// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include #include #include #include #include "common/logging/log.h" #include "common/string_util.h" #include "common/swap.h" #include "core/core.h" #include "core/file_sys/archive_selfncch.h" #include "core/file_sys/ncch_container.h" #include "core/hle/kernel/process.h" #include "core/hle/kernel/resource_limit.h" #include "core/hle/service/cfg/cfg.h" #include "core/hle/service/fs/archive.h" #include "core/loader/ncch.h" #include "core/loader/smdh.h" #include "core/memory.h" #include "network/network.h" //////////////////////////////////////////////////////////////////////////////////////////////////// // Loader namespace namespace Loader { static const u64 UPDATE_MASK = 0x0000000e00000000; FileType AppLoader_NCCH::IdentifyType(FileUtil::IOFile& file) { u32 magic; file.Seek(0x100, SEEK_SET); if (1 != file.ReadArray(&magic, 1)) return FileType::Error; if (MakeMagic('N', 'C', 'S', 'D') == magic) return FileType::CCI; if (MakeMagic('N', 'C', 'C', 'H') == magic) return FileType::CXI; return FileType::Error; } static std::string GetUpdateNCCHPath(u64_le program_id) { u32 high = static_cast((program_id | UPDATE_MASK) >> 32); u32 low = static_cast((program_id | UPDATE_MASK) & 0xFFFFFFFF); return Common::StringFromFormat("%sNintendo 3DS/%s/%s/title/%08x/%08x/content/00000000.app", FileUtil::GetUserPath(D_SDMC_IDX).c_str(), SYSTEM_ID, SDCARD_ID, high, low); } std::pair, ResultStatus> AppLoader_NCCH::LoadKernelSystemMode() { if (!is_loaded) { ResultStatus res = base_ncch.Load(); if (res != ResultStatus::Success) { return std::make_pair(boost::none, res); } } // Set the system mode as the one from the exheader. return std::make_pair(overlay_ncch->exheader_header.arm11_system_local_caps.system_mode.Value(), ResultStatus::Success); } ResultStatus AppLoader_NCCH::LoadExec() { using Kernel::SharedPtr; using Kernel::CodeSet; if (!is_loaded) return ResultStatus::ErrorNotLoaded; std::vector code; u64_le program_id; if (ResultStatus::Success == ReadCode(code) && ResultStatus::Success == ReadProgramId(program_id)) { std::string process_name = Common::StringFromFixedZeroTerminatedBuffer( (const char*)overlay_ncch->exheader_header.codeset_info.name, 8); SharedPtr codeset = CodeSet::Create(process_name, program_id); codeset->code.offset = 0; codeset->code.addr = overlay_ncch->exheader_header.codeset_info.text.address; codeset->code.size = overlay_ncch->exheader_header.codeset_info.text.num_max_pages * Memory::PAGE_SIZE; codeset->rodata.offset = codeset->code.offset + codeset->code.size; codeset->rodata.addr = overlay_ncch->exheader_header.codeset_info.ro.address; codeset->rodata.size = overlay_ncch->exheader_header.codeset_info.ro.num_max_pages * Memory::PAGE_SIZE; // TODO(yuriks): Not sure if the bss size is added to the page-aligned .data size or just // to the regular size. Playing it safe for now. u32 bss_page_size = (overlay_ncch->exheader_header.codeset_info.bss_size + 0xFFF) & ~0xFFF; code.resize(code.size() + bss_page_size, 0); codeset->data.offset = codeset->rodata.offset + codeset->rodata.size; codeset->data.addr = overlay_ncch->exheader_header.codeset_info.data.address; codeset->data.size = overlay_ncch->exheader_header.codeset_info.data.num_max_pages * Memory::PAGE_SIZE + bss_page_size; codeset->entrypoint = codeset->code.addr; codeset->memory = std::make_shared>(std::move(code)); Kernel::g_current_process = Kernel::Process::Create(std::move(codeset)); Memory::current_page_table = &Kernel::g_current_process->vm_manager.page_table; // Attach a resource limit to the process based on the resource limit category Kernel::g_current_process->resource_limit = Kernel::ResourceLimit::GetForCategory(static_cast( overlay_ncch->exheader_header.arm11_system_local_caps.resource_limit_category)); // Set the default CPU core for this process Kernel::g_current_process->ideal_processor = overlay_ncch->exheader_header.arm11_system_local_caps.ideal_processor; // Copy data while converting endianness std::arrayexheader_header.arm11_kernel_caps.descriptors)> kernel_caps; std::copy_n(overlay_ncch->exheader_header.arm11_kernel_caps.descriptors, kernel_caps.size(), begin(kernel_caps)); Kernel::g_current_process->ParseKernelCaps(kernel_caps.data(), kernel_caps.size()); s32 priority = overlay_ncch->exheader_header.arm11_system_local_caps.priority; u32 stack_size = overlay_ncch->exheader_header.codeset_info.stack_size; Kernel::g_current_process->Run(priority, stack_size); return ResultStatus::Success; } return ResultStatus::Error; } void AppLoader_NCCH::ParseRegionLockoutInfo() { std::vector smdh_buffer; if (ReadIcon(smdh_buffer) == ResultStatus::Success && smdh_buffer.size() >= sizeof(SMDH)) { SMDH smdh; memcpy(&smdh, smdh_buffer.data(), sizeof(SMDH)); u32 region_lockout = smdh.region_lockout; constexpr u32 REGION_COUNT = 7; for (u32 region = 0; region < REGION_COUNT; ++region) { if (region_lockout & 1) { Service::CFG::SetPreferredRegionCode(region); break; } region_lockout >>= 1; } } } ResultStatus AppLoader_NCCH::Load() { u64_le ncch_program_id; if (is_loaded) return ResultStatus::ErrorAlreadyLoaded; ResultStatus result = base_ncch.Load(); if (result != ResultStatus::Success) return result; ReadProgramId(ncch_program_id); std::string program_id{Common::StringFromFormat("%016" PRIX64, ncch_program_id)}; LOG_INFO(Loader, "Program ID: %s", program_id.c_str()); update_ncch.OpenFile(GetUpdateNCCHPath(ncch_program_id)); result = update_ncch.Load(); if (result == ResultStatus::Success) { overlay_ncch = &update_ncch; } Core::Telemetry().AddField(Telemetry::FieldType::Session, "ProgramId", program_id); if (auto room_member = Network::GetRoomMember().lock()) { Network::GameInfo game_info; ReadTitle(game_info.name); game_info.id = ncch_program_id; room_member->SendGameInfo(game_info); } is_loaded = true; // Set state to loaded result = LoadExec(); // Load the executable into memory for booting if (ResultStatus::Success != result) return result; Service::FS::RegisterArchiveType(std::make_unique(*this), Service::FS::ArchiveIdCode::SelfNCCH); ParseRegionLockoutInfo(); return ResultStatus::Success; } ResultStatus AppLoader_NCCH::ReadCode(std::vector& buffer) { return overlay_ncch->LoadSectionExeFS(".code", buffer); } ResultStatus AppLoader_NCCH::ReadIcon(std::vector& buffer) { return overlay_ncch->LoadSectionExeFS("icon", buffer); } ResultStatus AppLoader_NCCH::ReadBanner(std::vector& buffer) { return overlay_ncch->LoadSectionExeFS("banner", buffer); } ResultStatus AppLoader_NCCH::ReadLogo(std::vector& buffer) { return overlay_ncch->LoadSectionExeFS("logo", buffer); } ResultStatus AppLoader_NCCH::ReadProgramId(u64& out_program_id) { ResultStatus result = base_ncch.ReadProgramId(out_program_id); if (result != ResultStatus::Success) return result; return ResultStatus::Success; } ResultStatus AppLoader_NCCH::ReadRomFS(std::shared_ptr& romfs_file, u64& offset, u64& size) { return base_ncch.ReadRomFS(romfs_file, offset, size); } ResultStatus AppLoader_NCCH::ReadUpdateRomFS(std::shared_ptr& romfs_file, u64& offset, u64& size) { ResultStatus result = update_ncch.ReadRomFS(romfs_file, offset, size); if (result != ResultStatus::Success) return base_ncch.ReadRomFS(romfs_file, offset, size); } ResultStatus AppLoader_NCCH::ReadTitle(std::string& title) { std::vector data; Loader::SMDH smdh; ReadIcon(data); if (!Loader::IsValidSMDH(data)) { return ResultStatus::ErrorInvalidFormat; } memcpy(&smdh, data.data(), sizeof(Loader::SMDH)); const auto& short_title = smdh.GetShortTitle(SMDH::TitleLanguage::English); auto title_end = std::find(short_title.begin(), short_title.end(), u'\0'); title = Common::UTF16ToUTF8(std::u16string{short_title.begin(), title_end}); return ResultStatus::Success; } } // namespace Loader