From a42376dfad5399bdbde03328b680531ddd4efdec Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 12 Sep 2018 21:27:43 -0300 Subject: Use ARB_multi_bind for uniform buffers (#1287) * gl_rasterizer: use ARB_multi_bind for uniform buffers * address feedback --- src/video_core/renderer_opengl/gl_rasterizer.cpp | 25 +++++++++++++++++++++--- src/video_core/renderer_opengl/gl_rasterizer.h | 1 + 2 files changed, 23 insertions(+), 3 deletions(-) (limited to 'src/video_core/renderer_opengl') diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index c59f3af1b..7e1bba67d 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -3,6 +3,7 @@ // Refer to the license.txt file included. #include +#include #include #include #include @@ -58,6 +59,8 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo if (extension == "GL_ARB_direct_state_access") { has_ARB_direct_state_access = true; + } else if (extension == "GL_ARB_multi_bind") { + has_ARB_multi_bind = true; } else if (extension == "GL_ARB_separate_shader_objects") { has_ARB_separate_shader_objects = true; } else if (extension == "GL_ARB_vertex_attrib_binding") { @@ -644,12 +647,23 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, Shader& shad const auto& shader_stage = maxwell3d.state.shader_stages[static_cast(stage)]; const auto& entries = shader->GetShaderEntries().const_buffer_entries; + constexpr u64 max_binds = Tegra::Engines::Maxwell3D::Regs::MaxConstBuffers; + std::array bind_buffers; + std::array bind_offsets; + std::array bind_sizes; + + ASSERT_MSG(entries.size() <= max_binds, "Exceeded expected number of binding points."); + // Upload only the enabled buffers from the 16 constbuffers of each shader stage for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) { const auto& used_buffer = entries[bindpoint]; const auto& buffer = shader_stage.const_buffers[used_buffer.GetIndex()]; if (!buffer.enabled) { + // With disabled buffers set values as zero to unbind them + bind_buffers[bindpoint] = 0; + bind_offsets[bindpoint] = 0; + bind_sizes[bindpoint] = 0; continue; } @@ -677,15 +691,20 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, Shader& shad GLintptr const_buffer_offset = buffer_cache.UploadMemory( buffer.address, size, static_cast(uniform_buffer_alignment)); - glBindBufferRange(GL_UNIFORM_BUFFER, current_bindpoint + bindpoint, - buffer_cache.GetHandle(), const_buffer_offset, size); - // Now configure the bindpoint of the buffer inside the shader glUniformBlockBinding(shader->GetProgramHandle(), shader->GetProgramResourceIndex(used_buffer), current_bindpoint + bindpoint); + + // Prepare values for multibind + bind_buffers[bindpoint] = buffer_cache.GetHandle(); + bind_offsets[bindpoint] = const_buffer_offset; + bind_sizes[bindpoint] = size; } + glBindBuffersRange(GL_UNIFORM_BUFFER, current_bindpoint, static_cast(entries.size()), + bind_buffers.data(), bind_offsets.data(), bind_sizes.data()); + return current_bindpoint + static_cast(entries.size()); } diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 745c3dc0c..163412882 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -159,6 +159,7 @@ private: void SyncLogicOpState(); bool has_ARB_direct_state_access = false; + bool has_ARB_multi_bind = false; bool has_ARB_separate_shader_objects = false; bool has_ARB_vertex_attrib_binding = false; -- cgit v1.2.3