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path: root/cwd/assets/altcraft/scripts/init.lua
blob: 5021a009bb847d1ec495406278c0afa4ec56153b (plain) (tree)
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local plugin = {
	name = 'altcraft',
	displayName = "AltCraft Core Plugin",
	onLoad = nil,
	onUnload = nil,
	onChangeState = nil,
	onTick = nil,
	onRequestBlockInfo = nil,
}

function plugin.onLoad ()
	print("Loaded AltCraft plugin!")
end

function plugin.onChangeState (newState)
	AC.LogWarning("New state: "..newState)
end

function plugin.onUnload ()
	AC.LogInfo("AC Core unloaded")
end

function plugin.onTick (deltaTime)
	if AC.GetGameState() and AC.GetGameState():GetPlayer() and AC.GetGameState():GetTimeStatus().worldAge > 0 then
		-- local player = AC.GetGameState():GetPlayer()
		-- player.pos.x = player.pos.x + deltaTime * 0.5

		-- local playerPos = AC.GetGameState():GetPlayer().pos
		-- local wrld = AC.GetGameState():GetWorld()
		-- playerPosV = Vector.new(playerPos.x, playerPos.y - 1, playerPos.z)
		-- bid = wrld:GetBlockId(playerPosV)
		-- print(bid.id..":"..bid.state)
	end
end

local blocks = require("altcraft/blocks")
blocks.RegisterBlocks()

function plugin.onRequestBlockInfo(blockPos)
	return blocks.GetBlockInfo(blockPos)
end

AC.RegisterPlugin(plugin)
plugin = nil