From 3522fc019cde7645c34eec4ca0b734a4d1a41614 Mon Sep 17 00:00:00 2001 From: ameerj <52414509+ameerj@users.noreply.github.com> Date: Wed, 16 Jun 2021 12:54:52 -0400 Subject: nvflinger: Add toggle to disable buffer swap interval limits Enabling this setting will allow some titles to present more frames to the screen as they become available in the nvflinger buffer queue. --- src/yuzu_cmd/config.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/yuzu_cmd/config.cpp') diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 621b31571..60bf66ec0 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -443,6 +443,8 @@ void Config::ReadValues() { sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", true)); Settings::values.use_vsync.SetValue( static_cast(sdl2_config->GetInteger("Renderer", "use_vsync", 1))); + Settings::values.disable_fps_limit.SetValue( + sdl2_config->GetBoolean("Renderer", "disable_fps_limit", false)); Settings::values.use_assembly_shaders.SetValue( sdl2_config->GetBoolean("Renderer", "use_assembly_shaders", true)); Settings::values.use_asynchronous_shaders.SetValue( -- cgit v1.2.3