From 462ea921e3bd1288671139353a883053aeeb9a79 Mon Sep 17 00:00:00 2001 From: Liam Date: Thu, 15 Feb 2024 18:40:36 -0500 Subject: shader_recompiler: fix non-const offset for arrayed image types --- src/shader_recompiler/backend/spirv/emit_spirv_image.cpp | 14 ++++++++++---- 1 file changed, 10 insertions(+), 4 deletions(-) (limited to 'src') diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp index 64a4e0e55..945cdb42b 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp @@ -321,17 +321,23 @@ void AddOffsetToCoordinates(EmitContext& ctx, const IR::TextureInstInfo& info, I Id result_type{}; switch (info.type) { case TextureType::Buffer: - case TextureType::Color1D: - case TextureType::ColorArray1D: { + case TextureType::Color1D: { result_type = ctx.U32[1]; break; } + case TextureType::ColorArray1D: + offset = ctx.OpCompositeConstruct(ctx.U32[2], offset, ctx.u32_zero_value); + [[fallthrough]]; case TextureType::Color2D: - case TextureType::Color2DRect: - case TextureType::ColorArray2D: { + case TextureType::Color2DRect: { result_type = ctx.U32[2]; break; } + case TextureType::ColorArray2D: + offset = ctx.OpCompositeConstruct(ctx.U32[3], ctx.OpCompositeExtract(ctx.U32[1], coords, 0), + ctx.OpCompositeExtract(ctx.U32[1], coords, 1), + ctx.u32_zero_value); + [[fallthrough]]; case TextureType::Color3D: { result_type = ctx.U32[3]; break; -- cgit v1.2.3