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| * | | gl_rasterizer: Port front face flip check from Vulkan | ReinUsesLisp | 2020-05-26 | 1 | -5/+20 |
* | | | Merge pull request #3958 from FernandoS27/gl-debug | bunnei | 2020-05-31 | 1 | -0/+3 |
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| * | | | OpenGL: Enable Debug Context and Synchronous debugging when graphics debugging is enabled. | Fernando Sahmkow | 2020-05-18 | 1 | -0/+3 |
* | | | | gl_device: Enable compute shaders for Intel proprietary drivers | Morph | 2020-05-31 | 3 | -13/+0 |
* | | | | Merge pull request #3982 from ReinUsesLisp/membar-cts | bunnei | 2020-05-30 | 1 | -2/+8 |
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| * | | | shader/other: Implement MEMBAR.CTS | ReinUsesLisp | 2020-05-27 | 1 | -2/+8 |
* | | | | Merge pull request #3991 from ReinUsesLisp/depth-sampling | bunnei | 2020-05-29 | 3 | -51/+67 |
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| * | | | | gl_texture_cache: Implement small texture view cache for swizzles | ReinUsesLisp | 2020-05-26 | 3 | -37/+44 |
| * | | | | texture_cache: Implement depth stencil texture swizzles | ReinUsesLisp | 2020-05-26 | 2 | -20/+29 |
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* | | | | Merge pull request #3993 from ReinUsesLisp/fix-zla | bunnei | 2020-05-28 | 1 | -0/+4 |
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| * | | | gl_shader_manager: Unbind GLSL program when binding a host pipeline | ReinUsesLisp | 2020-05-26 | 1 | -0/+4 |
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* | | | Merge pull request #3981 from ReinUsesLisp/bar | bunnei | 2020-05-26 | 1 | -0/+10 |
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| * | | shader/other: Implement BAR.SYNC 0x0 | ReinUsesLisp | 2020-05-22 | 1 | -0/+10 |
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* | | Merge pull request #3978 from ReinUsesLisp/write-rz | bunnei | 2020-05-26 | 1 | -1/+3 |
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| * | | shader_decompiler: Visit source nodes even when they assign to RZ | ReinUsesLisp | 2020-05-22 | 1 | -1/+3 |
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* | | Merge pull request #3905 from FernandoS27/vulkan-fix | bunnei | 2020-05-24 | 1 | -2/+2 |
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| * | | VideoCore: Use SyncGuestMemory mechanism for Shader/Pipeline Cache invalidation. | Fernando Sahmkow | 2020-05-10 | 1 | -2/+2 |
* | | | Merge pull request #3964 from ReinUsesLisp/arb-integration | bunnei | 2020-05-24 | 12 | -109/+339 |
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| * | | | renderer_opengl: Add assembly program code paths | ReinUsesLisp | 2020-05-19 | 12 | -109/+339 |
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* | | | Merge pull request #3979 from ReinUsesLisp/thread-group | bunnei | 2020-05-24 | 1 | -0/+23 |
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| * | | | shader/other: Implement thread comparisons (NV_shader_thread_group) | ReinUsesLisp | 2020-05-22 | 1 | -0/+23 |
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* / / | buffer_cache: Use boost::intrusive::set for caching | ReinUsesLisp | 2020-05-21 | 2 | -0/+2 |
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* | | Merge pull request #3899 from ReinUsesLisp/float-comparisons | bunnei | 2020-05-13 | 1 | -45/+65 |
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| * | gl_shader_decompiler: Properly emulate NaN behaviour on NE | ReinUsesLisp | 2020-05-10 | 1 | -0/+9 |
| * | shader_ir: Separate float-point comparisons in ordered and unordered | ReinUsesLisp | 2020-05-09 | 1 | -44/+55 |
* | | Merge pull request #3839 from Morph1984/r8g8ui | Rodrigo Locatti | 2020-05-09 | 1 | -0/+1 |
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| * | | texture: Implement R8G8UI | Morph | 2020-04-30 | 1 | -0/+1 |
* | | | gl_rasterizer: Implement viewport swizzles with NV_viewport_swizzle | ReinUsesLisp | 2020-05-04 | 2 | -0/+13 |
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* | | Merge pull request #3808 from ReinUsesLisp/wait-for-idle | bunnei | 2020-05-03 | 4 | -6/+12 |
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| * | | {maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers | ReinUsesLisp | 2020-04-28 | 4 | -6/+12 |
* | | | Merge pull request #3693 from ReinUsesLisp/clean-samplers | bunnei | 2020-05-02 | 3 | -65/+44 |
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| * | | | shader_ir: Turn classes into data structures | ReinUsesLisp | 2020-04-23 | 3 | -65/+44 |
* | | | | Merge pull request #3807 from ReinUsesLisp/fix-depth-clamp | bunnei | 2020-04-30 | 1 | -5/+1 |
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| * | | | | maxwell_3d: Fix depth clamping register | ReinUsesLisp | 2020-04-28 | 1 | -5/+1 |
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* | | | | Merge pull request #3799 from ReinUsesLisp/iadd-cc | bunnei | 2020-04-30 | 1 | -0/+10 |
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| * | | | | shader/arithmetic_integer: Implement CC for IADD | ReinUsesLisp | 2020-04-26 | 1 | -0/+10 |
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* | | | | Merge pull request #3805 from ReinUsesLisp/preserve-contents | bunnei | 2020-04-30 | 2 | -14/+38 |
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| * | | | texture_cache: Reintroduce preserve_contents accurately | ReinUsesLisp | 2020-04-27 | 2 | -14/+38 |
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* | | | Merge pull request #3784 from ReinUsesLisp/shader-memory-util | bunnei | 2020-04-28 | 1 | -72/+10 |
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| * | | shader/memory_util: Deduplicate code | ReinUsesLisp | 2020-04-26 | 1 | -72/+10 |
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* | | Merge pull request #3753 from ReinUsesLisp/ac-vulkan | Rodrigo Locatti | 2020-04-26 | 1 | -4/+8 |
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| * | gl_rasterizer: Fix buffers without size | ReinUsesLisp | 2020-04-22 | 1 | -4/+8 |
* | | GL_Fence_Manager: use GL_TIMEOUT_IGNORED instead of a loop, | Fernando Sahmkow | 2020-04-23 | 1 | -2/+1 |
* | | Async GPU: Correct flushing behavior to be similar to old async GPU behavior. | Fernando Sahmkow | 2020-04-22 | 1 | -0/+3 |
* | | ShaderCache/PipelineCache: Cache null shaders. | Fernando Sahmkow | 2020-04-22 | 2 | -4/+16 |
* | | Address Feedback. | Fernando Sahmkow | 2020-04-22 | 3 | -6/+3 |
* | | Fix GCC error. | Fernando Sahmkow | 2020-04-22 | 2 | -6/+5 |
* | | QueryCache: Implement Async Flushes. | Fernando Sahmkow | 2020-04-22 | 3 | -8/+13 |
* | | OpenGL: Guarantee writes to Buffers. | Fernando Sahmkow | 2020-04-22 | 2 | -2/+2 |
* | | GPU: Implement Flush Requests for Async mode. | Fernando Sahmkow | 2020-04-22 | 1 | -0/+6 |
* | | FenceManager: Manage syncpoints and rename fences to semaphores. | Fernando Sahmkow | 2020-04-22 | 4 | -9/+37 |
* | | FenceManager: Implement async buffer cache flushes on High settings | Fernando Sahmkow | 2020-04-22 | 3 | -5/+7 |
* | | GPU: Fix rebase errors. | Fernando Sahmkow | 2020-04-22 | 1 | -0/+1 |
* | | Rasterizer: Disable fence managing in synchronous gpu. | Fernando Sahmkow | 2020-04-22 | 1 | -0/+10 |
* | | ThreadManager: Sync async reads on accurate gpu. | Fernando Sahmkow | 2020-04-22 | 2 | -0/+5 |
* | | GPU: Implement a Fence Manager. | Fernando Sahmkow | 2020-04-22 | 4 | -23/+108 |
* | | OpenGL: Implement Fencing backend. | Fernando Sahmkow | 2020-04-22 | 2 | -0/+30 |
* | | BufferCache: Implement OnCPUWrite and SyncGuestHost | Fernando Sahmkow | 2020-04-22 | 1 | -2/+2 |
* | | GPU: Refactor synchronization on Async GPU | Fernando Sahmkow | 2020-04-22 | 2 | -0/+18 |
* | | UI: Replasce accurate GPU option for GPU Accuracy Level | Fernando Sahmkow | 2020-04-22 | 1 | -1/+1 |
* | | Merge pull request #3714 from lioncash/copies | bunnei | 2020-04-22 | 1 | -3/+3 |
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| * | gl_shader_decompiler: Avoid copies where applicable | Lioncash | 2020-04-18 | 1 | -3/+3 |
* | | Merge pull request #3716 from bunnei/fix-another-impl-fallthrough | Mat M | 2020-04-18 | 1 | -0/+1 |
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| * | video_core: gl_shader_decompiler: Fix implicit fallthrough errors. | bunnei | 2020-04-18 | 1 | -0/+1 |
* | | video_code: Fix implicit switch fallthrough. | Markus Wick | 2020-04-17 | 1 | -0/+2 |
* | | Revert "gl_shader_cache: Use CompileDepth::FullDecompile on GLSL" | Rodrigo Locatti | 2020-04-17 | 1 | -3/+1 |
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* | Merge pull request #3682 from lioncash/uam | bunnei | 2020-04-17 | 1 | -1/+1 |
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| * | gl_query_cache: Resolve use-after-move in CachedQuery move assignment operator | Lioncash | 2020-04-16 | 1 | -1/+1 |
* | | Merge pull request #3673 from lioncash/extra | bunnei | 2020-04-17 | 1 | -1/+2 |
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| * | | CMakeLists: Specify -Wextra on linux builds | Lioncash | 2020-04-16 | 1 | -1/+2 |
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* | | Merge pull request #3600 from ReinUsesLisp/no-pointer-buf-cache | Fernando Sahmkow | 2020-04-17 | 6 | -152/+26 |
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| * | | buffer_cache: Return handles instead of pointer to handles | ReinUsesLisp | 2020-04-16 | 6 | -152/+26 |
* | | | gl_device: Mark stage_swizzle as constexpr | Lioncash | 2020-04-16 | 1 | -1/+1 |
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* | | Merge pull request #3612 from ReinUsesLisp/red | Fernando Sahmkow | 2020-04-15 | 1 | -2/+22 |
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| * | | shader/memory: Implement RED.E.ADD | ReinUsesLisp | 2020-04-06 | 1 | -2/+22 |
* | | | CMakeLists: Make -Wreorder a compile-time error | Lioncash | 2020-04-15 | 1 | -2/+2 |
* | | | Merge pull request #3662 from ReinUsesLisp/constant-attrs | Mat M | 2020-04-15 | 1 | -2/+2 |
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| * | | | gl_rasterizer: Implement constant vertex attributes | ReinUsesLisp | 2020-04-14 | 1 | -2/+2 |
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* | | | Merge pull request #3656 from ReinUsesLisp/glsl-full-decompile | Mat M | 2020-04-15 | 1 | -1/+3 |
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| * | | | gl_shader_cache: Use CompileDepth::FullDecompile on GLSL | ReinUsesLisp | 2020-04-14 | 1 | -1/+3 |
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* | | | Merge pull request #3654 from ReinUsesLisp/fix-fb-attach | Mat M | 2020-04-15 | 1 | -1/+1 |
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| * | | | gl_texture_cache: Fix layered texture attachment base level | ReinUsesLisp | 2020-04-13 | 1 | -1/+1 |
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* / / | Revert "gl_shader_decompiler: Implement merges with bitfieldInsert" | ReinUsesLisp | 2020-04-15 | 1 | -2/+4 |
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* | | Merge pull request #3651 from ReinUsesLisp/line-widths | Mat M | 2020-04-13 | 4 | -0/+25 |
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| * | | gl_rasterizer: Implement line widths and smooth lines | ReinUsesLisp | 2020-04-13 | 4 | -0/+25 |
* | | | Merge pull request #3638 from ReinUsesLisp/remove-preserve-contents | Mat M | 2020-04-13 | 1 | -4/+4 |
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| * | | | texture_cache: Remove preserve_contents | ReinUsesLisp | 2020-04-11 | 1 | -4/+4 |
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* | | | Merge pull request #3627 from ReinUsesLisp/layered-view | Mat M | 2020-04-13 | 1 | -2/+2 |
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| * | | | gl_texture_cache: Attach view instead of base texture for layered attachments | ReinUsesLisp | 2020-04-09 | 1 | -2/+2 |
* | | | | gl_shader_decompiler: Implement merges with bitfieldInsert | ReinUsesLisp | 2020-04-13 | 1 | -4/+2 |
* | | | | gl_shader_decompiler: Improve generated code in HMergeH* | ReinUsesLisp | 2020-04-12 | 1 | -6/+8 |
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* | | | Memory: Address Feedback. | Fernando Sahmkow | 2020-04-08 | 1 | -2/+2 |
* | | | Shader/Pipeline Cache: Use VAddr instead of physical memory for addressing. | Fernando Sahmkow | 2020-04-06 | 3 | -31/+26 |
* | | | Query Cache: Use VAddr instead of physical memory for adressing. | Fernando Sahmkow | 2020-04-06 | 1 | -3/+2 |
* | | | Buffer Cache: Use vAddr instead of physical memory. | Fernando Sahmkow | 2020-04-06 | 3 | -8/+8 |
* | | | Texture Cache: Use vAddr instead of physical memory for caching. | Fernando Sahmkow | 2020-04-06 | 1 | -4/+3 |
* | | | GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr | Fernando Sahmkow | 2020-04-06 | 2 | -13/+15 |
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* | | Merge pull request #3513 from ReinUsesLisp/native-astc | Fernando Sahmkow | 2020-04-06 | 4 | -106/+142 |
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| * | | gl_texture_cache: Fix software ASTC fallback | ReinUsesLisp | 2020-04-01 | 1 | -7/+12 |
| * | | video_core: Use native ASTC when available | ReinUsesLisp | 2020-04-01 | 2 | -100/+100 |
| * | | gl_device: Detect if ASTC is reported and expose it | ReinUsesLisp | 2020-04-01 | 2 | -0/+31 |
* | | | Merge pull request #3592 from ReinUsesLisp/ipa | Fernando Sahmkow | 2020-04-06 | 1 | -18/+16 |
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| * | | | shader_decompiler: Remove FragCoord.w hack and change IPA implementation | ReinUsesLisp | 2020-04-02 | 1 | -18/+16 |
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* | | | Merge pull request #3589 from ReinUsesLisp/fix-clears | Fernando Sahmkow | 2020-04-06 | 1 | -2/+5 |
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| * | | gl_rasterizer: Mark cleared textures as dirty | ReinUsesLisp | 2020-03-31 | 1 | -2/+5 |
* | | | Merge pull request #3552 from jroweboy/single-context | Rodrigo Locatti | 2020-04-02 | 3 | -44/+34 |
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| * | | Address review and fix broken yuzu-tester build | James Rowe | 2020-03-26 | 2 | -3/+5 |
| * | | Frontend/GPU: Refactor context management | James Rowe | 2020-03-25 | 3 | -48/+36 |
* | | | Merge pull request #3506 from namkazt/patch-9 | Rodrigo Locatti | 2020-03-31 | 1 | -0/+20 |
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| * | | gl_decompiler: min/max op not implement yet | namkazy | 2020-03-30 | 1 | -0/+4 |
| * | | gl_decompiler: add atomic op | Nguyen Dac Nam | 2020-03-30 | 1 | -0/+16 |
* | | | gl_rasterizer: Update stencil test regardless of it being disabled | ReinUsesLisp | 2020-03-26 | 1 | -5/+1 |
* | | | gl_rasterizer: Synchronize stencil testing on clears | ReinUsesLisp | 2020-03-26 | 1 | -0/+1 |
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* | | Merge pull request #3520 from ReinUsesLisp/legacy-varyings | bunnei | 2020-03-26 | 1 | -12/+55 |
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| * | gl_shader_decompiler: Don't redeclare gl_VertexID and gl_InstanceID | ReinUsesLisp | 2020-03-18 | 1 | -8/+0 |
| * | gl_shader_decompiler: Implement legacy varyings | ReinUsesLisp | 2020-03-16 | 1 | -6/+57 |
* | | gl_rasterizer: Use transformed viewport for depth ranges | ReinUsesLisp | 2020-03-22 | 1 | -4/+6 |
* | | gl_shader_decompiler: Remove deprecated function and its usages | ReinUsesLisp | 2020-03-19 | 1 | -11/+8 |
* | | gl_rasterizer: Silence misc warnings | ReinUsesLisp | 2020-03-19 | 1 | -7/+2 |
* | | Merge pull request #3510 from FernandoS27/dirty-write | Mat M | 2020-03-17 | 1 | -1/+0 |
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| * | | DirtyFlags: relax need to set render_targets as dirty | Fernando Sahmkow | 2020-03-14 | 1 | -1/+0 |
* | | | Merge pull request #3498 from ReinUsesLisp/texel-fetch-glsl | bunnei | 2020-03-17 | 1 | -6/+9 |
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| * | | | gl_shader_decompiler: Add layer component to texelFetch | ReinUsesLisp | 2020-03-12 | 1 | -6/+9 |
* | | | | renderer_opengl: Move some logic to an anonymous namespace | ReinUsesLisp | 2020-03-16 | 1 | -151/+151 |
* | | | | renderer_opengl: Detect Nvidia Nsight as a debugging tool | ReinUsesLisp | 2020-03-16 | 3 | -7/+22 |
* | | | | Merge pull request #3501 from ReinUsesLisp/rgba16-snorm | Rodrigo Locatti | 2020-03-16 | 1 | -0/+1 |
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| * | | | | video_core: Implement RGBA16_SNORM | ReinUsesLisp | 2020-03-13 | 1 | -0/+1 |
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* | | | | renderer_opengl: Keep presentation frames in lock-step when GPU debugging. | bunnei | 2020-03-14 | 1 | -1/+32 |
* | | | | gl_device: Add option to check GL_EXT_debug_tool. | bunnei | 2020-03-14 | 2 | -0/+6 |
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|/| | |
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* | | | vk/gl_shader_decompiler: Silence assertion on compute | ReinUsesLisp | 2020-03-13 | 1 | -3/+6 |
* | | | gl_shader_decompiler: Fix implicit conversion errors | ReinUsesLisp | 2020-03-13 | 1 | -3/+3 |
* | | | shader/transform_feedback: Expose buffer stride | ReinUsesLisp | 2020-03-13 | 1 | -1/+2 |
* | | | gl_rasterizer: Implement transform feedback bindings | ReinUsesLisp | 2020-03-13 | 2 | -10/+74 |
* | | | gl_shader_decompiler: Decorate output attributes with XFB layout | ReinUsesLisp | 2020-03-13 | 1 | -29/+105 |
* | | | Merge branch 'master' into shader-purge | Rodrigo Locatti | 2020-03-13 | 8 | -28/+118 |
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| * | | Merge pull request #3491 from ReinUsesLisp/polygon-modes | bunnei | 2020-03-13 | 6 | -0/+79 |
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| |/| |
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| | * | gl_rasterizer: Implement polygon modes and fill rectangles | ReinUsesLisp | 2020-03-10 | 6 | -0/+79 |
| * | | gl_shader_manager: Fix interaction between graphics and compute | ReinUsesLisp | 2020-03-11 | 4 | -29/+39 |
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* | | gl_shader_decompiler: Initialize gl_Position on vertex shaders | ReinUsesLisp | 2020-03-13 | 1 | -0/+4 |
* | | gl_shader_decompiler: Add missing {} on smem GLSL emission | ReinUsesLisp | 2020-03-13 | 1 | -1/+1 |
* | | gl_shader_decompiler: Fix regression in render target declarations | ReinUsesLisp | 2020-03-12 | 1 | -12/+2 |
* | | engines/maxwell_3d: Add TFB registers and store them in shader registry | ReinUsesLisp | 2020-03-09 | 1 | -1/+1 |
* | | shader/registry: Address feedback | ReinUsesLisp | 2020-03-09 | 1 | -1/+1 |
* | | gl_shader_decompiler: Add identifier to decompiled code | ReinUsesLisp | 2020-03-09 | 3 | -8/+16 |
* | | gl_shader_decompiler: Roll back to GLSL core 430 | ReinUsesLisp | 2020-03-09 | 1 | -1/+1 |
* | | const_buffer_engine_interface: Store component types | ReinUsesLisp | 2020-03-09 | 1 | -1/+1 |
* | | gl_shader_cache: Reduce registry consistency to debug assert | ReinUsesLisp | 2020-03-09 | 1 | -3/+1 |
* | | shader/registry: Cache tessellation state | ReinUsesLisp | 2020-03-09 | 1 | -1/+1 |
* | | shader/registry: Store graphics and compute metadata | ReinUsesLisp | 2020-03-09 | 5 | -39/+95 |
* | | video_core: Rename "const buffer locker" to "registry" | ReinUsesLisp | 2020-03-09 | 3 | -37/+38 |
* | | gl_shader_cache: Rework shader cache and remove post-specializations | ReinUsesLisp | 2020-03-09 | 10 | -1051/+510 |
|/ |
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* | Merge pull request #3301 from ReinUsesLisp/state-tracker | Rodrigo Locatti | 2020-03-09 | 23 | -1469/+1124 |
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| * | renderer_opengl: Fix edge-case where alpha testing might cull presentation | ReinUsesLisp | 2020-02-28 | 2 | -0/+7 |
| * | gl_texture_cache: Remove blending disable on blits | ReinUsesLisp | 2020-02-28 | 1 | -5/+0 |
| * | gl_rasterizer: Don't disable blending on clears | ReinUsesLisp | 2020-02-28 | 1 | -4/+0 |
| * | dirty_flags: Deduplicate code between OpenGL and Vulkan | ReinUsesLisp | 2020-02-28 | 1 | -38/+1 |
| * | state_tracker: Remove type traits with named structures | ReinUsesLisp | 2020-02-28 | 1 | -4/+2 |
| * | gl_rasterizer: Remove num vertex buffers magic number | ReinUsesLisp | 2020-02-28 | 1 | -2/+4 |
| * | gl_rasterizer: Only apply polygon offset clamp if enabled | ReinUsesLisp | 2020-02-28 | 1 | -3/+6 |
| * | gl_state_tracker: Implement dirty flags for depth clamp enabling | ReinUsesLisp | 2020-02-28 | 3 | -3/+15 |
| * | gl_rasterizer: Disable scissor 0 when scissor is not used on clear | ReinUsesLisp | 2020-02-28 | 1 | -0/+3 |
| * | gl_rasterizer: Notify depth mask changes on clear | ReinUsesLisp | 2020-02-28 | 2 | -1/+6 |
| * | gl_rasterizer: Minor sort changes to clearing | ReinUsesLisp | 2020-02-28 | 1 | -11/+9 |
| * | gl_state_tracker: Track state of index buffers | ReinUsesLisp | 2020-02-28 | 4 | -5/+23 |
| * | gl_state_tracker: Implement dirty flags for clip control | ReinUsesLisp | 2020-02-28 | 5 | -15/+31 |
| * | gl_state_tracker: Implement dirty flags for point sizes | ReinUsesLisp | 2020-02-28 | 3 | -4/+25 |
| * | gl_state_tracker: Implement dirty flags for fragment color clamp | ReinUsesLisp | 2020-02-28 | 3 | -2/+14 |
| * | gl_state_tracker: Implement dirty flags for logic op | ReinUsesLisp | 2020-02-28 | 4 | -2/+22 |
| * | gl_state_tracker: Implement dirty flags for sRGB | ReinUsesLisp | 2020-02-28 | 5 | -2/+21 |
| * | gl_state_tracker: Implement dirty flags for rasterize enable | ReinUsesLisp | 2020-02-28 | 5 | -2/+21 |
| * | gl_state_tracker: Implement dirty flags for multisample | ReinUsesLisp | 2020-02-28 | 3 | -0/+13 |
| * | gl_state_tracker: Implement dirty flags for alpha testing | ReinUsesLisp | 2020-02-28 | 4 | -6/+24 |
| * | gl_state_tracker: Implement dirty flags for polygon offsets | ReinUsesLisp | 2020-02-28 | 4 | -2/+24 |
| * | gl_state_tracker: Implement dirty flags for primitive restart | ReinUsesLisp | 2020-02-28 | 3 | -5/+19 |
| * | gl_state_tracker: Implement dirty flags for stencil testing | ReinUsesLisp | 2020-02-28 | 4 | -3/+29 |
| * | gl_state_tracker: Implement depth dirty flags | ReinUsesLisp | 2020-02-28 | 4 | -6/+31 |
| * | gl_state_tracker: Implement dirty flags for front face and culling | ReinUsesLisp | 2020-02-28 | 4 | -7/+38 |
| * | gl_state_tracker: Implement dirty flags for blending | ReinUsesLisp | 2020-02-28 | 5 | -14/+67 |
| * | gl_state_tracker: Implement dirty flags for clip distances and shaders | ReinUsesLisp | 2020-02-28 | 7 | -14/+43 |
| * | gl_state_tracker: Add dirty flags for buffers and divisors | ReinUsesLisp | 2020-02-28 | 4 | -22/+56 |
| * | maxwell_3d: Change write dirty flags to a bitset | ReinUsesLisp | 2020-02-28 | 2 | -12/+14 |
| * | gl_state_tracker: Implement dirty flags for vertex formats | ReinUsesLisp | 2020-02-28 | 4 | -9/+44 |
| * | gl_state_tracker: Implement dirty flags for color masks | ReinUsesLisp | 2020-02-28 | 4 | -9/+53 |
| * | gl_state_tracker: Implement dirty flags for scissors | ReinUsesLisp | 2020-02-28 | 5 | -10/+58 |
| * | gl_state_tracker: Implement dirty flags for viewports | ReinUsesLisp | 2020-02-28 | 4 | -9/+54 |
| * | renderer_opengl: Reintroduce dirty flags for render targets | ReinUsesLisp | 2020-02-28 | 8 | -12/+176 |
| * | maxwell_3d: Flatten cull and front face registers | ReinUsesLisp | 2020-02-28 | 2 | -10/+10 |
| * | gl_state: Remove completely | ReinUsesLisp | 2020-02-28 | 12 | -150/+4 |
| * | gl_state: Remove program tracking | ReinUsesLisp | 2020-02-28 | 9 | -94/+62 |
| * | gl_state: Remove framebuffer tracking | ReinUsesLisp | 2020-02-28 | 7 | -82/+23 |
| * | gl_state: Remove image tracking | ReinUsesLisp | 2020-02-28 | 5 | -24/+12 |
| * | gl_state: Remove texture and sampler tracking | ReinUsesLisp | 2020-02-28 | 5 | -60/+8 |
| * | gl_state: Remove blend state tracking | ReinUsesLisp | 2020-02-28 | 5 | -104/+28 |
| * | gl_state: Remove stencil test tracking | ReinUsesLisp | 2020-02-28 | 4 | -92/+18 |
| * | gl_state: Remove clip control tracking | ReinUsesLisp | 2020-02-28 | 5 | -19/+8 |
| * | gl_state: Remove clip distances tracking | ReinUsesLisp | 2020-02-28 | 3 | -19/+2 |
| * | gl_state: Remove rasterizer disable tracking | ReinUsesLisp | 2020-02-28 | 6 | -13/+8 |
| * | gl_state: Remove viewport and depth range tracking | ReinUsesLisp | 2020-02-28 | 6 | -92/+30 |
| * | gl_state: Remove scissor test tracking | ReinUsesLisp | 2020-02-28 | 6 | -69/+12 |
| * | gl_state: Remove color mask tracking | ReinUsesLisp | 2020-02-28 | 4 | -40/+12 |
| * | gl_state: Remove clamp framebuffer color tracking | ReinUsesLisp | 2020-02-28 | 3 | -17/+6 |
| * | gl_state: Remove multisample tracking | ReinUsesLisp | 2020-02-28 | 3 | -16/+2 |
| * | gl_state: Remove framebuffer sRGB tracking | ReinUsesLisp | 2020-02-28 | 6 | -21/+25 |
| * | gl_state: Remove VAO cache and tracking | ReinUsesLisp | 2020-02-28 | 10 | -153/+53 |
| * | gl_state: Remove depth clamp tracking | ReinUsesLisp | 2020-02-28 | 4 | -25/+13 |
| * | gl_state: Remove depth tracking | ReinUsesLisp | 2020-02-28 | 4 | -34/+7 |
| * | gl_state: Remove primitive restart tracking | ReinUsesLisp | 2020-02-28 | 3 | -18/+2 |
| * | gl_state: Remove logic op tracker | ReinUsesLisp | 2020-02-28 | 4 | -24/+5 |
| * | gl_state: Remove blend color tracking | ReinUsesLisp | 2020-02-28 | 3 | -18/+1 |
| * | gl_state: Remove polygon offset tracking | ReinUsesLisp | 2020-02-28 | 4 | -39/+7 |
| * | gl_state: Remove alpha test tracking | ReinUsesLisp | 2020-02-28 | 4 | -21/+4 |
| * | gl_state: Remove cull mode tracking | ReinUsesLisp | 2020-02-28 | 4 | -19/+4 |
| * | gl_state: Remove front face tracking | ReinUsesLisp | 2020-02-28 | 4 | -6/+5 |
| * | gl_state: Remove point size tracking | ReinUsesLisp | 2020-02-28 | 3 | -22/+4 |
| * | gl_rasterizer: Add oglEnablei helper | ReinUsesLisp | 2020-02-28 | 1 | -0/+4 |
| * | gl_rasterizer: Add OpenGL enable/disable helper | ReinUsesLisp | 2020-02-28 | 1 | -0/+4 |
| * | gl_rasterizer: Remove dirty flags | ReinUsesLisp | 2020-02-28 | 8 | -139/+2 |
* | | Merge pull request #3452 from Morph1984/anisotropic-filtering | bunnei | 2020-03-08 | 1 | -1/+1 |
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| * | | Create an "Advanced" tab in the graphics configuration tab and add anisotropic filtering levels. | Morph | 2020-02-28 | 1 | -1/+1 |
* | | | Merge pull request #3451 from ReinUsesLisp/indexed-textures | bunnei | 2020-03-05 | 1 | -19/+7 |
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| * | | | shader: Simplify indexed sampler usages | ReinUsesLisp | 2020-02-24 | 1 | -19/+7 |
* | | | | Merge pull request #3455 from ReinUsesLisp/attr-scaled | bunnei | 2020-03-04 | 1 | -0/+24 |
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|/| | | |
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| * | | | video_core: Implement more scaler attribute formats | ReinUsesLisp | 2020-02-24 | 1 | -0/+24 |
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* | / | renderer_opengl: Fix SRGB presentation frame tracking. | bunnei | 2020-02-28 | 2 | -5/+2 |
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* | | renderer_opengl: Reduce swap chain size to 3. | bunnei | 2020-02-28 | 1 | -3/+2 |
* | | renderer_opengl: Use more concise lock syntax. | bunnei | 2020-02-27 | 1 | -4/+4 |
* | | renderer_opengl: Move Frame/FrameMailbox to OpenGL namespace. | bunnei | 2020-02-27 | 2 | -36/+42 |
* | | renderer_opengl: Create gl_framebuffer_data if empty. | bunnei | 2020-02-26 | 1 | -1/+2 |
* | | renderer_opengl: Add texture mailbox support for presenter thread. | bunnei | 2020-02-26 | 2 | -32/+261 |
* | | renderer_opengl: Add OGLRenderbuffer to resource/state management. | bunnei | 2020-02-26 | 4 | -0/+62 |
* | | Merge pull request #3417 from ReinUsesLisp/r32i | bunnei | 2020-02-25 | 1 | -0/+1 |
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| * | | texture: Implement R32I | ReinUsesLisp | 2020-02-15 | 1 | -0/+1 |
* | | | Merge pull request #3425 from ReinUsesLisp/layered-framebuffer | bunnei | 2020-02-24 | 1 | -8/+20 |
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| * | | texture_cache: Implement layered framebuffer attachments | ReinUsesLisp | 2020-02-16 | 1 | -8/+20 |
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* | | Merge pull request #3422 from ReinUsesLisp/buffer-flush | bunnei | 2020-02-23 | 1 | -0/+7 |
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| * | | surface_base: Implement texture buffer flushes | ReinUsesLisp | 2020-02-16 | 1 | -0/+7 |
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* | | Merge pull request #3414 from ReinUsesLisp/maxwell-3d-draw | bunnei | 2020-02-19 | 2 | -15/+1 |
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| * | | maxwell_3d: Unify draw methods | ReinUsesLisp | 2020-02-14 | 2 | -15/+1 |
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* | | Merge pull request #3411 from ReinUsesLisp/specific-funcs | bunnei | 2020-02-19 | 1 | -8/+28 |
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| * | | gl_rasterizer: Use the least generic OpenGL draw function possible | ReinUsesLisp | 2020-02-14 | 1 | -8/+28 |
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* | | query_cache: Address feedback | ReinUsesLisp | 2020-02-14 | 1 | -0/+2 |
* | | vk_query_cache: Implement generic query cache on Vulkan | ReinUsesLisp | 2020-02-14 | 2 | -13/+9 |
* | | query_cache: Abstract OpenGL implementation | ReinUsesLisp | 2020-02-14 | 2 | -339/+70 |
* | | gl_query_cache: Optimize query cache | ReinUsesLisp | 2020-02-14 | 4 | -75/+207 |
* | | gl_query_cache: Implement host queries using a deferred cache | ReinUsesLisp | 2020-02-14 | 4 | -66/+298 |
* | | gl_rasterizer: Sort method declarations | ReinUsesLisp | 2020-02-14 | 1 | -16/+15 |
* | | gl_rasterizer: Add queued commands counter | ReinUsesLisp | 2020-02-14 | 2 | -0/+16 |
* | | maxwell_3d: Slow implementation of passed samples (query 21) | ReinUsesLisp | 2020-02-14 | 4 | -0/+129 |
* | | gl_resource_manager: Add managed query class | ReinUsesLisp | 2020-02-14 | 2 | -0/+42 |
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* | Merge pull request #3376 from ReinUsesLisp/point-sprite | bunnei | 2020-02-11 | 3 | -0/+3 |
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| * | gl_rasterizer: Implement GL_POINT_SPRITE | ReinUsesLisp | 2020-02-04 | 3 | -0/+3 |
* | | Merge pull request #3378 from ReinUsesLisp/uscaled | bunnei | 2020-02-08 | 1 | -8/+12 |
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| * | | maxwell_to_gl: Implement R8G8_USCALED | ReinUsesLisp | 2020-02-05 | 1 | -0/+8 |
| * | | maxwell_to_gl: Reduce unimplemented formats to LOG_ERROR | ReinUsesLisp | 2020-02-05 | 1 | -8/+4 |
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* | | Merge pull request #3362 from ReinUsesLisp/fix-instanced | bunnei | 2020-02-07 | 2 | -106/+28 |
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| * | gl_rasterizer: Fix instanced draw arrays | ReinUsesLisp | 2020-01-30 | 2 | -106/+28 |
* | | Merge pull request #3282 from FernandoS27/indexed-samplers | bunnei | 2020-02-02 | 5 | -15/+73 |
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| * | Shader_IR: Address feedback. | Fernando Sahmkow | 2020-01-25 | 1 | -3/+3 |
| * | Shader_IR: Correct Custom Variable assignment. | Fernando Sahmkow | 2020-01-24 | 1 | -0/+2 |
| * | Shader_IR: Propagate bindless index into the GL compiler. | Fernando Sahmkow | 2020-01-24 | 1 | -1/+1 |
| * | Shader_IR: Implement Injectable Custom Variables to the IR. | Fernando Sahmkow | 2020-01-24 | 1 | -0/+20 |
| * | GL Backend: Introduce indexed samplers into the GL backend | Fernando Sahmkow | 2020-01-24 | 2 | -10/+39 |
| * | Shader_IR: Store Bound buffer on Shader Usage | Fernando Sahmkow | 2020-01-24 | 3 | -5/+12 |
* | | Merge pull request #3350 from ReinUsesLisp/atom | bunnei | 2020-01-29 | 1 | -4/+1 |
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| * | | shader/memory: Implement ATOM.ADD | ReinUsesLisp | 2020-01-26 | 1 | -4/+1 |
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* | | Merge pull request #3358 from ReinUsesLisp/implicit-texture-cache | bunnei | 2020-01-29 | 1 | -3/+6 |
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| * | | gl_texture_cache: Silence implicit sign cast warnings | ReinUsesLisp | 2020-01-28 | 1 | -3/+6 |
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* | | Merge pull request #3359 from ReinUsesLisp/assert-point-size | bunnei | 2020-01-28 | 1 | -1/+0 |
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| * | | gl_shader_decompiler: Remove UNIMPLEMENTED for gl_PointSize | ReinUsesLisp | 2020-01-28 | 1 | -1/+0 |
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* / | gl_texture_cache: Properly implement depth/stencil sampling | ReinUsesLisp | 2020-01-27 | 1 | -4/+27 |
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* | gl_shader_cache: Disable fastmath on Nvidia | ReinUsesLisp | 2020-01-21 | 1 | -0/+4 |
* | Merge pull request #3317 from ReinUsesLisp/gl-decomp-cc-decomp | Fernando Sahmkow | 2020-01-19 | 1 | -27/+5 |
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| * | gl_shader_decompiler: Fix decompilation of condition codes | ReinUsesLisp | 2020-01-18 | 1 | -27/+5 |
* | | gl_state: Use bool instead of GLboolean | ReinUsesLisp | 2020-01-18 | 2 | -3/+3 |
* | | Merge pull request #3305 from ReinUsesLisp/point-size-program | bunnei | 2020-01-18 | 3 | -1/+4 |
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| * | | gl_state: Implement PROGRAM_POINT_SIZE | ReinUsesLisp | 2020-01-15 | 3 | -1/+4 |
* | | | Merge pull request #3312 from ReinUsesLisp/atoms-u32 | bunnei | 2020-01-18 | 1 | -0/+12 |
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| * | | | shader/memory: Implement ATOMS.ADD.U32 | ReinUsesLisp | 2020-01-16 | 1 | -0/+12 |
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* | | | Merge pull request #3306 from ReinUsesLisp/gl-texture | bunnei | 2020-01-17 | 1 | -9/+7 |
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| * | | gl_texture_cache: Use local variables to simplify DownloadTexture | ReinUsesLisp | 2020-01-14 | 1 | -6/+4 |
| * | | gl_texture_cache: Fix format for RGBX16F | ReinUsesLisp | 2020-01-14 | 1 | -1/+1 |
| * | | gl_texture_cache: Use Snorm internal format for RG8S | ReinUsesLisp | 2020-01-14 | 1 | -1/+1 |
| * | | gl_texture_cache: Use Snorm internal format for ABGR8S | ReinUsesLisp | 2020-01-14 | 1 | -1/+1 |
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* | | Merge pull request #3304 from lioncash/fwd-decl | bunnei | 2020-01-16 | 2 | -15/+16 |
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| * | renderer_opengl/utils: Remove unused header inclusions | Lioncash | 2020-01-15 | 1 | -3/+0 |
| * | renderer_opengl/utils: Forward declare private structs | Lioncash | 2020-01-15 | 2 | -12/+16 |
* | | gl_shader_cache: Remove unused STAGE_RESERVED_UBOS constant | Lioncash | 2020-01-14 | 1 | -3/+0 |
* | | gl_shader_cache: std::move entries in CachedShader constructor | Lioncash | 2020-01-14 | 1 | -3/+4 |
* | | gl_shader_cache: Remove unused entries variable in BuildShader() | Lioncash | 2020-01-14 | 1 | -1/+0 |
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* | Merge pull request #3258 from FernandoS27/shader-amend | bunnei | 2020-01-04 | 1 | -0/+6 |
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| * | Shader_IR: Address Feedback | Fernando Sahmkow | 2020-01-04 | 1 | -13/+4 |
| * | Shader_IR: add the ability to amend code in the shader ir. | Fernando Sahmkow | 2019-12-30 | 1 | -0/+15 |
* | | Merge pull request #3243 from ReinUsesLisp/topologies | bunnei | 2020-01-02 | 1 | -4/+18 |
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| * | maxwell_to_gl: Implement missing primitive topologies | ReinUsesLisp | 2019-12-23 | 1 | -4/+18 |
* | | Merge pull request #3250 from ReinUsesLisp/empty-fragment | Fernando Sahmkow | 2019-12-28 | 2 | -0/+7 |
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| * | | gl_rasterizer: Allow rendering without fragment shader | ReinUsesLisp | 2019-12-26 | 2 | -0/+7 |
* | | | Merge pull request #3228 from ReinUsesLisp/ptp | bunnei | 2019-12-27 | 1 | -34/+56 |
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| * | | shader/texture: Implement TLD4.PTP | ReinUsesLisp | 2019-12-16 | 1 | -31/+53 |
| * | | gl_shader_decompiler: Rename "sepparate" to "separate" | ReinUsesLisp | 2019-12-16 | 1 | -3/+3 |
* | | | Merge pull request #3236 from ReinUsesLisp/rasterize-enable | bunnei | 2019-12-25 | 4 | -0/+19 |
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| * | | | gl_rasterizer: Implement RASTERIZE_ENABLE | ReinUsesLisp | 2019-12-18 | 4 | -0/+19 |
* | | | | gl_shader_cache: Update commentary for shared memory | ReinUsesLisp | 2019-12-21 | 1 | -9/+6 |
* | | | | gl_shader_cache: Remove unused entry in GetPrimitiveDescription | ReinUsesLisp | 2019-12-21 | 1 | -11/+9 |
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* | | | gl_shader_decompiler: Add missing DeclareImages | ReinUsesLisp | 2019-12-18 | 1 | -0/+1 |
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* | | Merge pull request #3182 from ReinUsesLisp/renderer-opengl | bunnei | 2019-12-16 | 2 | -131/+115 |
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| * | renderer_opengl: Make ScreenRectVertex's constructor constexpr | ReinUsesLisp | 2019-11-29 | 1 | -12/+7 |
| * | renderer_opengl: Remove C casts | ReinUsesLisp | 2019-11-29 | 1 | -4/+5 |
| * | renderer_opengl: Use explicit binding for presentation shaders | ReinUsesLisp | 2019-11-29 | 2 | -34/+20 |
| * | renderer_opengl: Drop macros for message decorations | ReinUsesLisp | 2019-11-29 | 1 | -21/+26 |
| * | renderer_opengl: Move static definitions to anonymous namespace | ReinUsesLisp | 2019-11-29 | 1 | -62/+66 |
| * | renderer_opengl: Move commentaries to header file | ReinUsesLisp | 2019-11-29 | 2 | -20/+13 |
* | | Merge pull request #3219 from FernandoS27/fix-bindless | Rodrigo Locatti | 2019-12-16 | 1 | -8/+21 |
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| * | | Shader_IR: Correct TLD4S Depth Compare. | Fernando Sahmkow | 2019-12-12 | 1 | -4/+4 |
| * | | Gl_Shader_compiler: Correct Depth Compare for Texture Gather operations. | Fernando Sahmkow | 2019-12-12 | 1 | -8/+21 |
* | | | Merge pull request #3213 from ReinUsesLisp/intel-mesa | bunnei | 2019-12-14 | 1 | -1/+4 |
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| * | | | gl_device: Enable compute shaders for Intel Mesa drivers | ReinUsesLisp | 2019-12-11 | 1 | -1/+4 |
* | | | | Merge pull request #3212 from ReinUsesLisp/fix-smem-lmem | bunnei | 2019-12-14 | 1 | -2/+2 |
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| * | | | gl_shader_cache: Add missing new-line on emitted GLSL | ReinUsesLisp | 2019-12-11 | 1 | -2/+2 |
* | | | | Gl_Rasterizer: Skip Tesselation Control and Eval stages as they are un implemented. | Fernando Sahmkow | 2019-12-11 | 1 | -0/+8 |
* | | | | Merge pull request #3210 from ReinUsesLisp/memory-barrier | bunnei | 2019-12-11 | 1 | -0/+7 |
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| * | | | shader: Implement MEMBAR.GL | ReinUsesLisp | 2019-12-10 | 1 | -0/+7 |
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* / / | Maxwell3D: Implement Depth Mode. | Fernando Sahmkow | 2019-12-11 | 3 | -2/+8 |
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* | | shader_ir/other: Implement S2R InvocationId | ReinUsesLisp | 2019-12-10 | 1 | -0/+5 |
* | | Merge pull request #3109 from FernandoS27/new-instr | bunnei | 2019-12-07 | 1 | -1/+50 |
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| * | | Shader_IR: Address Feedback | Fernando Sahmkow | 2019-11-18 | 1 | -1/+1 |
| * | | Shader_IR: Implement TXD instruction. | Fernando Sahmkow | 2019-11-14 | 1 | -1/+43 |
| * | | Shader_IR: Implement FLO instruction. | Fernando Sahmkow | 2019-11-14 | 1 | -0/+7 |
* | | | gl_framebuffer_cache: Optimize framebuffer key | ReinUsesLisp | 2019-11-29 | 3 | -46/+60 |
* | | | gl_rasterizer: Re-enable framebuffer cache for clear buffers | ReinUsesLisp | 2019-11-29 | 3 | -32/+15 |
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* | | core/memory: Migrate over GetPointer() | Lioncash | 2019-11-27 | 2 | -2/+3 |
* | | core: Prepare various classes for memory read/write migration | Lioncash | 2019-11-27 | 1 | -2/+3 |
* | | Merge pull request #3143 from ReinUsesLisp/indexing-bug | bunnei | 2019-11-27 | 2 | -48/+2 |
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| * | | gl_device: Deduce indexing bug from device instead of heuristic | ReinUsesLisp | 2019-11-25 | 2 | -48/+2 |
* | | | gl_shader_decompiler: Fix casts from fp32 to f16 | ReinUsesLisp | 2019-11-26 | 1 | -1/+2 |
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* | | Merge pull request #3158 from ReinUsesLisp/srgb-blit | bunnei | 2019-11-25 | 1 | -0/+1 |
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| * | | gl_texture_cache: Apply sRGB on blits | ReinUsesLisp | 2019-11-24 | 1 | -0/+1 |
* | | | Merge pull request #3098 from ReinUsesLisp/shader-invalidations | bunnei | 2019-11-25 | 15 | -614/+593 |
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| * | | gl_device: Reserve base bindings on limited devices | ReinUsesLisp | 2019-11-23 | 1 | -36/+76 |
| * | | gl_state: Skip null texture binds | ReinUsesLisp | 2019-11-23 | 1 | -1/+5 |
| * | | gl_rasterizer: Disable compute shaders on Intel | ReinUsesLisp | 2019-11-23 | 3 | -0/+12 |
| * | | gl_shader_cache: Hack shared memory size | ReinUsesLisp | 2019-11-23 | 1 | -2/+3 |
| * | | gl_shader_decompiler: Normalize image bindings | ReinUsesLisp | 2019-11-23 | 3 | -33/+19 |
| * | | gl_shader_decompiler: Normalize cbuf bindings | ReinUsesLisp | 2019-11-23 | 2 | -10/+6 |
| * | | gl_rasterizer: Add missing cbuf counter reset on compute | ReinUsesLisp | 2019-11-23 | 1 | -0/+2 |
| * | | gl_shader_cache: Remove dynamic BaseBinding specialization | ReinUsesLisp | 2019-11-23 | 14 | -191/+199 |
| * | | video_core: Unify ProgramType and ShaderStage into ShaderType | ReinUsesLisp | 2019-11-23 | 9 | -231/+190 |
| * | | gl_rasterizer: Bind graphics images to draw commands | ReinUsesLisp | 2019-11-23 | 4 | -33/+54 |
| * | | gl_shader_cache: Specialize local memory size for compute shaders | ReinUsesLisp | 2019-11-23 | 5 | -20/+26 |
| * | | gl_shader_cache: Specialize shared memory size | ReinUsesLisp | 2019-11-23 | 5 | -29/+25 |
| * | | gl_shader_cache: Specialize shader workgroup | ReinUsesLisp | 2019-11-23 | 5 | -67/+73 |
| * | | shader/texture: Deduce texture buffers from locker | ReinUsesLisp | 2019-11-23 | 6 | -105/+47 |
* | | | Merge pull request #3141 from ReinUsesLisp/gl-position | bunnei | 2019-11-23 | 1 | -0/+1 |
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| * | | gl_shader_gen: Apply default value to gl_Position | ReinUsesLisp | 2019-11-20 | 1 | -0/+1 |
* | | | Merge pull request #3086 from ReinUsesLisp/format-lookups | bunnei | 2019-11-20 | 1 | -103/+82 |
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| * | | texture_cache: Drop abstracted ComponentType | ReinUsesLisp | 2019-11-14 | 1 | -103/+82 |
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* | | Merge pull request #3047 from ReinUsesLisp/clip-control | bunnei | 2019-11-15 | 7 | -79/+42 |
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| * | gl_rasterizer: Remove front facing hack | ReinUsesLisp | 2019-11-07 | 1 | -12/+0 |
| * | gl_shader_decompiler: Fix typo "y_negate"->"y_direction" | ReinUsesLisp | 2019-11-07 | 1 | -1/+1 |
| * | gl_shader_manager: Remove unused variable in SetFromRegs | ReinUsesLisp | 2019-11-07 | 1 | -1/+0 |
| * | gl_rasterizer: Emulate viewport flipping with ARB_clip_control | ReinUsesLisp | 2019-11-07 | 7 | -76/+52 |
* | | Merge pull request #3081 from ReinUsesLisp/fswzadd-shuffles | Fernando Sahmkow | 2019-11-14 | 4 | -42/+60 |
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| * | | gl_shader_cache: Enable extensions only when available | ReinUsesLisp | 2019-11-08 | 1 | -6/+14 |
| * | | gl_shader_decompiler: Add safe fallbacks when ARB_shader_ballot is not available | ReinUsesLisp | 2019-11-08 | 3 | -5/+28 |
| * | | shader_ir/warp: Implement FSWZADD | ReinUsesLisp | 2019-11-08 | 1 | -0/+18 |
| * | | gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsics | ReinUsesLisp | 2019-11-08 | 2 | -40/+9 |
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* | | Merge pull request #3084 from ReinUsesLisp/cast-warnings | Rodrigo Locatti | 2019-11-13 | 2 | -3/+5 |
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| * | | video_core: Silence implicit conversion warnings | ReinUsesLisp | 2019-11-08 | 2 | -3/+5 |
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* | | Merge pull request #3082 from ReinUsesLisp/fix-lockers | bunnei | 2019-11-09 | 1 | -2/+4 |
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| * | | gl_shader_cache: Fix locker constructors | ReinUsesLisp | 2019-11-08 | 1 | -2/+4 |
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* | | Merge pull request #3080 from FernandoS27/glsl-fix | bunnei | 2019-11-08 | 1 | -1/+1 |
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| * | GLSLDecompiler: Correct Texture Gather Offset. | Fernando Sahmkow | 2019-11-07 | 1 | -1/+1 |
* | | Merge pull request #3057 from ReinUsesLisp/buffer-sub-data | bunnei | 2019-11-06 | 5 | -8/+59 |
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| * | | gl_rasterizer: Re-enable stream buffer memory due to global memory | ReinUsesLisp | 2019-11-02 | 1 | -14/+8 |
| * | | gl_rasterizer: Upload constant buffers with glNamedBufferSubData | ReinUsesLisp | 2019-11-02 | 5 | -16/+73 |
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* | | Merge pull request #3039 from ReinUsesLisp/cleanup-samplers | Rodrigo Locatti | 2019-11-06 | 3 | -20/+14 |
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| * | shader/node: Unpack bindless texture encoding | ReinUsesLisp | 2019-10-30 | 3 | -20/+14 |
* | | Merge pull request #3046 from ReinUsesLisp/clean-gl-state | bunnei | 2019-10-30 | 3 | -291/+156 |
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| * | | gl_state: Use std::array::fill instead of std::fill | Rodrigo Locatti | 2019-10-30 | 1 | -1/+1 |
| * | | gl_state: Move dirty checks to individual apply calls instead of Apply | ReinUsesLisp | 2019-10-30 | 2 | -66/+74 |
| * | | gl_state: Remove ApplyDefaultState | ReinUsesLisp | 2019-10-30 | 3 | -17/+1 |
| * | | gl_state: Change SetDefaultViewports to use default constructor | ReinUsesLisp | 2019-10-30 | 1 | -13/+2 |
| * | | gl_state: Minor style changes | ReinUsesLisp | 2019-10-30 | 1 | -3/+5 |
| * | | gl_state: Remove unused Citra TextureUnits | ReinUsesLisp | 2019-10-30 | 1 | -23/+0 |
| * | | gl_state: Move initializers from constructor to class declaration | ReinUsesLisp | 2019-10-30 | 2 | -170/+75 |
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* | | Merge pull request #3035 from ReinUsesLisp/rasterizer-accelerated | bunnei | 2019-10-30 | 2 | -45/+2 |
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| * | rasterizer_accelerated: Add intermediary for GPU rasterizers | ReinUsesLisp | 2019-10-27 | 2 | -45/+2 |
* | | Merge pull request #3004 from ReinUsesLisp/maxwell3d-cleanup | Rodrigo Locatti | 2019-10-30 | 1 | -6/+6 |
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| * | | maxwell_3d/kepler_compute: Remove unused arguments in GetTexture | ReinUsesLisp | 2019-10-28 | 1 | -6/+6 |
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* / | Video_Core: Implement texture format E5B9G9R9_SHAREDEXP. | Fernando Sahmkow | 2019-10-27 | 1 | -0/+1 |
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* | gl_shader_cache: Implement locker variants invalidation | ReinUsesLisp | 2019-10-25 | 2 | -32/+85 |
* | gl_shader_disk_cache: Store and load fast BRX | ReinUsesLisp | 2019-10-25 | 4 | -29/+192 |
* | gl_shader_decompiler: Move entries to a separate function | ReinUsesLisp | 2019-10-25 | 8 | -690/+391 |
* | Shader_IR: Implement Fast BRX and allow multi-branches in the CFG. | Fernando Sahmkow | 2019-10-25 | 1 | -0/+5 |
* | Shader_Cache: setup connection of ConstBufferLocker | Fernando Sahmkow | 2019-10-25 | 5 | -31/+60 |
* | VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders. | Fernando Sahmkow | 2019-10-25 | 1 | -3/+4 |
* | Merge pull request #2983 from lioncash/fallthrough | Fernando Sahmkow | 2019-10-22 | 1 | -0/+3 |
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| * | gl_shader_decompiler: Resolve fallthrough within ExprDecompiler's ExprCondCode operator() | Lioncash | 2019-10-16 | 1 | -0/+3 |
* | | Merge pull request #2966 from FernandoS27/astc-formats | Rodrigo Locatti | 2019-10-18 | 1 | -1/+12 |
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| * | | Surfaces: Implement R4G4B4A4U format. | Fernando Sahmkow | 2019-10-09 | 1 | -1/+2 |
| * | | Surfaces: Implement ASTC 6x6 10x10 12x12 8x6 6x5 | Fernando Sahmkow | 2019-10-09 | 1 | -0/+10 |
* | | | Merge pull request #2912 from FernandoS27/async-fixes | bunnei | 2019-10-16 | 3 | -5/+4 |
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| * | | | GL_Renderer: Remove lefting snippet. | Fernando Sahmkow | 2019-10-05 | 1 | -2/+0 |
| * | | | Gl_Rasterizer: Protect CPU Memory mapping from multiple threads. | Fernando Sahmkow | 2019-10-05 | 2 | -0/+4 |
| * | | | Nvdrv: Do framelimiting only in the CPU Thread | Fernando Sahmkow | 2019-10-05 | 1 | -3/+0 |
* | | | | gl_shader_decompiler: Make ExprDecompiler's GetResult() a const member function | Lioncash | 2019-10-16 | 1 | -1/+1 |
* | | | | gl_shader_decompiler: Use a std::string_view with GetDeclarationWithSuffix() | Lioncash | 2019-10-16 | 1 | -1/+1 |
* | | | | gl_shader_decompiler: Fold flow_var constant into GetFlowVariable() | Lioncash | 2019-10-16 | 1 | -3/+1 |
* | | | | gl_shader_decompiler: Mark ASTDecompiler/ExprDecompiler parameters as const references where applicable | Lioncash | 2019-10-16 | 1 | -21/+21 |
* | | | | gl_shader_decompiler: Pass by reference to GenerateTextureArgument() | Lioncash | 2019-10-16 | 1 | -2/+2 |
* | | | | gl_shader_decompiler: Use std::holds_alternative within GenerateTexture() | Lioncash | 2019-10-16 | 1 | -1/+1 |
* | | | | gl_shader_decompiler: Avoid unnecessary copies of MetaImage | Lioncash | 2019-10-16 | 1 | -4/+4 |
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* | | | Merge pull request #2927 from ReinUsesLisp/polygon-offset-units | bunnei | 2019-10-09 | 1 | -1/+3 |
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| * | | gl_rasterizer: Fix polygon offset units | ReinUsesLisp | 2019-10-01 | 1 | -1/+3 |
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* | | gl_shader_disk_cache: Properly ignore existing cache | ReinUsesLisp | 2019-10-06 | 2 | -16/+17 |
* | | Shader_ir: Address feedback | Fernando Sahmkow | 2019-10-05 | 2 | -15/+10 |
* | | vk_shader_decompiler: Clean code and be const correct. | Fernando Sahmkow | 2019-10-05 | 1 | -1/+1 |
* | | gl_shader_decompiler: Refactor and address feedback. | Fernando Sahmkow | 2019-10-05 | 1 | -17/+18 |
* | | Shader_Ir: Refactor Decompilation process and allow multiple decompilation modes. | Fernando Sahmkow | 2019-10-05 | 2 | -8/+25 |
* | | gl_shader_decompiler: Implement AST decompiling | Fernando Sahmkow | 2019-10-05 | 1 | -29/+242 |
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* | gl_shader_decompiler: Add tailing return for HUnpack2 | ReinUsesLisp | 2019-09-24 | 1 | -0/+2 |
* | gl_shader_decompiler: Fix clang build issues | ReinUsesLisp | 2019-09-24 | 1 | -26/+23 |
* | Merge pull request #2869 from ReinUsesLisp/suld | bunnei | 2019-09-24 | 6 | -125/+88 |
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| * | gl_shader_decompiler: Use uint for images and fix SUATOM | ReinUsesLisp | 2019-09-21 | 2 | -105/+39 |
| * | shader/image: Implement SULD and remove irrelevant code | ReinUsesLisp | 2019-09-21 | 6 | -21/+50 |
* | | Merge pull request #2870 from FernandoS27/multi-draw | David | 2019-09-22 | 3 | -83/+117 |
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| * | | Maxwell3D: Corrections and refactors to MME instance refactor | Fernando Sahmkow | 2019-09-22 | 1 | -10/+2 |
| * | | Rasterizer: Correct introduced bug where a conditional render wouldn't stop a draw call from executing | Fernando Sahmkow | 2019-09-20 | 1 | -10/+16 |
| * | | Rasterizer: Refactor and simplify DrawBatch Interface. | Fernando Sahmkow | 2019-09-19 | 2 | -23/+12 |
| * | | Rasterizer: Address Feedback and conscerns. | Fernando Sahmkow | 2019-09-19 | 1 | -11/+11 |
| * | | Rasterizer: Refactor draw calls, remove deadcode and clean up. | Fernando Sahmkow | 2019-09-19 | 2 | -105/+67 |
| * | | VideoCore: Corrections to the MME Inliner and removal of hacky instance management. | Fernando Sahmkow | 2019-09-19 | 2 | -21/+27 |
| * | | Video Core: initial Implementation of InstanceDraw Packaging | Fernando Sahmkow | 2019-09-19 | 3 | -9/+88 |
* | | | Merge pull request #2891 from FearlessTobi/rod-tex | Fernando Sahmkow | 2019-09-22 | 1 | -0/+1 |
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| * | | | Fix clang-format | FearlessTobi | 2019-09-22 | 1 | -1/+1 |
| * | | | video_core: Implement RGBX16F PixelFormat | FearlessTobi | 2019-09-22 | 1 | -0/+1 |
* | | | | Merge pull request #2867 from ReinUsesLisp/configure-framebuffers-clean | David | 2019-09-22 | 4 | -121/+33 |
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| * | | | gl_rasterizer: Remove unused code paths from ConfigureFramebuffers | ReinUsesLisp | 2019-09-17 | 4 | -121/+33 |
* | | | | Merge pull request #2868 from ReinUsesLisp/fix-mipmaps | David | 2019-09-21 | 1 | -2/+2 |
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| * | | | maxwell_to_gl: Fix mipmap filtering | ReinUsesLisp | 2019-09-17 | 1 | -2/+2 |
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* | | | Merge pull request #2846 from ReinUsesLisp/fixup-viewport-index | bunnei | 2019-09-20 | 1 | -10/+14 |
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| * | | | gl_shader_decompiler: Avoid writing output attribute when unimplemented | ReinUsesLisp | 2019-09-06 | 1 | -10/+14 |
* | | | | Merge pull request #2855 from ReinUsesLisp/shfl | bunnei | 2019-09-20 | 2 | -9/+57 |
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| * | | | shader_ir/warp: Implement SHFL | ReinUsesLisp | 2019-09-17 | 2 | -9/+57 |
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* | | | Merge pull request #2784 from ReinUsesLisp/smem | bunnei | 2019-09-18 | 1 | -0/+23 |
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| * | | gl_shader_decompiler: Implement shared memory | ReinUsesLisp | 2019-09-05 | 1 | -0/+23 |
* | | | Merge pull request #2851 from ReinUsesLisp/srgb | Fernando Sahmkow | 2019-09-15 | 5 | -30/+6 |
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| * | | | renderer_opengl: Fix rebase mistake | ReinUsesLisp | 2019-09-11 | 1 | -1/+1 |
| * | | | gl_rasterizer: Correct sRGB Fix regression | Fernando Sahmkow | 2019-09-11 | 1 | -0/+12 |
| * | | | renderer_opengl: Fix sRGB blits | ReinUsesLisp | 2019-09-11 | 5 | -43/+7 |
* | | | | shader/image: Implement SUATOM and fix SUST | ReinUsesLisp | 2019-09-11 | 2 | -32/+133 |
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* | | | gl_shader_decompiler: Keep track of written images and mark them as modified | ReinUsesLisp | 2019-09-06 | 4 | -20/+38 |
* | | | gl_rasterizer: Apply textures and images state | ReinUsesLisp | 2019-09-06 | 1 | -0/+2 |
* | | | gl_rasterizer: Add samplers to compute dispatches | ReinUsesLisp | 2019-09-06 | 2 | -3/+36 |
* | | | gl_rasterizer: Minor code changes | ReinUsesLisp | 2019-09-06 | 2 | -20/+31 |
* | | | gl_state: Split textures and samplers into two arrays | ReinUsesLisp | 2019-09-06 | 4 | -91/+39 |
* | | | gl_rasterizer: Implement image bindings | ReinUsesLisp | 2019-09-06 | 1 | -2/+7 |
* | | | gl_state: Add support for glBindImageTextures | ReinUsesLisp | 2019-09-06 | 2 | -0/+24 |
* | | | texture_cache: Pass TIC to texture cache | ReinUsesLisp | 2019-09-06 | 1 | -1/+1 |
* | | | kepler_compute: Implement texture queries | ReinUsesLisp | 2019-09-06 | 2 | -1/+23 |
* | | | gl_rasterizer: Split SetupTextures | ReinUsesLisp | 2019-09-06 | 2 | -22/+38 |
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* | | Merge pull request #2804 from ReinUsesLisp/remove-gs-special | Fernando Sahmkow | 2019-09-05 | 2 | -80/+9 |
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| * | | gl_shader_cache: Remove special casing for geometry shaders | ReinUsesLisp | 2019-09-04 | 2 | -80/+9 |
* | | | Merge pull request #2833 from ReinUsesLisp/fix-stencil | bunnei | 2019-09-05 | 1 | -11/+11 |
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| * | | gl_rasterizer: Fix stencil testing | ReinUsesLisp | 2019-09-04 | 1 | -11/+11 |
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* | | gl_shader_decompiler: Fixup slow path | ReinUsesLisp | 2019-09-04 | 1 | -1/+1 |
* | | gl_device: Disable precise in fragment shaders on bugged drivers | ReinUsesLisp | 2019-09-04 | 3 | -15/+43 |
* | | gl_shader_decompiler: Fixup AMD's slow path type | ReinUsesLisp | 2019-09-04 | 1 | -1/+1 |
* | | gl_shader_decompiler: Rework GLSL decompiler type system | ReinUsesLisp | 2019-09-04 | 1 | -416/+505 |
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* | Merge pull request #2793 from ReinUsesLisp/bgr565 | bunnei | 2019-09-04 | 2 | -45/+49 |
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| * | renderer_opengl: Implement RGB565 framebuffer format | ReinUsesLisp | 2019-08-21 | 1 | -1/+5 |
| * | renderer_opengl: Use block linear swizzling for CPU framebuffers | ReinUsesLisp | 2019-08-21 | 1 | -33/+31 |
| * | renderer_opengl: Use VideoCore pixel format | ReinUsesLisp | 2019-08-21 | 1 | -6/+11 |
| * | gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig | ReinUsesLisp | 2019-08-21 | 2 | -9/+6 |
* | | video_core: Silent miscellaneous warnings (#2820) | Rodrigo Locatti | 2019-08-30 | 4 | -5/+2 |
* | | gl_buffer_cache: Add missing include | ReinUsesLisp | 2019-08-30 | 1 | -0/+1 |
* | | Merge pull request #2742 from ReinUsesLisp/fix-texture-buffers | bunnei | 2019-08-29 | 3 | -3/+11 |
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| * | | gl_shader_decompiler: Rename bufferImage to imageBuffer | ReinUsesLisp | 2019-07-18 | 1 | -1/+1 |
| * | | gl_shader_cache: Fix newline on buffer preprocessor definitions | ReinUsesLisp | 2019-07-18 | 1 | -2/+6 |
| * | | gl_texture_cache: Do not set texture parameters to buffers | ReinUsesLisp | 2019-07-18 | 1 | -0/+3 |
| * | | gl_texture_cache: Add missing break in CreateTexture | ReinUsesLisp | 2019-07-18 | 1 | -0/+1 |
* | | | Merge pull request #2783 from FernandoS27/new-buffer-cache | bunnei | 2019-08-29 | 3 | -30/+62 |
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| * | | | Buffer Cache: Adress Feedback. | Fernando Sahmkow | 2019-08-21 | 1 | -3/+3 |
| * | | | Buffer_Cache: Implement flushing. | Fernando Sahmkow | 2019-08-21 | 1 | -0/+4 |
| * | | | Video_Core: Implement a new Buffer Cache | Fernando Sahmkow | 2019-08-21 | 3 | -27/+55 |
* | | | | shader_ir: Implement VOTE | ReinUsesLisp | 2019-08-21 | 4 | -1/+58 |
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* | | | Merge pull request #2769 from FernandoS27/commands-flush | bunnei | 2019-08-21 | 2 | -0/+5 |
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| * | | | GPU: Flush commands on every dma pusher step. | Fernando Sahmkow | 2019-07-26 | 2 | -0/+5 |
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* | | | Merge pull request #2753 from FernandoS27/float-convert | bunnei | 2019-08-21 | 1 | -0/+18 |
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| * | | Shader_Ir: Implement F16 Variants of F2F, F2I, I2F. | Fernando Sahmkow | 2019-07-20 | 1 | -0/+18 |
* | | | Merge pull request #2743 from FernandoS27/surpress-assert | bunnei | 2019-07-25 | 1 | -1/+0 |
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| * | | | Gl_Texture_Cache: Remove assert on component type in GetFormatTuple | Fernando Sahmkow | 2019-07-18 | 1 | -1/+0 |
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* | | | Merge pull request #2704 from FernandoS27/conditional | bunnei | 2019-07-24 | 1 | -1/+12 |
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| * | | | maxwell3d: Implement Conditional Rendering | Fernando Sahmkow | 2019-07-17 | 1 | -1/+12 |
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* | | | Merge pull request #2734 from ReinUsesLisp/compute-shaders | bunnei | 2019-07-22 | 11 | -137/+336 |
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| * | | | gl_shader_cache: Fix clang-format issues | ReinUsesLisp | 2019-07-16 | 2 | -4/+2 |
| * | | | gl_shader_decompiler: Stub local memory size | ReinUsesLisp | 2019-07-15 | 1 | -8/+14 |
| * | | | gl_shader_cache: Address review commentaries | ReinUsesLisp | 2019-07-15 | 4 | -13/+12 |
| * | | | gl_shader_cache: Address CI issues | ReinUsesLisp | 2019-07-15 | 2 | -3/+3 |
| * | | | gl_rasterizer: Implement compute shaders | ReinUsesLisp | 2019-07-15 | 11 | -133/+329 |
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* | | | Merge pull request #2735 from FernandoS27/pipeline-rework | bunnei | 2019-07-21 | 7 | -40/+233 |
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| * | | Maxwell3D: Reorganize and address feedback | Fernando Sahmkow | 2019-07-20 | 1 | -18/+27 |
| * | | GL_State: Feedback and fixes | Fernando Sahmkow | 2019-07-17 | 3 | -13/+20 |
| * | | Maxwell3D: Address Feedback | Fernando Sahmkow | 2019-07-17 | 3 | -4/+3 |
| * | | GL_Rasterizer: Corrections to Clearing. | Fernando Sahmkow | 2019-07-17 | 3 | -11/+27 |
| * | | GL_Rasterizer: Rework RenderTarget/DepthBuffer clearing | Fernando Sahmkow | 2019-07-17 | 2 | -6/+63 |
| * | | Maxwell3D: Implement State Dirty Flags. | Fernando Sahmkow | 2019-07-17 | 4 | -38/+113 |
| * | | Maxwell3D: Rework the dirty system to be more consistant and scaleable | Fernando Sahmkow | 2019-07-17 | 3 | -13/+43 |
| |/ |
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* / | shader/half_set_predicate: Fix HSETP2 implementation | ReinUsesLisp | 2019-07-20 | 1 | -12/+4 |
|/ |
|
* | Merge pull request #2695 from ReinUsesLisp/layer-viewport | Fernando Sahmkow | 2019-07-15 | 6 | -31/+99 |
|\ |
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| * | gl_shader_decompiler: Fix gl_PointSize redeclaration | ReinUsesLisp | 2019-07-11 | 1 | -1/+1 |
| * | gl_shader_decompiler: Fix conditional usage of GL_ARB_shader_viewport_layer_array | ReinUsesLisp | 2019-07-11 | 1 | -2/+3 |
| * | gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders | ReinUsesLisp | 2019-07-08 | 6 | -31/+98 |
* | | Merge pull request #2705 from FernandoS27/tex-cache-fixes | bunnei | 2019-07-15 | 2 | -0/+7 |
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| * | | GPU: Add a microprofile for macro interpreter | Fernando Sahmkow | 2019-07-14 | 1 | -1/+2 |
| * | | GL_State: Add a microprofile timer to OpenGL state. | Fernando Sahmkow | 2019-07-14 | 1 | -0/+4 |
| * | | Gl_Texture_Cache: Measure Buffer Copy Times | Fernando Sahmkow | 2019-07-14 | 1 | -0/+2 |
* | | | Merge pull request #2675 from ReinUsesLisp/opengl-buffer-cache | bunnei | 2019-07-15 | 12 | -405/+233 |
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|/| | |
|
| * | | gl_rasterizer: Fix nullptr dereference on disabled buffers | ReinUsesLisp | 2019-07-06 | 2 | -3/+3 |
| * | | gl_rasterizer: Minor style changes | ReinUsesLisp | 2019-07-06 | 3 | -32/+21 |
| * | | gl_rasterizer: Fix vertex and index data invalidations | ReinUsesLisp | 2019-07-06 | 4 | -8/+67 |
| * | | gl_buffer_cache: Implement with generic buffer cache | ReinUsesLisp | 2019-07-06 | 7 | -291/+89 |
| * | | gl_buffer_cache: Remove global system getters | ReinUsesLisp | 2019-07-06 | 3 | -9/+14 |
| * | | gl_device: Query SSBO alignment | ReinUsesLisp | 2019-07-06 | 2 | -0/+6 |
| * | | gl_buffer_cache: Implement flushing | ReinUsesLisp | 2019-07-06 | 2 | -2/+11 |
| * | | gl_rasterizer: Drop gl_global_cache in favor of gl_buffer_cache | ReinUsesLisp | 2019-07-06 | 6 | -204/+35 |
| * | | gl_buffer_cache: Rework to support internalized buffers | ReinUsesLisp | 2019-07-06 | 3 | -65/+174 |
| * | | gl_buffer_cache: Store in CachedBufferEntry the used buffer handle | ReinUsesLisp | 2019-07-06 | 2 | -23/+30 |
| * | | gl_buffer_cache: Return used buffer from Upload function | ReinUsesLisp | 2019-07-06 | 4 | -36/+35 |
| * | | gl_rasterizer: Add some commentaries | ReinUsesLisp | 2019-07-06 | 1 | -0/+5 |
| * | | gl_rasterizer: Make DrawParameters rasterizer instance const | ReinUsesLisp | 2019-07-06 | 1 | -1/+1 |
| * | | gl_rasterizer: Move index buffer uploading to its own method | ReinUsesLisp | 2019-07-06 | 2 | -7/+18 |
| |/ |
|
* | | Merge pull request #2609 from FernandoS27/new-scan | bunnei | 2019-07-11 | 4 | -15/+36 |
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| * | | shader_ir: Unify blocks in decompiled shaders. | Fernando Sahmkow | 2019-07-09 | 1 | -4/+6 |
| * | | shader_ir: propagate shader size to the IR | Fernando Sahmkow | 2019-07-09 | 3 | -11/+21 |
| * | | shader_ir: Implement BRX & BRA.CC | Fernando Sahmkow | 2019-07-09 | 1 | -0/+9 |
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|
* | | Merge pull request #2697 from lioncash/doc | bunnei | 2019-07-10 | 1 | -7/+9 |
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| * | | gl_rasterizer: Amend documentation comment for ConfigureFramebuffers() | Lioncash | 2019-07-09 | 1 | -7/+9 |
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* / | video_core: Add missing override specifiers | Lioncash | 2019-07-07 | 1 | -2/+2 |
|/ |
|
* | Merge pull request #2601 from FernandoS27/texture_cache | Zach Hilman | 2019-07-05 | 21 | -2136/+1309 |
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| * | texture_cache: Address Feedback | Fernando Sahmkow | 2019-07-05 | 3 | -10/+11 |
| * | texture_cache: Correct Texture Buffer Uploading | Fernando Sahmkow | 2019-07-05 | 2 | -2/+16 |
| * | texture_cache: Address feedback | ReinUsesLisp | 2019-06-29 | 2 | -19/+1 |
| * | gl_texture_cache: Correct asserts | Fernando Sahmkow | 2019-06-26 | 2 | -2/+2 |
| * | gl_texture_cache: Corrections and fixes | Fernando Sahmkow | 2019-06-25 | 2 | -13/+9 |
| * | gl_resource_manager: Correct MakeStreamCopy | Fernando Sahmkow | 2019-06-25 | 2 | -3/+2 |
| * | texture_cache: Query MemoryManager from the system | Fernando Sahmkow | 2019-06-25 | 2 | -6/+0 |
| * | gl_texture_cache: Explicitly add indirect include | ReinUsesLisp | 2019-06-24 | 1 | -0/+1 |
| * | renderer_opengl/utils: Remove unused includes and unused forward declaration | ReinUsesLisp | 2019-06-24 | 1 | -4/+0 |
| * | gl_texture_cache: Address some feedback | ReinUsesLisp | 2019-06-24 | 1 | -2/+4 |
| * | gl_shader_disk_cache: Address feedback | ReinUsesLisp | 2019-06-24 | 2 | -4/+8 |
| * | gl_shader_decompiler: Address feedback | ReinUsesLisp | 2019-06-24 | 1 | -11/+12 |
| * | texture_cache: Style and Corrections | Fernando Sahmkow | 2019-06-21 | 1 | -1/+1 |
| * | shader_cache: Correct versioning and size calculation. | Fernando Sahmkow | 2019-06-21 | 2 | -2/+7 |
| * | texture_cache: Implement texception detection and texture barriers. | Fernando Sahmkow | 2019-06-21 | 1 | -2/+8 |
| * | gl_texture_cache: Use Stream Buffers instead of Persistant for Buffer Copies. | Fernando Sahmkow | 2019-06-21 | 3 | -5/+4 |
| * | gl_texture_cache: Correct Image Blit | Fernando Sahmkow | 2019-06-21 | 1 | -1/+1 |
| * | texture_cache: Use siblings textures on Rebuild and fix possible error on blitting | Fernando Sahmkow | 2019-06-21 | 1 | -1/+1 |
| * | texture_cache: Remove old rasterizer cache | Fernando Sahmkow | 2019-06-21 | 2 | -1956/+0 |
| * | texture_cache: eliminate accelerated depth->color/color->depth copies due to driver instability. | Fernando Sahmkow | 2019-06-21 | 3 | -14/+5 |
| * | texture_cache: Optimize GetSurface and use references on functions that don't change a surface. | Fernando Sahmkow | 2019-06-21 | 2 | -6/+6 |
| * | texture_cache: Implement Buffer Copy and detect Turing GPUs Image Copies | Fernando Sahmkow | 2019-06-21 | 7 | -3/+117 |
| * | texture_cache uncompress-compress is untopological. | Fernando Sahmkow | 2019-06-21 | 1 | -5/+5 |
| * | Fix rebase errors | Fernando Sahmkow | 2019-06-21 | 2 | -3/+9 |
| * | texture_cache: Fermi2D reform and implement View Mirage | Fernando Sahmkow | 2019-06-21 | 5 | -41/+35 |
| * | gl_shader_decompiler: Implement image binding settings | ReinUsesLisp | 2019-06-21 | 5 | -24/+52 |
| * | shader: Decode SUST and implement backing image functionality | ReinUsesLisp | 2019-06-21 | 1 | -0/+70 |
| * | gl_rasterizer: Track texture buffer usage | ReinUsesLisp | 2019-06-21 | 6 | -74/+119 |
| * | video_core: Make ARB_buffer_storage a required extension | ReinUsesLisp | 2019-06-21 | 3 | -8/+5 |
| * | gl_rasterizer_cache: Use texture buffers to emulate texture buffers | ReinUsesLisp | 2019-06-21 | 3 | -10/+31 |
| * | maxwell_3d: Partially implement texture buffers as 1D textures | ReinUsesLisp | 2019-06-21 | 1 | -1/+1 |
| * | gl_shader_decompiler: Allow 1D textures to be texture buffers | ReinUsesLisp | 2019-06-21 | 1 | -4/+38 |
| * | texture_cache: Implement Guard mechanism | Fernando Sahmkow | 2019-06-21 | 1 | -0/+4 |
| * | texture_cache: General Fixes | Fernando Sahmkow | 2019-06-21 | 1 | -3/+8 |
| * | gl_framebuffer_cache: Use a hashed struct to cache framebuffers | ReinUsesLisp | 2019-06-21 | 4 | -61/+145 |
| * | texture_cache return invalid buffer on deactivated color_mask | Fernando Sahmkow | 2019-06-21 | 1 | -2/+4 |
| * | gl_texture_cache: Make main views be proxy textures instead of a full view. | Fernando Sahmkow | 2019-06-21 | 2 | -11/+25 |
| * | Remove Framebuffer reconfiguration and restrict rendertarget protection | Fernando Sahmkow | 2019-06-21 | 2 | -13/+8 |
| * | Reduce amount of size calculations. | Fernando Sahmkow | 2019-06-21 | 2 | -2/+1 |
| * | texture_cache: Correct premature texceptions | Fernando Sahmkow | 2019-06-21 | 2 | -7/+15 |
| * | texture_cache: Implement guest flushing | Fernando Sahmkow | 2019-06-21 | 1 | -2/+4 |
| * | Texture Cache: Implement Blitting and Fermi Copies | Fernando Sahmkow | 2019-06-21 | 6 | -96/+78 |
| * | surface_view: Add constructor for ViewParams | ReinUsesLisp | 2019-06-21 | 1 | -11/+4 |
| * | Correct Mipmaps View method in Texture Cache | Fernando Sahmkow | 2019-06-21 | 2 | -29/+27 |
| * | Change texture_cache chaching from GPUAddr to CacheAddr | Fernando Sahmkow | 2019-06-21 | 2 | -18/+0 |
| * | Implement Texture Cache V2 | Fernando Sahmkow | 2019-06-21 | 5 | -293/+202 |
| * | Add OGLTextureView | Fernando Sahmkow | 2019-06-21 | 2 | -0/+43 |
| * | Deglobalize Memory Manager on texture cahe and Implement Invalidation and Flushing using GPUVAddr | Fernando Sahmkow | 2019-06-21 | 1 | -0/+8 |
| * | texture_cache: Remove execution context copies from the texture cache | ReinUsesLisp | 2019-06-21 | 3 | -17/+18 |
| * | gl_texture_cache: Implement fermi copies | ReinUsesLisp | 2019-06-21 | 5 | -2/+105 |
| * | texture_cache: Split texture cache into different files | ReinUsesLisp | 2019-06-21 | 2 | -2/+2 |
| * | texture_cache: Move staging buffer into a generic implementation | ReinUsesLisp | 2019-06-21 | 2 | -113/+8 |
| * | texture_cache: Flush 3D textures in the order they are drawn | ReinUsesLisp | 2019-06-21 | 3 | -5/+7 |
| * | gl_texture_cache: Minor changes | ReinUsesLisp | 2019-06-21 | 3 | -34/+44 |
| * | gl_texture_cache: Add copy from multiple overlaps into a single surface | ReinUsesLisp | 2019-06-21 | 2 | -5/+83 |
| * | gl_texture_cache: Attach surface textures instead of views | ReinUsesLisp | 2019-06-21 | 3 | -20/+32 |
| * | gl_texture_cache: Add fast copy path | ReinUsesLisp | 2019-06-21 | 2 | -3/+57 |
| * | gl_texture_cache: Initial implementation | ReinUsesLisp | 2019-06-21 | 5 | -35/+681 |
* | | gl_shader_cache: Make CachedShader constructor private | Zach Hilman | 2019-07-04 | 2 | -5/+5 |
* | | Merge pull request #2563 from ReinUsesLisp/shader-initializers | Zach Hilman | 2019-07-04 | 2 | -52/+53 |
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| * | | gl_shader_cache: Use static constructors for CachedShader initialization | ReinUsesLisp | 2019-06-08 | 2 | -52/+53 |
* | | | rasterizer_cache: Protect inherited caches from submission level | Fernando Sahmkow | 2019-07-01 | 2 | -0/+3 |
* | | | Merge pull request #2579 from ReinUsesLisp/fix-aoffi-test | bunnei | 2019-06-21 | 1 | -1/+2 |
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|/| | |
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| * | | gl_device: Fix TestVariableAoffi test | ReinUsesLisp | 2019-06-12 | 1 | -1/+2 |
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* | | Merge pull request #2591 from lioncash/record | bunnei | 2019-06-20 | 1 | -1/+0 |
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| * | | core: Remove unused CiTrace source files | Lioncash | 2019-06-18 | 1 | -1/+0 |
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* | | Merge pull request #2562 from ReinUsesLisp/split-cbuf-upload | bunnei | 2019-06-18 | 2 | -46/+49 |
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| * | | gl_rasterizer: Remove unused parameters in descriptor uploads | ReinUsesLisp | 2019-06-08 | 2 | -8/+6 |
| * | | video_core/engines: Move ConstBufferInfo out of Maxwell3D | ReinUsesLisp | 2019-06-08 | 2 | -39/+44 |
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* | | Merge pull request #2538 from ReinUsesLisp/ssy-pbk | Zach Hilman | 2019-06-16 | 1 | -4/+27 |
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| * | shader: Split SSY and PBK stack | ReinUsesLisp | 2019-06-07 | 1 | -4/+27 |
* | | Merge pull request #2514 from ReinUsesLisp/opengl-compat | Zach Hilman | 2019-06-07 | 13 | -219/+40 |
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| * | gl_buffer_cache: Remove unused ReserveMemory method | ReinUsesLisp | 2019-05-30 | 2 | -13/+0 |
| * | maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap mode | ReinUsesLisp | 2019-05-30 | 1 | -5/+2 |
| * | gl_rasterizer: Move alpha testing to the OpenGL pipeline | ReinUsesLisp | 2019-05-30 | 8 | -71/+33 |
| * | gl_rasterizer: Use GL_QUADS to emulate quads rendering | ReinUsesLisp | 2019-05-30 | 5 | -130/+5 |
* | | shader: Use shared_ptr to store nodes and move initialization to file | ReinUsesLisp | 2019-06-06 | 1 | -31/+31 |
* | | Merge pull request #2540 from ReinUsesLisp/remove-guest-position | bunnei | 2019-06-06 | 2 | -36/+21 |
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| * | | gl_shader_decompiler: Remove guest "position" varying | ReinUsesLisp | 2019-06-03 | 2 | -36/+21 |
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* | | Merge pull request #2512 from ReinUsesLisp/comp-indexing | bunnei | 2019-06-06 | 3 | -3/+80 |
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| * | | gl_shader_decompiler: Use an if based cbuf indexing for broken drivers | ReinUsesLisp | 2019-05-24 | 1 | -3/+20 |
| * | | gl_device: Add test to detect broken component indexing | ReinUsesLisp | 2019-05-24 | 2 | -0/+60 |
* | | | gl_shader_cache: Store a system class and drop global accessors | ReinUsesLisp | 2019-05-30 | 2 | -7/+9 |
* | | | gl_shader_cache: Add commentaries explaining the intention in shaders creation | ReinUsesLisp | 2019-05-30 | 1 | -0/+2 |
* | | | gl_shader_cache: Flip if condition in GetStageProgram to reduce indentation | ReinUsesLisp | 2019-05-30 | 1 | -25/+26 |
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|/| |
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* | | Merge pull request #2446 from ReinUsesLisp/tid | bunnei | 2019-05-29 | 1 | -7/+23 |
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| * | | shader: Implement S2R Tid{XYZ} and CtaId{XYZ} | ReinUsesLisp | 2019-05-20 | 1 | -0/+16 |
| * | | gl_shader_decompiler: Make GetSwizzle constexpr | ReinUsesLisp | 2019-05-20 | 1 | -7/+7 |
* | | | gl_device: Add commentary to AOFFI unit test source code | ReinUsesLisp | 2019-05-27 | 1 | -0/+1 |
* | | | gl_shader_gen: Always declare extensions after the version declaration | ReinUsesLisp | 2019-05-27 | 2 | -7/+5 |
* | | | renderer_opengl/utils: Use a std::string_view with LabelGLObject() | Lioncash | 2019-05-25 | 2 | -10/+10 |
* | | | Merge pull request #2358 from ReinUsesLisp/parallel-shader | bunnei | 2019-05-25 | 8 | -53/+113 |
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| * | | gl_shader_cache: Fix clang strict standard build issues | ReinUsesLisp | 2019-05-21 | 3 | -9/+13 |
| * | | gl_shader_cache: Use shared contexts to build shaders in parallel | ReinUsesLisp | 2019-05-21 | 6 | -47/+103 |
* | | | renderer_opengl/gl_shader_decompiler: Remove redundant name specification in format string | Lioncash | 2019-05-21 | 1 | -1/+1 |
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* | | gl_shader_decompiler: Tidy up minor remaining cases of unnecessary std::string concatenation | Lioncash | 2019-05-20 | 1 | -21/+20 |
* | | gl_shader_decompiler: Replace individual overloads with the fmt-based one | Lioncash | 2019-05-20 | 1 | -28/+16 |
* | | gl_shader_decompiler: Utilize fmt overload of AddLine() where applicable | Lioncash | 2019-05-20 | 1 | -136/+152 |
* | | gl_shader_decompiler: Add AddLine() overload that forwards to fmt | Lioncash | 2019-05-19 | 1 | -0/+11 |
|/ |
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* | Merge pull request #2441 from ReinUsesLisp/al2p | bunnei | 2019-05-19 | 3 | -117/+219 |
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| * | gl_shader_decompiler: Skip physical unused attributes | ReinUsesLisp | 2019-05-03 | 1 | -18/+27 |
| * | shader: Add physical attributes commentaries | ReinUsesLisp | 2019-05-03 | 1 | -0/+2 |
| * | gl_shader_decompiler: Implement GLSL physical attributes | ReinUsesLisp | 2019-05-03 | 1 | -65/+100 |
| * | gl_shader_decompiler: Abstract generic attribute operations | ReinUsesLisp | 2019-05-03 | 1 | -29/+26 |
| * | gl_shader_decompiler: Declare all possible varyings on physical attribute usage | ReinUsesLisp | 2019-05-03 | 3 | -27/+87 |
| * | shader: Remove unused AbufNode Ipa mode | ReinUsesLisp | 2019-05-03 | 1 | -2/+1 |
* | | Merge pull request #2495 from lioncash/cache | Hexagon12 | 2019-05-19 | 2 | -34/+48 |
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| * | | gl_shader_disk_cache: in-class initialize virtual file offset of ShaderDiskCacheOpenGL | Lioncash | 2019-05-19 | 2 | -5/+3 |
| * | | gl_shader_disk_cache: Default ShaderDiskCacheOpenGL's destructor in the cpp file | Lioncash | 2019-05-19 | 2 | -0/+3 |
| * | | gl_shader_disk_cache: Make hash specializations noexcept | Lioncash | 2019-05-19 | 1 | -2/+2 |
| * | | gl_shader_disk_cache: Remove redundant code string construction in LoadDecompiledEntry() | Lioncash | 2019-05-19 | 1 | -2/+2 |
| * | | gl_shader_disk_cache: Make variable non-const in decompiled entry case | Lioncash | 2019-05-19 | 1 | -1/+1 |
| * | | gl_shader_disk_cache: Special-case boolean handling | Lioncash | 2019-05-19 | 2 | -24/+37 |
* | | | Merge pull request #2480 from ReinUsesLisp/fix-quads | Hexagon12 | 2019-05-19 | 1 | -2/+2 |
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| * | | | gl_rasterizer: Pass the right number of array quad vertices count | ReinUsesLisp | 2019-05-17 | 1 | -2/+2 |
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* | | | Merge pull request #2483 from ReinUsesLisp/fix-point-size | Hexagon12 | 2019-05-19 | 1 | -1/+3 |
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| * | | | gl_rasterizer: Limit OpenGL point size to a minimum of 1 | ReinUsesLisp | 2019-05-18 | 1 | -1/+3 |
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* | | | Merge pull request #2484 from ReinUsesLisp/triangle-fan | Sebastian Valle | 2019-05-19 | 1 | -0/+2 |
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| * | | | maxwell_to_gl: Add TriangleFan primitive topology | ReinUsesLisp | 2019-05-18 | 1 | -0/+2 |
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* / / | gl_shader_gen: std::move objects where applicable | Lioncash | 2019-05-19 | 1 | -7/+7 |
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* | | Merge pull request #2461 from lioncash/unused-var | Mat M | 2019-05-14 | 3 | -13/+1 |
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| * | | video_core/renderer_opengl/gl_shader_cache: Correct member initialization order | Lioncash | 2019-05-10 | 1 | -1/+1 |
| * | | video_core/renderer_opengl/gl_shader_decompiler: Remove unused Composite() function | Lioncash | 2019-05-10 | 1 | -11/+0 |
| * | | video_core/renderer_opengl/gl_rasterizer_cache: Remove unused variable in UploadGLMipmapTexture() | Lioncash | 2019-05-10 | 1 | -1/+0 |
* | | | Merge pull request #2413 from FernandoS27/opt-gpu | Rodrigo Locatti | 2019-05-14 | 5 | -26/+47 |
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| * | | Rasterizer Cache: Use a temporal storage for Surfaces loading/flushing. | Fernando Sahmkow | 2019-04-21 | 3 | -17/+30 |
| * | | RasterizerCache Redesign: Flush | Fernando Sahmkow | 2019-04-20 | 4 | -11/+19 |
* | | | Merge pull request #2443 from ReinUsesLisp/skip-repeated-variants | bunnei | 2019-05-09 | 1 | -1/+4 |
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| * | | | gl_shader_disk_cache: Skip stored shader variants instead of asserting | ReinUsesLisp | 2019-05-01 | 1 | -1/+4 |
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* / | | gl_rasterizer: Silence unused variable warning | Lioncash | 2019-05-04 | 1 | -2/+2 |
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* | | Merge pull request #2100 from FreddyFunk/disk-cache-precompiled-file | bunnei | 2019-05-01 | 3 | -133/+170 |
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| * | | Re added new lines at the end of files | FreddyFunk | 2019-04-23 | 2 | -2/+2 |
| * | | gl_shader_disk_cache: Compress precompiled shader cache file with Zstandard | unknown | 2019-04-23 | 1 | -6/+10 |
| * | | gl_shader_disk_cache: Use VectorVfsFile for the virtual precompiled shader cache file | unknown | 2019-04-23 | 3 | -101/+168 |
| * | | gl_shader_disk_cache: Remove per shader compression | unknown | 2019-04-23 | 2 | -45/+11 |
* | | | Merge pull request #2322 from ReinUsesLisp/wswitch | bunnei | 2019-04-29 | 2 | -27/+28 |
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| * | | video_core: Silent -Wswitch warnings | ReinUsesLisp | 2019-04-18 | 2 | -27/+28 |
* | | | Merge pull request #2422 from ReinUsesLisp/fixup-samplers | Hexagon12 | 2019-04-23 | 1 | -3/+5 |
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| * | | | gl_state: Fix samplers memory corruption | ReinUsesLisp | 2019-04-19 | 1 | -3/+5 |
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* | | | Merge pull request #2425 from FernandoS27/y-direction | Hexagon12 | 2019-04-23 | 1 | -0/+3 |
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| * | | | Apply Position Y Direction | Fernando Sahmkow | 2019-04-20 | 1 | -0/+3 |
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* | | | Merge pull request #2383 from ReinUsesLisp/aoffi-test | bunnei | 2019-04-23 | 10 | -75/+161 |
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| * | | | gl_shader_decompiler: Use variable AOFFI on supported hardware | ReinUsesLisp | 2019-04-14 | 10 | -71/+102 |
| * | | | gl_device: Implement interface and add uniform offset alignment | ReinUsesLisp | 2019-04-10 | 4 | -13/+68 |
* | | | | Merge pull request #2403 from FernandoS27/compressed-linear | bunnei | 2019-04-22 | 1 | -2/+5 |
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| * | | | | Support compressed formats on linear textures. | Fernando Sahmkow | 2019-04-15 | 1 | -2/+5 |
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* | | | | Merge pull request #2411 from FernandoS27/unsafe-gpu | bunnei | 2019-04-22 | 1 | -5/+8 |
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| * | | | | Document unsafe versions and add BlockCopyUnsafe | Fernando Sahmkow | 2019-04-16 | 1 | -6/+7 |
| * | | | | Use ReadBlockUnsafe for Shader Cache | Fernando Sahmkow | 2019-04-16 | 1 | -5/+7 |
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* | | | | Merge pull request #2409 from ReinUsesLisp/half-floats | bunnei | 2019-04-20 | 1 | -50/+76 |
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| * | | | shader_ir/decode: Fix half float pre-operations and remove MetaHalfArithmetic | ReinUsesLisp | 2019-04-16 | 1 | -28/+23 |
| * | | | gl_shader_decompiler: Fix MrgH0 decompilation | ReinUsesLisp | 2019-04-16 | 1 | -2/+2 |
| * | | | shader_ir/decode: Implement half float saturation | ReinUsesLisp | 2019-04-16 | 1 | -4/+11 |
| * | | | renderer_opengl: Implement half float NaN comparisons | ReinUsesLisp | 2019-04-16 | 1 | -18/+42 |
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* | | | Merge pull request #2318 from ReinUsesLisp/sampler-cache | bunnei | 2019-04-18 | 4 | -123/+80 |
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| * | | | gl_sampler_cache: Port sampler cache to OpenGL | ReinUsesLisp | 2019-04-02 | 4 | -123/+80 |
* | | | | Merge pull request #2348 from FernandoS27/guest-bindless | bunnei | 2019-04-18 | 3 | -7/+20 |
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| * | | | | Move ConstBufferAccessor to Maxwell3d, correct mistakes and clang format. | Fernando Sahmkow | 2019-04-08 | 2 | -9/+8 |
| * | | | | Fix bad rebase | Fernando Sahmkow | 2019-04-08 | 1 | -2/+1 |
| * | | | | Simplify ConstBufferAccessor | Fernando Sahmkow | 2019-04-08 | 2 | -5/+4 |
| * | | | | Fixes to Const Buffer Accessor and Formatting | Fernando Sahmkow | 2019-04-08 | 1 | -2/+1 |
| * | | | | Implement Bindless Handling on SetupTexture | Fernando Sahmkow | 2019-04-08 | 1 | -1/+9 |
| * | | | | Unify both sampler types. | Fernando Sahmkow | 2019-04-08 | 2 | -4/+8 |
| * | | | | Implement Bindless Samplers and TEX_B in the IR. | Fernando Sahmkow | 2019-04-08 | 1 | -1/+1 |
| * | | | | Implement Const Buffer Accessor | Fernando Sahmkow | 2019-04-08 | 2 | -2/+7 |
* | | | | | Merge pull request #2384 from ReinUsesLisp/gl-state-clear | bunnei | 2019-04-17 | 1 | -4/+4 |
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| * | | | | | gl_rasterizer: Apply just the needed state on Clear | ReinUsesLisp | 2019-04-10 | 1 | -4/+4 |
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* | | | | | Merge pull request #2092 from ReinUsesLisp/stg | bunnei | 2019-04-17 | 7 | -45/+85 |
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| * | | | | | shader_ir: Implement STG, keep track of global memory usage and flush | ReinUsesLisp | 2019-04-14 | 7 | -45/+85 |
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* / | | | | Correct Pitch in Fermi2D | Fernando Sahmkow | 2019-04-15 | 1 | -4/+1 |
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* | | | | Merge pull request #2373 from FernandoS27/z32 | bunnei | 2019-04-14 | 1 | -2/+17 |
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| * | | | | Correct depth compare with color formats for R32F | Fernando Sahmkow | 2019-04-09 | 1 | -2/+17 |
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* | | | | Merge pull request #2386 from ReinUsesLisp/shader-manager | bunnei | 2019-04-14 | 2 | -34/+61 |
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| * | | | | gl_shader_manager: Move code to source file and minor clean up | ReinUsesLisp | 2019-04-11 | 2 | -34/+61 |
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* | | | | gl_rasterizer_cache: Relax restrictions on FastCopySurface and FastLayeredCopySurface | Fernando Sahmkow | 2019-04-11 | 1 | -4/+10 |
* | | | | Merge pull request #2372 from FernandoS27/fermi-fix | bunnei | 2019-04-11 | 1 | -0/+4 |
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| * | | | Correct Fermi Copy on Linear Textures. | Fernando Sahmkow | 2019-04-09 | 1 | -0/+4 |
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* | | | Merge pull request #2345 from ReinUsesLisp/multibind | bunnei | 2019-04-10 | 4 | -30/+69 |
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| * | | | renderer_opengl/utils: Skip empty binds | ReinUsesLisp | 2019-04-06 | 1 | -0/+3 |
| * | | | gl_rasterizer: Use ARB_multi_bind to update SSBOs | ReinUsesLisp | 2019-04-06 | 2 | -9/+9 |
| * | | | gl_rasterizer: Use ARB_multi_bind to update UBOs across stages | ReinUsesLisp | 2019-04-06 | 4 | -22/+58 |
* | | | | Merge pull request #2375 from FernandoS27/fix-ldc | bunnei | 2019-04-10 | 1 | -2/+1 |
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| * | | | | Remove bounding in LD_C | Fernando Sahmkow | 2019-04-10 | 1 | -2/+1 |
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* | | | | Merge pull request #2354 from lioncash/header | bunnei | 2019-04-10 | 4 | -0/+4 |
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| * | | | | video_core/texures/texture: Remove unnecessary includes | Lioncash | 2019-04-06 | 4 | -0/+4 |
* | | | | | gl_backend: Align Pixel Storage | Fernando Sahmkow | 2019-04-08 | 2 | -4/+12 |
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* | | | | Merge pull request #2300 from FernandoS27/null-shader | bunnei | 2019-04-07 | 1 | -0/+4 |
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| * | | | | Permit a Null Shader in case of a bad host_ptr. | Fernando Sahmkow | 2019-04-07 | 1 | -0/+4 |
* | | | | | Merge pull request #2306 from ReinUsesLisp/aoffi | bunnei | 2019-04-07 | 1 | -42/+91 |
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| * | | | | | gl_shader_decompiler: Hide local definitions inside an anonymous namespace | ReinUsesLisp | 2019-03-31 | 1 | -6/+8 |
| * | | | | | gl_shader_decompiler: Add AOFFI backing implementation | ReinUsesLisp | 2019-03-30 | 1 | -38/+85 |
* | | | | | | Merge pull request #2321 from ReinUsesLisp/gl-state-rework | bunnei | 2019-04-07 | 3 | -339/+324 |
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| * | | | | | | gl_state: Rework to enable individual applies | ReinUsesLisp | 2019-04-04 | 3 | -339/+324 |
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* | | | | | | Merge pull request #2098 from FreddyFunk/disk-cache-zstd | bunnei | 2019-04-07 | 1 | -6/+6 |
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| * | | | | | common/zstd_compression: simplify decompression interface | unknown | 2019-03-29 | 1 | -3/+2 |
| * | | | | | gl_shader_disk_cache: Fixup clang format | unknown | 2019-03-29 | 1 | -2/+3 |
| * | | | | | gl_shader_disk_cache: Use Zstandard for compression | unknown | 2019-03-29 | 1 | -6/+6 |
* | | | | | | Merge pull request #2327 from ReinUsesLisp/crash-safe-visit | bunnei | 2019-04-06 | 1 | -1/+6 |
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| * | | | | | | gl_shader_decompiler: Return early when an operation is invalid | ReinUsesLisp | 2019-04-03 | 1 | -1/+6 |
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* | | | | | | Merge pull request #2337 from lioncash/temporary | bunnei | 2019-04-06 | 1 | -12/+12 |
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| * | | | | | gl_shader_decompiler: Rename GenerateTemporal() to GenerateTemporary() | Lioncash | 2019-04-05 | 1 | -12/+12 |
* | | | | | | Merge pull request #2336 from ReinUsesLisp/txq | bunnei | 2019-04-05 | 1 | -2/+3 |
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| * | | | | | | gl_shader_decompiler: Fix TXQ types | ReinUsesLisp | 2019-04-05 | 1 | -2/+3 |
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* | | | | | | video_core/renderer_opengl: Remove unnecessary includes | Lioncash | 2019-04-04 | 13 | -24/+4 |
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* | | | | | Merge pull request #2093 from FreddyFunk/disk-cache-better-compression | bunnei | 2019-04-04 | 1 | -38/+8 |
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| * | | | | gl_shader_disk_cache: Use LZ4HC with compression level 9 instead of compression level 12 for less compression time | unknown | 2019-03-29 | 1 | -3/+3 |
| * | | | | Addressed feedback | unknown | 2019-03-29 | 1 | -6/+6 |
| * | | | | gl_shader_disk_cache: Use better compression for transferable and precompiled shader disk chache files | unknown | 2019-03-29 | 1 | -2/+2 |
| * | | | | data_compression: Move LZ4 compression from video_core/gl_shader_disk_cache to common/data_compression | unknown | 2019-03-29 | 1 | -38/+8 |
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* | | | | Merge pull request #2299 from lioncash/maxwell | bunnei | 2019-04-04 | 4 | -17/+15 |
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| * | | | gl_shader_manager: Remove unnecessary gl_shader_manager inclusion | Lioncash | 2019-03-28 | 1 | -2/+0 |
| * | | | gl_shader_manager: Move using statement into the cpp file | Lioncash | 2019-03-28 | 2 | -4/+4 |
| * | | | gl_shader_manager: Remove reliance on global accessor within MaxwellUniformData::SetFromRegs() | Lioncash | 2019-03-28 | 3 | -9/+9 |
| * | | | gl_shader_manager: Amend Doxygen string for MaxwellUniformData | Lioncash | 2019-03-27 | 1 | -3/+3 |
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* | | | Merge pull request #2297 from lioncash/reorder | bunnei | 2019-03-31 | 4 | -11/+11 |
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| * | | | video_core: Amend constructor initializer list order where applicable | Lioncash | 2019-03-27 | 4 | -11/+11 |
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* | | | Merge pull request #2298 from lioncash/variable | bunnei | 2019-03-31 | 3 | -9/+5 |
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| * | | gl_rasterizer: Remove unused reference member variable from RasterizerOpenGL | Lioncash | 2019-03-27 | 3 | -9/+5 |
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* / | video_core: Add missing override specifiers | Lioncash | 2019-03-27 | 1 | -2/+2 |
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* | Merge pull request #2256 from bunnei/gpu-vmm | bunnei | 2019-03-22 | 10 | -41/+36 |
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| * | gl_rasterizer_cache: Check that backing memory is valid before creating a surface. | bunnei | 2019-03-21 | 2 | -15/+12 |
| * | gpu: Rewrite virtual memory manager using PageTable. | bunnei | 2019-03-21 | 2 | -7/+7 |
| * | gpu: Move GPUVAddr definition to common_types. | bunnei | 2019-03-21 | 10 | -24/+22 |
* | | Revert "Devirtualize Register/Unregister and use a wrapper instead." | bunnei | 2019-03-22 | 2 | -6/+10 |
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* | gl_rasterizer: Skip zero addr/sized regions on flush/invalidate. | bunnei | 2019-03-17 | 1 | -0/+6 |
* | Merge pull request #2244 from bunnei/gpu-mem-refactor | bunnei | 2019-03-17 | 8 | -74/+68 |
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| * | video_core: Refactor to use MemoryManager interface for all memory access. | bunnei | 2019-03-16 | 8 | -74/+68 |
* | | memory: Simplify rasterizer cache operations. | bunnei | 2019-03-16 | 1 | -2/+1 |
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* | gpu: Use host address for caching instead of guest address. | bunnei | 2019-03-15 | 10 | -94/+123 |
* | Merge pull request #2233 from ReinUsesLisp/morton-cleanup | bunnei | 2019-03-15 | 2 | -5/+7 |
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| * | video_core/morton: Use enum to describe MortonCopyPixels128 mode | ReinUsesLisp | 2019-03-13 | 1 | -3/+5 |
| * | video_core/morton: Remove unused parameter in MortonSwizzle | ReinUsesLisp | 2019-03-13 | 1 | -2/+2 |
* | | Merge pull request #2216 from ReinUsesLisp/rasterizer-system | bunnei | 2019-03-14 | 2 | -29/+31 |
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| * | | gl_rasterizer: Use system instance passed from argument | ReinUsesLisp | 2019-03-11 | 2 | -29/+31 |
* | | | Merge pull request #2227 from lioncash/override | bunnei | 2019-03-13 | 2 | -5/+5 |
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| * | | renderer_opengl/gl_global_cache: Replace indexing for assignment with insert_or_assign | Lioncash | 2019-03-11 | 2 | -3/+3 |
| * | | renderer_opengl/gl_global_cache: Append missing override specifiers | Lioncash | 2019-03-11 | 1 | -2/+2 |
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* | | Merge pull request #2215 from ReinUsesLisp/samplers | bunnei | 2019-03-12 | 2 | -59/+43 |
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| * | gl_rasterizer: Encapsulate sampler queries into methods | ReinUsesLisp | 2019-03-09 | 2 | -59/+43 |
* | | Merge pull request #2147 from ReinUsesLisp/texture-clean | bunnei | 2019-03-10 | 1 | -21/+35 |
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| * | | shader/decode: Remove extras from MetaTexture | ReinUsesLisp | 2019-02-26 | 1 | -21/+35 |
* | | | Merge pull request #2143 from ReinUsesLisp/texview | bunnei | 2019-03-10 | 3 | -32/+42 |
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| * | | | gl_rasterizer_cache: Create texture views for array discrepancies | ReinUsesLisp | 2019-02-27 | 3 | -32/+42 |
* | | | | gl_rasterizer: Minor logger changes | ReinUsesLisp | 2019-03-09 | 1 | -19/+13 |
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* | | | Merge pull request #2055 from bunnei/gpu-thread | bunnei | 2019-03-07 | 1 | -5/+1 |
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| * | | | gpu: Always flush. | bunnei | 2019-03-07 | 1 | -5/+1 |
* | | | | Merge pull request #2149 from ReinUsesLisp/decoders-style | bunnei | 2019-03-07 | 1 | -102/+13 |
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| * | | | | gl_rasterizer_cache: Move format conversion to its own file | ReinUsesLisp | 2019-02-27 | 1 | -102/+13 |
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* | | | | Merge pull request #2190 from lioncash/ogl-global | bunnei | 2019-03-07 | 2 | -11/+17 |
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| * | | | video_core/renderer_opengl: Replace direct usage of global system object accessors | Lioncash | 2019-03-04 | 2 | -11/+17 |
* | | | | Merge pull request #2165 from ReinUsesLisp/unbind-tex | bunnei | 2019-03-04 | 2 | -14/+2 |
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| * | | | gl_rasterizer: Remove texture unbinding after dispatching a draw call | ReinUsesLisp | 2019-02-28 | 1 | -12/+0 |
| * | | | gl_state: Fixup multibind bug | ReinUsesLisp | 2019-02-28 | 1 | -2/+2 |
* | | | | fuck git for ruining my day, I will learn but I will not forgive | bunnei | 2019-03-02 | 1 | -1/+1 |
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* | | | Merge pull request #2121 from FernandoS27/texception2 | bunnei | 2019-02-28 | 3 | -7/+204 |
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| * | | | Devirtualize Register/Unregister and use a wrapper instead. | Fernando Sahmkow | 2019-02-28 | 2 | -10/+6 |
| * | | | Corrections and redesign. | Fernando Sahmkow | 2019-02-28 | 2 | -51/+51 |
| * | | | Fix linux compile error. | Fernando Sahmkow | 2019-02-28 | 1 | -1/+1 |
| * | | | Remove NotifyFrameBuffer as we are doing a texception pass every drawcall. | Fernando Sahmkow | 2019-02-28 | 2 | -25/+0 |
| * | | | Remove certain optimizations that caused texception to fail in certain scenarios. | Fernando Sahmkow | 2019-02-28 | 3 | -24/+1 |
| * | | | Bug fixes and formatting | Fernando Sahmkow | 2019-02-28 | 2 | -3/+4 |
| * | | | rasterizer_cache_gl: Implement Texception Pass | Fernando Sahmkow | 2019-02-28 | 3 | -0/+51 |
| * | | | rasterizer_cache_gl: Implement Partial Reinterpretation of Surfaces. | Fernando Sahmkow | 2019-02-28 | 2 | -0/+100 |
| * | | | rasterizer_cache: mark reinterpreted surfaces and add ability to reload marked surfaces on next use. | Fernando Sahmkow | 2019-02-28 | 2 | -0/+78 |
| * | | | rasterizer_cache_gl: Notify on framebuffer change | Fernando Sahmkow | 2019-02-28 | 2 | -4/+23 |
* | | | | Merge pull request #2172 from lioncash/reorder | bunnei | 2019-02-28 | 1 | -2/+2 |
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| * | | | gl_rasterizer: Reorder constructor initializer list in terms of member declaration order | Lioncash | 2019-02-27 | 1 | -2/+2 |
* | | | | Merge pull request #2163 from ReinUsesLisp/bitset-dirty | bunnei | 2019-02-28 | 2 | -11/+11 |
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| * | | | maxwell_3d: Use std::bitset to manage dirty flags | ReinUsesLisp | 2019-02-26 | 2 | -11/+11 |
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* | | | Merge pull request #2167 from lioncash/namespace | bunnei | 2019-02-27 | 5 | -15/+15 |
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| * | | | common/math_util: Move contents into the Common namespace | Lioncash | 2019-02-27 | 5 | -15/+15 |
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* / | | gl_shader_disk_cache: Remove #pragma once from cpp file | Lioncash | 2019-02-27 | 1 | -2/+0 |
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* / | renderer_opengl: Update pixel format tracking | ReinUsesLisp | 2019-02-26 | 1 | -0/+1 |
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* | Merge pull request #2118 from FernandoS27/ipa-improve | bunnei | 2019-02-25 | 2 | -29/+19 |
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| * | shader_decompiler: Improve Accuracy of Attribute Interpolation. | Fernando Sahmkow | 2019-02-14 | 2 | -29/+19 |
* | | Merge pull request #2119 from FernandoS27/fix-copy | bunnei | 2019-02-25 | 1 | -1/+5 |
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| * | | rasterizer_cache_gl: Only do fast layered copy on the same format. As | Fernando Sahmkow | 2019-02-13 | 1 | -1/+5 |
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* | | gl_rasterizer_cache: Fixup parameter order in layered swizzle | ReinUsesLisp | 2019-02-24 | 1 | -1/+1 |
* | | Merge pull request #2125 from ReinUsesLisp/fixup-glstate | bunnei | 2019-02-21 | 1 | -83/+61 |
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| * | | gl_state: Synchronize gl_state even when state is disabled | ReinUsesLisp | 2019-02-15 | 1 | -83/+61 |
* | | | Merge pull request #2127 from FearlessTobi/fix-screenshot-srgb | bunnei | 2019-02-16 | 1 | -1/+2 |
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| * | | | renderer_opengl: respect the sRGB colorspace for the screenshot feature | fearlessTobi | 2019-02-15 | 1 | -1/+2 |
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* | | | Merge pull request #2123 from lioncash/coretiming-global | James Rowe | 2019-02-16 | 1 | -1/+1 |
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| * | | core_timing: Convert core timing into a class | Lioncash | 2019-02-16 | 1 | -1/+1 |
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* | | Merge pull request #2112 from lioncash/shadowing | bunnei | 2019-02-15 | 1 | -7/+13 |
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| * | | gl_rasterizer_cache: Remove unnecessary newline | Lioncash | 2019-02-12 | 1 | -2/+0 |
| * | | gl_rasterizer_cache: Get rid of variable shadowing | Lioncash | 2019-02-12 | 1 | -6/+14 |
* | | | Merge pull request #2111 from ReinUsesLisp/fetch-fix | bunnei | 2019-02-15 | 1 | -21/+34 |
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| * | | gl_shader_decompiler: Re-implement TLDS lod | ReinUsesLisp | 2019-02-12 | 1 | -21/+34 |
* | | | renderer_opengl: Remove reference to global system instance | Lioncash | 2019-02-13 | 1 | -3/+3 |
* | | | Merge pull request #2110 from lioncash/namespace | bunnei | 2019-02-13 | 1 | -1/+1 |
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| * | | core_timing: Rename CoreTiming namespace to Core::Timing | Lioncash | 2019-02-12 | 1 | -1/+1 |
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* | | Merge pull request #2068 from ReinUsesLisp/shader-cleanup-textures | bunnei | 2019-02-12 | 1 | -44/+53 |
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| * | shader_ir: Remove F4 prefix to texture operations | ReinUsesLisp | 2019-02-07 | 1 | -12/+12 |
| * | shader_ir: Clean texture management code | ReinUsesLisp | 2019-02-07 | 1 | -32/+41 |
* | | Merge pull request #1904 from bunnei/better-fermi-copy | bunnei | 2019-02-09 | 4 | -19/+164 |
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| * | | gl_rasterizer_cache: Mark surface copy destinations as modified. | bunnei | 2019-02-07 | 2 | -4/+18 |
| * | | gl_rasterizer: Implement a more accurate fermi 2D copy. | bunnei | 2019-02-07 | 4 | -15/+146 |
* | | | Implement linear textures (#2089) | Fernando Sahmkow | 2019-02-09 | 2 | -5/+39 |
* | | | gl_rasterizer_cache: Fixup texture view parameters | ReinUsesLisp | 2019-02-08 | 1 | -2/+2 |
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* | | Merge pull request #2083 from ReinUsesLisp/shader-ir-cbuf-tracking | bunnei | 2019-02-07 | 1 | -3/+3 |
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| * | shader_ir: Rename BasicBlock to NodeBlock | ReinUsesLisp | 2019-02-03 | 1 | -3/+3 |
* | | gl_shader_disk_cache: Check LZ4 size limit | Frederic L | 2019-02-07 | 1 | -0/+4 |
* | | gl_shader_disk_cache: Consider compressed size zero as an error | Frederic L | 2019-02-07 | 1 | -2/+2 |
* | | gl_shader_disk_cache: Use unordered containers | ReinUsesLisp | 2019-02-07 | 4 | -56/+64 |
* | | gl_shader_cache: Fixup GLSL unique identifiers | ReinUsesLisp | 2019-02-07 | 2 | -3/+3 |
* | | gl_shader_cache: Link loading screen with disk shader cache load | ReinUsesLisp | 2019-02-07 | 4 | -8/+37 |
* | | gl_shader_cache: Set GL_PROGRAM_SEPARABLE to dumped shaders | ReinUsesLisp | 2019-02-07 | 1 | -0/+1 |
* | | gl_shader_disk_cache: Pass core system as argument and guard against games without title ids | ReinUsesLisp | 2019-02-07 | 8 | -14/+48 |
* | | gl_shader_disk_cache: Guard reads and writes against failure | ReinUsesLisp | 2019-02-07 | 2 | -216/+339 |
* | | gl_shader_disk_cache: Address miscellaneous feedback | ReinUsesLisp | 2019-02-07 | 5 | -43/+57 |
* | | gl_shader_disk_cache: Pass return values returning instead of by parameters | ReinUsesLisp | 2019-02-07 | 3 | -39/+37 |
* | | gl_shader_disk_cache: Compress program binaries using LZ4 | ReinUsesLisp | 2019-02-07 | 1 | -7/+28 |
* | | gl_shader_disk_cache: Compress GLSL code using LZ4 | ReinUsesLisp | 2019-02-07 | 1 | -5/+56 |
* | | gl_shader_disk_cache: Save GLSL and entries into the precompiled file | ReinUsesLisp | 2019-02-07 | 8 | -135/+225 |
* | | settings: Hide shader cache behind a setting | ReinUsesLisp | 2019-02-07 | 1 | -0/+21 |
* | | gl_shader_disk_cache: Invalidate shader cache changes with CMake hash | ReinUsesLisp | 2019-02-07 | 1 | -7/+16 |
* | | gl_shader_cache: Refactor to support disk shader cache | ReinUsesLisp | 2019-02-07 | 2 | -121/+388 |
* | | gl_shader_disk_cache: Add transferable cache invalidation | ReinUsesLisp | 2019-02-07 | 2 | -0/+8 |
* | | gl_shader_disk_cache: Add precompiled load | ReinUsesLisp | 2019-02-07 | 2 | -0/+45 |
* | | gl_shader_disk_cache: Add precompiled save | ReinUsesLisp | 2019-02-07 | 2 | -0/+57 |
* | | gl_shader_disk_cache: Add transferable load | ReinUsesLisp | 2019-02-07 | 2 | -0/+56 |
* | | gl_shader_disk_cache: Add transferable stores | ReinUsesLisp | 2019-02-07 | 2 | -0/+194 |
* | | gl_shader_disk_cache: Add ShaderDiskCacheOpenGL class and helpers | ReinUsesLisp | 2019-02-07 | 2 | -0/+76 |
* | | gl_shader_disk_cache: Add file and move BaseBindings declaration | ReinUsesLisp | 2019-02-07 | 3 | -10/+56 |
* | | gl_shader_decompiler: Remove name entries | ReinUsesLisp | 2019-02-07 | 2 | -28/+10 |
* | | gl_shader_util: Add parameter to handle retrievable programs | ReinUsesLisp | 2019-02-07 | 3 | -6/+10 |
* | | rasterizer_interface: Add disk cache entry for the rasterizer | ReinUsesLisp | 2019-02-07 | 4 | -0/+11 |
* | | shader_decode: Implement LDG and basic cbuf tracking | ReinUsesLisp | 2019-02-07 | 1 | -0/+33 |
* | | Merge pull request #2042 from ReinUsesLisp/nouveau-tex | bunnei | 2019-02-07 | 4 | -8/+9 |
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| * | | video_core: Assert on invalid GPU to CPU address queries | ReinUsesLisp | 2019-02-03 | 3 | -4/+9 |
| * | | maxwell_3d: Allow texture handles with TIC id zero | ReinUsesLisp | 2019-02-03 | 1 | -4/+0 |
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* | | Merge pull request #2071 from ReinUsesLisp/dsa-texture | bunnei | 2019-02-07 | 8 | -216/+153 |
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| * | gl_rasterizer_cache: Fixup test clause | ReinUsesLisp | 2019-01-30 | 1 | -6/+5 |
| * | gl_rasterizer_cache: Guard clause swizzle testing | Mat M | 2019-01-30 | 1 | -1/+3 |
| * | gl_state: Remove texture target tracking | ReinUsesLisp | 2019-01-30 | 2 | -5/+0 |
| * | gl_rasterizer_cache: Move swizzling to textures instead of state | ReinUsesLisp | 2019-01-30 | 6 | -28/+35 |
| * | gl_state: Use DSA and multi bind to update texture bindings | ReinUsesLisp | 2019-01-30 | 1 | -8/+22 |
| * | gl_rasterizer: Use DSA for textures | ReinUsesLisp | 2019-01-30 | 5 | -185/+105 |
* | | Merge pull request #2074 from ReinUsesLisp/shader-ir-unify-offset | bunnei | 2019-02-01 | 2 | -3/+4 |
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| * | | shader_ir: Unify constant buffer offset values | ReinUsesLisp | 2019-01-30 | 2 | -3/+4 |
* | | | Merge pull request #2067 from ReinUsesLisp/workaround-fb | bunnei | 2019-02-01 | 2 | -14/+19 |
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| * | | | gl_rasterizer: Workaround invalid zeta clears | ReinUsesLisp | 2019-01-30 | 2 | -14/+19 |
* | | | | rasterizer_interface: Remove unused AccelerateFill operation | ReinUsesLisp | 2019-02-01 | 2 | -6/+0 |
* | | | | video_core: Remove unused Fill surface type | ReinUsesLisp | 2019-02-01 | 1 | -4/+0 |
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* | | | Merge pull request #1485 from FernandoS27/render-info | bunnei | 2019-01-30 | 2 | -2/+57 |
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| * | | Add more info into textures' object labels | FernandoS27 | 2018-12-09 | 2 | -2/+57 |
* | | | Merge pull request #2070 from ReinUsesLisp/cubearray-view | bunnei | 2019-01-30 | 2 | -3/+8 |
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| * | | | gl_shader_cache: Fix texture view for cubemaps as cubemap arrays | ReinUsesLisp | 2019-01-30 | 2 | -3/+8 |
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* | | | gl_shader_cache: Use explicit bindings | ReinUsesLisp | 2019-01-30 | 7 | -249/+194 |
* | | | gl_rasterizer: Implement global memory management | ReinUsesLisp | 2019-01-30 | 6 | -4/+140 |
* | | | shader_decode: Implement LDG and basic cbuf tracking | ReinUsesLisp | 2019-01-30 | 2 | -6/+72 |
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* | | Merge pull request #1927 from ReinUsesLisp/shader-ir | bunnei | 2019-01-26 | 7 | -3805/+1293 |
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| * | | gl_shader_decompiler: replace std::get<> with std::get_if<> for macOS compatibility | ReinUsesLisp | 2019-01-15 | 1 | -44/+58 |
| * | | gl_shader_decompiler: Inline textureGather component | ReinUsesLisp | 2019-01-15 | 1 | -15/+16 |
| * | | shader_ir: Remove composite primitives and use temporals instead | ReinUsesLisp | 2019-01-15 | 1 | -66/+37 |
| * | | gl_shader_decompiler: Fixup AssignCompositeHalf | ReinUsesLisp | 2019-01-15 | 1 | -1/+1 |
| * | | shader_decode: Use proper primitive names | ReinUsesLisp | 2019-01-15 | 1 | -10/+8 |
| * | | shader_decode: Use BitfieldExtract instead of shift + and | ReinUsesLisp | 2019-01-15 | 1 | -0/+7 |
| * | | shader_ir: Remove Ipa primitive | ReinUsesLisp | 2019-01-15 | 1 | -8/+0 |
| * | | gl_shader_decompiler: Use rasterizer's UBO size limit | ReinUsesLisp | 2019-01-15 | 1 | -1/+3 |
| * | | gl_shader_gen: Fixup code formatting | ReinUsesLisp | 2019-01-15 | 2 | -18/+22 |
| * | | video_core: Rename glsl_decompiler to gl_shader_decompiler | ReinUsesLisp | 2019-01-15 | 6 | -4/+1635 |
| * | | glsl_decompiler: Fixup geometry shaders | ReinUsesLisp | 2019-01-15 | 1 | -5/+1 |
| * | | video_core: Implement IR based geometry shaders | ReinUsesLisp | 2019-01-15 | 1 | -8/+6 |
| * | | video_core: Replace gl_shader_decompiler | ReinUsesLisp | 2019-01-15 | 7 | -4183/+57 |
* | | | frontend: Refactor ScopeAcquireWindowContext out of renderer_opengl. | bunnei | 2019-01-24 | 3 | -28/+2 |
* | | | maxwell_3d: Set rt_separate_frag_data to 1 by default | ReinUsesLisp | 2019-01-22 | 1 | -4/+1 |
* | | | Merge pull request #2008 from ReinUsesLisp/dirty-framebuffers | bunnei | 2019-01-20 | 4 | -8/+54 |
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| * | | | gl_rasterizer: Skip framebuffer configuration if rendertargets have not been changed | ReinUsesLisp | 2019-01-07 | 2 | -1/+31 |
| * | | | gl_rasterizer_cache: Use dirty flags for the depth buffer | ReinUsesLisp | 2019-01-07 | 2 | -3/+11 |
| * | | | gl_rasterizer_cache: Use dirty flags for color buffers | ReinUsesLisp | 2019-01-07 | 2 | -4/+12 |
* | | | | Merge pull request #2002 from ReinUsesLisp/dsa-vao-buffer | bunnei | 2019-01-20 | 9 | -103/+73 |
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| * | | | | gl_rasterizer: Workaround Intel VAO DSA bug | ReinUsesLisp | 2019-01-09 | 3 | -7/+16 |
| * | | | | gl_stream_buffer: Use DSA for buffer management | ReinUsesLisp | 2019-01-06 | 3 | -17/+14 |
| * | | | | gl_rasterizer: Use DSA for vertex array objects | ReinUsesLisp | 2019-01-06 | 6 | -79/+53 |
| * | | | | gl_state: Drop uniform buffer state tracking | ReinUsesLisp | 2019-01-06 | 3 | -10/+0 |
* | | | | | gl_rasterizer: Silent unsafe mix warning | ReinUsesLisp | 2019-01-18 | 1 | -1/+1 |
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* | | | | gl_global_cache: Add dummy global cache manager | ReinUsesLisp | 2019-01-08 | 4 | -3/+94 |
* | | | | Merge pull request #1999 from ReinUsesLisp/dirty-shader | bunnei | 2019-01-07 | 3 | -2/+12 |
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| * | | | gl_shader_cache: Use dirty flags for shaders | ReinUsesLisp | 2019-01-07 | 3 | -2/+12 |
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* / / | gl_rasterizer_cache: Use GL_STREAM_COPY for PBOs | ReinUsesLisp | 2019-01-05 | 1 | -1/+1 |
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* | | Merge pull request #1961 from ReinUsesLisp/tex-view-2d | bunnei | 2019-01-02 | 3 | -14/+74 |
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| * | | gl_rasterizer_cache: Texture view if shader samples array but OGL is not | ReinUsesLisp | 2018-12-30 | 3 | -14/+74 |
* | | | gpu: Remove PixelFormat G8R8U and G8R8S, as they do not seem to exist. | bunnei | 2018-12-28 | 1 | -22/+0 |
* | | | Add missing uintBitsToFloat to SetRegisterToHalfFloat | Rodolfo Bogado | 2018-12-27 | 1 | -2/+2 |
* | | | Merge pull request #1892 from Tinob/master | bunnei | 2018-12-27 | 1 | -113/+122 |
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| * | | | Apply CC test to the final value to be stored in the register | Rodolfo Bogado | 2018-12-26 | 1 | -9/+12 |
| * | | | Includde saturation in the evaluation of the control code | Rodolfo Bogado | 2018-12-22 | 1 | -3/+4 |
| * | | | Handle RZ cases evaluating the expression instead of the register value. | Rodolfo Bogado | 2018-12-22 | 1 | -14/+22 |
| * | | | complete emulation of ZeroFlag | Rodolfo Bogado | 2018-12-22 | 1 | -100/+97 |
* | | | | renderer_opengl: Correct forward declaration of FramebufferLayout | Lioncash | 2018-12-26 | 1 | -1/+1 |
* | | | | Fixed shader linking error due to TLDS (#1934) | David | 2018-12-26 | 1 | -1/+1 |
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* | | | Merge pull request #1886 from FearlessTobi/port-4164 | bunnei | 2018-12-23 | 2 | -4/+46 |
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| * | | yuzu, video_core: Screenshot functionality | zhupengfei | 2018-12-18 | 2 | -4/+46 |
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* | | Merge pull request #1921 from ogniK5377/no-unit | bunnei | 2018-12-21 | 3 | -2/+13 |
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| * | | hopefully fix clang format issue | David Marcec | 2018-12-19 | 1 | -0/+1 |
| * | | Fixed uninitialized memory due to missing returns in canary | David Marcec | 2018-12-19 | 3 | -2/+12 |
* | | | Merge pull request #1920 from heapo/texture_format_selection | bunnei | 2018-12-21 | 1 | -1/+11 |
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| * | | | Texture format fixes: Flag RGBA16UI as GL_RGBA_INTEGER format, and interpret R16U as Z16 when depth_compare is enabled. | heapo | 2018-12-18 | 1 | -1/+11 |
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* | | | Merge pull request #1909 from heapo/shadow_sampling_fixes | bunnei | 2018-12-19 | 1 | -16/+14 |
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| * | | Fix arrayed shadow sampler array slice/depth comparison ordering, as well as invalid GLSL LOD selection. | heapo | 2018-12-17 | 1 | -16/+14 |
* | | | Implement postfactor multiplication/division for fmul instructions | heapo | 2018-12-17 | 1 | -4/+20 |
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* | | Merge pull request #1893 from lioncash/warn | bunnei | 2018-12-12 | 1 | -3/+3 |
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| * | | gl_shader_cache: Dehardcode constant in CalculateProgramSize() | Lioncash | 2018-12-11 | 1 | -2/+2 |
| * | | gl_shader_cache: Resolve truncation compiler warning | Lioncash | 2018-12-11 | 1 | -1/+1 |
* | | | Merge pull request #1888 from marcosvitali/glFrontFacing | bunnei | 2018-12-11 | 1 | -1/+1 |
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| * | | gl_shader_decompiler: IPA FrontFacing: the right value when is the front face is 0xFFFFFFFF. | Marcos Vitali | 2018-12-10 | 1 | -1/+1 |
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* | | Merge pull request #1740 from FernandoS27/shader_props | bunnei | 2018-12-10 | 4 | -0/+57 |
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| * | | Implemented a shader unique identifier. | Fernando Sahmkow | 2018-12-09 | 4 | -0/+57 |
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* / | gl_shader_decompiler: TLDS/TLD4/TLD4S Reworked reflecting the source registers, bugs fixed and modularize. | Marcos Vitali | 2018-12-07 | 1 | -106/+134 |
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* | Merge pull request #1824 from ReinUsesLisp/fbcache | bunnei | 2018-12-06 | 2 | -40/+82 |
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| * | gl_rasterizer: Implement a framebuffer cache | ReinUsesLisp | 2018-11-29 | 2 | -40/+82 |
* | | gl_shader_decompiler: Implement TEXS.F16 | ReinUsesLisp | 2018-12-05 | 1 | -12/+49 |
* | | gl_shader_decompiler: Fixup inverted if | ReinUsesLisp | 2018-12-05 | 1 | -6/+5 |
* | | Rewrited TEX/TEXS (TEX Scalar). (#1826) | Marcos | 2018-12-04 | 1 | -259/+177 |
* | | Merge pull request #1822 from ReinUsesLisp/glsl-scope | bunnei | 2018-12-03 | 1 | -250/+213 |
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| * | | gl_shader_decompiler: Remove texture temporal in TLD4 | ReinUsesLisp | 2018-11-29 | 1 | -3/+1 |
| * | | gl_shader_decompiler: Flip negated if else statement | ReinUsesLisp | 2018-11-29 | 1 | -3/+3 |
| * | | gl_shader_decompiler: Use GLSL scope on instructions unrelated to textures | ReinUsesLisp | 2018-11-29 | 1 | -35/+10 |
| * | | gl_shader_decompiler: Move texture code generation into lambdas | ReinUsesLisp | 2018-11-29 | 1 | -97/+78 |
| * | | gl_shader_decompiler: Clean up texture instructions | ReinUsesLisp | 2018-11-29 | 1 | -87/+56 |
| * | | gl_shader_decompiler: Scope GLSL variables with a scoped object | ReinUsesLisp | 2018-11-29 | 1 | -32/+72 |
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* | | Merge pull request #1827 from ReinUsesLisp/clip-and-shader | bunnei | 2018-12-02 | 4 | -13/+36 |
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| * | | gl_rasterizer: Enable clip distances when set in register and in shader | ReinUsesLisp | 2018-11-29 | 4 | -13/+36 |
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* | | Merge pull request #1825 from ReinUsesLisp/shader-pipeline-cache | bunnei | 2018-12-02 | 1 | -4/+17 |
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| * | | gl_shader_manager: Update pipeline when programs have changed | ReinUsesLisp | 2018-11-29 | 1 | -4/+17 |
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* | | Merge pull request #1795 from ReinUsesLisp/vc-cleanup | bunnei | 2018-12-02 | 3 | -32/+3 |
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| * | | gl_rasterizer: Signal UNIMPLEMENTED when rt_separate_frag_data is not zero | ReinUsesLisp | 2018-11-29 | 1 | -1/+1 |
| * | | gl_rasterizer_cache: Use brackets for two-line single-expresion blocks | ReinUsesLisp | 2018-11-29 | 1 | -1/+2 |
| * | | gl_rasterizer: Remove unused struct declarations | ReinUsesLisp | 2018-11-29 | 1 | -14/+0 |
| * | | gl_rasterizer: Remove extension booleans | ReinUsesLisp | 2018-11-29 | 2 | -16/+0 |
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* | | gl_rasterizer_cache: Update AccurateCopySurface to flush complete source surface. | bunnei | 2018-11-30 | 1 | -1/+4 |
* | | gl_rasterizer_cache: Remove BlitSurface and replace with more accurate copy. | bunnei | 2018-11-29 | 1 | -144/+1 |
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* | Merge pull request #1808 from Tinob/master | bunnei | 2018-11-28 | 2 | -14/+16 |
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| * | remove viewport_transform_enabled as it seems to be inactive when valid transforms are used. | Rodolfo Bogado | 2018-11-27 | 1 | -12/+5 |
| * | Add support for Clip Distance enabled register | Rodolfo Bogado | 2018-11-27 | 2 | -2/+11 |
* | | Merge pull request #1786 from Tinob/DepthClamp | bunnei | 2018-11-28 | 4 | -9/+49 |
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| * | | Implement depth clamp | Rodolfo Bogado | 2018-11-27 | 4 | -9/+49 |
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* | | Merge pull request #1735 from FernandoS27/tex-spacing | bunnei | 2018-11-28 | 2 | -7/+18 |
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| * | | Implemented Tile Width Spacing | FernandoS27 | 2018-11-26 | 2 | -7/+18 |
* | | | gl_shader_decompiler: Fixup clip distance index | ReinUsesLisp | 2018-11-27 | 1 | -1/+1 |
* | | | gl_rasterizer: Fixup for #1723. | Markus Wick | 2018-11-27 | 1 | -1/+1 |
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* | | Merge pull request #1794 from Tinob/master | bunnei | 2018-11-27 | 1 | -7/+23 |
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| * | | Limit the amount of viewports tested for state changes only to the usable ones | Rodolfo Bogado | 2018-11-25 | 1 | -2/+10 |
| * | | Add support for viewport_transfom_enable register | Rodolfo Bogado | 2018-11-24 | 1 | -5/+13 |
* | | | Merge pull request #1723 from degasus/dirty_flags | bunnei | 2018-11-27 | 3 | -6/+23 |
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| * | | | gl_rasterizer: Skip VB upload if the state is clean. | Markus Wick | 2018-11-17 | 3 | -6/+23 |
* | | | | GPU States: Implement Polygon Offset. This is used in SMO all the time. (#1784) | Marcos | 2018-11-27 | 4 | -1/+81 |
* | | | | Merge pull request #1713 from FernandoS27/bra-cc | bunnei | 2018-11-27 | 1 | -4/+14 |
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| * | | | | Implemented BRA CC conditional and FSET CC Setting | FernandoS27 | 2018-11-24 | 1 | -4/+14 |
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* | | | | Merge pull request #1798 from ReinUsesLisp/y-direction | bunnei | 2018-11-27 | 4 | -16/+25 |
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| * | | | gl_shader_decompiler: Implement S2R's Y_DIRECTION | ReinUsesLisp | 2018-11-25 | 4 | -16/+25 |
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* | | | Merge pull request #1763 from ReinUsesLisp/bfi | bunnei | 2018-11-26 | 1 | -0/+20 |
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| * | | | gl_shader_decompiler: Implement BFI_IMM_R | ReinUsesLisp | 2018-11-21 | 1 | -0/+20 |
* | | | | Merge pull request #1760 from ReinUsesLisp/r2p | bunnei | 2018-11-26 | 1 | -0/+28 |
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| * | | | | gl_shader_decompiler: Implement R2P_IMM | ReinUsesLisp | 2018-11-21 | 1 | -0/+28 |
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* | | | | Merge pull request #1782 from FernandoS27/dc | bunnei | 2018-11-26 | 1 | -116/+188 |
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| * | | | | Fix Texture Overlapping | FernandoS27 | 2018-11-24 | 1 | -43/+70 |
| * | | | | Fix TEXS Instruction encodings | FernandoS27 | 2018-11-24 | 1 | -22/+48 |
| * | | | | Fix one encoding in TEX Instruction | FernandoS27 | 2018-11-24 | 1 | -3/+3 |
| * | | | | Corrected inputs indexing in TEX instruction | FernandoS27 | 2018-11-24 | 1 | -66/+85 |
* | | | | | Merge pull request #1783 from ReinUsesLisp/clip-distances | bunnei | 2018-11-26 | 1 | -20/+46 |
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| * | | | | | gl_shader_decompiler: Implement clip distances | ReinUsesLisp | 2018-11-23 | 1 | -20/+46 |
* | | | | | | video_core: Move morton functions to their own file | ReinUsesLisp | 2018-11-25 | 2 | -180/+15 |
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* | | | | | Merge pull request #1725 from FernandoS27/gl43 | bunnei | 2018-11-24 | 5 | -20/+13 |
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| * | | | | | Removed pre 4.3 ARB extensions | FernandoS27 | 2018-11-21 | 5 | -20/+13 |
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* | | | | | Merge pull request #1785 from Tinob/master | bunnei | 2018-11-24 | 4 | -27/+84 |
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| * | | | | | Add support for clear_flags register | Rodolfo Bogado | 2018-11-24 | 4 | -27/+84 |
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* | | | | | Merge pull request #1769 from ReinUsesLisp/cc | bunnei | 2018-11-24 | 1 | -66/+78 |
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| * | | | | gl_shader_decompiler: Add a message for unimplemented cc generation | ReinUsesLisp | 2018-11-22 | 1 | -23/+46 |
| * | | | | gl_shader_decompiler: Rename internal flag strings | ReinUsesLisp | 2018-11-22 | 1 | -15/+20 |
| * | | | | gl_shader_decompiler: Rename control codes to condition codes | ReinUsesLisp | 2018-11-22 | 1 | -63/+47 |
* | | | | | Merge pull request #1744 from degasus/shader_cache | bunnei | 2018-11-24 | 4 | -8/+24 |
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| * | | | | | shader_cache: Only lock covered instructions. | Markus Wick | 2018-11-20 | 4 | -8/+24 |
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* | | | | | Added predicate comparison LessEqualWithNan (#1736) | Hexagon12 | 2018-11-23 | 1 | -5/+12 |
* | | | | | Merge pull request #1756 from ReinUsesLisp/fix-textures | bunnei | 2018-11-23 | 1 | -60/+78 |
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| * | | | | | gl_shader_decompiler: Fix register overwriting on texture calls | ReinUsesLisp | 2018-11-22 | 1 | -60/+78 |
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* | | | | | Merge pull request #1766 from FernandoS27/fix-txq | bunnei | 2018-11-23 | 1 | -2/+12 |
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| * | | | | Properly Implemented TXQ Instruction | FernandoS27 | 2018-11-21 | 1 | -2/+12 |
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* | | | | Merge pull request #1775 from bunnei/blend-eq | bunnei | 2018-11-22 | 1 | -0/+5 |
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| * | | | | maxwell_3d: Implement alternate blend equations. | bunnei | 2018-11-22 | 1 | -0/+5 |
* | | | | | Merge pull request #1737 from FernandoS27/layer-copy | bunnei | 2018-11-22 | 2 | -2/+30 |
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| * | | | | Implemented Fast Layered Copy | FernandoS27 | 2018-11-20 | 2 | -2/+30 |
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* | | | | Merge pull request #1753 from FernandoS27/ufbtype | bunnei | 2018-11-21 | 1 | -0/+6 |
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| * | | | | Use default values for unknown framebuffer pixel format | FernandoS27 | 2018-11-21 | 1 | -0/+6 |
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* | | | | Merge pull request #1752 from ReinUsesLisp/unimpl-decompiler | bunnei | 2018-11-21 | 1 | -371/+258 |
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| * | | | gl_shader_decompiler: Use UNIMPLEMENTED instead of LOG+UNREACHABLE when applicable | ReinUsesLisp | 2018-11-21 | 1 | -371/+258 |
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* / / | gl_shader_decompiler: Remove UNREACHABLE when setting RZ | ReinUsesLisp | 2018-11-21 | 1 | -2/+1 |
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* | | Merge pull request #1693 from Tinob/master | bunnei | 2018-11-19 | 6 | -145/+217 |
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| * | | drop support for non separate alpha as it seems to cause issues in some games | Rodolfo Bogado | 2018-11-18 | 3 | -61/+35 |
| * | | fix sampler configuration, thanks to Marcos for his investigation | Rodolfo Bogado | 2018-11-17 | 2 | -18/+43 |
| * | | small type fix | Rodolfo Bogado | 2018-11-17 | 1 | -6/+6 |
| * | | add AlphaToCoverage and AlphaToOne | Rodolfo Bogado | 2018-11-17 | 4 | -0/+32 |
| * | | add support for fragment_color_clamp | Rodolfo Bogado | 2018-11-17 | 4 | -0/+20 |
| * | | add missing MirrorOnceBorder support where supported | Rodolfo Bogado | 2018-11-17 | 1 | -0/+6 |
| * | | set border color not depending on the wrap mode | Rodolfo Bogado | 2018-11-17 | 1 | -9/+9 |
| * | | set default value for point size register | Rodolfo Bogado | 2018-11-17 | 1 | -5/+1 |
| * | | fix viewport and scissor behavior | Rodolfo Bogado | 2018-11-17 | 4 | -52/+71 |
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* | | Eliminated unnessessary memory allocation and copy (#1702) | Frederic L | 2018-11-19 | 1 | -5/+2 |
* | | gl_rasterizer: Remove default clip distance | ReinUsesLisp | 2018-11-19 | 1 | -2/+0 |
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* | Merge pull request #1700 from FreddyFunk/cleanup | bunnei | 2018-11-16 | 1 | -3/+3 |
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| * | gl_rasterizer_chache: Minor cleanup | Frederic Laing | 2018-11-15 | 1 | -3/+3 |
* | | Merge pull request #1676 from lioncash/warn | bunnei | 2018-11-16 | 2 | -3/+4 |
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| * | gl_state: Amend compilation warnings | Lioncash | 2018-11-13 | 2 | -3/+4 |
* | | Merge pull request #1662 from FreddyFunk/CopySurface-Optimization | bunnei | 2018-11-14 | 1 | -10/+7 |
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| * | gl_rasterizer_cache: Remove unnecessary memory allocation and copy in CopySurface | Frederic Laing | 2018-11-08 | 1 | -10/+7 |
* | | Merge pull request #1628 from greggameplayer/Texture2DArray | bunnei | 2018-11-13 | 1 | -0/+1 |
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| * \ | Merge branch 'master' into Texture2DArray | greggameplayer | 2018-11-06 | 5 | -129/+207 |
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| * | | | correct syntax | greggameplayer | 2018-11-02 | 1 | -4/+3 |
| * | | | Merge branch 'master' into Texture2DArray | greggameplayer | 2018-11-02 | 6 | -1003/+349 |
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| * | | | | Implement SurfaceTarget Texture2DArray | greggameplayer | 2018-10-31 | 1 | -0/+1 |
* | | | | | Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666) | greggameplayer | 2018-11-13 | 1 | -2/+14 |
* | | | | | Merge pull request #1660 from Tinob/master | bunnei | 2018-11-12 | 6 | -86/+106 |
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| * | | | | | Use core extensions when available to set max anisotropic filtering level | Rodolfo Bogado | 2018-11-11 | 1 | -2/+7 |
| * | | | | | Improve state management by splitting some of the states id separated function to avoid a full apply overhead | Rodolfo Bogado | 2018-11-11 | 6 | -39/+40 |
| * | | | | | Try to fix problems with stencil test in some games, relax translation to opengl enums to avoid crashing and only generate logs of the errors. | Rodolfo Bogado | 2018-11-11 | 2 | -37/+40 |
| * | | | | | set sampler max lod, min lod, lod bias and max anisotropy | Rodolfo Bogado | 2018-11-11 | 2 | -11/+22 |
* | | | | | | Merge pull request #1664 from FreddyFunk/cast2 | bunnei | 2018-11-11 | 1 | -2/+2 |
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| * | | | | | gl_rasterizer: Fix compiler warnings | Frederic Laing | 2018-11-08 | 1 | -2/+2 |
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* | | | | | Merge pull request #1669 from ReinUsesLisp/fixup-gs | bunnei | 2018-11-11 | 4 | -15/+24 |
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| * | | | | | gl_shader_decompiler: Guard out of bound geometry shader input reads | ReinUsesLisp | 2018-11-10 | 4 | -15/+24 |
* | | | | | | Merge pull request #1663 from lioncash/raster | bunnei | 2018-11-11 | 8 | -6/+22 |
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| * | | | | | | rasterizer_cache: Remove reliance on the System singleton | Lioncash | 2018-11-08 | 8 | -6/+22 |
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* | | | | | | Merge pull request #1648 from FernandoS27/texs-3-array | bunnei | 2018-11-11 | 1 | -7/+11 |
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| * | | | | | | Correct issue where texturelod could not be applied to 2darrayshadow | FernandoS27 | 2018-11-08 | 1 | -1/+5 |
| * | | | | | | Implement 3 coordinate array in TEXS instruction | FernandoS27 | 2018-11-07 | 1 | -6/+6 |
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* | | | | | | Merge pull request #1654 from degasus/dirty_flags | bunnei | 2018-11-11 | 2 | -7/+23 |
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| * | | | | | gl_rasterizer: Skip VAO binding if the state is clean. | Markus Wick | 2018-11-06 | 1 | -2/+7 |
| * | | | | | gl_rasterizer: Split VAO and VB setup functions. | Markus Wick | 2018-11-06 | 2 | -5/+16 |
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* | | | | | gl_resource_manager: Amend clang-format discrepancies | Lioncash | 2018-11-08 | 1 | -4/+2 |
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* | | | | Merge pull request #1635 from Tinob/master | bunnei | 2018-11-07 | 4 | -148/+290 |
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| * | | | | Add support to color mask to avoid issues in blending caused by wrong values in the alpha channel in some render targets. | Rodolfo Bogado | 2018-11-05 | 4 | -22/+59 |
| * | | | | Implement multi-target viewports and blending | Rodolfo Bogado | 2018-11-05 | 4 | -126/+231 |
* | | | | | gl_rasterizer_cache: Add profiles for Copy and Blit. | Markus Wick | 2018-11-06 | 1 | -2/+6 |
* | | | | | gl_resource_manager: Profile creation and deletion. | Markus Wick | 2018-11-06 | 1 | -0/+42 |
* | | | | | gl_stream_buffer: Profile orphaning of stream buffer. | Markus Wick | 2018-11-06 | 1 | -0/+5 |
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* | | | | gl_resource_manager: Split implementations in .cpp file. | Markus Wick | 2018-11-06 | 4 | -114/+166 |
* | | | | Merge pull request #1616 from FernandoS27/cube-array | bunnei | 2018-11-05 | 2 | -0/+16 |
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| * | | | Implement Cube Arrays | FernandoS27 | 2018-11-01 | 2 | -0/+16 |
* | | | | Merge pull request #1625 from FernandoS27/astc | bunnei | 2018-11-05 | 2 | -15/+25 |
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| * | | | Fix ASTC Decompressor to support depth parameter | FernandoS27 | 2018-11-02 | 2 | -12/+11 |
| * | | | Fix ASTC formats | FernandoS27 | 2018-11-01 | 1 | -4/+11 |
| * | | | Implemented ASTC 5x5 | FernandoS27 | 2018-11-01 | 1 | -1/+5 |
* | | | | Merge pull request #1623 from Tinob/master | bunnei | 2018-11-01 | 3 | -105/+158 |
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| * | | | Improve OpenGL state handling | Rodolfo Bogado | 2018-10-31 | 3 | -105/+158 |
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* | | | Merge pull request #1527 from FernandoS27/assert-flow | bunnei | 2018-11-01 | 1 | -2/+26 |
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| * | | | Assert Control Flow Instructions using Control Codes | FernandoS27 | 2018-10-29 | 1 | -2/+26 |
* | | | | Merge pull request #1528 from FernandoS27/assert-control-codes | bunnei | 2018-11-01 | 1 | -0/+98 |
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| * | | | Assert Control Codes Generation | FernandoS27 | 2018-10-30 | 1 | -0/+98 |
* | | | | video_core: Move surface declarations out of gl_rasterizer_cache | ReinUsesLisp | 2018-10-30 | 3 | -898/+68 |
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* | | | global: Use std::optional instead of boost::optional (#1578) | Frederic L | 2018-10-30 | 9 | -72/+80 |
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* | | Merge pull request #1580 from FernandoS27/mm-impl | bunnei | 2018-10-30 | 5 | -109/+248 |
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| * | | Fixed black textures, pixelation and we no longer require to auto-generate mipmaps | FernandoS27 | 2018-10-29 | 1 | -14/+2 |
| * | | Fixed mipmap block autosizing algorithm | FernandoS27 | 2018-10-29 | 2 | -13/+19 |
| * | | Fixed Invalid Image size and Mipmap calculation | FernandoS27 | 2018-10-29 | 1 | -4/+7 |
| * | | Fixed Block Resizing algorithm and Clang Format | FernandoS27 | 2018-10-29 | 3 | -12/+19 |
| * | | Implement Mip Filter | FernandoS27 | 2018-10-29 | 4 | -10/+33 |
| * | | Zero out memory region of recreated surface before flushing | FernandoS27 | 2018-10-29 | 1 | -0/+2 |
| * | | Implement Mipmaps | FernandoS27 | 2018-10-28 | 2 | -101/+211 |
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* | | Merge pull request #1613 from ReinUsesLisp/gl-utils | bunnei | 2018-10-29 | 4 | -4/+59 |
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| * | | video_core: Move OpenGL specific utils to its renderer | ReinUsesLisp | 2018-10-29 | 4 | -4/+59 |
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* | | Merge pull request #1610 from slashiee/dxt1-alpha | bunnei | 2018-10-29 | 1 | -2/+2 |
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| * | | Enable alpha channel for DXT1 texture format | Michael | 2018-10-28 | 1 | -2/+2 |
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* / | renderer_opengl: Correct bpp value for ASTC_2D_8X5_SRGB | Rodolfo Bogado | 2018-10-29 | 1 | -1/+1 |
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* | Correct bpp value for ASTC_2D_8X5 | Tobias | 2018-10-28 | 1 | -1/+1 |
* | Merge pull request #1601 from FernandoS27/shader-precision | bunnei | 2018-10-28 | 1 | -20/+35 |
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| * | Refactor precise usage and add FMNMX, MUFU, FMUL32 and FADD332 | FernandoS27 | 2018-10-28 | 2 | -74/+37 |
| * | Improved Shader accuracy on Vertex and Geometry Shaders with FFMA, FMUL and FADD | FernandoS27 | 2018-10-28 | 2 | -6/+58 |
* | | Implement sRGB Support, including workarounds for nvidia driver issues and QT sRGB support | Rodolfo Bogado | 2018-10-28 | 6 | -39/+186 |
* | | Merge pull request #1594 from FreddyFunk/static-cast | bunnei | 2018-10-28 | 1 | -2/+2 |
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| * | gl_rasterizer_cache: Fix compiler warning | Frederic Laing | 2018-10-27 | 1 | -2/+2 |
* | | Merge pull request #1592 from bunnei/prim-restart | bunnei | 2018-10-27 | 4 | -0/+31 |
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| * | | gl_rasterizer: Implement primitive restart. | bunnei | 2018-10-26 | 4 | -0/+31 |
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* / | Implement Default Block Height for each format | FernandoS27 | 2018-10-27 | 1 | -0/+62 |
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* | Merge pull request #1533 from FernandoS27/lmem | bunnei | 2018-10-26 | 1 | -1/+102 |
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| * | Implemented LD_L and ST_L | FernandoS27 | 2018-10-24 | 1 | -12/+76 |
| * | Implement Shader Local Memory | FernandoS27 | 2018-10-24 | 1 | -0/+37 |
* | | gl_rasterizer: Implement depth range. | bunnei | 2018-10-26 | 4 | -13/+20 |
* | | Merge pull request #1524 from FernandoS27/layers-fix | bunnei | 2018-10-25 | 2 | -69/+106 |
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| * | Fixed Layered Textures Loading and Cubemaps | FernandoS27 | 2018-10-23 | 2 | -69/+106 |
* | | Implement PointSize | FernandoS27 | 2018-10-23 | 2 | -5/+27 |
* | | Merge pull request #1519 from ReinUsesLisp/vsetp | bunnei | 2018-10-23 | 1 | -72/+93 |
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| * | | gl_shader_decompiler: Implement VSETP | ReinUsesLisp | 2018-10-23 | 1 | -0/+24 |
| * | | gl_shader_decompiler: Abstract VMAD into a video subset | ReinUsesLisp | 2018-10-23 | 1 | -72/+69 |
* | | | Merge pull request #1470 from FernandoS27/alpha_testing | bunnei | 2018-10-23 | 6 | -19/+84 |
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| * | | | Assert that multiple render targets are not set while alpha testing | FernandoS27 | 2018-10-22 | 3 | -3/+17 |
| * | | | Use standard UBO and fix/stylize the code | FernandoS27 | 2018-10-22 | 8 | -91/+51 |
| * | | | Cache uniform locations and restructure the implementation | FernandoS27 | 2018-10-22 | 3 | -33/+29 |
| * | | | Remove SyncAlphaTest and clang format | FernandoS27 | 2018-10-22 | 4 | -8/+9 |
| * | | | Added Alpha Func | FernandoS27 | 2018-10-22 | 2 | -3/+43 |
| * | | | Implemented Alpha Testing | FernandoS27 | 2018-10-22 | 5 | -2/+56 |
* | | | | Merge pull request #1512 from ReinUsesLisp/brk | bunnei | 2018-10-23 | 1 | -19/+36 |
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| * | | | gl_shader_decompiler: Implement PBK and BRK | ReinUsesLisp | 2018-10-18 | 1 | -19/+36 |
* | | | | Merge pull request #1550 from FernandoS27/fmul32 | bunnei | 2018-10-23 | 1 | -3/+4 |
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| * | | | | Added Saturation to FMUL32I | FernandoS27 | 2018-10-23 | 1 | -3/+4 |
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* | | | | Merge pull request #1537 from lioncash/shader | bunnei | 2018-10-23 | 1 | -6/+7 |
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| * | | | gl_shader_decompiler: Allow std::move to function in SetPredicate | Lioncash | 2018-10-20 | 1 | -1/+1 |
| * | | | gl_shader_decompiler: Get rid of variable shadowing warnings | Lioncash | 2018-10-20 | 1 | -2/+2 |
| * | | | gl_shader_decompiler: Fix a few comment typos | Lioncash | 2018-10-20 | 1 | -3/+4 |
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* | | | Merge pull request #1547 from FernandoS27/fix-fset | bunnei | 2018-10-22 | 1 | -28/+12 |
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| * | | | Fixed FSETP and FSET | FernandoS27 | 2018-10-22 | 1 | -28/+12 |
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* / / | Fixed VAOs Float types only returning GL_FLOAT in cases that they had to return GL_HALF_FLOAT | FernandoS27 | 2018-10-22 | 1 | -2/+14 |
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* | | gl_shader_decompiler: Move position varying declaration back to gl_shader_gen | ReinUsesLisp | 2018-10-20 | 3 | -13/+9 |
* | | Merge pull request #1501 from ReinUsesLisp/half-float | bunnei | 2018-10-20 | 1 | -0/+313 |
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| * | | gl_shader_decompiler: Implement HSET2_R | ReinUsesLisp | 2018-10-15 | 1 | -0/+44 |
| * | | gl_shader_decompiler: Implement HSETP2_R | ReinUsesLisp | 2018-10-15 | 1 | -0/+45 |
| * | | gl_shader_decompiler: Implement HFMA2 instructions | ReinUsesLisp | 2018-10-15 | 1 | -0/+53 |
| * | | gl_shader_decompiler: Implement HADD2_IMM and HMUL2_IMM | ReinUsesLisp | 2018-10-15 | 1 | -0/+43 |
| * | | gl_shader_decompiler: Implement non-immediate HADD2 and HMUL2 instructions | ReinUsesLisp | 2018-10-15 | 1 | -0/+50 |
| * | | gl_shader_decompiler: Setup base for half float unpacking and setting | ReinUsesLisp | 2018-10-15 | 1 | -0/+78 |
* | | | fermi_2d: Add support for more accurate surface copies. | bunnei | 2018-10-19 | 1 | -0/+6 |
* | | | Merge pull request #1505 from FernandoS27/tex-3d | bunnei | 2018-10-18 | 3 | -1/+9 |
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| * | | | Implement Reinterpret Surface, to accurately blit 3D textures | FernandoS27 | 2018-10-18 | 1 | -2/+4 |
| * | | | Implement 3D Textures | FernandoS27 | 2018-10-18 | 3 | -0/+6 |
* | | | | Merge pull request #1489 from FernandoS27/fix-tlds | bunnei | 2018-10-18 | 1 | -1/+5 |
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| * | | | Fix TLDS | FernandoS27 | 2018-10-14 | 1 | -1/+5 |
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* | | | Merge pull request #1497 from bunnei/flush-framebuffers | bunnei | 2018-10-18 | 5 | -156/+295 |
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| * | | | gl_rasterizer_cache: Remove unnecessary block_depth=1 on Flush. | bunnei | 2018-10-18 | 1 | -1/+0 |
| * | | | gl_rasterizer_cache: Remove unnecessary temporary buffer with unswizzle. | bunnei | 2018-10-18 | 1 | -5/+2 |
| * | | | gl_rasterizer_cache: Use AccurateCopySurface for use_accurate_gpu_emulation. | bunnei | 2018-10-16 | 2 | -2/+18 |
| * | | | config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation. | bunnei | 2018-10-16 | 2 | -4/+4 |
| * | | | rasterizer_cache: Refactor to support in-order flushing. | bunnei | 2018-10-16 | 5 | -31/+16 |
| * | | | gl_rasterizer_cache: Refactor to only call GetRegionEnd on surface creation. | bunnei | 2018-10-16 | 2 | -16/+23 |
| * | | | gl_rasterizer_cache: Only flush when use_accurate_framebuffers is enabled. | bunnei | 2018-10-16 | 1 | -1/+6 |
| * | | | gl_rasterizer_cache: Separate guest and host surface size managment. | bunnei | 2018-10-16 | 2 | -92/+94 |
| * | | | gl_rasterizer_cache: Rename GetGLBytesPerPixel to GetBytesPerPixel. | bunnei | 2018-10-16 | 2 | -17/+18 |
| * | | | gl_rasterizer_cache: Remove unused FlushSurface method. | bunnei | 2018-10-16 | 2 | -7/+0 |
| * | | | gl_rasterizer: Implement flushing. | bunnei | 2018-10-16 | 1 | -1/+25 |
| * | | | gl_rasterizer_cache: Remove usage of Memory::Read/Write functions. | bunnei | 2018-10-16 | 1 | -13/+8 |
| * | | | gl_rasterizer_cache: Clamp cached surface size to mapped GPU region size. | bunnei | 2018-10-16 | 2 | -19/+37 |
| * | | | rasterizer_cache: Reintroduce method for flushing. | bunnei | 2018-10-16 | 2 | -0/+6 |
| * | | | gl_rasterizer_cache: Reintroduce code for handling swizzle and flush to guest RAM. | bunnei | 2018-10-16 | 2 | -28/+119 |
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* | | | Merge pull request #1496 from FernandoS27/tex-array | bunnei | 2018-10-18 | 1 | -14/+55 |
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| * | | Implement Arrays on Tex Instruction | FernandoS27 | 2018-10-14 | 1 | -14/+55 |
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* | | gl_shader_decompiler: Fixup style inconsistencies | ReinUsesLisp | 2018-10-15 | 1 | -5/+3 |
* | | gl_rasterizer: Silence implicit cast warning in glBindBufferRange | ReinUsesLisp | 2018-10-15 | 1 | -1/+2 |
* | | Merge pull request #1488 from Hexagon12/astc-types | bunnei | 2018-10-14 | 2 | -6/+30 |
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| * | | Added ASTC 5x4; 8x5 | Hexagon12 | 2018-10-13 | 2 | -6/+30 |
* | | | Fix a Crash on Zelda BotW and Splatoon 2, and simplified LoadGLBuffer | FernandoS27 | 2018-10-13 | 1 | -18/+1 |
* | | | Propagate depth and depth_block on modules using decoders | FernandoS27 | 2018-10-13 | 1 | -14/+18 |
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* | | gl_shader_decompiler: Implement VMAD | ReinUsesLisp | 2018-10-11 | 1 | -0/+82 |
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* | Merge pull request #1458 from FernandoS27/fix-render-target-block-settings | bunnei | 2018-10-11 | 2 | -12/+32 |
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| * | Add memory Layout to Render Targets and Depth Buffers | FernandoS27 | 2018-10-10 | 2 | -19/+19 |
| * | Fixed block height settings for RenderTargets and Depth Buffers, and added block width and block depth | FernandoS27 | 2018-10-10 | 2 | -6/+26 |
* | | Merge pull request #1460 from FernandoS27/scissor_test | bunnei | 2018-10-10 | 2 | -0/+20 |
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| * | | Implement Scissor Test | FernandoS27 | 2018-10-09 | 1 | -4/+9 |
| * | | Assert Scissor tests | FernandoS27 | 2018-10-09 | 2 | -0/+15 |
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* | | Merge pull request #1425 from ReinUsesLisp/geometry-shaders | bunnei | 2018-10-10 | 9 | -110/+417 |
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| * | | gl_shader_decompiler: Move position varying location from 15 to 0 and apply an offset | ReinUsesLisp | 2018-10-07 | 1 | -6/+10 |
| * | | gl_shader_decompiler: Implement geometry shaders | ReinUsesLisp | 2018-10-07 | 9 | -107/+410 |
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* / | gl_shader_decompiler: Remove unused variables in TMML's implementation | Lioncash | 2018-10-09 | 1 | -7/+3 |
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* | Merge pull request #1446 from bunnei/fast_fermi_copy | bunnei | 2018-10-07 | 4 | -9/+77 |
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| * | gl_rasterizer: Add rasterizer cache code to handle accerated fermi copies. | bunnei | 2018-10-06 | 4 | -9/+56 |
| * | gl_rasterizer_cache: Implement a simpler surface copy using glCopyImageSubData. | bunnei | 2018-10-06 | 1 | -0/+21 |
* | | Merge pull request #1437 from FernandoS27/tex-mode2 | bunnei | 2018-10-07 | 5 | -68/+253 |
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| * | | Implemented Depth Compare and Shadow Samplers | FernandoS27 | 2018-10-06 | 5 | -64/+212 |
| * | | Implemented Texture Processing Modes in TEXS and TLDS | FernandoS27 | 2018-10-03 | 1 | -5/+42 |
* | | | gl_rasterizer: Fixup undefined behaviour in SetupDraw | ReinUsesLisp | 2018-10-07 | 1 | -0/+1 |
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* | | gl_rasterizer: Implement quads topology | ReinUsesLisp | 2018-10-04 | 6 | -46/+228 |
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* | gl_rasterizer: Fixup unassigned point sizes | ReinUsesLisp | 2018-10-01 | 1 | -1/+4 |
* | Merge pull request #1330 from raven02/tlds | bunnei | 2018-10-01 | 1 | -7/+15 |
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| * | Fix trailing whitespace | raven02 | 2018-09-30 | 1 | -1/+4 |
| * | Merge branch 'master' into tlds | raven02 | 2018-09-19 | 13 | -159/+267 |
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| * | | Add 1D sampler for TLDS - TexelFetch (Mario Rabbids) | raven02 | 2018-09-17 | 1 | -7/+12 |
* | | | gl_rasterizer_cache: Fixes to how we do render to cubemap. | bunnei | 2018-09-30 | 2 | -32/+5 |
* | | | gl_rasterizer_cache: Add check for array rendering to cubemap texture. | bunnei | 2018-09-30 | 1 | -0/+8 |
* | | | gl_rasterizer_cache: Implement render to cubemap. | bunnei | 2018-09-30 | 2 | -119/+216 |
* | | | gl_shader_decompiler: TEXS: Implement TextureType::TextureCube. | bunnei | 2018-09-30 | 1 | -0/+8 |
* | | | gl_rasterizer_cache: Add support for SurfaceTarget::TextureCubemap. | bunnei | 2018-09-30 | 2 | -1/+36 |
* | | | gl_rasterizer_cache: Implement LoadGLBuffer for Texture2DArray. | bunnei | 2018-09-30 | 1 | -0/+8 |
* | | | gl_rasterizer_cache: Update BlitTextures to support non-Texture2D ColorTexture surfaces. | bunnei | 2018-09-30 | 1 | -23/+88 |
* | | | gl_rasterizer_cache: Track texture target and depth in the cache. | bunnei | 2018-09-30 | 1 | -2/+3 |
* | | | gl_rasterizer_cache: Workaround for Texture2D -> Texture2DArray scenario. | bunnei | 2018-09-30 | 3 | -6/+21 |
* | | | gl_rasterizer_cache: Keep track of surface 2D size separately from total size. | bunnei | 2018-09-30 | 2 | -32/+46 |
* | | | Merge pull request #1411 from ReinUsesLisp/point-size | bunnei | 2018-09-29 | 4 | -0/+21 |
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| * | | | video_core: Implement point_size and add point state sync | ReinUsesLisp | 2018-09-28 | 4 | -0/+21 |
* | | | | gl_state: Pack sampler bindings into a single ARB_multi_bind | ReinUsesLisp | 2018-09-28 | 4 | -8/+24 |
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* | | | video_core: Add asserts for CS, TFB and alpha testing | ReinUsesLisp | 2018-09-26 | 2 | -0/+28 |
* | | | Added glObjectLabels for renderdoc for textures and shader programs (#1384) | David | 2018-09-23 | 3 | -0/+26 |
* | | | correct BC6H | greggameplayer | 2018-09-23 | 1 | -2/+2 |
* | | | Merge pull request #1382 from lioncash/inc | bunnei | 2018-09-22 | 2 | -4/+1 |
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| * | | | gl_state: Remove unused type alias | Lioncash | 2018-09-22 | 2 | -4/+1 |
* | | | | Merge pull request #1379 from lioncash/bitwise | bunnei | 2018-09-21 | 1 | -1/+1 |
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| * | | | | gl_stream_buffer: Fix use of bitwise OR instead of logical OR in Map() | Lioncash | 2018-09-21 | 1 | -1/+1 |
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* / / / | RasterizerGL: Use the correct framebuffer when clearing via the CLEAR_BUFFERS register. | Subv | 2018-09-21 | 1 | -1/+1 |
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* | / | gl_rasterizer: Fix StartAddress handling with indexed draw calls. | Markus Wick | 2018-09-19 | 1 | -6/+7 |
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* | | Merge pull request #1342 from lioncash/trunc | bunnei | 2018-09-19 | 1 | -4/+4 |
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| * | | gl_shader_decompiler: Avoid truncation warnings within LD_A and ST_A code | Lioncash | 2018-09-18 | 1 | -4/+4 |
* | | | Merge pull request #1279 from FernandoS27/csetp | bunnei | 2018-09-19 | 1 | -21/+86 |
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| * | | | Implemented Internal Flags | FernandoS27 | 2018-09-18 | 1 | -13/+35 |
| * | | | Implemented I2I.CC on the NEU control code, used by SMO | FernandoS27 | 2018-09-17 | 1 | -13/+17 |
| * | | | Implemented CSETP | FernandoS27 | 2018-09-17 | 1 | -14/+38 |
| * | | | Implemented Control Codes | FernandoS27 | 2018-09-17 | 1 | -0/+15 |
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* | | | Merge pull request #1299 from FernandoS27/texture-sanatize | bunnei | 2018-09-19 | 1 | -2/+45 |
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| * | | | Added asserts for texture misc modes to texture instructions | FernandoS27 | 2018-09-17 | 1 | -2/+45 |
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* | | | Merge pull request #1290 from FernandoS27/shader-header | bunnei | 2018-09-18 | 1 | -24/+7 |
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|/| | |
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| * | | Replace old FragmentHeader for the new Header | FernandoS27 | 2018-09-11 | 1 | -22/+3 |
| * | | Implemented (Partialy) Shader Header | FernandoS27 | 2018-09-11 | 1 | -2/+4 |
* | | | Merge pull request #1316 from lioncash/shadow | bunnei | 2018-09-17 | 1 | -2/+0 |
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| * | | | gl_shader_decompiler: Get rid of variable shadowing within LEA instructions | Lioncash | 2018-09-14 | 1 | -2/+0 |
* | | | | Merge pull request #1326 from FearlessTobi/port-4182 | bunnei | 2018-09-17 | 13 | -100/+104 |
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| * | | | | Port #4182 from Citra: "Prefix all size_t with std::" | fearlessTobi | 2018-09-15 | 13 | -100/+104 |
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* | | | | Merge pull request #1329 from raven02/bgr5a1u | bunnei | 2018-09-17 | 1 | -0/+3 |
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| * | | | | Implement RenderTargetFormat::BGR5A1_UNORM (Pokken Tournament DX) | raven02 | 2018-09-15 | 1 | -0/+3 |
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* | | / | Implement ASTC_2D_8X8 (Bayonetta 2) | raven02 | 2018-09-16 | 2 | -6/+18 |
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* | | | Shaders: Implemented multiple-word loads and stores to and from attribute memory. | Subv | 2018-09-15 | 1 | -6/+49 |
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* | | Use ARB_multi_bind for uniform buffers (#1287) | ReinUsesLisp | 2018-09-13 | 2 | -3/+23 |
* | | gl_rasterizer_cache: B5G6R5U should use GL_RGB8 as an internal format. | bunnei | 2018-09-13 | 1 | -1/+1 |
* | | Merge pull request #1263 from FernandoS27/tex-mode | bunnei | 2018-09-12 | 1 | -1/+33 |
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| * | | Implemented Texture Processing Modes | FernandoS27 | 2018-09-12 | 1 | -1/+33 |
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* | | Merge pull request #1278 from tech4me/bg-color-fix | bunnei | 2018-09-12 | 1 | -0/+6 |
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| * | | Port Citra #4047 & #4052: add change background color support | tech4me | 2018-09-09 | 1 | -0/+6 |
* | | | Merge pull request #1295 from bunnei/accurate-copies | bunnei | 2018-09-12 | 2 | -18/+12 |
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| * | | | gl_rasterizer_cache: Always blit on recreate, regardless of format. | bunnei | 2018-09-12 | 1 | -6/+10 |
| * | | | gl_shader_cache: Remove cache_width/cache_height. | bunnei | 2018-09-12 | 2 | -12/+2 |
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* | | | Merge pull request #1294 from degasus/optimizations | bunnei | 2018-09-12 | 1 | -11/+8 |
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| * | | | gl_rasterizer: Use ARB_texture_storage. | Markus Wick | 2018-09-11 | 1 | -11/+8 |
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* / / | Implemented LEA and PSET | FernandoS27 | 2018-09-11 | 1 | -0/+91 |
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* | | Fixed renderdoc input/output textures not working due to render targets | David Marcec | 2018-09-11 | 2 | -2/+9 |
* | | Merge pull request #1286 from bunnei/multi-clear | bunnei | 2018-09-11 | 2 | -50/+66 |
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| * | | gl_rasterizer: Implement clear for non-zero render targets. | bunnei | 2018-09-10 | 2 | -50/+66 |
* | | | Merge pull request #1285 from bunnei/depth-fix | bunnei | 2018-09-11 | 1 | -6/+22 |
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| * | | | gl_rasterizer_cache: Only use depth for applicable texture formats. | bunnei | 2018-09-10 | 1 | -6/+22 |
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* | | | Merge pull request #1284 from bunnei/bgra8_srgb | bunnei | 2018-09-11 | 1 | -0/+2 |
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| * | | | gl_rasterizer_cache: Implement RenderTargetFormat::BGRA8_SRGB. | bunnei | 2018-09-10 | 1 | -0/+2 |
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* / / | rasterizer: Drop unused handler. | Markus Wick | 2018-09-10 | 2 | -3/+0 |
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* | | gl_rasterizer: Implement multiple color attachments. | bunnei | 2018-09-10 | 4 | -131/+74 |
* | | Merge pull request #1268 from FernandoS27/tmml | bunnei | 2018-09-10 | 1 | -0/+48 |
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| * | | Implemented TMML | FernandoS27 | 2018-09-10 | 1 | -0/+48 |
* | | | Merge pull request #1280 from zero334/improvements | bunnei | 2018-09-10 | 5 | -89/+101 |
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|/| | |
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| * | | video_core: fixed arithmetic overflow warnings & improved code style | Patrick Elsässer | 2018-09-09 | 5 | -89/+101 |
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* / | Implemented TXQ dimension query type, used by SMO. | FernandoS27 | 2018-09-09 | 1 | -0/+20 |
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* | Merge pull request #1256 from bunnei/tex-target-support | bunnei | 2018-09-08 | 9 | -223/+412 |
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| * | gl_rasterizer_cache: Improve accuracy of RecreateSurface for non-2D textures. | bunnei | 2018-09-08 | 2 | -27/+45 |
| * | gl_rasterizer_cache: Partially implement several non-2D texture types. | bunnei | 2018-09-08 | 1 | -30/+111 |
| * | gl_shader_decompiler: Partially implement several non-2D texture types (Subv). | bunnei | 2018-09-08 | 2 | -32/+143 |
| * | gl_rasterizer: Implement texture wrap mode p. | bunnei | 2018-09-08 | 2 | -2/+8 |
| * | gl_rasterizer_cache: Track texture depth. | bunnei | 2018-09-08 | 2 | -2/+5 |
| * | gl_rasterizer_cache: Remove impl. of FlushGLBuffer. | bunnei | 2018-09-08 | 1 | -34/+1 |
| * | gl_rasterizer_cache: Keep track of texture type per surface. | bunnei | 2018-09-08 | 3 | -32/+84 |
| * | gl_rasterizer_cache: Remove unused DownloadGLTexture. | bunnei | 2018-09-08 | 2 | -51/+0 |
| * | gl_state: Keep track of texture target. | bunnei | 2018-09-08 | 5 | -26/+28 |
* | | gl_rasterizer: Use baseInstance instead of moving the buffer points. | bunnei | 2018-09-08 | 1 | -21/+25 |
* | | video_core: Arithmetic overflow warning fix for gl_rasterizer (#1262) | Patrick Elsässer | 2018-09-08 | 1 | -12/+14 |
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* | Merge pull request #1253 from lioncash/explicit | bunnei | 2018-09-07 | 2 | -8/+10 |
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| * | gl_buffer_cache: Default initialize member variables | Lioncash | 2018-09-06 | 1 | -3/+3 |
| * | gl_buffer_cache: Make GetHandle() a const member function | Lioncash | 2018-09-06 | 2 | -2/+2 |
| * | gl_buffer_cache: Remove unnecessary includes | Lioncash | 2018-09-06 | 2 | -2/+4 |
| * | gl_buffer_cache: Make constructor explicit | Lioncash | 2018-09-06 | 1 | -1/+1 |
* | | Merge pull request #1255 from bunnei/minor-opt | bunnei | 2018-09-07 | 1 | -4/+2 |
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| * | | gl_rasterizer: Call state.Apply only once on SetupShaders. | bunnei | 2018-09-06 | 1 | -4/+2 |
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* / | gl_shader_decompiler: Implement saturate mode for IPA. | bunnei | 2018-09-06 | 1 | -1/+5 |
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* | gl_shader_gen: Initialize position. | Markus Wick | 2018-09-06 | 1 | -0/+1 |
* | Merge pull request #1243 from degasus/VAO_cache | bunnei | 2018-09-06 | 2 | -51/+53 |
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| * | gl_rasterizer: Implement a VAO cache. | Markus Wick | 2018-09-05 | 2 | -51/+53 |
* | | Merge pull request #1244 from FernandoS27/ipa | bunnei | 2018-09-06 | 1 | -47/+86 |
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| * | | Implemented IPA Properly | FernandoS27 | 2018-09-06 | 1 | -47/+86 |
* | | | gl_rasterizer: Skip TODO log. | Markus Wick | 2018-09-05 | 1 | -1/+1 |
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* | | renderer_opengl: Implement a buffer cache. | Markus Wick | 2018-09-05 | 4 | -86/+181 |
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* | gl_shader_cache: Use an u32 for the binding point cache. | Markus Wick | 2018-09-04 | 4 | -15/+23 |
* | Merge pull request #1232 from lioncash/copy | bunnei | 2018-09-04 | 1 | -1/+1 |
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| * | gl_shader_decompiler: Use used_shaders member variable directly within GenerateDeclarations() | Lioncash | 2018-09-02 | 1 | -1/+1 |
* | | Update microprofile scopes. | Markus Wick | 2018-09-04 | 1 | -3/+11 |
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* | Merge pull request #1215 from ogniK5377/texs-nodep-assert | bunnei | 2018-09-02 | 1 | -0/+2 |
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| * | Added assert for TEXS nodep | David Marcec | 2018-09-01 | 1 | -0/+2 |
* | | Merge pull request #1214 from ogniK5377/ipa-assert | bunnei | 2018-09-02 | 1 | -4/+8 |
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| * | | Added better asserts to IPA, Renamed IPA modes to match mesa | David Marcec | 2018-09-01 | 1 | -4/+8 |
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* | | Merge pull request #1216 from ogniK5377/ffma-assert | bunnei | 2018-09-02 | 1 | -0/+6 |
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| * | | Removed saturate assert | David Marcec | 2018-09-01 | 1 | -1/+0 |
| * | | Changed tab5980_0 default from 0 -> 1 | David Marcec | 2018-09-01 | 1 | -2/+2 |
| * | | Added FFMA asserts | David Marcec | 2018-09-01 | 1 | -0/+7 |
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* | | Removed saturate assert | David Marcec | 2018-09-01 | 1 | -1/+0 |
* | | Added FMUL asserts | David Marcec | 2018-09-01 | 1 | -0/+10 |
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* | core/core: Replace includes with forward declarations where applicable | Lioncash | 2018-08-31 | 1 | -0/+2 |
* | gl_rasterizer_cache: Use accurate framebuffer setting for accurate copies. | bunnei | 2018-08-31 | 2 | -73/+54 |
* | gl_rasterizer_cache: Also use reserve cache for RecreateSurface. | bunnei | 2018-08-31 | 2 | -24/+18 |
* | gl_renderer: Cache textures, framebuffers, and shaders based on CPU address. | bunnei | 2018-08-31 | 6 | -93/+46 |
* | gl_rasterizer: Fix issues with the rasterizer cache. | bunnei | 2018-08-31 | 2 | -0/+46 |
* | Implement BC6H_UF16 & BC6H_SF16 (#1092) | greggameplayer | 2018-08-31 | 2 | -31/+51 |
* | Merge pull request #1204 from lioncash/pimpl | bunnei | 2018-08-31 | 1 | -3/+4 |
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| * | core: Make the main System class use the PImpl idiom | Lioncash | 2018-08-31 | 1 | -3/+4 |
* | | Merge pull request #1207 from degasus/hotfix | bunnei | 2018-08-31 | 1 | -1/+1 |
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| * | | Report correct shader size. | Markus Wick | 2018-08-31 | 1 | -1/+1 |
* | | | Added predicate comparison GreaterEqualWithNan | Hexagon12 | 2018-08-31 | 1 | -3/+3 |
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* | | gl_shader_decompiler: Implement POPC (#1203) | Laku | 2018-08-31 | 1 | -0/+9 |
* | | Merge pull request #1200 from bunnei/improve-ipa | bunnei | 2018-08-30 | 1 | -1/+33 |
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| * | gl_shader_decompiler: Improve IPA for Pass mode with Position attribute. | bunnei | 2018-08-29 | 1 | -1/+33 |
* | | Shaders: Implemented IADD3 | tech4me | 2018-08-29 | 1 | -0/+61 |
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* | Merge pull request #1193 from lioncash/priv | bunnei | 2018-08-28 | 2 | -10/+10 |
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| * | gpu: Make memory_manager private | Lioncash | 2018-08-28 | 2 | -10/+10 |
* | | Merge pull request #1192 from lioncash/unused | bunnei | 2018-08-28 | 1 | -2/+0 |
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| * | | gl_rasterizer: Remove unused variables | Lioncash | 2018-08-28 | 1 | -2/+0 |
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* / | gl_shader_cache: Remove unused program_code vector in GetShaderAddress() | Lioncash | 2018-08-28 | 1 | -2/+1 |
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* | renderer_opengl: Implement a new shader cache. | bunnei | 2018-08-28 | 8 | -285/+248 |
* | gl_rasterizer_cache: Update to use RasterizerCache base class. | bunnei | 2018-08-28 | 3 | -132/+20 |
* | gl_rasterizer: Correct assertion condition in SyncLogicOpState() | Lioncash | 2018-08-24 | 1 | -1/+2 |
* | Merge pull request #1160 from bunnei/surface-reserve | bunnei | 2018-08-23 | 2 | -17/+91 |
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| * | gl_rasterizer_cache: Blit when possible on RecreateSurface. | bunnei | 2018-08-23 | 1 | -5/+12 |
| * | gl_rasterizer_cache: Reserve surfaces that have already been created for later use. | bunnei | 2018-08-23 | 2 | -3/+61 |
| * | gl_rasterizer_cache: Remove assert for RecreateSurface type. | bunnei | 2018-08-23 | 1 | -1/+0 |
| * | gl_rasterizer_cache: Implement compressed texture copies. | bunnei | 2018-08-23 | 1 | -8/+18 |
* | | gl_rasterizer: Implement stencil test. | bunnei | 2018-08-23 | 3 | -4/+58 |
* | | gl_rasterizer: Implement partial color clear and stencil clear. | bunnei | 2018-08-23 | 1 | -12/+42 |
* | | gl_state: Update to handle stencil front/back face separately. | bunnei | 2018-08-23 | 2 | -33/+38 |
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* | Merge pull request #1157 from lioncash/vec | bunnei | 2018-08-23 | 2 | -11/+16 |
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| * | gl_shader_gen: Make ShaderSetup's constructor explicit | Lioncash | 2018-08-22 | 1 | -1/+1 |
| * | gl_shader_gen: Use a std::vector to represent program code instead of std::array | Lioncash | 2018-08-22 | 2 | -11/+16 |
* | | Merge pull request #1156 from Lakumakkara/lop3 | bunnei | 2018-08-23 | 1 | -0/+41 |
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| * | | more fixes | Laku | 2018-08-22 | 1 | -6/+7 |
| * | | fixes | Laku | 2018-08-22 | 1 | -6/+12 |
| * | | remove debug logging | Laku | 2018-08-22 | 1 | -2/+0 |
| * | | implement lop3 | Laku | 2018-08-22 | 1 | -0/+36 |
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* / | renderer_opengl: Namespace OpenGL code | Lioncash | 2018-08-22 | 20 | -22/+69 |
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* | Merge pull request #1154 from OatmealDome/topology-lines | bunnei | 2018-08-22 | 1 | -0/+2 |
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| * | maxwell_to_gl: Implement PrimitiveTopology::Lines | OatmealDome | 2018-08-22 | 1 | -0/+2 |
* | | Merge pull request #1124 from Subv/logic_ops | bunnei | 2018-08-22 | 5 | -6/+80 |
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| * | GPU: Implemented the logic op functionality of the GPU. | Subv | 2018-08-21 | 3 | -0/+61 |
| * | GLState: Allow enabling/disabling GL_COLOR_LOGIC_OP independently from blending. | Subv | 2018-08-21 | 2 | -6/+19 |
* | | Revert "Shader: Use the right sampler type in the TEX, TEXS and TLDS instructions." | bunnei | 2018-08-22 | 2 | -153/+31 |
* | | Merge pull request #1123 from lioncash/screen | bunnei | 2018-08-21 | 4 | -16/+24 |
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| * | | rasterizer_interface: Remove ScreenInfo from AccelerateDraw()'s signature | Lioncash | 2018-08-21 | 4 | -14/+13 |
| * | | renderer_base: Make creation of the rasterizer, the responsibility of the renderers themselves | Lioncash | 2018-08-21 | 2 | -3/+12 |
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* | | Merge pull request #1132 from Subv/gl_FragDepth | bunnei | 2018-08-21 | 1 | -1/+6 |
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| * | | Shaders: Implement depth writing in fragment shaders. | Subv | 2018-08-21 | 1 | -1/+6 |
* | | | Merge pull request #1134 from lioncash/log | bunnei | 2018-08-21 | 1 | -1/+1 |
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| * | | | renderer_opengl: Use LOG_DEBUG for GL_DEBUG_SEVERITY_NOTIFICATION and GL_DEBUG_SEVERITY_LOW logs | Lioncash | 2018-08-21 | 1 | -1/+1 |
* | | | | Merge pull request #1121 from Subv/tex_reinterpret | bunnei | 2018-08-21 | 4 | -16/+70 |
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| * | | | Rasterizer: Reinterpret the raw texture bytes instead of blitting (and thus doing format conversion) to a new texture when a game requests an old texture address with a different format. | Subv | 2018-08-20 | 1 | -3/+49 |
| * | | | Rasterizer: Don't attempt to copy over the old texture's data when doing a format reinterpretation if we're only going to clear the framebuffer. | Subv | 2018-08-20 | 4 | -13/+21 |
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* | | | Merge pull request #1133 from lioncash/guard | bunnei | 2018-08-21 | 1 | -0/+2 |
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| * | | gl_stream_buffer: Add missing header guard | Lioncash | 2018-08-21 | 1 | -0/+2 |
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* | | Merge pull request #1131 from bunnei/impl-tex3d-texcube | bunnei | 2018-08-21 | 1 | -0/+15 |
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| * | | gl_shader_decompiler: Implement Texture3D for TEXS. | bunnei | 2018-08-21 | 1 | -0/+7 |
| * | | gl_shader_decompiler: Implement TextureCube for TEX. | bunnei | 2018-08-21 | 1 | -0/+8 |
* | | | Merge pull request #1106 from Subv/multiple_rendertargets | bunnei | 2018-08-21 | 2 | -6/+45 |
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| * | | Shaders: Write all the enabled color outputs when a fragment shader exits. | Subv | 2018-08-21 | 2 | -6/+45 |
* | | | Shaders: Fixed the coords in TEX with Texture2D. | Subv | 2018-08-21 | 1 | -1/+1 |
* | | | Shaders: Log and crash when using an unimplemented texture type in a texture sampling instruction. | Subv | 2018-08-21 | 1 | -5/+14 |
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* | | Merge pull request #1104 from Subv/instanced_arrays | bunnei | 2018-08-20 | 1 | -3/+16 |
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| * | | GLRasterizer: Implemented instanced vertex arrays. | Subv | 2018-08-18 | 1 | -3/+16 |
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* | | Merge pull request #1115 from Subv/texs_mask | bunnei | 2018-08-20 | 1 | -18/+18 |
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| * | | Shaders/TEXS: Fixed the component mask in the TEXS instruction. | Subv | 2018-08-20 | 1 | -18/+18 |
* | | | Merge pull request #1112 from Subv/sampler_types | bunnei | 2018-08-20 | 2 | -29/+178 |
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| * | | | Shader: Implemented the TLD4 and TLD4S opcodes using GLSL's textureGather. | Subv | 2018-08-19 | 1 | -0/+51 |
| * | | | Shader: Use the right sampler type in the TEX, TEXS and TLDS instructions. | Subv | 2018-08-19 | 2 | -29/+127 |
* | | | | Implemented RGBA8_UINT | David Marcec | 2018-08-20 | 2 | -45/+56 |
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* | | | Merge pull request #1089 from Subv/neg_bits | bunnei | 2018-08-19 | 1 | -16/+34 |
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| * | | | Shaders: Corrected the 'abs' and 'neg' bit usage in the float arithmetic instructions. | Subv | 2018-08-18 | 1 | -16/+34 |
* | | | | Merge pull request #1105 from Subv/convert_neg | bunnei | 2018-08-19 | 1 | -2/+0 |
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| * | | | | Shader: Remove an unneeded assert, the negate bit is implemented for conversion instructions. | Subv | 2018-08-18 | 1 | -2/+0 |
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* | | | | Merge pull request #1102 from ogniK5377/mirror-clamp-edge | bunnei | 2018-08-19 | 1 | -0/+2 |
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| * | | | | Added WrapMode MirrorOnceClampToEdge | David Marcec | 2018-08-18 | 1 | -0/+2 |
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* | | | | Merge pull request #1101 from Subv/ssy_stack | bunnei | 2018-08-19 | 1 | -3/+36 |
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| * | | | Shaders: Implemented a stack for the SSY/SYNC instructions. | Subv | 2018-08-18 | 1 | -3/+36 |
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* | | | Merge pull request #1108 from Subv/front_facing | bunnei | 2018-08-19 | 1 | -0/+4 |
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| * | | | Shaders: Implemented the gl_FrontFacing input attribute (attr 63). | Subv | 2018-08-19 | 1 | -0/+4 |
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* / / | Shader: Implemented the predicate and mode arguments of LOP. | Subv | 2018-08-18 | 1 | -10/+33 |
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* | | Added predcondition GreaterThanWithNan | David Marcec | 2018-08-18 | 1 | -5/+7 |
* | | Merge pull request #1096 from bunnei/supported-blits | bunnei | 2018-08-18 | 1 | -2/+0 |
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| * | | gl_rasterizer_cache: Remove asserts for supported blits. | bunnei | 2018-08-17 | 1 | -2/+0 |
* | | | renderer_opengl: Treat OpenGL errors as critical. | bunnei | 2018-08-17 | 1 | -1/+1 |
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* | | Merge pull request #1019 from Subv/vertex_divisor | bunnei | 2018-08-17 | 5 | -5/+13 |
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| * | | Rasterizer: Implemented instanced rendering. | Subv | 2018-08-15 | 5 | -5/+13 |
* | | | gl_rasterizer_cache: Treat Depth formats differently from DepthStencil. | bunnei | 2018-08-16 | 2 | -16/+26 |
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* | | Shader/Conversion: Implemented the negate bit in F2F and I2I instructions. | Subv | 2018-08-15 | 1 | -4/+12 |
* | | Shader/I2F: Implemented the negate I2F_C instruction variant. | Subv | 2018-08-15 | 1 | -7/+23 |
* | | Shader/F2I: Implemented the negate bit in the I2F instruction | Subv | 2018-08-15 | 1 | -0/+4 |
* | | Shader/F2I: Implemented the F2I_C instruction variant. | Subv | 2018-08-15 | 1 | -2/+10 |
* | | Shader/F2I: Implemented the negate bit in the F2I instruction. | Subv | 2018-08-15 | 1 | -0/+4 |
* | | Merge pull request #1077 from bunnei/rgba16u | bunnei | 2018-08-15 | 1 | -1/+9 |
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| * | | gl_rasterizer_cache: Add RGBA16U to PixelFormatFromTextureFormat. | bunnei | 2018-08-15 | 1 | -1/+9 |
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* / | gl_rasterizer_cache: Cleanup some PixelFormat names and logging. | bunnei | 2018-08-15 | 2 | -41/+71 |
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* | Merge pull request #1069 from bunnei/vtx-sz | bunnei | 2018-08-15 | 1 | -5/+20 |
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| * | maxwell_to_gl: Properly handle UnsignedInt/SignedInt sizes. | bunnei | 2018-08-15 | 1 | -5/+20 |
* | | Merge pull request #1070 from bunnei/cbuf-sz | bunnei | 2018-08-15 | 1 | -3/+3 |
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| * | | gl_rasterizer: Fix upload size for constant buffers. | bunnei | 2018-08-15 | 1 | -3/+3 |
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* | | Merge pull request #1071 from bunnei/fix-ldc | bunnei | 2018-08-15 | 1 | -13/+22 |
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| * | | gl_shader_decompiler: Several fixes for indirect constant buffer loads. | bunnei | 2018-08-15 | 1 | -13/+22 |
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* | | Merge pull request #1068 from bunnei/g8r8s | bunnei | 2018-08-15 | 2 | -34/+49 |
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| * | | gl_rasterizer_cache: Implement G8R8S format. | bunnei | 2018-08-15 | 2 | -34/+49 |
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* / | Implement Z16_UNORM in PixelFormatFromTextureFormat function | greggameplayer | 2018-08-15 | 1 | -0/+2 |
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* | Merge pull request #1058 from greggameplayer/BC7U_Fix | bunnei | 2018-08-14 | 1 | -1/+1 |
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| * | Fix BC7U | greggameplayer | 2018-08-14 | 1 | -1/+1 |
* | | renderer_opengl: Implement RenderTargetFormat::RGBA16_UNORM. | bunnei | 2018-08-14 | 2 | -37/+46 |
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* | Merge pull request #1052 from ogniK5377/xeno | bunnei | 2018-08-13 | 2 | -7/+41 |
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| * | Implement RG32UI and R32UI | David Marcec | 2018-08-13 | 2 | -7/+41 |
* | | maxwell_to_gl: Implement VertexAttribute::Size::Size_8. | bunnei | 2018-08-13 | 1 | -0/+1 |
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* | renderer_opengl: Implement RenderTargetFormat::RGBA16_UINT. | bunnei | 2018-08-13 | 2 | -34/+43 |
* | Merge pull request #1045 from bunnei/rg8-unorm | bunnei | 2018-08-13 | 2 | -26/+59 |
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| * | renderer_opengl: Implement RenderTargetFormat::RG8_UNORM. | bunnei | 2018-08-13 | 2 | -26/+59 |
* | | maxwell_to_gl: Implement PrimitiveTopology::LineStrip. | bunnei | 2018-08-13 | 1 | -0/+2 |
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* | gl_shader_decompiler: Implement XMAD instruction. | bunnei | 2018-08-13 | 1 | -0/+95 |
* | gl_rasterizer: Use a shared helper to upload from CPU memory. | Markus Wick | 2018-08-12 | 2 | -28/+33 |
* | gl_state: Don't track constant buffer mappings. | Markus Wick | 2018-08-12 | 3 | -41/+3 |
* | gl_rasterizer: Use the stream buffer for constant buffers. | Markus Wick | 2018-08-12 | 4 | -29/+32 |
* | gl_rasterizer: Use the streaming buffer itself for the constant buffer. | Markus Wick | 2018-08-12 | 2 | -33/+15 |
* | gl_rasterizer: Use a helper for aligning the buffer. | Markus Wick | 2018-08-12 | 2 | -15/+22 |
* | Update the stream_buffer helper from Citra. | Markus Wick | 2018-08-12 | 4 | -184/+98 |
* | gl_shader_decompiler: Fix SetOutputAttributeToRegister empty check. | bunnei | 2018-08-12 | 1 | -2/+2 |
* | gl_shader_decompiler: Fix GLSL compiler error with KIL instruction. | bunnei | 2018-08-12 | 1 | -0/+8 |
* | Merge pull request #1020 from lioncash/namespace | bunnei | 2018-08-12 | 4 | -10/+17 |
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| * | core: Namespace EmuWindow | Lioncash | 2018-08-12 | 4 | -10/+17 |
* | | Merge pull request #1021 from lioncash/warn | bunnei | 2018-08-12 | 1 | -1/+1 |
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| * | | gl_rasterizer: Silence implicit truncation warning in SetupShaders() | Lioncash | 2018-08-12 | 1 | -1/+1 |
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* | | Merge pull request #1024 from Subv/blend_gl | bunnei | 2018-08-12 | 1 | -0/+19 |
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| * | | GPU/Maxwell3D: Implemented an alternative set of blend factors. | Subv | 2018-08-12 | 1 | -0/+19 |
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* | | Merge pull request #1023 from Subv/invalid_attribs | bunnei | 2018-08-12 | 1 | -1/+6 |
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| * | | RasterizerGL: Ignore invalid/unset vertex attributes. | Subv | 2018-08-12 | 1 | -1/+6 |
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* / | Implement R8_UINT RenderTargetFormat & PixelFormat (#1014) | greggameplayer | 2018-08-12 | 2 | -55/+72 |
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* | Merge pull request #1010 from bunnei/unk-vert-attrib-shader | bunnei | 2018-08-12 | 1 | -8/+10 |
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| * | gl_shader_decompiler: Improve handling of unknown input/output attributes. | bunnei | 2018-08-12 | 1 | -8/+10 |
* | | Merge pull request #1009 from bunnei/rg8-rgba8-snorm | bunnei | 2018-08-12 | 2 | -64/+89 |
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| * | | gl_rasterizer: Implement render target format RG8_SNORM. | bunnei | 2018-08-12 | 2 | -8/+16 |
| * | | gl_rasterizer: Implement render target format RGBA8_SNORM. | bunnei | 2018-08-12 | 2 | -64/+81 |
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* | | Merge pull request #1018 from Subv/ssy_sync | bunnei | 2018-08-12 | 1 | -8/+31 |
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| * | GPU/Shader: Don't predicate instructions that don't have a predicate field (SSY). | Subv | 2018-08-11 | 1 | -2/+6 |
| * | GPU/Shaders: Implemented SSY and SYNC as a way to modify control flow during shader execution. | Subv | 2018-08-11 | 1 | -6/+25 |
* | | Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats and more (R16_UNORM needed by Fate Extella) (#848) | greggameplayer | 2018-08-11 | 2 | -19/+53 |
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* | maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8. | bunnei | 2018-08-10 | 1 | -0/+1 |
* | maxwell_to_gl: Implement VertexAttribute::Size::Size_32_32_32. | bunnei | 2018-08-10 | 1 | -0/+2 |
* | Merge pull request #1004 from lioncash/unused | bunnei | 2018-08-10 | 3 | -8/+6 |
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| * | gl_rasterizer_cache: Remove unused viewport parameter of GetFramebufferSurfaces() | Lioncash | 2018-08-10 | 3 | -8/+6 |
* | | Merge pull request #1008 from yuzu-emu/revert-697-disable-depth-cull | bunnei | 2018-08-10 | 1 | -3/+1 |
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| * | | Revert "gl_state: Temporarily disable culling and depth test." | bunnei | 2018-08-10 | 1 | -3/+1 |
* | | | textures: Refactor out for Texture/Depth FormatFromPixelFormat. | bunnei | 2018-08-10 | 2 | -96/+21 |
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* | | Merge pull request #995 from bunnei/gl-buff-bounds | bunnei | 2018-08-10 | 1 | -10/+12 |
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| * | gl_rasterizer_cache: Add bounds checking for gl_buffer copies. | bunnei | 2018-08-10 | 1 | -10/+12 |
* | | Merge pull request #1001 from lioncash/reserve | bunnei | 2018-08-10 | 1 | -0/+2 |
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| * | gl_shader_decompiler: Reserve element memory beforehand in BuildRegisterList() | Lioncash | 2018-08-09 | 1 | -0/+2 |
* | | Implement SNORM for BC5/DXN2 (#998) | Khangaroo | 2018-08-10 | 2 | -38/+55 |
* | | gl_rasterizer_cache: Avoid iterator invalidation issues within InvalidateRegion() | Lioncash | 2018-08-09 | 1 | -2/+4 |
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* | Merge pull request #992 from bunnei/declr-pred | bunnei | 2018-08-09 | 1 | -4/+5 |
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| * | gl_shader_decompiler: Declare predicates on use. | bunnei | 2018-08-09 | 1 | -4/+5 |
* | | Merge pull request #994 from lioncash/const | bunnei | 2018-08-09 | 1 | -7/+9 |
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| * | | gl_rasterizer_cache: Invert conditional in LoadGLBuffer() | Lioncash | 2018-08-09 | 1 | -5/+5 |
| * | | gl_rasterizer_cache: Use std::vector::assign in LoadGLBuffer() for the non-tiled case | Lioncash | 2018-08-09 | 1 | -4/+6 |
| * | | gl_rasterizer_cache: Make pointer const in LoadGLBuffer() | Lioncash | 2018-08-09 | 1 | -1/+1 |
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* | | Merge pull request #993 from bunnei/smo-vtx-pts | bunnei | 2018-08-09 | 1 | -0/+3 |
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| * | | maxwell_to_gl: Implement VertexAttribute::Size::Size_16_16_16_16. | bunnei | 2018-08-09 | 1 | -0/+1 |
| * | | maxwell_to_gl: Implement PrimitiveTopology::Points. | bunnei | 2018-08-09 | 1 | -0/+2 |
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* | | Merge pull request #984 from bunnei/rt-none | bunnei | 2018-08-09 | 1 | -0/+5 |
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| * | | gl_rasterizer: Do not render when no render target is configured. | bunnei | 2018-08-09 | 1 | -0/+5 |
* | | | Implement BC5/DXN2 (#996) | Khangaroo | 2018-08-09 | 2 | -33/+42 |
* | | | Merge pull request #977 from bunnei/bgr565 | bunnei | 2018-08-09 | 1 | -0/+3 |
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| * | | gl_rasterizer_cached: Implement RenderTargetFormat::B5G6R5_UNORM. | bunnei | 2018-08-08 | 1 | -0/+3 |
* | | | Merge pull request #982 from bunnei/stub-unk-63 | bunnei | 2018-08-09 | 1 | -0/+7 |
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| * | | | gl_shader_decompiler: Stub input attribute Unknown_63. | bunnei | 2018-08-08 | 1 | -0/+7 |
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* | | | Merge pull request #976 from bunnei/shader-imm | bunnei | 2018-08-09 | 1 | -2/+2 |
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| * | | | gl_shader_decompiler: Let OpenGL interpret floats. | bunnei | 2018-08-08 | 1 | -2/+2 |
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* | | | Merge pull request #981 from bunnei/cbuf-corrupt | bunnei | 2018-08-09 | 2 | -2/+9 |
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| * | | maxwell_3d: Use correct const buffer size and check bounds. | bunnei | 2018-08-08 | 2 | -2/+9 |
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* | | Merge pull request #979 from bunnei/vtx88 | bunnei | 2018-08-09 | 1 | -0/+1 |
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| * | | maxwell_to_gl: Implement VertexAttribute::Size::Size_8_8. | bunnei | 2018-08-08 | 1 | -0/+1 |
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* / | renderer_opengl: Use trace log in a few places. | bunnei | 2018-08-08 | 2 | -2/+2 |
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* | Fixed the sRGB pixel format (#963) | Hexagon12 | 2018-08-08 | 1 | -1/+2 |
* | gl_rasterizer_cache: Avoid superfluous surface copies. | bunnei | 2018-08-06 | 2 | -4/+21 |
* | Merge pull request #927 from bunnei/fix-texs | bunnei | 2018-08-05 | 1 | -2/+5 |
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| * | gl_shader_decompiler: Fix TEXS mask and dest. | bunnei | 2018-08-05 | 1 | -2/+5 |
* | | Merge pull request #912 from lioncash/global-var | bunnei | 2018-08-05 | 2 | -4/+4 |
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| * | renderer_base: Make Rasterizer() return the rasterizer by reference | Lioncash | 2018-08-04 | 1 | -2/+2 |
| * | video_core: Eliminate the g_renderer global variable | Lioncash | 2018-08-04 | 2 | -2/+2 |
* | | added braces for conditions | David Marcec | 2018-08-05 | 1 | -2/+3 |
* | | fix the attrib format for ints | David Marcec | 2018-08-05 | 1 | -2/+7 |
* | | Merge pull request #919 from lioncash/sign | bunnei | 2018-08-04 | 1 | -8/+9 |
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| * | gl_shader_manager: Invert conditional in SetShaderUniformBlockBinding() | Lioncash | 2018-08-04 | 1 | -7/+9 |
| * | gl_shader_manager: Amend sign differences in an assertion comparison in SetShaderUniformBlockBinding() | Lioncash | 2018-08-04 | 1 | -3/+2 |
* | | Merge pull request #910 from lioncash/unused | bunnei | 2018-08-03 | 1 | -2/+0 |
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| * | gl_shader_decompiler: Remove unused variable in GenerateDeclarations() | Lioncash | 2018-08-03 | 1 | -2/+0 |
* | | gl_shader_manager: Make ProgramManager's GetCurrentProgramStage() a const member function | Lioncash | 2018-08-03 | 1 | -1/+1 |
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* | Merge pull request #892 from lioncash/global | bunnei | 2018-08-03 | 4 | -32/+21 |
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| * | video_core: Make global EmuWindow instance part of the base renderer class | Lioncash | 2018-08-02 | 4 | -32/+21 |
* | | Merge pull request #901 from lioncash/ref | bunnei | 2018-08-03 | 1 | -2/+2 |
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| * | | gl_shader_manager: Take ShaderSetup instances by const reference in UseProgrammableVertexShader() and UseProgrammableFragmentShader() | Lioncash | 2018-08-02 | 1 | -2/+2 |
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* | | Merge pull request #902 from lioncash/array | bunnei | 2018-08-02 | 1 | -2/+3 |
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| * | | gl_state: Make texture_units a std::array | Lioncash | 2018-08-02 | 1 | -2/+3 |
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* / | Implement RGB32F PixelFormat (#886) (used by Go Vacation) | greggameplayer | 2018-08-02 | 2 | -9/+19 |
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* | Implement R32_FLOAT RenderTargetFormat | Unknown | 2018-08-01 | 1 | -0/+3 |
* | GPU: Allow using R16F as a render target format. | Subv | 2018-07-26 | 1 | -1/+3 |
* | Implement R16_G16 | Unknown | 2018-07-26 | 2 | -19/+92 |
* | Merge pull request #819 from Subv/srgb | bunnei | 2018-07-25 | 2 | -9/+17 |
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| * | GPU: Use the right texture format for sRGBA framebuffers. | Subv | 2018-07-25 | 2 | -9/+17 |
* | | GPU: Allow the use of Z24S8 as a texture format. | Subv | 2018-07-25 | 1 | -0/+4 |
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* | Merge pull request #816 from Subv/z32_s8 | bunnei | 2018-07-25 | 2 | -1/+12 |
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| * | GPU: Implemented the Z32_S8_X24 depth buffer format. | Subv | 2018-07-25 | 2 | -1/+12 |
* | | Merge pull request #815 from Subv/z32f_tex | bunnei | 2018-07-25 | 1 | -0/+4 |
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| * | | GPU: Allow using Z32 as a texture format. | Subv | 2018-07-25 | 1 | -0/+4 |
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* | | Merge pull request #814 from Subv/rt_r8 | bunnei | 2018-07-25 | 1 | -0/+3 |
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| * | | GPU: Allow the usage of R8 as a render target format. | Subv | 2018-07-25 | 1 | -0/+3 |
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* | | Merge pull request #809 from lioncash/rasterizer | bunnei | 2018-07-25 | 2 | -16/+13 |
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| * | gl_rasterizer: Replace magic number with GL_INVALID_INDEX in SetupConstBuffers() | Lioncash | 2018-07-24 | 1 | -3/+5 |
| * | gl_rasterizer: Use std::string_view instead of std::string when checking for extensions | Lioncash | 2018-07-24 | 1 | -1/+3 |
| * | gl_rasterizer: Use in-class member initializers where applicable | Lioncash | 2018-07-24 | 2 | -12/+5 |
* | | GPU: Implemented the R16 and R16F texture formats. | Subv | 2018-07-24 | 2 | -5/+29 |
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* | Merge pull request #799 from Subv/tex_r32f | bunnei | 2018-07-24 | 2 | -6/+16 |
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| * | GPU: Implement texture format R32F. | Subv | 2018-07-24 | 2 | -6/+16 |
* | | Merge pull request #796 from bunnei/gl-uint | bunnei | 2018-07-24 | 1 | -0/+3 |
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| * | | maxwell_to_gl: Implement VertexAttribute::Type::UnsignedInt. | bunnei | 2018-07-24 | 1 | -0/+3 |
* | | | gl_rasterizer: Implement texture border color. | bunnei | 2018-07-24 | 2 | -7/+7 |
* | | | maxwell_to_gl: Implement Texture::WrapMode::Border. | bunnei | 2018-07-24 | 1 | -0/+2 |
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* | | Merge pull request #791 from bunnei/rg32f-rgba32f-bgra8 | bunnei | 2018-07-24 | 2 | -12/+62 |
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| * | gl_rasterizer_cache: Implement RenderTargetFormat RG32_FLOAT. | bunnei | 2018-07-24 | 2 | -7/+19 |
| * | gl_rasterizer_cache: Implement RenderTargetFormat RGBA32_FLOAT. | bunnei | 2018-07-24 | 2 | -10/+34 |
| * | gl_rasterizer_cache: Implement RenderTargetFormat BGRA8_UNORM. | bunnei | 2018-07-24 | 2 | -8/+20 |
| * | gl_rasterizer_cache: Add missing log statements. | bunnei | 2018-07-24 | 1 | -0/+2 |
* | | Merge pull request #792 from lioncash/retval | bunnei | 2018-07-24 | 1 | -2/+2 |
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| * | | gl_shader_decompiler: Correct return value of WriteTexsInstruction() | Lioncash | 2018-07-24 | 1 | -2/+2 |
* | | | Merge pull request #790 from bunnei/shader-print-instr | bunnei | 2018-07-24 | 1 | -1/+2 |
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| * | | | gl_shader_decompiler: Print instruction value in shader comments. | bunnei | 2018-07-24 | 1 | -1/+2 |
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* | | | Merge pull request #788 from bunnei/shader-check-zero | bunnei | 2018-07-24 | 1 | -0/+6 |
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| * | | gl_shader_decompiler: Check if SetRegister result is ZeroIndex. | bunnei | 2018-07-24 | 1 | -0/+6 |
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* | | gl_shader_decompiler: Implement shader instruction TLDS. | bunnei | 2018-07-24 | 1 | -29/+43 |
* | | gl_shader_decompiler: Simplify GetCommonDeclarations() | Lioncash | 2018-07-23 | 1 | -5/+5 |
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* | gl_shader_decompiler: Remove redundant Subroutine construction in AddSubroutine() | Lioncash | 2018-07-22 | 1 | -4/+8 |
* | Merge pull request #767 from bunnei/shader-cleanup | bunnei | 2018-07-22 | 1 | -78/+15 |
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| * | gl_shader_decompiler: Remove unused state tracking and minor cleanup. | bunnei | 2018-07-22 | 1 | -78/+15 |
* | | gl_shader_decompiler: Implement SEL instruction. | bunnei | 2018-07-22 | 1 | -0/+9 |
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* | gl_rasterizer_cache: Blit surfaces on recreation instead of flush and load. | bunnei | 2018-07-22 | 2 | -2/+86 |
* | gl_rasterizer_cache: Use GPUVAddr as cache key, not parameter set. | bunnei | 2018-07-22 | 3 | -57/+46 |
* | gl_rasterizer_cache: Use zeta_width and zeta_height registers for depth buffer. | bunnei | 2018-07-22 | 2 | -11/+11 |
* | gl_rasterizer: Use zeta_enable register to enable depth buffer. | bunnei | 2018-07-22 | 1 | -2/+2 |
* | Merge pull request #748 from lioncash/namespace | bunnei | 2018-07-22 | 2 | -8/+4 |
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| * | video_core: Use nested namespaces where applicable | Lioncash | 2018-07-21 | 2 | -8/+4 |
* | | Merge pull request #747 from lioncash/unimplemented | bunnei | 2018-07-21 | 2 | -3/+3 |
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| * | | gl_shader_manager: Replace unimplemented function prototype | Lioncash | 2018-07-21 | 2 | -3/+3 |
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* / | gpu: Rename Get3DEngine() to Maxwell3D() | Lioncash | 2018-07-21 | 1 | -5/+5 |
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* | Merge pull request #738 from lioncash/sign | bunnei | 2018-07-20 | 1 | -16/+20 |
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| * | gl_state: Make references const where applicable in Apply() | Lioncash | 2018-07-20 | 1 | -2/+3 |
| * | gl_state: Get rid of mismatched sign conversions | Lioncash | 2018-07-20 | 1 | -14/+17 |
* | | Merge pull request #731 from lioncash/shadow | bunnei | 2018-07-20 | 1 | -6/+4 |
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| * | | gl_shader_decompiler: Eliminate variable and declaration shadowing | Lioncash | 2018-07-20 | 1 | -6/+4 |
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* / | gl_shader_decompiler: Remove unnecessary const from return values | Lioncash | 2018-07-20 | 1 | -2/+2 |
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* | gl_state: Temporarily disable culling and depth test. | bunnei | 2018-07-19 | 1 | -1/+3 |
* | core: Don't construct instance of Core::System, just to access its live instance | Lioncash | 2018-07-19 | 3 | -15/+15 |
* | vi: Partially implement buffer crop parameters. | bunnei | 2018-07-18 | 2 | -4/+19 |
* | gl_rasterizer_cache: Implement texture format G8R8. | bunnei | 2018-07-15 | 2 | -9/+37 |
* | Merge pull request #665 from bunnei/fix-z24-s8 | bunnei | 2018-07-15 | 1 | -1/+2 |
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| * | gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8. | bunnei | 2018-07-15 | 1 | -1/+2 |
* | | gl_rasterizer_cache: Implement depth format Z16_UNORM. | bunnei | 2018-07-15 | 2 | -1/+12 |
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* | Merge pull request #598 from bunnei/makedonecurrent | bunnei | 2018-07-15 | 3 | -1/+27 |
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| * | OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering. | bunnei | 2018-07-14 | 3 | -1/+27 |
* | | GPU: Always enable the depth write when clearing the depth buffer. | Subv | 2018-07-14 | 1 | -3/+8 |
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* | gl_rasterizer: Fix check for if a shader stage is enabled. | bunnei | 2018-07-13 | 1 | -11/+3 |
* | gl_shader_gen: Implement dual vertex shader mode. | bunnei | 2018-07-13 | 5 | -55/+139 |
* | Merge pull request #655 from bunnei/pred-lt-nan | bunnei | 2018-07-13 | 1 | -5/+6 |
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| * | gl_shader_decompiler: Implement PredCondition::LessThanWithNan. | bunnei | 2018-07-13 | 1 | -5/+6 |
* | | gl_shader_decompiler: Use FlowCondition field in EXIT instruction. | bunnei | 2018-07-13 | 1 | -8/+25 |
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* | Merge pull request #652 from Subv/fadd32i | Sebastian Valle | 2018-07-13 | 1 | -0/+23 |
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| * | GPU: Implement the FADD32I shader instruction. | Subv | 2018-07-12 | 1 | -0/+23 |
* | | gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is negative. | bunnei | 2018-07-08 | 1 | -1/+4 |
* | | Merge pull request #625 from Subv/imnmx | bunnei | 2018-07-08 | 1 | -0/+14 |
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| * | | GPU: Implemented the IMNMX shader instruction. | Subv | 2018-07-04 | 1 | -0/+14 |
* | | | GPU: Implemented the BC7U texture format. | Subv | 2018-07-07 | 2 | -7/+18 |
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* | | Merge pull request #629 from Subv/depth_test | bunnei | 2018-07-05 | 1 | -0/+8 |
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| * | | GPU: Allow using the old NV04 values for the depth test function. | Subv | 2018-07-05 | 1 | -0/+8 |
* | | | Merge pull request #626 from Subv/shader_sync | bunnei | 2018-07-05 | 1 | -0/+7 |
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| * | | GPU: Stub the shader SYNC and DEPBAR instructions. | Subv | 2018-07-04 | 1 | -0/+7 |
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* | | Merge pull request #624 from Subv/f2f_round | bunnei | 2018-07-05 | 1 | -0/+3 |
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| * | | GPU: Implemented the F2F 'round' rounding mode. | Subv | 2018-07-04 | 1 | -0/+3 |
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* | | Merge pull request #623 from Subv/vertex_types | bunnei | 2018-07-05 | 1 | -0/+8 |
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| * | | GPU: Implement the Size_16_16 and Size_10_10_10_2 vertex attribute types. | Subv | 2018-07-04 | 1 | -0/+8 |
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* | | Merge pull request #622 from Subv/unused_tex | bunnei | 2018-07-05 | 1 | -1/+4 |
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| * | | GPU: Ignore textures that the GLSL compiler deemed unused when binding textures to the shaders. | Subv | 2018-07-04 | 1 | -1/+4 |
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* | | Merge pull request #621 from Subv/psetp_ | bunnei | 2018-07-05 | 1 | -0/+30 |
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| * | | GPU: Implemented the PSETP shader instruction. | Subv | 2018-07-04 | 1 | -0/+30 |
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|
* | | Merge pull request #620 from Subv/depth_z32f | bunnei | 2018-07-05 | 2 | -2/+13 |
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| * | | GPU: Implemented the 32 bit float depth buffer format. | Subv | 2018-07-04 | 2 | -2/+13 |
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* / | GPU: Flip the triangle front face winding if the GPU is configured to not flip the triangles. | Subv | 2018-07-04 | 1 | -0/+10 |
|/ |
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* | GPU: Only configure the used framebuffers during clear. | Subv | 2018-07-04 | 4 | -17/+48 |
* | Merge pull request #609 from Subv/clear_buffers | bunnei | 2018-07-04 | 2 | -14/+63 |
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| * | GPU: Factor out the framebuffer configuration code for both Clear and Draw commands. | Subv | 2018-07-03 | 2 | -72/+39 |
| * | GPU: Support clears that don't clear the color buffer. | Subv | 2018-07-03 | 1 | -4/+14 |
| * | GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to. | Subv | 2018-07-03 | 2 | -0/+72 |
* | | gl_rasterizer_cache: Implement PixelFormat S8Z24. | bunnei | 2018-07-03 | 2 | -11/+81 |
* | | Merge pull request #607 from jroweboy/logging | bunnei | 2018-07-03 | 8 | -74/+73 |
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| * | | Update clang format | James Rowe | 2018-07-03 | 4 | -15/+14 |
| * | | Rename logging macro back to LOG_* | James Rowe | 2018-07-03 | 8 | -61/+61 |
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* | | Merge pull request #612 from bunnei/fix-cull | bunnei | 2018-07-03 | 1 | -2/+5 |
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| * | | gl_rasterizer: Only set cull mode and front face if enabled. | bunnei | 2018-07-03 | 1 | -2/+5 |
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* | | Merge pull request #611 from Subv/enabled_depth_test | bunnei | 2018-07-03 | 1 | -0/+4 |
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| * | | GPU: Don't try to parse the depth test function if the depth test is disabled. | Subv | 2018-07-03 | 1 | -0/+4 |
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* | | Merge pull request #610 from Subv/mufu_8 | bunnei | 2018-07-03 | 1 | -0/+4 |
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|/| |
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| * | GPU: Implemented MUFU suboperation 8, sqrt. | Subv | 2018-07-03 | 1 | -0/+4 |
* | | Merge pull request #608 from Subv/depth | bunnei | 2018-07-03 | 5 | -28/+148 |
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| * | | GPU: Set up the culling configuration on each draw. | Subv | 2018-07-03 | 1 | -6/+8 |
| * | | GPU: Set up the depth test state on every draw. | Subv | 2018-07-02 | 2 | -0/+14 |
| * | | MaxwellToGL: Added conversion functions for depth test and cull mode. | Subv | 2018-07-02 | 1 | -0/+50 |
| * | | GPU: Implemented the Z24S8 depth format and load the depth framebuffer. | Subv | 2018-07-02 | 3 | -23/+77 |
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* | | Merge pull request #606 from Subv/base_vertex | Sebastian Valle | 2018-07-02 | 1 | -7/+9 |
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| * | | GPU: Implement offsetted rendering when using non-indexed drawing. | Subv | 2018-07-02 | 1 | -1/+1 |
| * | | GPU: Fixed the index offset rendering, and implemented the base vertex functionality. | Subv | 2018-07-02 | 1 | -6/+8 |
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* | | Merge pull request #604 from Subv/invalid_textures | bunnei | 2018-07-02 | 2 | -1/+10 |
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|/| |
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| * | GPU: Ignore disabled textures and textures with an invalid address. | Subv | 2018-07-02 | 2 | -1/+10 |
* | | Merge pull request #602 from Subv/mufu_subop | bunnei | 2018-07-01 | 1 | -4/+0 |
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| * | | GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation. | Subv | 2018-06-30 | 1 | -4/+0 |
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* | | Merge pull request #601 from Subv/rgba32_ui | bunnei | 2018-07-01 | 2 | -25/+43 |
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| * | | GPU: Implemented the RGBA32_UINT rendertarget format. | Subv | 2018-06-30 | 2 | -9/+23 |
| * | | GLCache: Specify the component type along the texture type in the format tuple. | Subv | 2018-06-30 | 1 | -17/+21 |
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* / | gl_shader_decompiler: Implement predicate NotEqualWithNan. | bunnei | 2018-06-30 | 1 | -17/+23 |
|/ |
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* | Merge pull request #595 from bunnei/raster-cache | bunnei | 2018-06-29 | 6 | -1434/+383 |
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| * | gl_rasterizer_cache: Only dereference color_surface/depth_surface if valid. | bunnei | 2018-06-29 | 1 | -2/+6 |
| * | gl_rasterizer_cache: Implement caching for texture and framebuffer surfaces. | bunnei | 2018-06-27 | 3 | -16/+168 |
| * | gl_rasterizer_cache: Various fixes for ASTC handling. | bunnei | 2018-06-27 | 2 | -35/+39 |
| * | gl_rasterizer_cache: Use SurfaceParams as a key for surface caching. | bunnei | 2018-06-27 | 2 | -43/+72 |
| * | gl_rasterizer: Implement AccelerateDisplay to forward textures to framebuffers. | bunnei | 2018-06-27 | 5 | -5/+60 |
| * | gl_rasterizer_cache: Cache size_in_bytes as a const per surface. | bunnei | 2018-06-27 | 2 | -9/+13 |
| * | gl_rasterizer_cache: Refactor to make SurfaceParams members const. | bunnei | 2018-06-27 | 2 | -52/+37 |
| * | gl_rasterizer_cache: Remove Citra's rasterizer cache, always load/flush surfaces. | bunnei | 2018-06-27 | 4 | -1494/+210 |
* | | gl_shader_decompiler: Add a return path for unknown instructions. | bunnei | 2018-06-27 | 1 | -0/+1 |
|/ |
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* | gl_rasterizer: Workaround for when exceeding max UBO size. | bunnei | 2018-06-27 | 2 | -1/+7 |
* | Merge pull request #593 from bunnei/fix-swizzle | bunnei | 2018-06-27 | 5 | -12/+20 |
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| * | gl_state: Fix state management for texture swizzle. | bunnei | 2018-06-26 | 5 | -12/+20 |
* | | Merge pull request #592 from bunnei/cleanup-gl-state | bunnei | 2018-06-27 | 2 | -94/+0 |
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| * | | gl_state: Remove unused state management from 3DS. | bunnei | 2018-06-26 | 2 | -94/+0 |
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* / | gl_rasterizer_cache: Fix inverted B5G6R5 format. | bunnei | 2018-06-26 | 1 | -1/+1 |
|/ |
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* | Merge pull request #554 from Subv/constbuffer_ubo | bunnei | 2018-06-26 | 4 | -18/+39 |
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| * | Rasterizer: Use UBOs instead of SSBOs for uploading const buffers. | Subv | 2018-06-10 | 4 | -18/+39 |
* | | Build: Fixed some MSVC warnings in various parts of the code. | Subv | 2018-06-20 | 5 | -8/+8 |
* | | Merge pull request #574 from Subv/shader_abs_neg | bunnei | 2018-06-19 | 1 | -7/+14 |
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| * | | GPU: Perform negation after absolute value in the float shader instructions. | Subv | 2018-06-19 | 1 | -7/+14 |
* | | | GPU: Don't mark uniform buffers and registers as used for instructions which don't have them. | Subv | 2018-06-19 | 1 | -12/+15 |
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* | | Merge pull request #570 from bunnei/astc | bunnei | 2018-06-19 | 2 | -1/+43 |
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| * | | gl_rasterizer: Implement texture format ASTC_2D_4X4. | bunnei | 2018-06-18 | 2 | -1/+43 |
* | | | Merge pull request #571 from Armada651/loose-blend | bunnei | 2018-06-18 | 1 | -1/+1 |
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|/| | |
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| * | | gl_rasterizer: Get loose on independent blending. | Jules Blok | 2018-06-18 | 1 | -1/+1 |
* | | | gl_rasterizer_cache: Loosen things up a bit. | bunnei | 2018-06-18 | 1 | -26/+8 |
* | | | gl_shader_decompiler: Implement LOP instructions. | bunnei | 2018-06-17 | 1 | -6/+28 |
* | | | gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP. | bunnei | 2018-06-17 | 1 | -54/+40 |
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* | | gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I. | bunnei | 2018-06-16 | 1 | -13/+41 |
* | | Merge pull request #564 from bunnei/lop32i_passb | bunnei | 2018-06-16 | 1 | -6/+12 |
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| * | | gl_shader_decompiler: Implement LOP32I LogicOperation PassB. | bunnei | 2018-06-16 | 1 | -6/+12 |
* | | | gl_shader_gen: Set position.w to 1. | bunnei | 2018-06-16 | 1 | -0/+4 |
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* | | Merge pull request #558 from Subv/iadd32i | bunnei | 2018-06-12 | 1 | -0/+21 |
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| * | | GPU: Implemented the iadd32i shader instruction. | Subv | 2018-06-12 | 1 | -0/+21 |
* | | | gl_shader_decompiler: Implement saturate for float instructions. | bunnei | 2018-06-12 | 1 | -37/+31 |
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* | | GPU: Convert the gl_InstanceId and gl_VertexID variables to floats when reading from them. | Subv | 2018-06-10 | 1 | -1/+1 |
* | | GPU: Implement the iset family of shader instructions. | Subv | 2018-06-09 | 1 | -2/+37 |
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* | Merge pull request #550 from Subv/ssy | bunnei | 2018-06-09 | 1 | -0/+5 |
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| * | GPU: Stub the SSY shader instruction. | Subv | 2018-06-09 | 1 | -0/+5 |
* | | Merge pull request #551 from bunnei/shr | bunnei | 2018-06-09 | 1 | -0/+13 |
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| * | | gl_shader_decompiler: Implement SHR instruction. | bunnei | 2018-06-09 | 1 | -0/+13 |
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* | | gl_shader_decompiler: Implement IADD instruction. | bunnei | 2018-06-09 | 1 | -6/+26 |
* | | gl_shader_decompiler: Add missing asserts for saturate_a instructions. | bunnei | 2018-06-09 | 1 | -7/+17 |
|/ |
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* | GPU: Synchronize the blend state on every draw call. | Subv | 2018-06-09 | 2 | -16/+20 |
* | GPU: Added registers for normal and independent blending. | Subv | 2018-06-09 | 1 | -26/+1 |
* | Merge pull request #547 from Subv/compressed_alignment | bunnei | 2018-06-08 | 1 | -2/+7 |
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| * | GLCache: Align compressed texture sizes to their compression ratio, and then align that compressed size to the block height for tiled textures. | Subv | 2018-06-08 | 1 | -2/+7 |
* | | Rasterizer: Flush the written region when writing shader uniform data before copying it to the uniform buffers. | Subv | 2018-06-08 | 1 | -0/+3 |
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* | Merge pull request #543 from Subv/uniforms | bunnei | 2018-06-07 | 1 | -3/+4 |
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| * | GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU. | Subv | 2018-06-07 | 1 | -3/+4 |
* | | Merge pull request #542 from bunnei/bfe_imm | bunnei | 2018-06-07 | 1 | -4/+29 |
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| * | | gl_shader_decompiler: Implement BFE_IMM instruction. | bunnei | 2018-06-07 | 1 | -4/+29 |
* | | | Merge pull request #541 from Subv/blittextures | bunnei | 2018-06-07 | 1 | -56/+9 |
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|/| | |
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| * | | GLCache: Use the full uncompressed size when blitting from one texture to another. | Subv | 2018-06-07 | 1 | -3/+6 |
| * | | GLCache: Simplify the logic to copy from one texture to another in BlitTextures. | Subv | 2018-06-07 | 1 | -53/+3 |
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* | | gl_shader_decompiler: F2F: Implement rounding modes. | bunnei | 2018-06-07 | 1 | -7/+23 |
* | | Merge pull request #537 from bunnei/misc-shader | bunnei | 2018-06-07 | 1 | -8/+4 |
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| * | | gl_shader_decompiler: Remove some attribute stuff that has nothing to do with TEX/TEXS. | bunnei | 2018-06-07 | 1 | -8/+4 |
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* | | Merge pull request #535 from Subv/gpu_swizzle | bunnei | 2018-06-07 | 5 | -0/+49 |
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| * | | GPU: Support changing the texture swizzles for Maxwell textures. | Subv | 2018-06-07 | 2 | -0/+29 |
| * | | GLState: Support changing the GL_TEXTURE_SWIZZLE parameter of each texture unit. | Subv | 2018-06-07 | 3 | -0/+20 |
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* / | gl_shader_decompiler: Implement ISETP_IMM instruction. | bunnei | 2018-06-07 | 1 | -8/+9 |
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* | Merge pull request #534 from Subv/multitexturing | bunnei | 2018-06-07 | 7 | -69/+135 |
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| * | GPU: Implement sampling multiple textures in the generated glsl shaders. | Subv | 2018-06-06 | 7 | -69/+135 |
* | | gl_shader_decompiler: Implement LD_C instruction. | bunnei | 2018-06-07 | 1 | -0/+27 |
* | | gl_shader_gen: Add uniform handling for indirect const buffer access. | bunnei | 2018-06-07 | 3 | -4/+40 |
* | | gl_shader_decompiler: Refactor uniform handling to allow different decodings. | bunnei | 2018-06-06 | 1 | -20/+19 |
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* | Merge pull request #531 from bunnei/fix-shl | Sebastian Valle | 2018-06-06 | 1 | -1/+1 |
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| * | gl_shader_decompiler: Fix un/signed mismatch with SHL. | bunnei | 2018-06-06 | 1 | -1/+1 |
* | | Merge pull request #530 from bunnei/wrap-mirror | Sebastian Valle | 2018-06-06 | 1 | -0/+2 |
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| * | | maxwell_to_gl: Implement WrapMode Mirror. | bunnei | 2018-06-06 | 1 | -0/+2 |
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* | | Merge pull request #528 from Subv/rg11b10f | bunnei | 2018-06-06 | 2 | -12/+27 |
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|/| |
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| * | GPU: Implemented the R11FG11FB10F texture and rendertarget formats. | Subv | 2018-06-06 | 2 | -11/+26 |
| * | GPU: Fixed the compression factor for RGBA16F textures. | Subv | 2018-06-06 | 1 | -1/+1 |
* | | Merge pull request #516 from Subv/f2i_r | bunnei | 2018-06-06 | 1 | -3/+44 |
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| * | | GPU: Implemented the F2I_R shader instruction. | Subv | 2018-06-05 | 1 | -3/+44 |
* | | | Merge pull request #520 from bunnei/shader-shl | bunnei | 2018-06-05 | 1 | -2/+31 |
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| * | | gl_shader_decompiler: Fix typo with ISCADD instruction. | bunnei | 2018-06-05 | 1 | -1/+1 |
| * | | gl_shader_decompiler: Implement SHL instruction. | bunnei | 2018-06-05 | 1 | -1/+30 |
* | | | Merge pull request #518 from Subv/incomplete_shaders | bunnei | 2018-06-05 | 1 | -5/+16 |
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| * | | GPU: Implement predicated exit instructions in the shader programs. | Subv | 2018-06-05 | 1 | -4/+6 |
| * | | GPU: Take into account predicated exits when performing shader control flow analysis. | Subv | 2018-06-05 | 1 | -1/+10 |
* | | | gl_shader_decompiler: Implement PredCondition::NotEqual. | bunnei | 2018-06-05 | 1 | -3/+3 |
* | | | GPU: Implement the ISCADD shader instructions. | Subv | 2018-06-05 | 1 | -0/+24 |
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|/| |
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* | | Merge pull request #514 from Subv/lop32i | bunnei | 2018-06-05 | 1 | -0/+43 |
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| * | | GPU: Implemented the LOP32I instruction. | Subv | 2018-06-04 | 1 | -0/+43 |
* | | | Merge pull request #510 from Subv/isetp | bunnei | 2018-06-05 | 1 | -6/+53 |
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| * | | | GPU: Use explicit types when retrieving the uniform values for fsetp/fset and isetp instead of the type of an invalid output register. | Subv | 2018-06-04 | 1 | -9/+18 |
| * | | | GPU: Implemented the ISETP_R and ISETP_C shader instructions. | Subv | 2018-06-04 | 1 | -0/+38 |
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* | | | Merge pull request #512 from Subv/fset | bunnei | 2018-06-05 | 1 | -3/+18 |
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| * | | GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f. | Subv | 2018-06-04 | 1 | -1/+6 |
| * | | GPU: Corrected the I2F_R implementation. | Subv | 2018-06-04 | 1 | -2/+12 |
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* | | Merge pull request #501 from Subv/shader_bra | bunnei | 2018-06-05 | 1 | -1/+30 |
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| * | | GPU: Partially implemented the shader BRA instruction. | Subv | 2018-06-04 | 1 | -1/+30 |
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* | | Merge pull request #515 from Subv/viewport_fix | bunnei | 2018-06-05 | 1 | -2/+2 |
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| * | | GPU: Calculate the correct viewport dimensions based on the scale and translate registers. | Subv | 2018-06-04 | 1 | -2/+2 |
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* / | GLCache: Corrected a mismatch between storing compressed sizes and verifying the uncompressed alignment in GetSurface. | Subv | 2018-06-04 | 1 | -1/+2 |
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* | gl_shader_decompiler: Implement TEXS component mask. | bunnei | 2018-06-03 | 1 | -7/+10 |
* | Merge pull request #494 from bunnei/shader-tex | bunnei | 2018-06-03 | 1 | -2/+43 |
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| * | gl_shader_decompiler: Implement TEX instruction. | bunnei | 2018-06-01 | 1 | -1/+26 |
| * | gl_shader_decompiler: Support multi-destination for TEXS. | bunnei | 2018-06-01 | 1 | -2/+18 |
* | | Merge pull request #495 from bunnei/improve-rro | bunnei | 2018-06-03 | 1 | -6/+11 |
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| * | | gl_shader_decompiler: Implement RRO as a register move. | bunnei | 2018-06-03 | 1 | -6/+11 |
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* / | GPU: Implemented the DXN1 (BC4) texture format. | Subv | 2018-06-02 | 2 | -2/+11 |
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* | gl_rasterizer_cache: Assert that component type is UNorm or format is RGBA16F. | bunnei | 2018-05-31 | 1 | -1/+2 |
* | gl_rasterizer_cache: Implement PixelFormat RGBA16F. | bunnei | 2018-05-31 | 2 | -6/+19 |
* | Merge pull request #489 from Subv/vertexid | bunnei | 2018-05-30 | 1 | -1/+7 |
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| * | Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader. | Subv | 2018-05-30 | 1 | -1/+7 |
* | | Merge pull request #483 from bunnei/sonic | Sebastian Valle | 2018-05-30 | 2 | -2/+13 |
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| * | | gl_shader_decompiler: F2F_R instruction: Implement abs. | bunnei | 2018-05-30 | 1 | -1/+7 |
| * | | gl_shader_decompiler: Partially implement F2F_R instruction. | bunnei | 2018-05-30 | 1 | -1/+6 |
| * | | gl_rasterize_cache: Invert order of tex format RGB565. | bunnei | 2018-05-30 | 1 | -1/+1 |
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* / | GPU: Implemented the R8 texture format (0x1D) | Subv | 2018-05-30 | 2 | -5/+14 |
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* | Merge pull request #472 from bunnei/greater-equal | bunnei | 2018-05-27 | 1 | -4/+3 |
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| * | gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual. | bunnei | 2018-05-26 | 1 | -4/+3 |
* | | Merge pull request #476 from Subv/a1bgr5 | bunnei | 2018-05-27 | 2 | -5/+17 |
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| * | | GPU: Implemented the A1B5G5R5 texture format (0x14) | Subv | 2018-05-27 | 2 | -5/+17 |
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* / | shader_bytecode: Implement other variants of FMNMX. | bunnei | 2018-05-26 | 1 | -1/+3 |
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* | Shader: Implemented compound predicates in fset. | Subv | 2018-05-25 | 1 | -28/+12 |
* | Shader: Implemented compound predicates in fsetp. | Subv | 2018-05-25 | 1 | -19/+55 |
* | Merge pull request #458 from Subv/fmnmx | bunnei | 2018-05-21 | 1 | -6/+21 |
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| * | Shaders: Implemented the FMNMX shader instruction. | Subv | 2018-05-21 | 1 | -6/+21 |
* | | Merge pull request #451 from Subv/gl_array_size | Sebastian Valle | 2018-05-21 | 2 | -13/+3 |
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| * | | GLRenderer: Remove unused hw_vao_enabled_attributes variable. | Subv | 2018-05-19 | 2 | -4/+0 |
| * | | GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB. | Subv | 2018-05-19 | 2 | -9/+3 |
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* / | GLRenderer: Log the shader source code when program linking fails. | Subv | 2018-05-19 | 1 | -0/+27 |
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* | general: Make formatting of logged hex values more straightforward | Lioncash | 2018-05-02 | 1 | -1/+1 |
* | Merge pull request #422 from bunnei/shader-mov | bunnei | 2018-04-30 | 2 | -0/+18 |
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| * | gl_shader_decompiler: Implement MOV_R. | bunnei | 2018-04-29 | 1 | -1/+2 |
| * | maxwell_to_gl: Implement type SignedNorm, Size_8_8_8_8. | bunnei | 2018-04-29 | 1 | -0/+12 |
| * | gl_shader_decompiler: Implement MOV_C. | bunnei | 2018-04-29 | 1 | -0/+5 |
* | | Shaders: Implemented predicate condition 3 (LessEqual) in the fset and fsetp instructions. | Subv | 2018-04-29 | 1 | -0/+7 |
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* | gl_shader_decompiler: Partially implement I2I_R, and I2F_R. | bunnei | 2018-04-29 | 1 | -0/+26 |
* | gl_shader_decompiler: More cleanups, etc. with how we handle register types. | bunnei | 2018-04-29 | 1 | -44/+120 |
* | GLSLRegister: Simplify register declarations, etc. | bunnei | 2018-04-29 | 1 | -63/+31 |
* | gl_shader_decompiler: Implement MOV32_IMM instruction. | bunnei | 2018-04-29 | 1 | -0/+5 |
* | Merge pull request #408 from bunnei/shader-ints-p2 | bunnei | 2018-04-27 | 1 | -154/+262 |
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| * | gl_shader_decompiler: Add GLSLRegisterManager class to track register state. | bunnei | 2018-04-27 | 1 | -154/+262 |
* | | renderer_opengl: Replace usages of LOG_GENERIC with fmt-capable equivalents | Lioncash | 2018-04-27 | 1 | -6/+7 |
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* | general: Convert assertion macros over to be fmt-compatible | Lioncash | 2018-04-27 | 1 | -1/+1 |
* | gl_shader_decompiler: Boilerplate for handling integer instructions. | bunnei | 2018-04-26 | 1 | -5/+102 |
* | gl_shader_decompiler: Move color output to EXIT instruction. | bunnei | 2018-04-26 | 1 | -6/+12 |
* | Merge pull request #396 from Subv/shader_ops | bunnei | 2018-04-26 | 1 | -1/+54 |
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| * | Shaders: Implemented the FSET instruction. | Subv | 2018-04-25 | 1 | -0/+53 |
| * | Shaders: Added decodings for the FSET instructions. | Subv | 2018-04-25 | 1 | -1/+1 |
* | | video-core: Move logging macros over to new fmt-capable ones | Lioncash | 2018-04-25 | 2 | -8/+8 |
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* | renderer_opengl: Use correct byte order for framebuffer pixel format ABGR8. | bunnei | 2018-04-25 | 1 | -2/+1 |
* | gl_rasterizer_cache: Use CHAR_BIT for bpp conversions instead of 8. | bunnei | 2018-04-25 | 2 | -4/+4 |
* | gl_rasterizer_cache: Use GPU PAGE_BITS/SIZE, not CPU. | bunnei | 2018-04-25 | 1 | -5/+5 |
* | gl_rasterizer_cache: Use new logger. | bunnei | 2018-04-25 | 1 | -4/+4 |
* | gl_rasterizer_cache: Add a function for finding framebuffer GPU address. | bunnei | 2018-04-25 | 3 | -0/+31 |
* | gl_rasterizer_cache: Handle compressed texture sizes. | bunnei | 2018-04-25 | 2 | -24/+65 |
* | gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses. | bunnei | 2018-04-25 | 5 | -46/+67 |
* | memory_manager: Make GpuToCpuAddress return an optional. | bunnei | 2018-04-24 | 2 | -9/+9 |
* | memory_manager: Use GPUVAdddr, not PAddr, for GPU addresses. | bunnei | 2018-04-24 | 2 | -5/+5 |
* | renderer_opengl: Silence a -Wdangling-else warning in DrawScreenTriangles() | Lioncash | 2018-04-24 | 1 | -1/+2 |
* | Merge pull request #379 from Subv/multi_buffers | bunnei | 2018-04-24 | 2 | -43/+84 |
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| * | GPU: Support multiple enabled vertex arrays. | Subv | 2018-04-23 | 2 | -43/+84 |
* | | GPU: Implement the RGB10_A2 RenderTarget format, it will use the same format as the A2BGR10 texture format. | Subv | 2018-04-23 | 1 | -0/+2 |
* | | GPU: Implement the A2BGR10 texture format. | Subv | 2018-04-22 | 2 | -6/+14 |
|/ |
|
* | Merge pull request #376 from bunnei/shader-decoder | bunnei | 2018-04-21 | 1 | -25/+30 |
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| * | gl_shader_decompiler: Skip RRO instruction. | bunnei | 2018-04-21 | 1 | -0/+4 |
| * | gl_shader_decompiler: Cleanup error logging. | bunnei | 2018-04-21 | 1 | -14/+6 |
| * | shader_bytecode: Decode instructions based on bit strings. | bunnei | 2018-04-21 | 1 | -20/+29 |
* | | Merge pull request #375 from lioncash/header | bunnei | 2018-04-21 | 4 | -11/+0 |
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|/| |
|
| * | opengl: Remove unnecessary header inclusions | Lioncash | 2018-04-21 | 4 | -11/+0 |
* | | Merge pull request #369 from Subv/shader_instr2 | bunnei | 2018-04-21 | 1 | -0/+131 |
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| * | | ShaderGen: Implemented the KIL instruction, which is equivalent to 'discard'. | Subv | 2018-04-21 | 1 | -1/+7 |
| * | | ShaderGen: Implemented predicated instruction execution. | Subv | 2018-04-21 | 1 | -0/+35 |
| * | | ShaderGen: Implemented the fsetp instruction. | Subv | 2018-04-21 | 1 | -0/+72 |
| * | | ShaderGen: Register id 255 is special and is hardcoded to return 0 (SR_ZERO). | Subv | 2018-04-20 | 1 | -0/+2 |
| * | | ShaderGen: Ignore the 'sched' instruction when generating shaders. | Subv | 2018-04-20 | 1 | -0/+16 |
| |/ |
|
* | | Merge pull request #374 from lioncash/noexcept | bunnei | 2018-04-21 | 1 | -20/+19 |
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| * | | gl_resource_manager: Add missing noexcept specifiers to move constructors and assignment operators | Lioncash | 2018-04-21 | 1 | -20/+19 |
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* / | gl_rasterizer_cache: Make MatchFlags an enum class | Lioncash | 2018-04-21 | 1 | -4/+9 |
|/ |
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* | Merge pull request #367 from lioncash/clamp | bunnei | 2018-04-20 | 2 | -16/+17 |
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| * | math_util: Remove the Clamp() function | Lioncash | 2018-04-20 | 2 | -16/+17 |
* | | Merge pull request #363 from lioncash/array-size | bunnei | 2018-04-20 | 1 | -2/+2 |
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| * | | common_funcs: Remove ARRAY_SIZE macro | Lioncash | 2018-04-20 | 1 | -2/+2 |
| |/ |
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* / | renderer_opengl: Add missing header guards | Lioncash | 2018-04-20 | 2 | -0/+4 |
|/ |
|
* | Merge pull request #356 from lioncash/shader | bunnei | 2018-04-20 | 1 | -12/+30 |
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| * | glsl_shader_decompiler: Use std::string_view instead of std::string for AddLine() | Lioncash | 2018-04-20 | 1 | -1/+2 |
| * | glsl_shader_decompiler: Add AddNewLine() function to ShaderWriter | Lioncash | 2018-04-20 | 1 | -6/+12 |
| * | glsl_shader_decompiler: Add char overload for ShaderWriter's AddLine() | Lioncash | 2018-04-20 | 1 | -4/+11 |
| * | glsl_shader_decompiler: Append indentation without constructing a separate std::string | Lioncash | 2018-04-20 | 1 | -1/+5 |
* | | ShaderGen: Implemented the fmul32i shader instruction. | Subv | 2018-04-19 | 1 | -6/+16 |
* | | ShaderGen: Fixed a case where the TEXS instruction would use the same registers for the input and the output. | Subv | 2018-04-19 | 1 | -2/+9 |
|/ |
|
* | GPU: Add support for the DXT23 and DXT45 compressed texture formats. | Subv | 2018-04-19 | 2 | -27/+26 |
* | Merge pull request #351 from Subv/tex_formats | bunnei | 2018-04-19 | 2 | -8/+23 |
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| * | GPU: Implemented the B5G6R5 format. | Subv | 2018-04-19 | 2 | -8/+23 |
* | | gl_shader_gen: Support vertical/horizontal viewport flipping. (#347) | bunnei | 2018-04-18 | 3 | -4/+19 |
|/ |
|
* | GLCache: Added boilerplate code to make supporting configurable texture component types. | Subv | 2018-04-18 | 3 | -9/+69 |
* | GLCache: Unify texture and framebuffer formats when converting to OpenGL. | Subv | 2018-04-18 | 2 | -26/+13 |
* | GPU: Texture format 8 and framebuffer format 0xD5 are actually ABGR8. | Subv | 2018-04-18 | 2 | -10/+10 |
* | GLCache: Take into account the texture's block height when caching and unswizzling. | Subv | 2018-04-18 | 3 | -43/+43 |
* | GLCache: Added a function to convert cached PixelFormats back to texture formats. | Subv | 2018-04-18 | 1 | -0/+12 |
* | GPU: Allow using a configurable block height when unswizzling textures. | Subv | 2018-04-18 | 1 | -1/+10 |
* | Merge pull request #346 from bunnei/misc-gpu-improvements | bunnei | 2018-04-18 | 1 | -0/+3 |
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| * | gl_rasterizer_cache: Add missing LOG statements. | bunnei | 2018-04-18 | 1 | -0/+3 |
* | | Merge pull request #344 from bunnei/shader-decompiler-p2 | bunnei | 2018-04-18 | 2 | -57/+146 |
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| * | | gl_shader_decompiler: Fix warnings with MarkAsUsed. | bunnei | 2018-04-17 | 1 | -1/+2 |
| * | | gl_shader_decompiler: Cleanup logging, updating to NGLOG_*. | bunnei | 2018-04-17 | 1 | -24/+22 |
| * | | gl_shader_decompiler: Implement several MUFU subops and abs_d. | bunnei | 2018-04-17 | 1 | -7/+21 |
| * | | gl_shader_decompiler: Fix swizzle in GetRegister. | bunnei | 2018-04-17 | 1 | -1/+1 |
| * | | gl_shader_decompiler: Implement FMUL/FADD/FFMA immediate instructions. | bunnei | 2018-04-17 | 1 | -12/+39 |
| * | | gl_shader_decompiler: Allow vertex position to be used in fragment shader. | bunnei | 2018-04-17 | 2 | -16/+18 |
| * | | gl_shader_decompiler: Implement IPA instruction. | bunnei | 2018-04-17 | 1 | -0/+11 |
| * | | gl_shader_decompiler: Add support for TEXS instruction. | bunnei | 2018-04-17 | 1 | -7/+29 |
| * | | gl_shader_decompiler: Use fragment output color for GPR 0-3. | bunnei | 2018-04-17 | 1 | -0/+5 |
| * | | gl_shader_decompiler: Partially implement MUFU. | bunnei | 2018-04-17 | 1 | -2/+11 |
| |/ |
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* / | renderer_opengl: Implement BlendEquation and BlendFunc. | bunnei | 2018-04-18 | 3 | -2/+91 |
|/ |
|
* | Merge pull request #343 from Subv/tex_wrap_4 | bunnei | 2018-04-17 | 1 | -0/+7 |
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| * | MaxwellToGL: Implemented tex wrap mode 1 (Wrap, GL_REPEAT). | Subv | 2018-04-17 | 1 | -0/+2 |
| * | MaxwellToGL: Added a TODO and partial implementation of maxwell wrap mode 4 (Clamp, GL_CLAMP). | Subv | 2018-04-17 | 1 | -0/+5 |
* | | gl_rendering: Use NGLOG* for changed code. | bunnei | 2018-04-17 | 2 | -10/+11 |
* | | gl_rasterizer: Implement indexed vertex mode. | bunnei | 2018-04-17 | 3 | -21/+46 |
|/ |
|
* | GPU: Use the same buffer names in the generated GLSL and the buffer uploading code. | Subv | 2018-04-15 | 4 | -17/+24 |
* | GPU: Don't use explicit binding points when uploading the constbuffers to opengl. | Subv | 2018-04-15 | 3 | -7/+47 |
* | GPU: Don't use GetPointer when uploading the constbuffer data to the GPU. | Subv | 2018-04-15 | 1 | -3/+4 |
* | GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage. | Subv | 2018-04-15 | 3 | -31/+41 |
* | shaders: Expose hints about used const buffers. | bunnei | 2018-04-15 | 5 | -31/+146 |
* | GPU: Upload the entirety of each constbuffer for each shader stage as SSBOs. | Subv | 2018-04-15 | 4 | -14/+48 |
* | GPU: Allow configuring ssbos in the opengl state manager. | Subv | 2018-04-15 | 4 | -0/+30 |
* | GPU: Added a function to determine whether a shader stage is enabled or not. | Subv | 2018-04-15 | 1 | -3/+3 |
* | shaders: Add NumTextureSamplers const, remove unused #pragma. | bunnei | 2018-04-15 | 3 | -2/+5 |
* | shaders: Address PR review feedback. | bunnei | 2018-04-14 | 1 | -6/+8 |
* | gl_shader_decompiler: Cleanup log statements. | bunnei | 2018-04-14 | 1 | -15/+15 |
* | shaders: Fix GCC and clang build issues. | bunnei | 2018-04-14 | 2 | -2/+2 |
* | gl_shader_decompiler: Implement negate, abs, etc. and lots of cleanup. | bunnei | 2018-04-14 | 1 | -20/+57 |
* | gl_shader_decompiler: Add shader stage hint. | bunnei | 2018-04-14 | 2 | -5/+12 |
* | renderer_opengl: Fix Morton copy byteswap, etc. | bunnei | 2018-04-14 | 1 | -5/+5 |
* | gl_shader_manager: Implement SetShaderSamplerBindings. | bunnei | 2018-04-14 | 1 | -0/+8 |
* | gl_rasterizer: Generate shaders and upload uniforms. | bunnei | 2018-04-14 | 2 | -32/+77 |
* | gl_shader_decompiler: Basic impl. for very simple vertex shaders. | bunnei | 2018-04-14 | 2 | -16/+311 |
* | gl_shader_manager: Cleanup and consolidate uniform handling. | bunnei | 2018-04-14 | 2 | -26/+24 |
* | gl_rasterizer: Use shader program manager, remove test shader. | bunnei | 2018-04-14 | 2 | -196/+31 |
* | renderer_opengl: Add gl_shader_manager class. | bunnei | 2018-04-14 | 2 | -0/+207 |
* | maxwell_to_gl: Add a few types, etc. | bunnei | 2018-04-14 | 1 | -0/+10 |
* | gl_shader_gen: Add hashable setup/config structs. | bunnei | 2018-04-14 | 2 | -29/+50 |
* | gl_shader_util: Add missing includes. | bunnei | 2018-04-14 | 1 | -0/+2 |
* | renderer_opengl: Use OGLProgram instead of OGLShader. | bunnei | 2018-04-14 | 6 | -6/+6 |
* | gl_shader_util: Grab latest upstream. | bunnei | 2018-04-14 | 2 | -149/+74 |
* | gl_resource_manager: Grab latest upstream. | bunnei | 2018-04-14 | 1 | -30/+86 |
* | gl_shader_decompiler: Add skeleton code from Citra for shader analysis. | bunnei | 2018-04-14 | 2 | -44/+142 |
* | Fix clang format issues | James Rowe | 2018-04-07 | 1 | -1/+1 |
* | GL: Set up the textures used for each draw call. | Subv | 2018-04-07 | 2 | -2/+39 |
* | GL: Bind the textures to the shaders used for drawing. | Subv | 2018-04-07 | 1 | -2/+11 |
* | GLCache: Specialize the MortonCopy function for the DXT1 texture format. | Subv | 2018-04-07 | 1 | -1/+15 |
* | GLCache: Implemented GetTextureSurface. | Subv | 2018-04-07 | 1 | -3/+28 |
* | GLCache: Support uploading compressed textures to the GPU. | Subv | 2018-04-07 | 1 | -5/+17 |
* | GL: Remove remaining references to 3DS-specific pixel formats | Subv | 2018-04-07 | 1 | -83/+22 |
* | RasterizerCache: Remove 3DS-specific pixel formats. | Subv | 2018-04-07 | 2 | -71/+32 |
* | GL: Create the sampler objects when starting up the GL rasterizer. | Subv | 2018-04-07 | 1 | -0/+6 |
* | GL: Ported the SamplerInfo struct from citra. | Subv | 2018-04-07 | 2 | -1/+59 |
* | GL: Rename PicaTexture to MaxwellTexture. | Subv | 2018-04-07 | 2 | -2/+2 |
* | GL: Added functions to convert Maxwell tex filters and wrap modes to OpenGL. | Subv | 2018-04-07 | 1 | -0/+23 |
* | gl_rasterizer_cache.cpp: Update from citra to yuzu | N00byKing | 2018-04-04 | 1 | -1/+1 |
* | gl_rasterizer_cache.h: Update from citra to yuzu | N00byKing | 2018-04-04 | 1 | -3/+3 |
* | renderer_opengl.h: Update from citra to yuzu | N00byKing | 2018-04-04 | 1 | -2/+2 |
* | renderer_opengl: Use better naming for DrawScreens and DrawSingleScreen. | bunnei | 2018-03-27 | 2 | -8/+8 |
* | gl_rasterizer: Move code to bind framebuffer surfaces before draw to its own function. | bunnei | 2018-03-27 | 2 | -22/+31 |
* | gl_rasterizer: Add a SyncViewport method. | bunnei | 2018-03-27 | 2 | -18/+20 |
* | gl_rasterizer: Move PrimitiveTopology check to MaxwellToGL. | bunnei | 2018-03-27 | 2 | -11/+12 |
* | gl_rasterizer: Use ReadBlock instead of GetPointer for SetupVertexArray. | bunnei | 2018-03-27 | 1 | -1/+1 |
* | gl_rasterizer: Normalize vertex array data as appropriate. | bunnei | 2018-03-27 | 1 | -1/+1 |
* | maxwel_to_gl: Fix string formatting in log statements. | bunnei | 2018-03-27 | 1 | -2/+2 |
* | rasterizer: Rename DrawTriangles to DrawArrays. | bunnei | 2018-03-27 | 2 | -3/+3 |
* | gl_rasterizer: Use passthrough shader for SetupVertexShader. | bunnei | 2018-03-27 | 1 | -1/+2 |
* | renderer_opengl: Logging, etc. cleanup. | bunnei | 2018-03-27 | 5 | -32/+33 |
* | renderer_opengl: Remove framebuffer RasterizerFlushVirtualRegion hack. | bunnei | 2018-03-27 | 1 | -5/+0 |
* | gl_rasterizer_cache: Implement UpdatePagesCachedCount. | bunnei | 2018-03-27 | 2 | -8/+37 |
* | gl_rasterizer: Implement SetupVertexArray. | bunnei | 2018-03-27 | 1 | -20/+38 |
* | gl_rasterizer_cache: Fix an ASSERT_MSG. | bunnei | 2018-03-27 | 1 | -1/+1 |
* | maxwell_to_gl: Add module and function for decoding VertexType. | bunnei | 2018-03-27 | 1 | -0/+40 |
* | gl_rasterizer: Use 32 texture units instead of 3. | bunnei | 2018-03-27 | 3 | -2/+3 |
* | gl_rasterizer: Implement DrawTriangles. | bunnei | 2018-03-27 | 1 | -1/+194 |
* | gl_rasterizer: Implement AnalyzeVertexArray. | bunnei | 2018-03-27 | 1 | -1/+21 |
* | gl_rasterizer_cache: MortonCopy Switch-style. | bunnei | 2018-03-27 | 1 | -72/+32 |
* | gl_rasterizer_cache: Implement GetFramebufferSurfaces. | bunnei | 2018-03-27 | 2 | -4/+104 |
* | renderer_opengl: Only draw the screen if a framebuffer is specified. | bunnei | 2018-03-27 | 1 | -6/+7 |
* | gl_rasterizer: Fake render in green, because it's cooler. | bunnei | 2018-03-24 | 1 | -1/+1 |
* | gl_rasterizer: Log warning instead of sync'ing unimplemented funcs. | bunnei | 2018-03-24 | 1 | -7/+1 |
* | gl_rasterizer_cache: Add missing include for vm_manager. | bunnei | 2018-03-23 | 1 | -0/+1 |
* | renderer_opengl: Only invalidate the framebuffer region, not flush. | bunnei | 2018-03-23 | 1 | -4/+3 |
* | renderer_opengl: Fixes for properly flushing & rendering the framebuffer. | bunnei | 2018-03-23 | 1 | -6/+12 |
* | RasterizerCacheOpenGL: FlushAll should flush full memory region. | bunnei | 2018-03-23 | 1 | -1/+1 |
* | rasterizer: Flush and invalidate regions should be 64-bit. | bunnei | 2018-03-23 | 2 | -6/+6 |
* | renderer_opengl: Add framebuffer_transform_flags member variable. | bunnei | 2018-03-23 | 1 | -2/+2 |
* | renderer_opengl: Better handling of framebuffer transform flags. | bunnei | 2018-03-23 | 1 | -2/+16 |
* | renderer_opengl: Use accelerated framebuffer load with LoadFBToScreenInfo. | bunnei | 2018-03-23 | 1 | -31/+25 |
* | gl_rasterizer: Implement AccelerateDisplay method from Citra. | bunnei | 2018-03-23 | 2 | -2/+44 |
* | LoadGLBuffer: Use bytes_per_pixel, not bits. | bunnei | 2018-03-23 | 1 | -1/+2 |
* | gl_rasterizer_cache: LoadGLBuffer should do a morton copy. | bunnei | 2018-03-23 | 1 | -16/+5 |
* | video_core: Move MortonCopyPixels128 to utils header. | bunnei | 2018-03-23 | 1 | -111/+1 |
* | video_core: Remove usage of PAddr and replace with VAddr. | bunnei | 2018-03-23 | 4 | -35/+35 |
* | video_core: Move FramebufferInfo to FramebufferConfig in GPU. | bunnei | 2018-03-23 | 4 | -34/+40 |
* | gl_rasterizer: Replace a bunch of UNIMPLEMENTED with ASSERT. | bunnei | 2018-03-23 | 2 | -20/+20 |
* | gl_rasterizer: Add a simple passthrough shader in lieu of shader generation. | bunnei | 2018-03-23 | 2 | -5/+68 |
* | renderer: Create rasterizer and cleanup. | bunnei | 2018-03-23 | 1 | -2/+2 |
* | renderer_gl: Port boilerplate rasterizer code over from Citra. | bunnei | 2018-03-20 | 3 | -1/+431 |
* | gl_shader_util: Sync latest version with Citra. | bunnei | 2018-03-20 | 3 | -46/+116 |
* | renderer_gl: Port over gl_shader_gen module from Citra. | bunnei | 2018-03-20 | 2 | -0/+86 |
* | renderer_gl: Port over gl_shader_decompiler module from Citra. | bunnei | 2018-03-20 | 2 | -0/+85 |
* | renderer_gl: Port over gl_rasterizer_cache module from Citra. | bunnei | 2018-03-20 | 2 | -0/+1712 |
* | gl_resource_manager: Sync latest version with Citra. | bunnei | 2018-03-20 | 1 | -8/+77 |
* | renderer_gl: Port over gl_stream_buffer module from Citra. | bunnei | 2018-03-20 | 2 | -0/+216 |
* | gl_state: Sync latest version with Citra. | bunnei | 2018-03-20 | 2 | -47/+111 |
* | renderer_opengl: Support framebuffer flip vertical. | bunnei | 2018-02-12 | 2 | -5/+12 |
* | memory: Replace all memory hooking with Special regions | MerryMage | 2018-01-27 | 1 | -1/+1 |
* | Format: Run the new clang format on everything | James Rowe | 2018-01-21 | 1 | -1/+1 |
* | clang-format | MerryMage | 2018-01-16 | 1 | -1/+2 |
* | renderer_gl: Clear screen to black before rendering framebuffer. | bunnei | 2018-01-15 | 2 | -5/+8 |
* | renderer: Render previous frame when no new one is available. | bunnei | 2018-01-15 | 2 | -15/+16 |
* | Fix build on macOS and linux | MerryMage | 2018-01-13 | 1 | -0/+1 |
* | Remove references to PICA and rasterizers in video_core | James Rowe | 2018-01-13 | 9 | -4676/+0 |
* | renderer_opengl: Fix LOG_TRACE in LoadFBToScreenInfo. | bunnei | 2018-01-12 | 1 | -1/+1 |
* | renderer_opengl: Support rendering Switch framebuffer. | bunnei | 2018-01-11 | 2 | -136/+78 |
* | renderer_opengl: Add MortonCopyPixels function for Switch framebuffer. | bunnei | 2018-01-11 | 1 | -0/+111 |
* | renderer_opengl: Update DrawScreens for Switch. | bunnei | 2018-01-11 | 2 | -23/+11 |
* | core/video_core: Fix a bunch of u64 -> u32 warnings. | bunnei | 2018-01-01 | 2 | -4/+4 |
* | Fixed type conversion ambiguity | Huw Pascoe | 2017-09-30 | 1 | -2/+2 |
* | Fixed framebuffer warning | Huw Pascoe | 2017-09-17 | 1 | -7/+18 |
* | Merge pull request #2900 from wwylele/clip-2 | Yuri Kunde Schlesner | 2017-09-16 | 3 | -34/+83 |
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| * | gl_rasterizer: implement custom clip plane | wwylele | 2017-08-25 | 3 | -34/+83 |
* | | Merge pull request #2914 from wwylele/fresnel-fix | bunnei | 2017-09-05 | 1 | -4/+5 |
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| * | | pica/lighting: only apply Fresnel factor for the last light | wwylele | 2017-09-03 | 1 | -4/+5 |
* | | | video_core: report telemetry for gas mode | wwylele | 2017-08-31 | 1 | -0/+6 |
|/ / |
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* | | Merge pull request #2891 from wwylele/sw-bump | bunnei | 2017-08-31 | 1 | -2/+2 |
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|/| |
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| * | gl_rasterizer/lighting: more accurate CP formula | wwylele | 2017-08-22 | 1 | -2/+2 |
* | | gl_shader_gen: simplify and clarify the depth transformation between vertex shader and fragment shader | wwylele | 2017-08-21 | 1 | -2/+5 |
* | | gl_rasterizer: add clipping plane z<=0 defined in PICA | wwylele | 2017-08-21 | 4 | -0/+21 |
|/ |
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* | gl_shader_gen: don't call SampleTexture when bump map is not used | wwylele | 2017-08-11 | 1 | -4/+5 |
* | Merge pull request #2816 from wwylele/proctex-lutlutlut | Sebastian Valle | 2017-07-23 | 5 | -70/+80 |
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| * | gl_rasterizer: use texture buffer for proctex LUT | wwylele | 2017-07-01 | 5 | -70/+80 |
* | | Merge pull request #2834 from wwylele/depth-enable-fix | Sebastian Valle | 2017-07-23 | 1 | -4/+5 |
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| * | | gl_rasterizer_cache: depth write is disabled if allow_depth_stencil_write is false | wwylele | 2017-06-10 | 1 | -4/+5 |
* | | | telemetry: Log performance, configuration, and system data. | bunnei | 2017-07-18 | 2 | -6/+16 |
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* | | gl_rasterizer: use texture buffer for fog LUT | wwylele | 2017-06-22 | 5 | -27/+23 |
* | | gl_rasterizer: create the texture before applying the state | wwylele | 2017-06-22 | 1 | -2/+2 |
* | | gl_state: reset 1d textures | wwylele | 2017-06-21 | 1 | -0/+14 |
* | | gl_rasterizer: fix glGetUniformLocation type | wwylele | 2017-06-21 | 1 | -8/+8 |
* | | gl_rasterizer: manage texture ids in one place | wwylele | 2017-06-21 | 3 | -31/+55 |
* | | gl_rasterizer/lighting: fix LUT interpolation | wwylele | 2017-06-21 | 5 | -113/+91 |
* | | gl_rasterizer/lighting: use the formula from the paper for germetic factor | wwylele | 2017-06-18 | 1 | -8/+8 |
* | | gl_rasterizer/lighting: implement geometric factor | wwylele | 2017-06-15 | 2 | -1/+18 |
* | | Merge pull request #2762 from wwylele/light-cp-tangent | Yuri Kunde Schlesner | 2017-06-15 | 1 | -9/+37 |
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| * | | gl_rasterizer/lighting: Implement tangent mapping | wwylele | 2017-06-11 | 1 | -7/+12 |
| * | | gl_rasterizer/lighting: implement lut input 5 (CP) | wwylele | 2017-06-11 | 1 | -2/+25 |
* | | | Merge pull request #2743 from wwylele/wrap-fix | Yuri Kunde Schlesner | 2017-06-14 | 1 | -0/+13 |
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| * | | | pica/rasterizer: implement/stub texture wrap mode 4-7 | wwylele | 2017-06-04 | 1 | -0/+13 |
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* | | | Merge pull request #2767 from yuriks/quaternion-flip-comment | Yuri Kunde Schlesner | 2017-06-13 | 1 | -8/+11 |
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|/| | |
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| * | | OpenGL: Update comment on AreQuaternionsOpposite with new information | Yuri Kunde Schlesner | 2017-06-10 | 1 | -8/+11 |
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* | | Merge pull request #2727 from wwylele/spot-light | Sebastian Valle | 2017-06-11 | 4 | -8/+85 |
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|/| |
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| * | gl_rasterizer: implement spot light | wwylele | 2017-05-30 | 1 | -6/+24 |
| * | gl_rasterizer: sync spot light status | wwylele | 2017-05-30 | 4 | -2/+61 |
* | | Merge pull request #2729 from yuriks/quaternion-fix | Yuri Kunde Schlesner | 2017-05-28 | 1 | -3/+5 |
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| * | | OpenGL: Improve accuracy of quaternion interpolation | Yuri Kunde Schlesner | 2017-05-27 | 1 | -3/+5 |
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* | | Move screen size constants from video_core to core | Yuri Kunde Schlesner | 2017-05-28 | 1 | -12/+8 |
* | | OpenGL: Remove unused RendererOpenGL fields | Yuri Kunde Schlesner | 2017-05-28 | 2 | -11/+2 |
* | | gl_shader: refactor texture sampler into its own function | wwylele | 2017-05-27 | 1 | -40/+39 |
|/ |
|
* | gl_rasterizer: implement procedural texture | wwylele | 2017-05-20 | 6 | -7/+600 |
* | pica: shader_dirty if texture2 coord changed | wwylele | 2017-05-05 | 2 | -1/+5 |
* | pica: use correct coordinates for texture 2 | wwylele | 2017-05-03 | 2 | -3/+15 |
* | Merge pull request #2671 from wwylele/dot3-rgba | bunnei | 2017-04-21 | 1 | -13/+20 |
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| * | gl_shader_gen: remove TODO about Lerp behaviour verification. The implementation is verified against hardware | wwylele | 2017-04-20 | 1 | -2/+0 |
| * | rasterizer: implement combiner operation 7 (Dot3_RGBA) | wwylele | 2017-04-19 | 1 | -11/+20 |
* | | OpenGL: Pass Pica regs via parameter | Yuri Kunde Schlesner | 2017-04-17 | 3 | -7/+5 |
* | | OpenGL: Move PicaShaderConfig to gl_shader_gen.h | Yuri Kunde Schlesner | 2017-04-17 | 4 | -202/+206 |
* | | OpenGL: Move Attributes enum to a more appropriate file | Yuri Kunde Schlesner | 2017-04-17 | 3 | -12/+11 |
|/ |
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* | Input: remove unused stuff & clean up | wwylele | 2017-03-01 | 1 | -0/+1 |
* | Core: Re-write frame limiter | Yuri Kunde Schlesner | 2017-02-27 | 1 | -3/+3 |
* | Core: Make PerfStats internally locked | Yuri Kunde Schlesner | 2017-02-27 | 1 | -8/+2 |
* | Remove built-in (non-Microprofile) profiler | Yuri Kunde Schlesner | 2017-02-27 | 1 | -8/+0 |
* | Add performance statistics to status bar | Yuri Kunde Schlesner | 2017-02-27 | 1 | -0/+9 |
* | OpenGL: Check if uniform block exists before updating it (#2581) | Jannik Vogel | 2017-02-18 | 1 | -29/+30 |
* | OpenGL: Remove unused duplicate of IsPassThroughTevStage | Yuri Kunde Schlesner | 2017-02-09 | 1 | -12/+0 |
* | VideoCore: Split regs.h inclusions | Yuri Kunde Schlesner | 2017-02-09 | 5 | -17/+29 |
* | VideoCore: Move Regs to its own file | Yuri Kunde Schlesner | 2017-02-04 | 5 | -5/+5 |
* | VideoCore: Split lighting regs from Regs struct | Yuri Kunde Schlesner | 2017-02-04 | 3 | -37/+45 |
* | VideoCore: Split framebuffer regs from Regs struct | Yuri Kunde Schlesner | 2017-02-04 | 6 | -70/+84 |
* | VideoCore: Split texturing regs from Regs struct | Yuri Kunde Schlesner | 2017-02-04 | 6 | -85/+91 |
* | VideoCore: Split rasterizer regs from Regs struct | Yuri Kunde Schlesner | 2017-02-04 | 3 | -32/+37 |
* | Merge pull request #2476 from yuriks/shader-refactor3 | Yuri Kunde Schlesner | 2017-02-04 | 2 | -2/+2 |
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| * | VideoCore: Change misleading register names | Yuri Kunde Schlesner | 2017-01-30 | 2 | -2/+2 |
* | | Pica/Texture: Simplify/cleanup texture tile addressing | Yuri Kunde Schlesner | 2017-02-04 | 1 | -2/+1 |
* | | VideoCore: Move LookupTexture out of debug_utils.h | Yuri Kunde Schlesner | 2017-02-04 | 1 | -5/+6 |
* | | video_core: gl_rasterizer_cache.cpp removed unused type alias | Kloen | 2017-01-30 | 1 | -1/+0 |
* | | video_core: gl_rasterizer.cpp removed unused type alias | Kloen | 2017-01-30 | 1 | -2/+0 |
|/ |
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* | video_core: silence unused-local-typedef boost related warning on GCC | Kloen | 2017-01-29 | 1 | -0/+7 |
* | video_core: gl_rasterizer float to int warning | Kloen | 2017-01-23 | 1 | -1/+2 |
* | video_core: fix gl_rasterizer warning on MSVC | Kloen | 2017-01-23 | 1 | -1/+1 |
* | config: Add option for specifying screen resolution scale factor. | bunnei | 2017-01-07 | 1 | -3/+10 |
* | Merge pull request #2367 from JayFoxRox/lighting-lut-quickfix | bunnei | 2016-12-29 | 1 | -10/+9 |
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| * | Minor cleanup in GLSL code | Jannik Vogel | 2016-12-25 | 1 | -3/+2 |
| * | Offset lighting LUT samples correctly | Jannik Vogel | 2016-12-25 | 1 | -7/+7 |
* | | core: Move emu_window and key_map into core | MerryMage | 2016-12-23 | 2 | -2/+2 |
|/ |
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* | Merge pull request #2319 from yuriks/profile-scopes | bunnei | 2016-12-21 | 1 | -0/+12 |
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| * | VideoCore: Make profiling scope more representative | Yuri Kunde Schlesner | 2016-12-15 | 1 | -0/+12 |
* | | Use GL_TRUE when setting color_mask | Albin Bernhardsson | 2016-12-19 | 1 | -4/+4 |
|/ |
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* | OpenGL: Drop framebuffer completeness check. | Markus Wick | 2016-12-07 | 5 | -47/+8 |
* | ASSERT that shader was linked successfully | Jannik Vogel | 2016-12-05 | 1 | -0/+2 |
* | Report shader uniform block size in case of mismatch | Jannik Vogel | 2016-12-05 | 1 | -1/+3 |
* | Print broken shader code to log | Jannik Vogel | 2016-12-05 | 1 | -3/+9 |
* | OpenGL: Non-zero stride only makes sense for linear buffers | Yuri Kunde Schlesner | 2016-12-04 | 3 | -7/+11 |
* | OpenGL: Ensure framebuffer binding is restored if completion check fails | Yuri Kunde Schlesner | 2016-12-04 | 1 | -10/+7 |
* | OpenGL: Fix DisplayTransfer accel when input width != output width | Yuri Kunde Schlesner | 2016-12-04 | 1 | -1/+10 |
* | ClangFormat: Fixed the clang-format errors | Subv | 2016-11-30 | 1 | -4/+8 |
* | Build: Fixed a few warnings. | Subv | 2016-11-29 | 1 | -4/+4 |
* | RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of simply true and -1 | Subv | 2016-11-27 | 2 | -4/+4 |
* | Rasterizer/Memfill: Set the correct stencil write mask when clearing the stencil buffer. | Subv | 2016-11-27 | 1 | -1/+1 |
* | Add default hotkey to swap primary screens. | James Rowe | 2016-11-05 | 1 | -3/+2 |
* | Support additional screen layouts. | James Rowe | 2016-11-05 | 1 | -6/+12 |
* | Merge pull request #2103 from wwylele/gpu-reg-cleanup | bunnei | 2016-10-04 | 2 | -5/+6 |
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| * | rasterizer: separate TextureCopy from DisplayTransfer | wwylele | 2016-09-29 | 2 | -5/+6 |
* | | OpenGL: Take cached viewport sub-rect into account for scissor | Yuri Kunde Schlesner | 2016-09-30 | 3 | -29/+25 |
|/ |
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* | Use negative priorities to avoid special-casing the self-include | Yuri Kunde Schlesner | 2016-09-21 | 6 | -6/+6 |
* | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot | 2016-09-21 | 11 | -42/+6 |
* | Manually tweak source formatting and then re-run clang-format | Yuri Kunde Schlesner | 2016-09-19 | 8 | -46/+40 |
* | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | 2016-09-18 | 12 | -486/+789 |
* | OpenGL: Avoid error on unsupported lighting LUT | Jannik Vogel | 2016-08-30 | 1 | -0/+1 |
* | OpenGL: Add scaled resolution support to scissor | Yuri Kunde Schlesner | 2016-06-28 | 4 | -3/+16 |
* | PICA: Scissor fixes and cleanups | Yuri Kunde Schlesner | 2016-06-28 | 3 | -21/+22 |
* | PICA: Implement scissor test | Subv | 2016-06-28 | 3 | -1/+53 |
* | OpenGL: Implement fog | Jannik Vogel | 2016-06-07 | 5 | -7/+124 |
* | OpenGL: Avoid undefined behaviour for UNIFORM_BLOCK_DATA_SIZE | Jannik Vogel | 2016-06-07 | 2 | -6/+8 |
* | gsp::gpu: Reset g_thread_id in UnregisterInterruptRelayQueue | mailwl | 2016-06-01 | 1 | -1/+1 |
* | OpenGL: Set shader_dirty on lighting changes | Jannik Vogel | 2016-05-23 | 1 | -0/+23 |
* | Pica: Name LightSrc.config register | Jannik Vogel | 2016-05-23 | 1 | -2/+2 |
* | Pica: Name lighting.config0 and .config1 registers | Jannik Vogel | 2016-05-23 | 1 | -12/+12 |
* | OpenGL: Use uniforms for dist_atten_bias and dist_atten_scale | Jannik Vogel | 2016-05-23 | 3 | -8/+84 |
* | Merge pull request #1786 from JayFoxRox/blend-equation | bunnei | 2016-05-17 | 4 | -0/+31 |
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| * | OpenGL: Support blend equation | Jannik Vogel | 2016-05-12 | 4 | -0/+31 |
* | | OpenGL: Only update depth uniforms if the depth changed | Jannik Vogel | 2016-05-14 | 2 | -9/+22 |
* | | OpenGL: value-initialize variables which cause uninitialised access otherwise | Jannik Vogel | 2016-05-14 | 1 | -2/+2 |
|/ |
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* | OpenGL: Implement texture type 3 | Jannik Vogel | 2016-05-11 | 4 | -35/+67 |
* | Merge pull request #1621 from JayFoxRox/w-buffer | bunnei | 2016-05-11 | 3 | -5/+24 |
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| * | OpenGL: Implement W-Buffers and fix depth-mapping | Jannik Vogel | 2016-05-10 | 3 | -4/+23 |
| * | Pica: Implement W-Buffer in SW rasterizer | Jannik Vogel | 2016-05-10 | 1 | -2/+2 |
* | | gl_rasterizer: Fix compilation for debug builds | Lioncash | 2016-05-10 | 1 | -1/+1 |
|/ |
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* | Merge pull request #1704 from JayFoxRox/pod-config | linkmauve | 2016-05-10 | 3 | -122/+164 |
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| * | Pica: Use a union for PicaShaderConfig | Jannik Vogel | 2016-05-03 | 3 | -125/+139 |
| * | Pica: Add TevStageConfigRaw to PicaShaderConfig (MSVC workaround) | Jannik Vogel | 2016-05-03 | 2 | -2/+23 |
| * | Pica: Make PicaShaderConfig trivially_copyable and clear it before use | Jannik Vogel | 2016-05-03 | 1 | -21/+28 |
* | | fixup simple type conversions where possible | Alexander Laties | 2016-05-07 | 2 | -2/+2 |
* | | Frontends, VideoCore: Move glad initialisation to the frontend | Emmanuel Gil Peyrot | 2016-05-06 | 1 | -6/+0 |
|/ |
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* | OpenGL: Don't copy const_color (Reverts #1745) | Jannik Vogel | 2016-05-03 | 1 | -2/+3 |
* | Merge pull request #1741 from linkmauve/iwyu-video_core | bunnei | 2016-05-01 | 12 | -24/+76 |
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| * | VideoCore: Run include-what-you-use and fix most includes. | Emmanuel Gil Peyrot | 2016-04-30 | 12 | -24/+76 |
* | | OpenGL: Copy TevStageConfig using a loop. Fixes bug: const_color not copied | Jannik Vogel | 2016-05-01 | 1 | -30/+11 |
* | | OpenGL: border_color was never set. Fixed. (#1740) | Jannik Vogel | 2016-04-30 | 1 | -0/+1 |
|/ |
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* | Common: Remove section measurement from profiler (#1731) | Yuri Kunde Schlesner | 2016-04-29 | 1 | -1/+0 |
* | HWRasterizer: reorder declarations to match defs | tfarley | 2016-04-22 | 1 | -9/+9 |
* | HWRasterizer: sync specular uniform for new shaders | tfarley | 2016-04-22 | 1 | -0/+2 |
* | Merge pull request #1436 from tfarley/hw-tex-forwarding | bunnei | 2016-04-22 | 8 | -738/+1347 |
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| * | HWRasterizer: Texture forwarding | tfarley | 2016-04-21 | 8 | -738/+1347 |
* | | OpenGL: Implement color combiner Operation::Dot3_RGB | Jannik Vogel | 2016-04-10 | 1 | -0/+3 |
|/ |
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* | OpenGL: Respect buffer-write allow registers | Jannik Vogel | 2016-04-08 | 1 | -6/+28 |
* | OpenGL: Split buffer-write mask sync into seperate functions | Jannik Vogel | 2016-04-08 | 2 | -8/+39 |
* | OpenGL: Keep stencil-test and framebuffer.depth_format in sync | Jannik Vogel | 2016-04-08 | 1 | -0/+1 |
* | Merge pull request #1639 from linkmauve/fix-double-framebuffer-check | bunnei | 2016-04-08 | 1 | -4/+6 |
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| * | OpenGL: Fix a double framebuffer completeness checks. | Emmanuel Gil Peyrot | 2016-04-03 | 1 | -4/+6 |
* | | Merge pull request #1643 from MerryMage/make_unique | Mathew Maidment | 2016-04-06 | 2 | -4/+4 |
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|/| |
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| * | Common: Remove Common::make_unique, use std::make_unique | MerryMage | 2016-04-05 | 2 | -4/+4 |
* | | OpenGL: Check for framebuffer completeness | Jannik Vogel | 2016-04-03 | 1 | -0/+3 |
* | | Avoid warnings by casting to size_t for ARRAY_SIZE() comparisons | Jannik Vogel | 2016-04-01 | 1 | -6/+6 |
* | | OpenGL: Don't attempt to draw empty triangle batches | Yuri Kunde Schlesner | 2016-03-24 | 1 | -0/+3 |
|/ |
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* | Merge pull request #1344 from LittleWhite-tb/error-output | bunnei | 2016-03-09 | 2 | -2/+8 |
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| * | Improve error report from Init() functions | LittleWhite | 2016-03-08 | 2 | -2/+8 |
* | | Pica: Write depth value even when depth test is disabled | Yuri Kunde Schlesner | 2016-03-06 | 1 | -2/+4 |
|/ |
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* | Add immediate mode vertex submission | Dwayne Slater | 2016-03-03 | 2 | -0/+2 |
* | renderer_opengl: Initalise fragment shader LUT textures | MerryMage | 2016-02-26 | 1 | -0/+4 |
* | pica: Cleanup lighting register definitions and documentation. | bunnei | 2016-02-05 | 1 | -15/+15 |
* | gl_rasterizer: Use alignas(16) instead of explicit padding. | bunnei | 2016-02-05 | 1 | -13/+6 |
* | renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types. | bunnei | 2016-02-05 | 4 | -14/+18 |
* | gl_rasterizer: Fix issue with interpolation of opposite quaternions. | bunnei | 2016-02-05 | 2 | -4/+32 |
* | pica_types: Replace float24/20/16 with a template class. | bunnei | 2016-02-05 | 2 | -9/+9 |
* | gl_rasterizer: Remove unnecessary casts. | bunnei | 2016-02-05 | 1 | -6/+6 |
* | gl_rasterizer: Fix PicaShaderConfig on GCC. | bunnei | 2016-02-05 | 1 | -29/+27 |
* | gl_rasterizer: Initial implementation of bump mapping. | bunnei | 2016-02-05 | 2 | -5/+33 |
* | gl_shader_gen: Fix bug in LUT range (should within range [0, 255] not [0, 256]). | bunnei | 2016-02-05 | 1 | -3/+3 |
* | gl_shader_gen: Implement lighting red, green, and blue reflection. | bunnei | 2016-02-05 | 2 | -18/+62 |
* | gl_shader_gen: View should be normalized. | bunnei | 2016-02-05 | 1 | -2/+2 |
* | gl_shader_gen: Implement fragment lighting fresnel effect. | bunnei | 2016-02-05 | 2 | -9/+33 |
* | gl_shader_gen: Implement fragment lighting specular 1 component. | bunnei | 2016-02-05 | 2 | -3/+22 |
* | gl_shader_gen: Add support for D0 LUT scaling. | bunnei | 2016-02-05 | 2 | -2/+4 |
* | gl_shader_gen: Refactor lighting config to match Pica register naming. | bunnei | 2016-02-05 | 2 | -42/+48 |
* | pica: Cleanup and add some comments to lighting registers. | bunnei | 2016-02-05 | 1 | -1/+1 |
* | gl_rasterizer: Minor naming refactor on Pica register naming. | bunnei | 2016-02-05 | 1 | -5/+5 |
* | gl_shader_gen: Reorganize and cleanup lighting code. | bunnei | 2016-02-05 | 1 | -100/+107 |
* | gl_shader_gen: Fix directional lights. | bunnei | 2016-02-05 | 1 | -1/+1 |
* | gl_shader_gen: Fix bug with lighting where clamp highlights was only applied to last light. | bunnei | 2016-02-05 | 1 | -6/+6 |
* | gl_shader_gen: View vector needs to be normalized when computing half angle vector. | bunnei | 2016-02-05 | 1 | -3/+4 |
* | renderer_opengl: Use textures for fragment shader LUTs instead of UBOs. | bunnei | 2016-02-05 | 5 | -27/+64 |
* | renderer_opengl: Initial implementation of basic specular lighting. | bunnei | 2016-02-05 | 3 | -12/+158 |
* | renderer_opengl: Implement HW fragment lighting distance attenuation. | bunnei | 2016-02-05 | 2 | -17/+38 |
* | renderer_opengl: Implement HW fragment lighting LUTs within our default UBO. | bunnei | 2016-02-05 | 3 | -15/+66 |
* | renderer_opengl: Implement diffuse component of HW fragment lighting. | bunnei | 2016-02-05 | 5 | -5/+259 |
* | hwrasterizer: Use proper cached fb addr/size | tfarley | 2016-02-03 | 2 | -42/+34 |
* | OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging level | Yuri Kunde Schlesner | 2016-02-03 | 1 | -2/+0 |
* | hwrasterizer: Use depth offset | tfarley | 2016-01-21 | 3 | -2/+24 |
* | Merge pull request #1196 from linkmauve/khr_debug | bunnei | 2016-01-13 | 1 | -0/+57 |
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| * | OpenGL: Log GL_KHR_debug messages we receive | Emmanuel Gil Peyrot | 2015-10-24 | 1 | -0/+57 |
* | | Merge pull request #1267 from yuriks/flipped-framebuffer | Yuri Kunde Schlesner | 2015-12-10 | 4 | -12/+17 |
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| * | | OpenGL: Flip framebuffers during transfer rather than when rendering | Yuri Kunde Schlesner | 2015-12-05 | 2 | -12/+11 |
| * | | OpenGL: Add support for glFrontFace in the state tracker | Yuri Kunde Schlesner | 2015-12-05 | 2 | -0/+6 |
* | | | VideoCore: Unify interface to OpenGL and SW rasterizers | Yuri Kunde Schlesner | 2015-12-08 | 3 | -38/+5 |
* | | | VideoCore: Rename HWRasterizer methods to be less confusing | Yuri Kunde Schlesner | 2015-12-07 | 2 | -6/+6 |
* | | | OpenGL: Rename cache functions to better match what they actually do | Yuri Kunde Schlesner | 2015-12-07 | 3 | -12/+11 |
|/ / |
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* | | PICA: Properly emulate 1-stage delay in the combiner buffer | Yuri Kunde Schlesner | 2015-12-01 | 1 | -7/+11 |
* | | renderer_opengl: Fix uniform issues introduced with kemenaran/avoid-explicit-uniform-location. | bunnei | 2015-11-26 | 2 | -6/+8 |
* | | Use regular uniform location | Pierre de La Morinerie | 2015-11-25 | 3 | -15/+5 |
* | | FragShader: Use an UBO instead of several individual uniforms | Subv | 2015-11-19 | 6 | -13/+67 |
* | | gl_shader_gen: Use explicit locations for vertex shader attributes. | bunnei | 2015-10-22 | 2 | -15/+9 |
* | | gl_shader_gen: Optimize code for AppendAlphaTestCondition. | bunnei | 2015-10-22 | 1 | -16/+11 |
* | | gl_rasterizer: Define enum types for each vertex texcoord attribute. | bunnei | 2015-10-22 | 3 | -12/+14 |
* | | gl_shader_gen: Various cleanups to shader generation. | bunnei | 2015-10-22 | 3 | -48/+52 |
* | | gl_rasterizer: Use MMH3 hash for shader cache hey. | bunnei | 2015-10-22 | 4 | -83/+63 |
* | | gl_shader_gen: Require explicit uniform locations. | bunnei | 2015-10-22 | 3 | -56/+34 |
* | | gl_shader_gen: Rename 'o' to 'attr' in vertex/fragment shaders. | bunnei | 2015-10-22 | 1 | -11/+11 |
* | | gl_shader_gen: AppendAlphaModifier default should be 0.0, not vec4(0.0). | bunnei | 2015-10-22 | 1 | -1/+1 |
* | | gl_shader_gen: Fix bug where TEV stage outputs should be clamped. | bunnei | 2015-10-22 | 1 | -3/+3 |
* | | gl_rasterizer: Add documentation to ShaderCacheKey. | bunnei | 2015-10-22 | 1 | -0/+16 |
* | | gl_shader_gen: Add additional function documentation. | bunnei | 2015-10-22 | 2 | -0/+18 |
* | | gl_shader_util: Cleanup header file + add docstring. | bunnei | 2015-10-22 | 1 | -1/+7 |
* | | gl_shader_gen: Various cleanups + moved TEV stage generation to its own function. | bunnei | 2015-10-22 | 1 | -161/+170 |
* | | renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups. | bunnei | 2015-10-22 | 9 | -787/+507 |
* | | gl_rasterizer: Move logic for creating ShaderCacheKey to a static function. | bunnei | 2015-10-22 | 2 | -18/+46 |
* | | gl_shader_util: Use vec3 constants for AppendColorCombiner. | bunnei | 2015-10-22 | 1 | -6/+6 |
* | | gl_rasterizer: Fix typo in uploading TEV const color uniforms. | bunnei | 2015-10-22 | 1 | -5/+5 |
* | | gl_shader_util: Fix precision bug with alpha testing. | bunnei | 2015-10-22 | 2 | -9/+9 |
* | | Initial implementation of fragment shader generation with caching. | Subv | 2015-10-22 | 6 | -261/+564 |
|/ |
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* | Silence -Wsign-compare warnings. | Rohit Nirmal | 2015-10-07 | 1 | -3/+3 |
* | fix some xcode 7.0 warnings | Martin Lindhe | 2015-09-29 | 1 | -1/+0 |
* | general: Silence some warnings when using clang | Lioncash | 2015-09-16 | 1 | -2/+2 |
* | video_core: Reorganize headers | Lioncash | 2015-09-11 | 7 | -18/+17 |
* | video_core: Remove unnecessary includes from headers | Lioncash | 2015-09-11 | 2 | -6/+3 |
* | Merge pull request #1133 from lioncash/emplace-back | bunnei | 2015-09-10 | 1 | -3/+3 |
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| * | gl_rasterizer: Replace push_back calls with emplace_back in AddTriangle | Lioncash | 2015-09-10 | 1 | -3/+3 |
* | | renderer_opengl: Remove unimplemented function declaration | Lioncash | 2015-09-10 | 1 | -3/+0 |
|/ |
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* | OpenGL: Use Sampler Objects to decouple sampler config from textures | Yuri Kunde Schlesner | 2015-09-03 | 4 | -21/+76 |
* | OpenGL: Remove ugly and endian-unsafe color pointer casts | Yuri Kunde Schlesner | 2015-09-03 | 3 | -9/+9 |
* | OpenGL: Add support for Sampler Objects to state tracker | Yuri Kunde Schlesner | 2015-09-03 | 3 | -4/+42 |
* | Replace the previous OpenGL loader with a glad-generated 3.3 one | Yuri Kunde Schlesner | 2015-08-30 | 10 | -2810/+11 |
* | Merge pull request #1049 from Subv/stencil | bunnei | 2015-08-30 | 4 | -4/+55 |
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| * | HWRenderer: Added a workaround for the Intel Windows driver bug that causes glTexSubImage2D to not change the stencil buffer. | Subv | 2015-08-24 | 1 | -2/+9 |
| * | HWRasterizer: Implemented stencil ops 6 and 7. | Subv | 2015-08-21 | 1 | -1/+3 |
| * | HWRasterizer: Implemented stencil op 1 (GL_ZERO) | Subv | 2015-08-21 | 1 | -1/+1 |
| * | GLRasterizer: Implemented stencil testing in the hw renderer. | Subv | 2015-08-20 | 4 | -2/+44 |
* | | gl_rasterizer_cache: Detect and ignore unnecessary texture flushes. | bunnei | 2015-08-28 | 3 | -8/+18 |
* | | Integrate the MicroProfile profiling library | Yuri Kunde Schlesner | 2015-08-25 | 2 | -0/+15 |
|/ |
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* | Shader: Move shader code to its own subdirectory, "shader". | bunnei | 2015-08-15 | 1 | -1/+1 |
* | GPU: Refactor "VertexShader" namespace to "Shader". | bunnei | 2015-08-15 | 2 | -8/+8 |
* | OpenGL: Fix state tracking in situations with reused object handles | Yuri Kunde Schlesner | 2015-08-06 | 4 | -0/+45 |
* | OpenGL: Remove redundant texture.enable_2d field from OpenGLState | Yuri Kunde Schlesner | 2015-08-06 | 4 | -26/+3 |
* | OpenGL: Add a profiler category measuring framebuffer readback | Yuri Kunde Schlesner | 2015-07-28 | 1 | -0/+7 |
* | OpenGL: Make OpenGL object resource wrappers fully inline | Yuri Kunde Schlesner | 2015-07-26 | 2 | -142/+79 |
* | Merge pull request #977 from yuriks/glenable-tex2d | bunnei | 2015-07-23 | 1 | -8/+5 |
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| * | GL Renderer: Remove erroneous glEnable(GL_TEXTURE_2D) calls | Yuri Kunde Schlesner | 2015-07-22 | 1 | -8/+5 |
* | | Rasterizer/GL: Set the border color when binding a texture. | Subv | 2015-07-23 | 1 | -2/+9 |
* | | GPU: Added registers for min and mag texture filters and implemented them in the hw renderer. | Subv | 2015-07-21 | 2 | -3/+29 |
|/ |
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* | GLRasterizer: Don't try to get a pointer to the depth buffer if it doesn't exist. | Subv | 2015-07-19 | 1 | -3/+7 |
* | Add CiTrace recording support. | Tony Wasserka | 2015-07-13 | 1 | -0/+6 |
* | Merge pull request #907 from Lectem/clamp_to_border | Tony Wasserka | 2015-07-12 | 1 | -1/+1 |
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| * | Added GL_CLAMP_TO_BORDER support | Lectem | 2015-07-09 | 1 | -1/+1 |
* | | Core: Cleanup hw includes. | Emmanuel Gil Peyrot | 2015-06-28 | 2 | -0/+2 |
* | | Core, VideoCore: Replace or fix exit() calls. | Emmanuel Gil Peyrot | 2015-06-28 | 1 | -6/+9 |
* | | Common: Cleanup key_map includes. | Emmanuel Gil Peyrot | 2015-06-28 | 2 | -3/+9 |
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* | VideoCore: Log the GL driver’s vendor and renderer. | Emmanuel Gil Peyrot | 2015-06-16 | 1 | -0/+2 |
* | Renderer formatting edits | tfarley | 2015-06-09 | 2 | -26/+29 |
* | Render-to-texture flush, interval math fix | tfarley | 2015-06-09 | 1 | -1/+13 |
* | Liberal texture unbind (clout menu) | tfarley | 2015-06-09 | 2 | -4/+40 |
* | Depth format fix (crush3d intro/black screens) | tfarley | 2015-06-09 | 1 | -46/+46 |
* | Implemented glColorMask | tfarley | 2015-06-09 | 3 | -0/+24 |
* | Merge pull request #811 from archshift/commonify | archshift | 2015-05-31 | 2 | -2/+3 |
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| * | Move video_core/color.h to common/color.h | archshift | 2015-05-30 | 1 | -1/+2 |
| * | Move video_core/math.h to common/vector_math.h | archshift | 2015-05-30 | 1 | -1/+1 |
* | | Pica: Use zero for the SecondaryFragmentColor source. | bunnei | 2015-05-31 | 1 | -10/+14 |
* | | Pica: Implement LogicOp function. | bunnei | 2015-05-31 | 5 | -0/+57 |
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* | Remove every trailing whitespace from the project (but externals). | Emmanuel Gil Peyrot | 2015-05-29 | 5 | -12/+12 |
* | gl_state: Remove unnecessary const specifier on Apply | Lioncash | 2015-05-23 | 2 | -2/+2 |
* | Pica: Create 'State' structure and move state memory there. | bunnei | 2015-05-23 | 2 | -114/+132 |
* | gl_state: Fix a condition typo in Apply | Lioncash | 2015-05-23 | 1 | -1/+1 |
* | OpenGL renderer | tfarley | 2015-05-23 | 12 | -20/+2069 |
* | Memmap: Re-organize memory function in two files | Yuri Kunde Schlesner | 2015-05-15 | 1 | -1/+1 |
* | Memory: Add GetPhysicalPointer helper function | Yuri Kunde Schlesner | 2015-05-09 | 1 | -4/+4 |
* | Common: Remove common.h | Yuri Kunde Schlesner | 2015-05-07 | 1 | -0/+1 |
* | Allow the user to set the background clear color during emulation | archshift | 2015-04-04 | 1 | -1/+2 |
* | Merge pull request #629 from archshift/lcdfb | bunnei | 2015-03-10 | 2 | -11/+48 |
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| * | Added LCD registers, and implementation for color filling in OGL code. | archshift | 2015-03-09 | 2 | -11/+48 |
* | | Merge pull request #636 from bunnei/refactor-screen-win | bunnei | 2015-03-08 | 1 | -39/+9 |
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| * | | Set framebuffer layout from EmuWindow. | bunnei | 2015-03-07 | 1 | -39/+9 |
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* / | Add profiling infrastructure and widget | Yuri Kunde Schlesner | 2015-03-02 | 1 | -0/+12 |
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* | video_core: Implement the remaining framebuffer formats in the OpenGL renderer. | Emmanuel Gil Peyrot | 2015-02-15 | 2 | -12/+67 |
* | Asserts: break/crash program, fit to style guide; log.h->assert.h | archshift | 2015-02-11 | 2 | -4/+4 |
* | GSP: Update framebuffer info on all interrupts | Yuri Kunde Schlesner | 2015-01-14 | 1 | -3/+1 |
* | GSP: Toggle active framebuffer each frame | bunnei | 2015-01-08 | 1 | -1/+4 |
* | Merge pull request #291 from purpasmart96/license | bunnei | 2014-12-21 | 5 | -5/+5 |
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| * | License change | purpasmart96 | 2014-12-21 | 5 | -5/+5 |
* | | Clean up some warnings | Chin | 2014-12-20 | 1 | -2/+2 |
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* | Convert old logging calls to new logging macros | Yuri Kunde Schlesner | 2014-12-13 | 2 | -12/+24 |
* | Change NULLs to nullptrs. | Rohit Nirmal | 2014-12-03 | 1 | -5/+5 |
* | Merge pull request #236 from rohit-n/sign-compare | bunnei | 2014-12-03 | 1 | -1/+1 |
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| * | Silence a few -Wsign-compare warnings. | Rohit Nirmal | 2014-12-01 | 1 | -1/+1 |
* | | Fixed viewport error caused by rounding | vaguilar | 2014-11-30 | 1 | -2/+2 |
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* | Remove tabs in all files except in skyeye imports and in generated GL code | Emmanuel Gil Peyrot | 2014-11-19 | 1 | -1/+1 |
* | OpenGL Renderer: Cleanup viewport extent calculation. | Tony Wasserka | 2014-11-18 | 2 | -44/+29 |
* | Fixup EmuWindow interface and implementations thereof. | Tony Wasserka | 2014-11-18 | 1 | -3/+3 |
* | Viewport scaling and display density independence | Kevin Hartman | 2014-11-18 | 2 | -1/+50 |
* | Add `override` keyword through the code. | Yuri Kunde Schlesner | 2014-10-26 | 1 | -4/+4 |
* | Only check OpenGL shader log if size is >1. | Yuri Kunde Schlesner | 2014-10-21 | 1 | -9/+6 |
* | Rework OpenGL renderer. | Yuri Kunde Schlesner | 2014-10-12 | 3 | -233/+189 |
* | OpenGL renderer: Shuffle initialization code around and rename functions. | Yuri Kunde Schlesner | 2014-10-12 | 2 | -25/+18 |
* | Remove virtual inheritance from RendererOpenGL | Yuri Kunde Schlesner | 2014-10-12 | 1 | -2/+2 |
* | Merge pull request #97 from archshift/cleanup | bunnei | 2014-09-14 | 1 | -16/+16 |
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| * | renderer_opengl.cpp: improved alignment for readability | archshift | 2014-09-07 | 1 | -16/+16 |
* | | Moved common_types::Rect from common to Common namespace | archshift | 2014-09-09 | 2 | -3/+3 |
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* | Replace GLEW with a glLoadGen loader. | Yuri Kunde Schlesner | 2014-09-01 | 6 | -7/+2805 |
* | Downgrade GLSL version to 1.50 (compatible with GL 3.2) | Yuri Kunde Schlesner | 2014-08-28 | 3 | -10/+15 |
* | VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size. | bunnei | 2014-08-26 | 2 | -4/+11 |
* | Rewrite of OpenGL renderer, including OS X support | Kevin Hartman | 2014-08-26 | 5 | -203/+315 |
* | Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones. | Tony Wasserka | 2014-08-12 | 1 | -7/+7 |
* | Remove the fancy RegisterSet class introduced in 4c2bff61e. | Tony Wasserka | 2014-08-12 | 1 | -2/+2 |
* | Use uniform formatting when printing hexadecimal numbers. | Tony Wasserka | 2014-07-23 | 1 | -1/+1 |
* | RegisterSet: Simplify code by using structs for register definition instead of unions. | Tony Wasserka | 2014-07-23 | 1 | -9/+9 |
* | GPU: Make use of RegisterSet. | Tony Wasserka | 2014-07-23 | 1 | -26/+28 |
* | Renderer: Fix component order in bottom framebuffer. | Tony Wasserka | 2014-07-23 | 2 | -5/+4 |
* | Renderer: Respect the active_fb GPU register. | Tony Wasserka | 2014-07-23 | 1 | -2/+9 |
* | Renderer: Add a few TODOs. | Tony Wasserka | 2014-07-23 | 1 | -3/+10 |
* | Rename LCD to GPU. | Tony Wasserka | 2014-06-12 | 1 | -3/+3 |
* | common_types: Changed BasicRect back to Rect, in the common namespace | archshift | 2014-05-20 | 2 | -3/+3 |
* | Merge remote-tracking branch 'upstream/master' into issue-7-fix | archshift | 2014-05-17 | 1 | -7/+6 |
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| * | Update FlipFramebuffer | Sethpaien | 2014-05-08 | 1 | -7/+6 |
* | | Reverse debugging changes | archshift | 2014-05-01 | 1 | -2/+0 |
* | | TGA dumps work, courtesy of @bunnei | archshift | 2014-05-01 | 1 | -0/+2 |
* | | Xcode complains that the class name is redundant. | archshift | 2014-04-28 | 1 | -1/+1 |
* | | Rect to BasicRect | archshift | 2014-04-28 | 2 | -3/+3 |
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* | removed DISALLOW_COPY_AND_ASSIGN in favor of NonCopyable class | bunnei | 2014-04-28 | 1 | -1/+0 |
* | fixed renderer to use correct framebuffer location | bunnei | 2014-04-27 | 2 | -8/+7 |
* | fixed GL context acquire (applies to Qt GUI only) | bunnei | 2014-04-22 | 1 | -0/+2 |
* | renamed hw_lcd module to just lcd | bunnei | 2014-04-18 | 1 | -1/+1 |
* | fixed framebuffer color order | bunnei | 2014-04-17 | 1 | -1/+1 |
* | removed hard-coded framebuffer addresses from renderer_opengl.cpp | bunnei | 2014-04-17 | 1 | -2/+4 |
* | fixed project includes to use new directory structure | bunnei | 2014-04-09 | 2 | -6/+7 |
* | got rid of 'src' folders in each sub-project | bunnei | 2014-04-09 | 2 | -0/+370 |