From 5228bd0bb98816988decdd2b825fadbbd19c4660 Mon Sep 17 00:00:00 2001 From: bunnei Date: Thu, 26 Mar 2020 15:45:35 -0400 Subject: services: ldr: Fix MemoryState for read/write regions of NROs. - Fixes #3541, used by Final Fantasy VIII Remastered. --- src/core/hle/service/ldr/ldr.cpp | 20 +++++++++++++++----- 1 file changed, 15 insertions(+), 5 deletions(-) (limited to 'src/core') diff --git a/src/core/hle/service/ldr/ldr.cpp b/src/core/hle/service/ldr/ldr.cpp index 157aeec88..647943020 100644 --- a/src/core/hle/service/ldr/ldr.cpp +++ b/src/core/hle/service/ldr/ldr.cpp @@ -342,17 +342,27 @@ public: return; } - ASSERT( - vm_manager - .MirrorMemory(*map_address, nro_address, nro_size, Kernel::MemoryState::ModuleCode) - .IsSuccess()); + // Mark text and read-only region as ModuleCode + ASSERT(vm_manager + .MirrorMemory(*map_address, nro_address, header.text_size + header.ro_size, + Kernel::MemoryState::ModuleCode) + .IsSuccess()); + // Mark read/write region as ModuleCodeData, which is necessary if this region is used for + // TransferMemory (e.g. Final Fantasy VIII Remastered does this) + ASSERT(vm_manager + .MirrorMemory(*map_address + header.rw_offset, nro_address + header.rw_offset, + header.rw_size, Kernel::MemoryState::ModuleCodeData) + .IsSuccess()); + // Revoke permissions from the old memory region ASSERT(vm_manager.ReprotectRange(nro_address, nro_size, Kernel::VMAPermission::None) .IsSuccess()); if (bss_size > 0) { + // Mark BSS region as ModuleCodeData, which is necessary if this region is used for + // TransferMemory (e.g. Final Fantasy VIII Remastered does this) ASSERT(vm_manager .MirrorMemory(*map_address + nro_size, bss_address, bss_size, - Kernel::MemoryState::ModuleCode) + Kernel::MemoryState::ModuleCodeData) .IsSuccess()); ASSERT(vm_manager.ReprotectRange(bss_address, bss_size, Kernel::VMAPermission::None) .IsSuccess()); -- cgit v1.2.3