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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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textures
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Age
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*
gl_rasterizer_cache: Implement texture format G8R8.
bunnei
2018-07-15
1
-0
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+3
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*
gl_rasterizer_cache: Implement depth format Z16_UNORM.
bunnei
2018-07-15
1
-0
/
+3
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*
GPU: Implemented the BC7U texture format.
Subv
2018-07-07
1
-0
/
+3
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Note: Our version of glad exports GL_COMPRESSED_RGBA_BPTC_UNORM as GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, maybe it's time we update it.
*
GPU: Implemented the 32 bit float depth buffer format.
Subv
2018-07-04
1
-0
/
+2
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*
gl_rasterizer_cache: Implement PixelFormat S8Z24.
bunnei
2018-07-03
1
-0
/
+2
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*
GPU: Implemented the Z24S8 depth format and load the depth framebuffer.
Subv
2018-07-02
2
-0
/
+37
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*
GPU: Implemented the RGBA32_UINT rendertarget format.
Subv
2018-06-30
1
-0
/
+4
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*
gl_rasterizer: Implement texture format ASTC_2D_4X4.
bunnei
2018-06-18
3
-0
/
+1664
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*
GPU: Support changing the texture swizzles for Maxwell textures.
Subv
2018-06-07
1
-0
/
+16
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*
GPU: Implemented the R11FG11FB10F texture and rendertarget formats.
Subv
2018-06-06
1
-0
/
+3
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*
GPU: Implemented the DXN1 (BC4) texture format.
Subv
2018-06-02
1
-1
/
+5
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*
gl_rasterizer_cache: Implement PixelFormat RGBA16F.
bunnei
2018-05-31
1
-0
/
+3
|
*
GPU: Implemented the R8 texture format (0x1D)
Subv
2018-05-30
1
-0
/
+4
|
*
add all the known TextureFormat (#474)
greggameplayer
2018-05-29
1
-2
/
+71
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*
GPU: Implemented the A1B5G5R5 texture format (0x14)
Subv
2018-05-27
2
-0
/
+4
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*
GPU: Make the Textures::CopySwizzledData function accessible from the outside of the file.
Subv
2018-04-25
2
-3
/
+6
|
*
gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses.
bunnei
2018-04-25
1
-0
/
+1
|
*
GPU: Implement the A2BGR10 texture format.
Subv
2018-04-22
2
-0
/
+4
|
*
GPU: Add support for the DXT23 and DXT45 compressed texture formats.
Subv
2018-04-19
1
-1
/
+9
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*
GPU: Implemented the B5G6R5 format.
Subv
2018-04-19
2
-0
/
+5
|
*
GPU: Allow using a configurable block height when unswizzling textures.
Subv
2018-04-18
3
-6
/
+13
|
*
GPU/TIC: Added the pitch and block height fields to the TIC structure.
Subv
2018-04-18
1
-1
/
+16
|
*
texture: Add missing formats.
bunnei
2018-04-18
1
-1
/
+3
|
*
GPU: Assert when finding a texture with a format type other than UNORM.
Subv
2018-04-07
1
-4
/
+14
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*
Textures: Added a helper function to know if a texture is blocklinear or pitch.
Subv
2018-04-07
1
-0
/
+5
|
*
GPU: Added the TSC structure. It contains information about the sampler.
Subv
2018-03-26
1
-0
/
+50
|
*
GPU: Added more fields to the TIC structure.
Subv
2018-03-26
1
-4
/
+30
|
*
Frontend: Updated the surface view debug widget to work with Maxwell surfaces.
Subv
2018-03-24
1
-0
/
+11
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*
GPU: Added a method to unswizzle a texture without decoding it.
Subv
2018-03-24
3
-4
/
+94
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Allow unswizzling of DXT1 textures.
*
GPU: Preliminary work for texture decoding.
Subv
2018-03-24
3
-0
/
+91