From c1c92c30f9951e41a2091770cc5bf1354fba7794 Mon Sep 17 00:00:00 2001 From: bunnei Date: Sun, 18 Mar 2018 20:27:15 -0400 Subject: vi: Remove DequeueBuffer and wait until next available buffer. --- src/core/hle/service/nvflinger/buffer_queue.cpp | 25 ++++++++++++++++++++----- src/core/hle/service/nvflinger/buffer_queue.h | 6 +++++- 2 files changed, 25 insertions(+), 6 deletions(-) (limited to 'src/core/hle/service/nvflinger') diff --git a/src/core/hle/service/nvflinger/buffer_queue.cpp b/src/core/hle/service/nvflinger/buffer_queue.cpp index e2c25048b..e4ff2e267 100644 --- a/src/core/hle/service/nvflinger/buffer_queue.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue.cpp @@ -26,24 +26,30 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, IGBPBuffer& igbp_buffer) { LOG_WARNING(Service, "Adding graphics buffer %u", slot); queue.emplace_back(buffer); + + if (buffer_wait_event) { + buffer_wait_event->Signal(); + } } -u32 BufferQueue::DequeueBuffer(u32 pixel_format, u32 width, u32 height) { +boost::optional BufferQueue::DequeueBuffer(u32 width, u32 height) { auto itr = std::find_if(queue.begin(), queue.end(), [&](const Buffer& buffer) { // Only consider free buffers. Buffers become free once again after they've been Acquired // and Released by the compositor, see the NVFlinger::Compose method. - if (buffer.status != Buffer::Status::Free) + if (buffer.status != Buffer::Status::Free) { return false; + } // Make sure that the parameters match. return buffer.igbp_buffer.width == width && buffer.igbp_buffer.height == height; }); + if (itr == queue.end()) { - LOG_CRITICAL(Service_NVDRV, "no free buffers for pixel_format=%d, width=%d, height=%d", - pixel_format, width, height); - itr = queue.begin(); + return boost::none; } + buffer_wait_event = nullptr; + itr->status = Buffer::Status::Dequeued; return itr->slot; } @@ -81,6 +87,10 @@ void BufferQueue::ReleaseBuffer(u32 slot) { ASSERT(itr != queue.end()); ASSERT(itr->status == Buffer::Status::Acquired); itr->status = Buffer::Status::Free; + + if (buffer_wait_event) { + buffer_wait_event->Signal(); + } } u32 BufferQueue::Query(QueryType type) { @@ -96,5 +106,10 @@ u32 BufferQueue::Query(QueryType type) { return 0; } +void BufferQueue::SetBufferWaitEvent(Kernel::SharedPtr&& wait_event) { + ASSERT_MSG(!buffer_wait_event, "buffer_wait_event only supports a single waiting thread!"); + buffer_wait_event = std::move(wait_event); +} + } // namespace NVFlinger } // namespace Service diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h index ef9732769..686eadca7 100644 --- a/src/core/hle/service/nvflinger/buffer_queue.h +++ b/src/core/hle/service/nvflinger/buffer_queue.h @@ -69,12 +69,13 @@ public: }; void SetPreallocatedBuffer(u32 slot, IGBPBuffer& buffer); - u32 DequeueBuffer(u32 pixel_format, u32 width, u32 height); + boost::optional DequeueBuffer(u32 width, u32 height); const IGBPBuffer& RequestBuffer(u32 slot) const; void QueueBuffer(u32 slot, BufferTransformFlags transform); boost::optional AcquireBuffer(); void ReleaseBuffer(u32 slot); u32 Query(QueryType type); + void SetBufferWaitEvent(Kernel::SharedPtr&& wait_event); u32 GetId() const { return id; @@ -90,6 +91,9 @@ private: std::vector queue; Kernel::SharedPtr native_handle; + + /// Used to signal waiting thread when no buffers are available + Kernel::SharedPtr buffer_wait_event; }; } // namespace NVFlinger -- cgit v1.2.3