From c0d3aef28c0a0c68c18de30228f29e30f0e52533 Mon Sep 17 00:00:00 2001 From: bunnei Date: Wed, 30 Dec 2020 23:01:08 -0800 Subject: core: hle: kernel: Rename Thread to KThread. --- src/core/hle/kernel/k_thread.h | 781 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 781 insertions(+) create mode 100644 src/core/hle/kernel/k_thread.h (limited to 'src/core/hle/kernel/k_thread.h') diff --git a/src/core/hle/kernel/k_thread.h b/src/core/hle/kernel/k_thread.h new file mode 100644 index 000000000..75257d2b4 --- /dev/null +++ b/src/core/hle/kernel/k_thread.h @@ -0,0 +1,781 @@ +// Copyright 2014 Citra Emulator Project / PPSSPP Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include +#include +#include +#include +#include + +#include + +#include "common/common_types.h" +#include "common/intrusive_red_black_tree.h" +#include "common/spin_lock.h" +#include "core/arm/arm_interface.h" +#include "core/hle/kernel/k_affinity_mask.h" +#include "core/hle/kernel/k_synchronization_object.h" +#include "core/hle/kernel/object.h" +#include "core/hle/kernel/svc_common.h" +#include "core/hle/result.h" + +namespace Common { +class Fiber; +} + +namespace Core { +class ARM_Interface; +class System; +} // namespace Core + +namespace Kernel { + +class GlobalSchedulerContext; +class KernelCore; +class Process; +class KScheduler; + +enum ThreadPriority : u32 { + THREADPRIO_HIGHEST = 0, ///< Highest thread priority + THREADPRIO_MAX_CORE_MIGRATION = 2, ///< Highest priority for a core migration + THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps + THREADPRIO_DEFAULT = 44, ///< Default thread priority for userland apps + THREADPRIO_LOWEST = 63, ///< Lowest thread priority + THREADPRIO_COUNT = 64, ///< Total number of possible thread priorities. +}; + +enum ThreadType : u32 { + THREADTYPE_USER = 0x1, + THREADTYPE_KERNEL = 0x2, + THREADTYPE_HLE = 0x4, + THREADTYPE_IDLE = 0x8, + THREADTYPE_SUSPEND = 0x10, +}; + +enum ThreadProcessorId : s32 { + /// Indicates that no particular processor core is preferred. + THREADPROCESSORID_DONT_CARE = -1, + + /// Run thread on the ideal core specified by the process. + THREADPROCESSORID_IDEAL = -2, + + /// Indicates that the preferred processor ID shouldn't be updated in + /// a core mask setting operation. + THREADPROCESSORID_DONT_UPDATE = -3, + + THREADPROCESSORID_0 = 0, ///< Run thread on core 0 + THREADPROCESSORID_1 = 1, ///< Run thread on core 1 + THREADPROCESSORID_2 = 2, ///< Run thread on core 2 + THREADPROCESSORID_3 = 3, ///< Run thread on core 3 + THREADPROCESSORID_MAX = 4, ///< Processor ID must be less than this + + /// Allowed CPU mask + THREADPROCESSORID_DEFAULT_MASK = (1 << THREADPROCESSORID_0) | (1 << THREADPROCESSORID_1) | + (1 << THREADPROCESSORID_2) | (1 << THREADPROCESSORID_3) +}; + +enum class ThreadState : u16 { + Initialized = 0, + Waiting = 1, + Runnable = 2, + Terminated = 3, + + SuspendShift = 4, + Mask = (1 << SuspendShift) - 1, + + ProcessSuspended = (1 << (0 + SuspendShift)), + ThreadSuspended = (1 << (1 + SuspendShift)), + DebugSuspended = (1 << (2 + SuspendShift)), + BacktraceSuspended = (1 << (3 + SuspendShift)), + InitSuspended = (1 << (4 + SuspendShift)), + + SuspendFlagMask = ((1 << 5) - 1) << SuspendShift, +}; +DECLARE_ENUM_FLAG_OPERATORS(ThreadState); + +enum class ThreadWakeupReason { + Signal, // The thread was woken up by WakeupAllWaitingThreads due to an object signal. + Timeout // The thread was woken up due to a wait timeout. +}; + +enum class ThreadActivity : u32 { + Normal = 0, + Paused = 1, +}; + +enum class ThreadSchedFlags : u32 { + ProcessPauseFlag = 1 << 4, + ThreadPauseFlag = 1 << 5, + ProcessDebugPauseFlag = 1 << 6, + KernelInitPauseFlag = 1 << 8, +}; + +enum class ThreadWaitReasonForDebugging : u32 { + None, ///< Thread is not waiting + Sleep, ///< Thread is waiting due to a SleepThread SVC + IPC, ///< Thread is waiting for the reply from an IPC request + Synchronization, ///< Thread is waiting due to a WaitSynchronization SVC + ConditionVar, ///< Thread is waiting due to a WaitProcessWideKey SVC + Arbitration, ///< Thread is waiting due to a SignalToAddress/WaitForAddress SVC + Suspended, ///< Thread is waiting due to process suspension +}; + +class KThread final : public KSynchronizationObject, public boost::intrusive::list_base_hook<> { + friend class KScheduler; + friend class Process; + +public: + explicit KThread(KernelCore& kernel); + ~KThread() override; + + using MutexWaitingThreads = std::vector>; + + using ThreadContext32 = Core::ARM_Interface::ThreadContext32; + using ThreadContext64 = Core::ARM_Interface::ThreadContext64; + + /** + * Creates and returns a new thread. The new thread is immediately scheduled + * @param system The instance of the whole system + * @param name The friendly name desired for the thread + * @param entry_point The address at which the thread should start execution + * @param priority The thread's priority + * @param arg User data to pass to the thread + * @param processor_id The ID(s) of the processors on which the thread is desired to be run + * @param stack_top The address of the thread's stack top + * @param owner_process The parent process for the thread, if null, it's a kernel thread + * @return A shared pointer to the newly created thread + */ + static ResultVal> Create(Core::System& system, ThreadType type_flags, + std::string name, VAddr entry_point, + u32 priority, u64 arg, s32 processor_id, + VAddr stack_top, Process* owner_process); + + /** + * Creates and returns a new thread. The new thread is immediately scheduled + * @param system The instance of the whole system + * @param name The friendly name desired for the thread + * @param entry_point The address at which the thread should start execution + * @param priority The thread's priority + * @param arg User data to pass to the thread + * @param processor_id The ID(s) of the processors on which the thread is desired to be run + * @param stack_top The address of the thread's stack top + * @param owner_process The parent process for the thread, if null, it's a kernel thread + * @param thread_start_func The function where the host context will start. + * @param thread_start_parameter The parameter which will passed to host context on init + * @return A shared pointer to the newly created thread + */ + static ResultVal> Create( + Core::System& system, ThreadType type_flags, std::string name, VAddr entry_point, + u32 priority, u64 arg, s32 processor_id, VAddr stack_top, Process* owner_process, + std::function&& thread_start_func, void* thread_start_parameter); + + std::string GetName() const override { + return name; + } + + void SetName(std::string new_name) { + name = std::move(new_name); + } + + std::string GetTypeName() const override { + return "Thread"; + } + + static constexpr HandleType HANDLE_TYPE = HandleType::Thread; + HandleType GetHandleType() const override { + return HANDLE_TYPE; + } + + /** + * Gets the thread's current priority + * @return The current thread's priority + */ + [[nodiscard]] s32 GetPriority() const { + return current_priority; + } + + /** + * Sets the thread's current priority. + * @param priority The new priority. + */ + void SetPriority(s32 priority) { + current_priority = priority; + } + + /** + * Gets the thread's nominal priority. + * @return The current thread's nominal priority. + */ + [[nodiscard]] s32 GetBasePriority() const { + return base_priority; + } + + /** + * Sets the thread's nominal priority. + * @param priority The new priority. + */ + void SetBasePriority(u32 priority); + + /// Changes the core that the thread is running or scheduled to run on. + [[nodiscard]] ResultCode SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask); + + /** + * Gets the thread's thread ID + * @return The thread's ID + */ + [[nodiscard]] u64 GetThreadID() const { + return thread_id; + } + + /// Resumes a thread from waiting + void Wakeup(); + + ResultCode Start(); + + virtual bool IsSignaled() const override; + + /// Cancels a waiting operation that this thread may or may not be within. + /// + /// When the thread is within a waiting state, this will set the thread's + /// waiting result to signal a canceled wait. The function will then resume + /// this thread. + /// + void CancelWait(); + + void SetSynchronizationResults(KSynchronizationObject* object, ResultCode result); + + void SetSyncedObject(KSynchronizationObject* object, ResultCode result) { + SetSynchronizationResults(object, result); + } + + ResultCode GetWaitResult(KSynchronizationObject** out) const { + *out = signaling_object; + return signaling_result; + } + + ResultCode GetSignalingResult() const { + return signaling_result; + } + + /** + * Stops a thread, invalidating it from further use + */ + void Stop(); + + /* + * Returns the Thread Local Storage address of the current thread + * @returns VAddr of the thread's TLS + */ + VAddr GetTLSAddress() const { + return tls_address; + } + + /* + * Returns the value of the TPIDR_EL0 Read/Write system register for this thread. + * @returns The value of the TPIDR_EL0 register. + */ + u64 GetTPIDR_EL0() const { + return tpidr_el0; + } + + /// Sets the value of the TPIDR_EL0 Read/Write system register for this thread. + void SetTPIDR_EL0(u64 value) { + tpidr_el0 = value; + } + + /* + * Returns the address of the current thread's command buffer, located in the TLS. + * @returns VAddr of the thread's command buffer. + */ + VAddr GetCommandBufferAddress() const; + + ThreadContext32& GetContext32() { + return context_32; + } + + const ThreadContext32& GetContext32() const { + return context_32; + } + + ThreadContext64& GetContext64() { + return context_64; + } + + const ThreadContext64& GetContext64() const { + return context_64; + } + + bool IsHLEThread() const { + return (type & THREADTYPE_HLE) != 0; + } + + bool IsSuspendThread() const { + return (type & THREADTYPE_SUSPEND) != 0; + } + + bool IsIdleThread() const { + return (type & THREADTYPE_IDLE) != 0; + } + + bool WasRunning() const { + return was_running; + } + + void SetWasRunning(bool value) { + was_running = value; + } + + std::shared_ptr& GetHostContext(); + + ThreadState GetState() const { + return thread_state & ThreadState::Mask; + } + + ThreadState GetRawState() const { + return thread_state; + } + + void SetState(ThreadState state); + + s64 GetLastScheduledTick() const { + return last_scheduled_tick; + } + + void SetLastScheduledTick(s64 tick) { + last_scheduled_tick = tick; + } + + u64 GetTotalCPUTimeTicks() const { + return total_cpu_time_ticks; + } + + void UpdateCPUTimeTicks(u64 ticks) { + total_cpu_time_ticks += ticks; + } + + s32 GetProcessorID() const { + return processor_id; + } + + s32 GetActiveCore() const { + return GetProcessorID(); + } + + void SetProcessorID(s32 new_core) { + processor_id = new_core; + } + + void SetActiveCore(s32 new_core) { + processor_id = new_core; + } + + Process* GetOwnerProcess() { + return owner_process; + } + + const Process* GetOwnerProcess() const { + return owner_process; + } + + const MutexWaitingThreads& GetMutexWaitingThreads() const { + return wait_mutex_threads; + } + + KThread* GetLockOwner() const { + return lock_owner; + } + + void SetLockOwner(KThread* owner) { + lock_owner = owner; + } + + u32 GetIdealCore() const { + return ideal_core; + } + + const KAffinityMask& GetAffinityMask() const { + return affinity_mask; + } + + ResultCode SetActivity(ThreadActivity value); + + /// Sleeps this thread for the given amount of nanoseconds. + ResultCode Sleep(s64 nanoseconds); + + s64 GetYieldScheduleCount() const { + return schedule_count; + } + + void SetYieldScheduleCount(s64 count) { + schedule_count = count; + } + + bool IsRunning() const { + return is_running; + } + + void SetIsRunning(bool value) { + is_running = value; + } + + bool IsWaitCancelled() const { + return is_sync_cancelled; + } + + void ClearWaitCancelled() { + is_sync_cancelled = false; + } + + Handle GetGlobalHandle() const { + return global_handle; + } + + bool IsCancellable() const { + return is_cancellable; + } + + void SetCancellable() { + is_cancellable = true; + } + + void ClearCancellable() { + is_cancellable = false; + } + + bool IsTerminationRequested() const { + return will_be_terminated || GetRawState() == ThreadState::Terminated; + } + + bool IsPaused() const { + return pausing_state != 0; + } + + bool IsContinuousOnSVC() const { + return is_continuous_on_svc; + } + + void SetContinuousOnSVC(bool is_continuous) { + is_continuous_on_svc = is_continuous; + } + + bool IsPhantomMode() const { + return is_phantom_mode; + } + + void SetPhantomMode(bool phantom) { + is_phantom_mode = phantom; + } + + bool HasExited() const { + return has_exited; + } + + class QueueEntry { + public: + constexpr QueueEntry() = default; + + constexpr void Initialize() { + prev = nullptr; + next = nullptr; + } + + constexpr KThread* GetPrev() const { + return prev; + } + constexpr KThread* GetNext() const { + return next; + } + constexpr void SetPrev(KThread* thread) { + prev = thread; + } + constexpr void SetNext(KThread* thread) { + next = thread; + } + + private: + KThread* prev{}; + KThread* next{}; + }; + + QueueEntry& GetPriorityQueueEntry(s32 core) { + return per_core_priority_queue_entry[core]; + } + + const QueueEntry& GetPriorityQueueEntry(s32 core) const { + return per_core_priority_queue_entry[core]; + } + + s32 GetDisableDispatchCount() const { + return disable_count; + } + + void DisableDispatch() { + ASSERT(GetDisableDispatchCount() >= 0); + disable_count++; + } + + void EnableDispatch() { + ASSERT(GetDisableDispatchCount() > 0); + disable_count--; + } + + void SetWaitReasonForDebugging(ThreadWaitReasonForDebugging reason) { + wait_reason_for_debugging = reason; + } + + [[nodiscard]] ThreadWaitReasonForDebugging GetWaitReasonForDebugging() const { + return wait_reason_for_debugging; + } + + void SetWaitObjectsForDebugging(const std::span& objects) { + wait_objects_for_debugging.clear(); + wait_objects_for_debugging.reserve(objects.size()); + for (const auto& object : objects) { + wait_objects_for_debugging.emplace_back(object); + } + } + + [[nodiscard]] const std::vector& GetWaitObjectsForDebugging() const { + return wait_objects_for_debugging; + } + + void SetMutexWaitAddressForDebugging(VAddr address) { + mutex_wait_address_for_debugging = address; + } + + [[nodiscard]] VAddr GetMutexWaitAddressForDebugging() const { + return mutex_wait_address_for_debugging; + } + + void AddWaiter(KThread* thread); + + void RemoveWaiter(KThread* thread); + + [[nodiscard]] KThread* RemoveWaiterByKey(s32* out_num_waiters, VAddr key); + + [[nodiscard]] VAddr GetAddressKey() const { + return address_key; + } + + [[nodiscard]] u32 GetAddressKeyValue() const { + return address_key_value; + } + + void SetAddressKey(VAddr key) { + address_key = key; + } + + void SetAddressKey(VAddr key, u32 val) { + address_key = key; + address_key_value = val; + } + +private: + static constexpr size_t PriorityInheritanceCountMax = 10; + union SyncObjectBuffer { + std::array sync_objects{}; + std::array + handles; + constexpr SyncObjectBuffer() {} + }; + static_assert(sizeof(SyncObjectBuffer::sync_objects) == sizeof(SyncObjectBuffer::handles)); + + struct ConditionVariableComparator { + struct LightCompareType { + u64 cv_key{}; + s32 priority{}; + + [[nodiscard]] constexpr u64 GetConditionVariableKey() const { + return cv_key; + } + + [[nodiscard]] constexpr s32 GetPriority() const { + return priority; + } + }; + + template + requires( + std::same_as || + std::same_as) static constexpr int Compare(const T& lhs, + const KThread& rhs) { + const uintptr_t l_key = lhs.GetConditionVariableKey(); + const uintptr_t r_key = rhs.GetConditionVariableKey(); + + if (l_key < r_key) { + // Sort first by key + return -1; + } else if (l_key == r_key && lhs.GetPriority() < rhs.GetPriority()) { + // And then by priority. + return -1; + } else { + return 1; + } + } + }; + + Common::IntrusiveRedBlackTreeNode condvar_arbiter_tree_node{}; + + using ConditionVariableThreadTreeTraits = + Common::IntrusiveRedBlackTreeMemberTraitsDeferredAssert< + &KThread::condvar_arbiter_tree_node>; + using ConditionVariableThreadTree = + ConditionVariableThreadTreeTraits::TreeType; + +public: + using ConditionVariableThreadTreeType = ConditionVariableThreadTree; + + [[nodiscard]] uintptr_t GetConditionVariableKey() const { + return condvar_key; + } + + [[nodiscard]] uintptr_t GetAddressArbiterKey() const { + return condvar_key; + } + + void SetConditionVariable(ConditionVariableThreadTree* tree, VAddr address, uintptr_t cv_key, + u32 value) { + condvar_tree = tree; + condvar_key = cv_key; + address_key = address; + address_key_value = value; + } + + void ClearConditionVariable() { + condvar_tree = nullptr; + } + + [[nodiscard]] bool IsWaitingForConditionVariable() const { + return condvar_tree != nullptr; + } + + void SetAddressArbiter(ConditionVariableThreadTree* tree, uintptr_t address) { + condvar_tree = tree; + condvar_key = address; + } + + void ClearAddressArbiter() { + condvar_tree = nullptr; + } + + [[nodiscard]] bool IsWaitingForAddressArbiter() const { + return condvar_tree != nullptr; + } + + [[nodiscard]] ConditionVariableThreadTree* GetConditionVariableTree() const { + return condvar_tree; + } + + [[nodiscard]] bool HasWaiters() const { + return !waiter_list.empty(); + } + +private: + void AddSchedulingFlag(ThreadSchedFlags flag); + void RemoveSchedulingFlag(ThreadSchedFlags flag); + void AddWaiterImpl(KThread* thread); + void RemoveWaiterImpl(KThread* thread); + static void RestorePriority(KernelCore& kernel, KThread* thread); + + Common::SpinLock context_guard{}; + ThreadContext32 context_32{}; + ThreadContext64 context_64{}; + std::shared_ptr host_context{}; + + ThreadState thread_state = ThreadState::Initialized; + + u64 thread_id = 0; + + VAddr entry_point = 0; + VAddr stack_top = 0; + std::atomic_int disable_count = 0; + + ThreadType type; + + /// Nominal thread priority, as set by the emulated application. + /// The nominal priority is the thread priority without priority + /// inheritance taken into account. + s32 base_priority{}; + + /// Current thread priority. This may change over the course of the + /// thread's lifetime in order to facilitate priority inheritance. + s32 current_priority{}; + + u64 total_cpu_time_ticks = 0; ///< Total CPU running ticks. + s64 schedule_count{}; + s64 last_scheduled_tick{}; + + s32 processor_id = 0; + + VAddr tls_address = 0; ///< Virtual address of the Thread Local Storage of the thread + u64 tpidr_el0 = 0; ///< TPIDR_EL0 read/write system register. + + /// Process that owns this thread + Process* owner_process; + + /// Objects that the thread is waiting on, in the same order as they were + /// passed to WaitSynchronization. This is used for debugging only. + std::vector wait_objects_for_debugging; + + /// The current mutex wait address. This is used for debugging only. + VAddr mutex_wait_address_for_debugging{}; + + /// The reason the thread is waiting. This is used for debugging only. + ThreadWaitReasonForDebugging wait_reason_for_debugging{}; + + KSynchronizationObject* signaling_object; + ResultCode signaling_result{RESULT_SUCCESS}; + + /// List of threads that are waiting for a mutex that is held by this thread. + MutexWaitingThreads wait_mutex_threads; + + /// Thread that owns the lock that this thread is waiting for. + KThread* lock_owner{}; + + /// Handle used as userdata to reference this object when inserting into the CoreTiming queue. + Handle global_handle = 0; + + KScheduler* scheduler = nullptr; + + std::array per_core_priority_queue_entry{}; + + u32 ideal_core{0xFFFFFFFF}; + KAffinityMask affinity_mask{}; + + s32 ideal_core_override = -1; + u32 affinity_override_count = 0; + + u32 pausing_state = 0; + bool is_running = false; + bool is_cancellable = false; + bool is_sync_cancelled = false; + + bool is_continuous_on_svc = false; + + bool will_be_terminated = false; + bool is_phantom_mode = false; + bool has_exited = false; + + bool was_running = false; + + bool signaled{}; + + ConditionVariableThreadTree* condvar_tree{}; + uintptr_t condvar_key{}; + VAddr address_key{}; + u32 address_key_value{}; + s32 num_kernel_waiters{}; + + using WaiterList = boost::intrusive::list; + WaiterList waiter_list{}; + WaiterList pinned_waiter_list{}; + + std::string name; +}; + +} // namespace Kernel -- cgit v1.2.3