From 583a10fdedae0c1f2a787d8dffe98959afb725b5 Mon Sep 17 00:00:00 2001 From: san Date: Wed, 21 Jul 2021 20:56:42 +0200 Subject: yuzu-cmd: Fullscreen Improvements (#6656) * emu_window_sdl2_vk: Use the generated SDL config On Linux, due to the way we include SDL2 as a submodule, it makes it difficult for us to specify which SDL_config.h we intended to include. Before, CMake would default to the dummy one included with SDL and ignore the generated one. This tells CMake to use the generated one. In addition, we define USING_GENERATED_CONFIG_H to throw an error in case the dummy config is used by accident. Fixes Vulkan not working on Linux yuzu-cmd. * emu_window_sdl2_vk: Specify the window manager if it should be supported The original language "not implemented" is wrong if the implementation exists but is not compiled. This causes a bit of a debugging headache when it goes wrong. Log it if the window manager is known before exiting. * sdl_impl, emu_window: Remove clang ignore Fixed upstream by libsdl-org/SDL@25fc40b0bd44c484051064bc6b945ea9943f88dd * Enable fullscreen support for Vulkan on yuzu-cmd Hooked up the existing SDL2 logic for fullscreen support in the Vulkan window of yuzu-cmd. * Change fullscreen logic to attempt desktop resolution first on yuzu-cmd Changed the order in which we attempt to switch to fullscreen. First try desktop resolution first, if it fails fall back to streched fullscreen using windowed resolution. Co-authored-by: lat9nq <22451773+lat9nq@users.noreply.github.com> Co-authored-by: san --- src/yuzu_cmd/emu_window/emu_window_sdl2.cpp | 12 ++++++------ src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp | 6 +++++- src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h | 2 +- src/yuzu_cmd/yuzu.cpp | 2 +- 4 files changed, 13 insertions(+), 9 deletions(-) (limited to 'src/yuzu_cmd') diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index 896181f0b..8dfc09393 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp @@ -122,12 +122,6 @@ void EmuWindow_SDL2::OnResize() { } void EmuWindow_SDL2::Fullscreen() { - if (SDL_SetWindowFullscreen(render_window, SDL_WINDOW_FULLSCREEN) == 0) { - return; - } - - LOG_ERROR(Frontend, "Fullscreening failed: {}", SDL_GetError()); - // Try a different fullscreening method LOG_INFO(Frontend, "Attempting to use borderless fullscreen..."); if (SDL_SetWindowFullscreen(render_window, SDL_WINDOW_FULLSCREEN_DESKTOP) == 0) { @@ -136,6 +130,12 @@ void EmuWindow_SDL2::Fullscreen() { LOG_ERROR(Frontend, "Borderless fullscreening failed: {}", SDL_GetError()); + if (SDL_SetWindowFullscreen(render_window, SDL_WINDOW_FULLSCREEN) == 0) { + return; + } + + LOG_ERROR(Frontend, "Fullscreening failed: {}", SDL_GetError()); + // Fallback algorithm: Maximise window. // Works on all systems (unless something is seriously wrong), so no fallback for this one. LOG_INFO(Frontend, "Falling back on a maximised window..."); diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp index 152e56db8..d1473dbab 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp @@ -24,7 +24,7 @@ #include #include -EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem) +EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem, bool fullscreen) : EmuWindow_SDL2{input_subsystem} { const std::string window_title = fmt::format("yuzu {} | {}-{} (Vulkan)", Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc); @@ -42,6 +42,10 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsyste SetWindowIcon(); + if (fullscreen) { + Fullscreen(); + } + switch (wm.subsystem) { #ifdef SDL_VIDEO_DRIVER_WINDOWS case SDL_SYSWM_TYPE::SDL_SYSWM_WINDOWS: diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h index bdfdc3c6f..de53844f0 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.h @@ -19,7 +19,7 @@ class InputSubsystem; class EmuWindow_SDL2_VK final : public EmuWindow_SDL2 { public: - explicit EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem); + explicit EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsystem, bool fullscreen); ~EmuWindow_SDL2_VK() override; std::unique_ptr CreateSharedContext() const override; diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index 9607cdcb1..ac4ea88d3 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -175,7 +175,7 @@ int main(int argc, char** argv) { emu_window = std::make_unique(&input_subsystem, fullscreen); break; case Settings::RendererBackend::Vulkan: - emu_window = std::make_unique(&input_subsystem); + emu_window = std::make_unique(&input_subsystem, fullscreen); break; } -- cgit v1.2.3