From 4cdf69c37875f659719edd646e57d67b5ea64ec4 Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Wed, 25 Jan 2023 14:04:01 -0500 Subject: default_ini: Split and concatenate the config string literal We are dangerously close to MSVC's 16384 character limit for string literals. Breaking this string up and concatenating will allow for more settings to be added in the future. --- src/yuzu_cmd/default_ini.h | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index 6fcf04e1b..67d230462 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -5,8 +5,8 @@ namespace DefaultINI { -const char* sdl2_config_file = R"( - +const char* sdl2_config_file = + R"( [ControlsP0] # The input devices and parameters for each Switch native input # The config section determines the player number where the config will be applied on. For example "ControlsP0", "ControlsP1", ... @@ -143,6 +143,8 @@ mouse_enabled = # 0 (default): Disabled, 1: Enabled keyboard_enabled = +)" + R"( [Core] # Whether to use multi-core for CPU emulation # 0: Disabled, 1 (default): Enabled @@ -242,6 +244,8 @@ cpuopt_unsafe_fastmem_check = # 0: Disabled, 1 (default): Enabled cpuopt_unsafe_ignore_global_monitor = +)" + R"( [Renderer] # Which backend API to use. # 0: OpenGL, 1 (default): Vulkan @@ -360,6 +364,8 @@ bg_red = bg_blue = bg_green = +)" + R"( [Audio] # Which audio output engine to use. # auto (default): Auto-select -- cgit v1.2.3