From 8abb31a19df4e4c2ca282f5415a6ad916fc50ed8 Mon Sep 17 00:00:00 2001 From: David Marcec Date: Tue, 21 Jul 2020 23:06:18 +1000 Subject: vi: IApplicationDisplayService:GetIndirectLayerImageRequiredMemoryInfo Needed for dark souls and monster hunter --- src/core/hle/service/vi/vi.cpp | 20 +++++++++++++++++++- 1 file changed, 19 insertions(+), 1 deletion(-) (limited to 'src/core') diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp index ea7b4ae13..b9dcd38e7 100644 --- a/src/core/hle/service/vi/vi.cpp +++ b/src/core/hle/service/vi/vi.cpp @@ -1199,6 +1199,23 @@ private: } } + void GetIndirectLayerImageRequiredMemoryInfo(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto width = rp.Pop(); + const auto height = rp.Pop(); + LOG_DEBUG(Service_VI, "called width={}, height={}", width, height); + + constexpr std::size_t base_size = 0x20000; + constexpr std::size_t alignment = 0x1000; + const auto texture_size = width * height * 4; + const auto out_size = (texture_size + base_size - 1) / base_size * base_size; + + IPC::ResponseBuilder rb{ctx, 6}; + rb.Push(RESULT_SUCCESS); + rb.Push(out_size); + rb.Push(alignment); + } + static ResultVal ConvertScalingModeImpl(NintendoScaleMode mode) { switch (mode) { case NintendoScaleMode::None: @@ -1243,7 +1260,8 @@ IApplicationDisplayService::IApplicationDisplayService( {2102, &IApplicationDisplayService::ConvertScalingMode, "ConvertScalingMode"}, {2450, nullptr, "GetIndirectLayerImageMap"}, {2451, nullptr, "GetIndirectLayerImageCropMap"}, - {2460, nullptr, "GetIndirectLayerImageRequiredMemoryInfo"}, + {2460, &IApplicationDisplayService::GetIndirectLayerImageRequiredMemoryInfo, + "GetIndirectLayerImageRequiredMemoryInfo"}, {5202, &IApplicationDisplayService::GetDisplayVsyncEvent, "GetDisplayVsyncEvent"}, {5203, nullptr, "GetDisplayVsyncEventForDebug"}, }; -- cgit v1.2.3