From a664574ecbddb643dd12fb9815f4c4526f59f9ff Mon Sep 17 00:00:00 2001 From: Tony Wasserka Date: Fri, 19 Dec 2014 19:58:21 +0100 Subject: Pica/VertexShader: Be robust against invalid inputs. More specifically, this also fixes crashes by Citra trying to load a src2 register even if the current instruction does not use that. --- src/video_core/vertex_shader.cpp | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) (limited to 'src/video_core/vertex_shader.cpp') diff --git a/src/video_core/vertex_shader.cpp b/src/video_core/vertex_shader.cpp index 5ca30ba53..345f3c3fe 100644 --- a/src/video_core/vertex_shader.cpp +++ b/src/video_core/vertex_shader.cpp @@ -99,6 +99,10 @@ struct VertexShaderState { }; static void ProcessShaderCode(VertexShaderState& state) { + + // Placeholder for invalid inputs + static float24 dummy_vec4_float24[4]; + while (true) { if (!state.call_stack.empty()) { if (state.program_counter - shader_memory.data() == state.call_stack.top().final_address) { @@ -132,6 +136,9 @@ static void ProcessShaderCode(VertexShaderState& state) { case RegisterType::FloatUniform: return &shader_uniforms.f[source_reg.GetIndex()].x; + + default: + return dummy_vec4_float24; } }; @@ -182,9 +189,9 @@ static void ProcessShaderCode(VertexShaderState& state) { } float24* dest = (instr.common.dest < 0x08) ? state.output_register_table[4*instr.common.dest.GetIndex()] - : (instr.common.dest < 0x10) ? nullptr + : (instr.common.dest < 0x10) ? dummy_vec4_float24 : (instr.common.dest < 0x20) ? &state.temporary_registers[instr.common.dest.GetIndex()][0] - : nullptr; + : dummy_vec4_float24; state.debug.max_opdesc_id = std::max(state.debug.max_opdesc_id, 1+instr.common.operand_desc_id); -- cgit v1.2.3