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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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video_core
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Author
Files
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2014-05-19
Indent fixes
archshift
1
-31
/
+31
2014-05-08
Update FlipFramebuffer
Sethpaien
1
-7
/
+6
2014-05-01
Fixed indents
archshift
2
-37
/
+35
2014-05-01
Reverse debugging changes
archshift
1
-2
/
+0
2014-05-01
Unintended change reversal
archshift
1
-36
/
+36
2014-05-01
TGA dumps work, courtesy of @bunnei
archshift
2
-36
/
+38
2014-05-01
OpenGL 3+ on OSX with GLFW
archshift
1
-0
/
+2
2014-04-29
IT'S ALIVE!
archshift
1
-1
/
+6
2014-04-28
Xcode complains that the class name is redundant.
archshift
1
-1
/
+1
2014-04-28
Rect to BasicRect
archshift
2
-3
/
+3
2014-04-28
removed DISALLOW_COPY_AND_ASSIGN in favor of NonCopyable class
bunnei
2
-4
/
+1
2014-04-27
fixed renderer to use correct framebuffer location
bunnei
2
-8
/
+7
2014-04-22
fixed GL context acquire (applies to Qt GUI only)
bunnei
1
-0
/
+2
2014-04-18
renamed hw_lcd module to just lcd
bunnei
1
-1
/
+1
2014-04-17
fixed framebuffer color order
bunnei
1
-1
/
+1
2014-04-17
removed hard-coded framebuffer addresses from renderer_opengl.cpp
bunnei
1
-2
/
+4
2014-04-11
cleaned up some logging messages
bunnei
1
-1
/
+2
2014-04-10
fixed a bunch of errors in CMakeLists
bunnei
1
-3
/
+3
2014-04-10
updated CMakeLists
bunnei
1
-16
/
+2
2014-04-09
fixed project includes to use new directory structure
bunnei
9
-38
/
+39
2014-04-09
got rid of 'src' folders in each sub-project
bunnei
7
-0
/
+0
2014-04-09
fixed license header in video_core
bunnei
7
-182
/
+23
2014-04-09
- removed lots of unused code from gekko
bunnei
3
-367
/
+110
2014-04-07
added support for renderering the external framebuffers
bunnei
2
-20
/
+147
2014-04-07
added external framebuffer GL handles
bunnei
1
-2
/
+11
2014-04-06
added initial renderer code
bunnei
7
-19
/
+534
2014-04-05
added video_core project to solution
bunnei
8
-0
/
+567