From bf76afc68d3501e1f8c9a1460aac74438e1c64af Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 8 Mar 2016 21:31:41 -0500 Subject: renderer_base: Don't directly expose the rasterizer unique_ptr There's no reason to allow direct access to the unique_ptr instance. Only its contained pointer. --- src/core/hw/gpu.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/core/hw') diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp index 5312baa83..7e2f9cdfa 100644 --- a/src/core/hw/gpu.cpp +++ b/src/core/hw/gpu.cpp @@ -140,7 +140,7 @@ inline void Write(u32 addr, const T data) { GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PSC1); } - VideoCore::g_renderer->rasterizer->InvalidateRegion(config.GetStartAddress(), config.GetEndAddress() - config.GetStartAddress()); + VideoCore::g_renderer->Rasterizer()->InvalidateRegion(config.GetStartAddress(), config.GetEndAddress() - config.GetStartAddress()); } // Reset "trigger" flag and set the "finish" flag @@ -171,7 +171,7 @@ inline void Write(u32 addr, const T data) { u32 output_gap = config.texture_copy.output_gap * 16; size_t contiguous_input_size = config.texture_copy.size / input_width * (input_width + input_gap); - VideoCore::g_renderer->rasterizer->FlushRegion(config.GetPhysicalInputAddress(), contiguous_input_size); + VideoCore::g_renderer->Rasterizer()->FlushRegion(config.GetPhysicalInputAddress(), contiguous_input_size); u32 remaining_size = config.texture_copy.size; u32 remaining_input = input_width; @@ -204,7 +204,7 @@ inline void Write(u32 addr, const T data) { config.flags); size_t contiguous_output_size = config.texture_copy.size / output_width * (output_width + output_gap); - VideoCore::g_renderer->rasterizer->InvalidateRegion(config.GetPhysicalOutputAddress(), contiguous_output_size); + VideoCore::g_renderer->Rasterizer()->InvalidateRegion(config.GetPhysicalOutputAddress(), contiguous_output_size); GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PPF); break; @@ -231,7 +231,7 @@ inline void Write(u32 addr, const T data) { u32 input_size = config.input_width * config.input_height * GPU::Regs::BytesPerPixel(config.input_format); u32 output_size = output_width * output_height * GPU::Regs::BytesPerPixel(config.output_format); - VideoCore::g_renderer->rasterizer->FlushRegion(config.GetPhysicalInputAddress(), input_size); + VideoCore::g_renderer->Rasterizer()->FlushRegion(config.GetPhysicalInputAddress(), input_size); for (u32 y = 0; y < output_height; ++y) { for (u32 x = 0; x < output_width; ++x) { @@ -338,7 +338,7 @@ inline void Write(u32 addr, const T data) { g_regs.display_transfer_config.trigger = 0; GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::PPF); - VideoCore::g_renderer->rasterizer->InvalidateRegion(config.GetPhysicalOutputAddress(), output_size); + VideoCore::g_renderer->Rasterizer()->InvalidateRegion(config.GetPhysicalOutputAddress(), output_size); } break; } -- cgit v1.2.3