From ae099d583cf93175fe54359ea2b7c5b665398c8b Mon Sep 17 00:00:00 2001 From: bunnei Date: Sat, 18 Feb 2023 23:31:39 -0800 Subject: core: frontend: Refactor GraphicsContext to its own module. --- src/core/frontend/graphics_context.h | 69 ++++++++++++++++++++++++++++++++++++ 1 file changed, 69 insertions(+) create mode 100644 src/core/frontend/graphics_context.h (limited to 'src/core/frontend/graphics_context.h') diff --git a/src/core/frontend/graphics_context.h b/src/core/frontend/graphics_context.h new file mode 100644 index 000000000..064b19a96 --- /dev/null +++ b/src/core/frontend/graphics_context.h @@ -0,0 +1,69 @@ +// SPDX-FileCopyrightText: 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include +#include + +namespace Core::Frontend { + +/** + * Represents a drawing context that supports graphics operations. + */ +class GraphicsContext { +public: + virtual ~GraphicsContext() = default; + + /// Inform the driver to swap the front/back buffers and present the current image + virtual void SwapBuffers() {} + + /// Makes the graphics context current for the caller thread + virtual void MakeCurrent() {} + + /// Releases (dunno if this is the "right" word) the context from the caller thread + virtual void DoneCurrent() {} + + /// Parameters used to configure custom drivers (used by Android only) + struct CustomDriverParameters { + std::string hook_lib_dir; + std::string custom_driver_dir; + std::string custom_driver_name; + std::string file_redirect_dir; + }; + + /// Gets custom driver parameters configured by the frontend (used by Android only) + virtual std::optional GetCustomDriverParameters() { + return {}; + } + + class Scoped { + public: + [[nodiscard]] explicit Scoped(GraphicsContext& context_) : context(context_) { + context.MakeCurrent(); + } + ~Scoped() { + if (active) { + context.DoneCurrent(); + } + } + + /// In the event that context was destroyed before the Scoped is destroyed, this provides a + /// mechanism to prevent calling a destroyed object's method during the deconstructor + void Cancel() { + active = false; + } + + private: + GraphicsContext& context; + bool active{true}; + }; + + /// Calls MakeCurrent on the context and calls DoneCurrent when the scope for the returned value + /// ends + [[nodiscard]] Scoped Acquire() { + return Scoped{*this}; + } +}; + +} // namespace Core::Frontend -- cgit v1.2.3 From 4c38220a644f8292f4915eaabb2f80d3d0badab0 Mon Sep 17 00:00:00 2001 From: bunnei Date: Sat, 18 Feb 2023 23:42:07 -0800 Subject: android: native: Add support for custom Vulkan driver loading. --- src/core/frontend/graphics_context.h | 17 +++++------------ 1 file changed, 5 insertions(+), 12 deletions(-) (limited to 'src/core/frontend/graphics_context.h') diff --git a/src/core/frontend/graphics_context.h b/src/core/frontend/graphics_context.h index 064b19a96..7554c1583 100644 --- a/src/core/frontend/graphics_context.h +++ b/src/core/frontend/graphics_context.h @@ -3,8 +3,9 @@ #pragma once -#include -#include +#include + +#include "common/dynamic_library.h" namespace Core::Frontend { @@ -24,16 +25,8 @@ public: /// Releases (dunno if this is the "right" word) the context from the caller thread virtual void DoneCurrent() {} - /// Parameters used to configure custom drivers (used by Android only) - struct CustomDriverParameters { - std::string hook_lib_dir; - std::string custom_driver_dir; - std::string custom_driver_name; - std::string file_redirect_dir; - }; - - /// Gets custom driver parameters configured by the frontend (used by Android only) - virtual std::optional GetCustomDriverParameters() { + /// Gets the GPU driver library (used by Android only) + virtual std::shared_ptr GetDriverLibrary() { return {}; } -- cgit v1.2.3