From 5ab80535118e593ef3add3ce2b5935437e1dc1d3 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Sat, 31 Jul 2021 22:24:15 -0400 Subject: astc_decoder: Compute offset swizzles in-shader Alleviates the dependency on the swizzle table and a uniform which is constant for all ASTC texture sizes. --- src/video_core/host_shaders/astc_decoder.comp | 46 +++++---------- src/video_core/renderer_opengl/util_shaders.cpp | 16 +++--- src/video_core/renderer_vulkan/vk_compute_pass.cpp | 67 ++-------------------- src/video_core/renderer_vulkan/vk_compute_pass.h | 5 -- 4 files changed, 25 insertions(+), 109 deletions(-) (limited to 'src/video_core') diff --git a/src/video_core/host_shaders/astc_decoder.comp b/src/video_core/host_shaders/astc_decoder.comp index 392f09c68..74ce058a9 100644 --- a/src/video_core/host_shaders/astc_decoder.comp +++ b/src/video_core/host_shaders/astc_decoder.comp @@ -10,8 +10,7 @@ #define END_PUSH_CONSTANTS }; #define UNIFORM(n) #define BINDING_INPUT_BUFFER 0 -#define BINDING_SWIZZLE_BUFFER 1 -#define BINDING_OUTPUT_IMAGE 2 +#define BINDING_OUTPUT_IMAGE 1 #else // ^^^ Vulkan ^^^ // vvv OpenGL vvv @@ -19,7 +18,6 @@ #define END_PUSH_CONSTANTS #define UNIFORM(n) layout(location = n) uniform #define BINDING_INPUT_BUFFER 0 -#define BINDING_SWIZZLE_BUFFER 1 #define BINDING_OUTPUT_IMAGE 0 #endif @@ -28,13 +26,11 @@ layout(local_size_x = 32, local_size_y = 32, local_size_z = 1) in; BEGIN_PUSH_CONSTANTS UNIFORM(1) uvec2 block_dims; - -UNIFORM(2) uint bytes_per_block_log2; -UNIFORM(3) uint layer_stride; -UNIFORM(4) uint block_size; -UNIFORM(5) uint x_shift; -UNIFORM(6) uint block_height; -UNIFORM(7) uint block_height_mask; +UNIFORM(2) uint layer_stride; +UNIFORM(3) uint block_size; +UNIFORM(4) uint x_shift; +UNIFORM(5) uint block_height; +UNIFORM(6) uint block_height_mask; END_PUSH_CONSTANTS struct EncodingData { @@ -53,35 +49,17 @@ struct TexelWeightParams { bool void_extent_hdr; }; -// Swizzle data -layout(binding = BINDING_SWIZZLE_BUFFER, std430) readonly buffer SwizzleTable { - uint swizzle_table[]; -}; - layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU32 { uvec4 astc_data[]; }; layout(binding = BINDING_OUTPUT_IMAGE, rgba8) uniform writeonly image2DArray dest_image; -const uint GOB_SIZE_X = 64; -const uint GOB_SIZE_Y = 8; -const uint GOB_SIZE_Z = 1; -const uint GOB_SIZE = GOB_SIZE_X * GOB_SIZE_Y * GOB_SIZE_Z; - const uint GOB_SIZE_X_SHIFT = 6; const uint GOB_SIZE_Y_SHIFT = 3; -const uint GOB_SIZE_Z_SHIFT = 0; -const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHIFT; - -const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1, GOB_SIZE_Y - 1); - -const int BLOCK_SIZE_IN_BYTES = 16; +const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT; -const int BLOCK_INFO_ERROR = 0; -const int BLOCK_INFO_VOID_EXTENT_HDR = 1; -const int BLOCK_INFO_VOID_EXTENT_LDR = 2; -const int BLOCK_INFO_NORMAL = 3; +const uint BYTES_PER_BLOCK_LOG2 = 4; const int JUST_BITS = 0; const int QUINT = 1; @@ -168,8 +146,10 @@ int texel_vector_index = 0; uint unquantized_texel_weights[2][144]; uint SwizzleOffset(uvec2 pos) { - pos = pos & SWIZZLE_MASK; - return swizzle_table[pos.y * 64 + pos.x]; + uint x = pos.x; + uint y = pos.y; + return ((x % 64) / 32) * 256 + ((y % 8) / 2) * 64 + ((x % 32) / 16) * 32 + + (y % 2) * 16 + (x % 16); } // Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)] @@ -1253,7 +1233,7 @@ void DecompressBlock(ivec3 coord) { void main() { uvec3 pos = gl_GlobalInvocationID; - pos.x <<= bytes_per_block_log2; + pos.x <<= BYTES_PER_BLOCK_LOG2; // Read as soon as possible due to its latency const uint swizzle = SwizzleOffset(pos.xy); diff --git a/src/video_core/renderer_opengl/util_shaders.cpp b/src/video_core/renderer_opengl/util_shaders.cpp index a2b264700..4e6f7cb00 100644 --- a/src/video_core/renderer_opengl/util_shaders.cpp +++ b/src/video_core/renderer_opengl/util_shaders.cpp @@ -68,7 +68,6 @@ UtilShaders::~UtilShaders() = default; void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map, std::span swizzles) { static constexpr GLuint BINDING_INPUT_BUFFER = 0; - static constexpr GLuint BINDING_SWIZZLE_BUFFER = 1; static constexpr GLuint BINDING_OUTPUT_IMAGE = 0; const Extent2D tile_size{ @@ -76,10 +75,9 @@ void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map, .height = VideoCore::Surface::DefaultBlockHeight(image.info.format), }; program_manager.BindComputeProgram(astc_decoder_program.handle); - glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_SWIZZLE_BUFFER, swizzle_table_buffer.handle); - glFlushMappedNamedBufferRange(map.buffer, map.offset, image.guest_size_bytes); glUniform2ui(1, tile_size.width, tile_size.height); + // Ensure buffer data is valid before dispatching glFlush(); for (const SwizzleParameters& swizzle : swizzles) { @@ -90,13 +88,13 @@ void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map, const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info); ASSERT(params.origin == (std::array{0, 0, 0})); ASSERT(params.destination == (std::array{0, 0, 0})); + ASSERT(params.bytes_per_block_log2 == 4); - glUniform1ui(2, params.bytes_per_block_log2); - glUniform1ui(3, params.layer_stride); - glUniform1ui(4, params.block_size); - glUniform1ui(5, params.x_shift); - glUniform1ui(6, params.block_height); - glUniform1ui(7, params.block_height_mask); + glUniform1ui(2, params.layer_stride); + glUniform1ui(3, params.block_size); + glUniform1ui(4, params.x_shift); + glUniform1ui(5, params.block_height); + glUniform1ui(6, params.block_height_mask); // ASTC texture data glBindBufferRange(GL_SHADER_STORAGE_BUFFER, BINDING_INPUT_BUFFER, map.buffer, input_offset, diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.cpp b/src/video_core/renderer_vulkan/vk_compute_pass.cpp index 328813a57..d13d58e8c 100644 --- a/src/video_core/renderer_vulkan/vk_compute_pass.cpp +++ b/src/video_core/renderer_vulkan/vk_compute_pass.cpp @@ -34,9 +34,8 @@ using Tegra::Texture::SWIZZLE_TABLE; namespace { constexpr u32 ASTC_BINDING_INPUT_BUFFER = 0; -constexpr u32 ASTC_BINDING_SWIZZLE_BUFFER = 1; -constexpr u32 ASTC_BINDING_OUTPUT_IMAGE = 2; -constexpr size_t ASTC_NUM_BINDINGS = 3; +constexpr u32 ASTC_BINDING_OUTPUT_IMAGE = 1; +constexpr size_t ASTC_NUM_BINDINGS = 2; template inline constexpr VkPushConstantRange COMPUTE_PUSH_CONSTANT_RANGE{ @@ -80,13 +79,6 @@ constexpr std::array ASTC_DESCR .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, .pImmutableSamplers = nullptr, }, - { - .binding = ASTC_BINDING_SWIZZLE_BUFFER, - .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, - .descriptorCount = 1, - .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, - .pImmutableSamplers = nullptr, - }, { .binding = ASTC_BINDING_OUTPUT_IMAGE, .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, @@ -98,12 +90,12 @@ constexpr std::array ASTC_DESCR constexpr DescriptorBankInfo ASTC_BANK_INFO{ .uniform_buffers = 0, - .storage_buffers = 2, + .storage_buffers = 1, .texture_buffers = 0, .image_buffers = 0, .textures = 0, .images = 1, - .score = 3, + .score = 2, }; constexpr VkDescriptorUpdateTemplateEntryKHR INPUT_OUTPUT_DESCRIPTOR_UPDATE_TEMPLATE{ @@ -125,14 +117,6 @@ constexpr std::array .offset = ASTC_BINDING_INPUT_BUFFER * sizeof(DescriptorUpdateEntry), .stride = sizeof(DescriptorUpdateEntry), }, - { - .dstBinding = ASTC_BINDING_SWIZZLE_BUFFER, - .dstArrayElement = 0, - .descriptorCount = 1, - .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, - .offset = ASTC_BINDING_SWIZZLE_BUFFER * sizeof(DescriptorUpdateEntry), - .stride = sizeof(DescriptorUpdateEntry), - }, { .dstBinding = ASTC_BINDING_OUTPUT_IMAGE, .dstArrayElement = 0, @@ -145,7 +129,6 @@ constexpr std::array struct AstcPushConstants { std::array blocks_dims; - u32 bytes_per_block_log2; u32 layer_stride; u32 block_size; u32 x_shift; @@ -336,42 +319,6 @@ ASTCDecoderPass::ASTCDecoderPass(const Device& device_, VKScheduler& scheduler_, ASTCDecoderPass::~ASTCDecoderPass() = default; -void ASTCDecoderPass::MakeDataBuffer() { - constexpr size_t TOTAL_BUFFER_SIZE = sizeof(SWIZZLE_TABLE); - data_buffer = device.GetLogical().CreateBuffer(VkBufferCreateInfo{ - .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, - .pNext = nullptr, - .flags = 0, - .size = TOTAL_BUFFER_SIZE, - .usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT, - .sharingMode = VK_SHARING_MODE_EXCLUSIVE, - .queueFamilyIndexCount = 0, - .pQueueFamilyIndices = nullptr, - }); - data_buffer_commit = memory_allocator.Commit(data_buffer, MemoryUsage::Upload); - - const auto staging_ref = staging_buffer_pool.Request(TOTAL_BUFFER_SIZE, MemoryUsage::Upload); - std::memcpy(staging_ref.mapped_span.data(), &SWIZZLE_TABLE, sizeof(SWIZZLE_TABLE)); - - scheduler.Record([src = staging_ref.buffer, offset = staging_ref.offset, dst = *data_buffer, - TOTAL_BUFFER_SIZE](vk::CommandBuffer cmdbuf) { - static constexpr VkMemoryBarrier write_barrier{ - .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER, - .pNext = nullptr, - .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT, - .dstAccessMask = VK_ACCESS_SHADER_READ_BIT, - }; - const VkBufferCopy copy{ - .srcOffset = offset, - .dstOffset = 0, - .size = TOTAL_BUFFER_SIZE, - }; - cmdbuf.CopyBuffer(src, dst, copy); - cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, - 0, write_barrier); - }); -} - void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map, std::span swizzles) { using namespace VideoCommon::Accelerated; @@ -380,9 +327,6 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map, VideoCore::Surface::DefaultBlockHeight(image.info.format), }; scheduler.RequestOutsideRenderPassOperationContext(); - if (!data_buffer) { - MakeDataBuffer(); - } const VkPipeline vk_pipeline = *pipeline; const VkImageAspectFlags aspect_mask = image.AspectMask(); const VkImage vk_image = image.Handle(); @@ -421,7 +365,6 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map, update_descriptor_queue.Acquire(); update_descriptor_queue.AddBuffer(map.buffer, input_offset, image.guest_size_bytes - swizzle.buffer_offset); - update_descriptor_queue.AddBuffer(*data_buffer, 0, sizeof(SWIZZLE_TABLE)); update_descriptor_queue.AddImage(image.StorageImageView(swizzle.level)); const void* const descriptor_data{update_descriptor_queue.UpdateData()}; @@ -429,11 +372,11 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map, const auto params = MakeBlockLinearSwizzle2DParams(swizzle, image.info); ASSERT(params.origin == (std::array{0, 0, 0})); ASSERT(params.destination == (std::array{0, 0, 0})); + ASSERT(params.bytes_per_block_log2 == 4); scheduler.Record([this, num_dispatches_x, num_dispatches_y, num_dispatches_z, block_dims, params, descriptor_data](vk::CommandBuffer cmdbuf) { const AstcPushConstants uniforms{ .blocks_dims = block_dims, - .bytes_per_block_log2 = params.bytes_per_block_log2, .layer_stride = params.layer_stride, .block_size = params.block_size, .x_shift = params.x_shift, diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.h b/src/video_core/renderer_vulkan/vk_compute_pass.h index 114aef2bd..c7b92cce0 100644 --- a/src/video_core/renderer_vulkan/vk_compute_pass.h +++ b/src/video_core/renderer_vulkan/vk_compute_pass.h @@ -96,15 +96,10 @@ public: std::span swizzles); private: - void MakeDataBuffer(); - VKScheduler& scheduler; StagingBufferPool& staging_buffer_pool; VKUpdateDescriptorQueue& update_descriptor_queue; MemoryAllocator& memory_allocator; - - vk::Buffer data_buffer; - MemoryCommit data_buffer_commit; }; } // namespace Vulkan -- cgit v1.2.3