From d6d809db87750a1e47d7a2a2d3f5e2d59d94f146 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Tue, 14 May 2019 08:18:44 -0400 Subject: yuzu: Remove explicit types from locks where applicable With C++17's deduction guides, the type doesn't need to be explicitly specified within locking primitives anymore. --- src/video_core/gpu_thread.cpp | 2 +- src/video_core/gpu_thread.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'src/video_core') diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 03856013f..1e2ff46b0 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -118,7 +118,7 @@ void SynchState::WaitForSynchronization(u64 fence) { // Wait for the GPU to be idle (all commands to be executed) { MICROPROFILE_SCOPE(GPU_wait); - std::unique_lock lock{synchronization_mutex}; + std::unique_lock lock{synchronization_mutex}; synchronization_condition.wait(lock, [this, fence] { return signaled_fence >= fence; }); } } diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h index cc14527c7..cdf86f562 100644 --- a/src/video_core/gpu_thread.h +++ b/src/video_core/gpu_thread.h @@ -109,7 +109,7 @@ struct SynchState final { void TrySynchronize() { if (IsSynchronized()) { - std::lock_guard lock{synchronization_mutex}; + std::lock_guard lock{synchronization_mutex}; synchronization_condition.notify_one(); } } -- cgit v1.2.3