From c5284efd4f04bca05b1f5c61dce59090a7edf61e Mon Sep 17 00:00:00 2001 From: Subv Date: Sat, 11 Aug 2018 19:21:31 -0500 Subject: Rasterizer: Implemented instanced rendering. We keep track of the current instance and update an uniform in the shaders to let them know which instance they are. Instanced vertex arrays are not yet implemented. --- src/video_core/engines/maxwell_3d.cpp | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'src/video_core/engines/maxwell_3d.cpp') diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index a46ed4bd7..68f91cc75 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -222,6 +222,18 @@ void Maxwell3D::DrawArrays() { debug_context->OnEvent(Tegra::DebugContext::Event::FinishedPrimitiveBatch, nullptr); } + // Both instance configuration registers can not be set at the same time. + ASSERT_MSG(!regs.draw.instance_next || !regs.draw.instance_cont, + "Illegal combination of instancing parameters"); + + if (regs.draw.instance_next) { + // Increment the current instance *before* drawing. + state.current_instance += 1; + } else if (!regs.draw.instance_cont) { + // Reset the current instance to 0. + state.current_instance = 0; + } + const bool is_indexed{regs.index_array.count && !regs.vertex_buffer.count}; rasterizer.AccelerateDrawBatch(is_indexed); -- cgit v1.2.3