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// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::NS {
class IApplicationManagerInterface;
class NS final : public ServiceFramework<NS> {
public:
explicit NS(const char* name, Core::System& system_);
~NS() override;
std::shared_ptr<IApplicationManagerInterface> GetApplicationManagerInterface() const;
private:
template <typename T, typename... Args>
void PushInterface(HLERequestContext& ctx);
void PushIApplicationManagerInterface(HLERequestContext& ctx);
template <typename T, typename... Args>
std::shared_ptr<T> GetInterface(Args&&... args) const;
};
void LoopProcess(Core::System& system);
} // namespace Service::NS
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