From de93507a5a93ca12b5dd91aed51238923cfd6f86 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Mon, 29 Apr 2019 08:47:24 -0400 Subject: service/audren_u: Clean up work buffer calculations "Unmagics" quite a few magic constants within this code, making it much easier to understand. Particularly given this factors out specific sections into their own self-contained lambda functions. --- src/core/hle/service/audio/audren_u.cpp | 263 ++++++++++++++++++++++++++------ 1 file changed, 214 insertions(+), 49 deletions(-) (limited to 'src/core/hle/service') diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp index 1dde6edb7..4c9e124cb 100644 --- a/src/core/hle/service/audio/audren_u.cpp +++ b/src/core/hle/service/audio/audren_u.cpp @@ -8,6 +8,7 @@ #include "audio_core/audio_renderer.h" #include "common/alignment.h" +#include "common/bit_util.h" #include "common/common_funcs.h" #include "common/logging/log.h" #include "common/string_util.h" @@ -263,63 +264,227 @@ void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) { } void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) { - IPC::RequestParser rp{ctx}; - auto params = rp.PopRaw(); LOG_DEBUG(Service_Audio, "called"); - u64 buffer_sz = Common::AlignUp(4 * params.mix_buffer_count, 0x40); - buffer_sz += params.submix_count * 1024; - buffer_sz += 0x940 * (params.submix_count + 1); - buffer_sz += 0x3F0 * params.voice_count; - buffer_sz += Common::AlignUp(8 * (params.submix_count + 1), 0x10); - buffer_sz += Common::AlignUp(8 * params.voice_count, 0x10); - buffer_sz += Common::AlignUp( - (0x3C0 * (params.sink_count + params.submix_count) + 4 * params.sample_count) * - (params.mix_buffer_count + 6), - 0x40); - - if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) { - const u32 count = params.submix_count + 1; - u64 node_count = Common::AlignUp(count, 0x40); - const u64 node_state_buffer_sz = - 4 * (node_count * node_count) + 0xC * node_count + 2 * (node_count / 8); - u64 edge_matrix_buffer_sz = 0; - node_count = Common::AlignUp(count * count, 0x40); - if (node_count >> 31 != 0) { - edge_matrix_buffer_sz = (node_count | 7) / 8; - } else { - edge_matrix_buffer_sz = node_count / 8; + IPC::RequestParser rp{ctx}; + const auto params = rp.PopRaw(); + + // Several calculations below align the sizes being calculated + // onto a 64 byte boundary. + static constexpr u64 buffer_alignment_size = 64; + + // Some calculations that calculate portions of the buffer + // that will contain information, on the other hand, align + // the result of some of their calcularions on a 16 byte boundary. + static constexpr u64 info_field_alignment_size = 16; + + // Size of the data structure representing the bulk of the voice-related state. + static constexpr u64 voice_state_size = 0x100; + + // Size of the upsampler manager data structure + constexpr u64 upsampler_manager_size = 0x48; + + // Calculates the part of the size that relates to mix buffers. + const auto calculate_mix_buffer_sizes = [](const AudioCore::AudioRendererParameter& params) { + // As of 8.0.0 this is the maximum on voice channels. + constexpr u64 max_voice_channels = 6; + + // The service expects the sample_count member of the parameters to either be + // a value of 160 or 240, so the maximum sample count is assumed in order + // to adequately handle all values at runtime. + constexpr u64 default_max_sample_count = 240; + + const u64 total_mix_buffers = params.mix_buffer_count + max_voice_channels; + + u64 size = 0; + size += total_mix_buffers * (sizeof(s32) * params.sample_count); + size += total_mix_buffers * (sizeof(s32) * default_max_sample_count); + size += u64{params.submix_count} + params.sink_count; + size = Common::AlignUp(size, buffer_alignment_size); + size += Common::AlignUp(params.unknown_30, buffer_alignment_size); + size += Common::AlignUp(sizeof(s32) * params.mix_buffer_count, buffer_alignment_size); + return size; + }; + + // Calculates the portion of the size related to the mix data (and the sorting thereof). + const auto calculate_mix_info_size = [this](const AudioCore::AudioRendererParameter& params) { + // The size of the mixing info data structure. + constexpr u64 mix_info_size = 0x940; + + // Consists of total submixes with the final mix included. + const u64 total_mix_count = u64{params.submix_count} + 1; + + // The total number of effects that may be available to the audio renderer at any time. + constexpr u64 max_effects = 256; + + // Calculates the part of the size related to the audio node state. + // This will only be used if the audio revision supports the splitter. + const auto calculate_node_state_size = [](std::size_t num_nodes) { + // Internally within a nodestate, it appears to use a data structure + // similar to a std::bitset<64> twice. + constexpr u64 bit_size = Common::BitSize(); + constexpr u64 num_bitsets = 2; + + // Node state instances have three states internally for performing + // depth-first searches of nodes. Initialized, Found, and Done Sorting. + constexpr u64 num_states = 3; + + u64 size = 0; + size += (num_nodes * num_nodes) * sizeof(s32); + size += num_states * (num_nodes * sizeof(s32)); + size += num_bitsets * (Common::AlignUp(num_nodes, bit_size) / Common::BitSize()); + return size; + }; + + // Calculates the part of the size related to the adjacency (aka edge) matrix. + const auto calculate_edge_matrix_size = [](std::size_t num_nodes) { + return (num_nodes * num_nodes) * sizeof(s32); + }; + + u64 size = 0; + size += Common::AlignUp(sizeof(void*) * total_mix_count, info_field_alignment_size); + size += Common::AlignUp(mix_info_size * total_mix_count, info_field_alignment_size); + size += Common::AlignUp(sizeof(s32) * max_effects * params.submix_count, + info_field_alignment_size); + + if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) { + size += Common::AlignUp(calculate_node_state_size(total_mix_count) + + calculate_edge_matrix_size(total_mix_count), + info_field_alignment_size); } - buffer_sz += Common::AlignUp(node_state_buffer_sz + edge_matrix_buffer_sz, 0x10); - } - buffer_sz += 0x20 * (params.effect_count + 4 * params.voice_count) + 0x50; - if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) { - buffer_sz += 0xE0 * params.num_splitter_send_channels; - buffer_sz += 0x20 * params.splitter_count; - buffer_sz += Common::AlignUp(4 * params.num_splitter_send_channels, 0x10); - } - buffer_sz = Common::AlignUp(buffer_sz, 0x40) + 0x170 * params.sink_count; - u64 output_sz = buffer_sz + 0x280 * params.sink_count + 0x4B0 * params.effect_count + - ((params.voice_count * 256) | 0x40); - - if (params.performance_frame_count >= 1) { - output_sz = Common::AlignUp(((16 * params.sink_count + 16 * params.effect_count + - 16 * params.voice_count + 16) + - 0x658) * - (params.performance_frame_count + 1) + - 0xc0, - 0x40) + - output_sz; - } - output_sz = Common::AlignUp(output_sz + 0x1807e, 0x1000); + return size; + }; - IPC::ResponseBuilder rb{ctx, 4}; + // Calculates the part of the size related to voice channel info. + const auto calculate_voice_info_size = [](const AudioCore::AudioRendererParameter& params) { + constexpr u64 voice_info_size = 0x220; + constexpr u64 voice_resource_size = 0xD0; + + u64 size = 0; + size += Common::AlignUp(sizeof(void*) * params.voice_count, info_field_alignment_size); + size += Common::AlignUp(voice_info_size * params.voice_count, info_field_alignment_size); + size += + Common::AlignUp(voice_resource_size * params.voice_count, info_field_alignment_size); + size += Common::AlignUp(voice_state_size * params.voice_count, info_field_alignment_size); + return size; + }; + + // Calculates the part of the size related to memory pools. + const auto calculate_memory_pools_size = [](const AudioCore::AudioRendererParameter& params) { + const u64 num_memory_pools = sizeof(s32) * (u64{params.effect_count} + params.voice_count); + const u64 memory_pool_info_size = 0x20; + return Common::AlignUp(num_memory_pools * memory_pool_info_size, info_field_alignment_size); + }; + + // Calculates the part of the size related to the splitter context. + const auto calculate_splitter_context_size = + [this](const AudioCore::AudioRendererParameter& params) -> u64 { + if (!IsFeatureSupported(AudioFeatures::Splitter, params.revision)) { + return 0; + } + constexpr u64 splitter_info_size = 0x20; + constexpr u64 splitter_destination_data_size = 0xE0; + + u64 size = 0; + size += params.num_splitter_send_channels; + size += + Common::AlignUp(splitter_info_size * params.splitter_count, info_field_alignment_size); + size += Common::AlignUp(splitter_destination_data_size * params.num_splitter_send_channels, + info_field_alignment_size); + + return size; + }; + + // Calculates the part of the size related to the upsampler info. + const auto calculate_upsampler_info_size = [](const AudioCore::AudioRendererParameter& params) { + constexpr u64 upsampler_info_size = 0x280; + // Yes, using the buffer size over info alignment size is intentional here. + return Common::AlignUp(upsampler_info_size * (u64{params.submix_count} + params.sink_count), + buffer_alignment_size); + }; + + // Calculates the part of the size related to effect info. + const auto calculate_effect_info_size = [](const AudioCore::AudioRendererParameter& params) { + constexpr u64 effect_info_size = 0x2B0; + return Common::AlignUp(effect_info_size * params.effect_count, info_field_alignment_size); + }; + + // Calculates the part of the size related to audio sink info. + const auto calculate_sink_info_size = [](const AudioCore::AudioRendererParameter& params) { + const u64 sink_info_size = 0x170; + return Common::AlignUp(sink_info_size * params.sink_count, info_field_alignment_size); + }; + + // Calculates the part of the size related to voice state info. + const auto calculate_voice_state_size = [](const AudioCore::AudioRendererParameter& params) { + const u64 voice_state_size = 0x100; + const u64 additional_size = buffer_alignment_size - 1; + return Common::AlignUp(voice_state_size * params.voice_count + additional_size, + info_field_alignment_size); + }; + + // Calculates the part of the size related to performance statistics. + const auto calculate_performance_size = [](const AudioCore::AudioRendererParameter& params) { + // Extra size value appended to the end of the calculation. + constexpr u64 appended = 128; + + // Data structure sizes + constexpr u64 perf_statistics_size = 0x0C; + constexpr u64 header_size = 0x18; + constexpr u64 entry_size = 0x10; + constexpr u64 detail_size = 0x10; + + constexpr u64 max_detail_entries = 100; + + // + 1 to include the final mix, similar to calculating mix info. + const u64 entry_count = u64{params.effect_count} + params.submix_count + params.sink_count + + params.voice_count + 1; + + const u64 size_per_frame = + header_size + (entry_size * entry_count) + (detail_size * max_detail_entries); + + u64 size = 0; + size += Common::AlignUp(size_per_frame * params.performance_frame_count + 1, + buffer_alignment_size); + size += Common::AlignUp(perf_statistics_size, buffer_alignment_size); + size += appended; + return size; + }; + + // Calculates the part of the size that relates to the audio command buffer. + const auto calculate_command_buffer_size = [] { + constexpr u64 command_buffer_size = 0x18000; + constexpr u64 alignment = (buffer_alignment_size - 1) * 2; + return command_buffer_size + alignment; + }; + + u64 size = 0; + size += calculate_mix_buffer_sizes(params); + size += calculate_mix_info_size(params); + size += calculate_voice_info_size(params); + size += upsampler_manager_size; + size += calculate_memory_pools_size(params); + size += calculate_splitter_context_size(params); + + size = Common::AlignUp(size, buffer_alignment_size); + + size += calculate_upsampler_info_size(params); + size += calculate_effect_info_size(params); + size += calculate_sink_info_size(params); + size += calculate_voice_state_size(params); + size += calculate_performance_size(params); + size += calculate_command_buffer_size(); + + // finally, 4KB page align the size, and we're done. + size = Common::AlignUp(size, 4096); + + IPC::ResponseBuilder rb{ctx, 4}; rb.Push(RESULT_SUCCESS); - rb.Push(output_sz); + rb.Push(size); - LOG_DEBUG(Service_Audio, "buffer_size=0x{:X}", output_sz); + LOG_DEBUG(Service_Audio, "buffer_size=0x{:X}", size); } void AudRenU::GetAudioDeviceService(Kernel::HLERequestContext& ctx) { -- cgit v1.2.3