From 5d0986a53be495f2a2158968db1bc0974f0dd0d3 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Fri, 15 May 2020 02:24:42 -0300 Subject: shader/other: Implement BAR.SYNC 0x0 Trivially implement this particular case of BAR. Unless games use OpenCL or CUDA barriers, we shouldn't hit any other case here. --- externals/sirit | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'externals') diff --git a/externals/sirit b/externals/sirit index 414fc4dbd..a62c5bbc1 160000 --- a/externals/sirit +++ b/externals/sirit @@ -1 +1 @@ -Subproject commit 414fc4dbd28d8fe48f735a0c389db8a234f733c0 +Subproject commit a62c5bbc100a5e5a31ea0ccc4a78d8fa6a4167ce -- cgit v1.2.3