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authorLaG1924 <lag1924@gmail.com>2021-06-22 00:38:08 +0200
committerLaG1924 <lag1924@gmail.com>2021-06-22 00:46:59 +0200
commit14939a87010ab17425d73b53829aa22c17c96d79 (patch)
tree1b388f1121040f862d4f9aee7845b2705d09df4a
parentAdded game menus (diff)
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-rw-r--r--cwd/assets/altcraft/scripts/init.lua27
-rw-r--r--cwd/assets/altcraft/scripts/ui.lua138
-rw-r--r--cwd/assets/altcraft/ui/main-menu.rml3
-rw-r--r--cwd/assets/altcraft/ui/mc-styles.rcss6
-rw-r--r--cwd/assets/altcraft/ui/options-styles.rcss84
-rw-r--r--cwd/assets/altcraft/ui/options.rml61
-rw-r--r--cwd/assets/altcraft/ui/pause.rml3
-rw-r--r--src/AssetManager.cpp2
-rw-r--r--src/Plugin.cpp17
-rw-r--r--src/Render.cpp93
-rw-r--r--src/Render.hpp10
11 files changed, 361 insertions, 83 deletions
diff --git a/cwd/assets/altcraft/scripts/init.lua b/cwd/assets/altcraft/scripts/init.lua
index bf7739e..c626375 100644
--- a/cwd/assets/altcraft/scripts/init.lua
+++ b/cwd/assets/altcraft/scripts/init.lua
@@ -14,6 +14,7 @@ function plugin.onLoad ()
con:LoadDocument("altcraft/ui/main-menu"):Show()
con:LoadDocument("altcraft/ui/hud")
con:LoadDocument("altcraft/ui/pause")
+ con:LoadDocument("altcraft/ui/options")
end
function plugin.onChangeState (newState)
@@ -41,33 +42,11 @@ function plugin.onUnload ()
AC.LogInfo("AC Core unloaded")
end
-local function UpdateHud()
- local doc = {}
- for i,d in ipairs(rmlui.contexts["default"].documents) do
- if d.title == "Playing" then
- doc = d
- end
- end
-
- local playerEnt = AC.GetGameState():GetPlayer()
- doc:GetElementById('dbg-pos').inner_rml = string.format("%.1f %.1f %.1f", playerEnt.pos.x, playerEnt.pos.y, playerEnt.pos.z)
-
- local selection = AC.GetGameState():GetSelectionStatus()
- if selection.isBlockSelected then
- doc:GetElementById('dbg-select-pos').inner_rml = tostring(selection.selectedBlock)
- else
- doc:GetElementById('dbg-select-pos').inner_rml = ""
- end
-
- local player = AC.GetGameState():GetPlayerStatus()
- local playerHp = string.format("%.0f", player.health)
- doc:GetElementById('status-hp').inner_rml = playerHp
- doc:GetElementById('status-hp-bar'):SetAttribute("value", playerHp)
-end
+require("altcraft/ui")
function plugin.onTick (deltaTime)
+ UpdateUi()
if AC.GetGameState() and AC.GetGameState():GetPlayer() and AC.GetGameState():GetTimeStatus().worldAge > 0 then
- UpdateHud()
-- local player = AC.GetGameState():GetPlayer()
-- player.pos.x = player.pos.x + deltaTime * 0.5
diff --git a/cwd/assets/altcraft/scripts/ui.lua b/cwd/assets/altcraft/scripts/ui.lua
new file mode 100644
index 0000000..c55436f
--- /dev/null
+++ b/cwd/assets/altcraft/scripts/ui.lua
@@ -0,0 +1,138 @@
+local options = {
+ brightness = 0.2,
+ flight = false,
+ mouseSensetivity = 0.1,
+ renderDistance = 2,
+ resolutionScale = 1.0,
+ targetFps = 60,
+ vsync = false,
+ wireframe = false
+}
+
+function OpenOptions(doc)
+ optionsReturnDocument = doc
+ local optionsDoc = {}
+ for i,d in ipairs(rmlui.contexts["default"].documents) do
+ if d.title == "Options" then
+ optionsDoc = d
+ end
+ end
+ doc:Hide()
+ optionsDoc:Show()
+ optionsDoc.style["background-color"] = doc.style["background-color"]
+end
+
+function CloseOptions(doc)
+ for i, v in pairs(options) do
+ local input = doc:GetElementById(i)
+ if type(v) == "number" then
+ local val = input:GetAttribute("value")
+ if i == "targetFps" and val == 301 then
+ AC.Settings.WriteDouble(i, 10000)
+ else
+ AC.Settings.WriteDouble(i, tonumber(val))
+ end
+ elseif type(v) == "boolean" then
+ local val = input:HasAttribute("checked")
+ AC.Settings.WriteBool(i, val)
+ end
+ end
+ AC.Settings.Save()
+ AC.SettingsUpdate()
+
+ optionsReturnDocument:Show()
+ doc:Hide()
+end
+
+function OptionsDefaultHandler(event)
+ local input = event.current_element.previous_sibling
+ local id = input:GetAttribute("id")
+ if input:GetAttribute("type") == "checkbox" then
+ if options[id] then
+ input:SetAttribute("checked", "")
+ else
+ input:RemoveAttribute("checked")
+ end
+ else
+ input:SetAttribute("value", options[id])
+ end
+end
+
+function UpdateUi()
+ local doc = {}
+ local uiDoc = {}
+ for i,d in ipairs(rmlui.contexts["default"].documents) do
+ if d.title == "Playing" then
+ doc = d
+ elseif d.title == "Options" then
+ uiDoc = d
+ end
+ end
+
+ if AC.GetGameState() and AC.GetGameState():GetPlayer() and AC.GetGameState():GetTimeStatus().worldAge > 0 then
+ local playerEnt = AC.GetGameState():GetPlayer()
+ doc:GetElementById('dbg-pos').inner_rml = string.format("%.1f %.1f %.1f", playerEnt.pos.x, playerEnt.pos.y, playerEnt.pos.z)
+
+ local selection = AC.GetGameState():GetSelectionStatus()
+ if selection.isBlockSelected then
+ doc:GetElementById('dbg-select-pos').inner_rml = tostring(selection.selectedBlock)
+ else
+ doc:GetElementById('dbg-select-pos').inner_rml = ""
+ end
+
+ local player = AC.GetGameState():GetPlayerStatus()
+ local playerHp = string.format("%.0f", player.health)
+ doc:GetElementById('status-hp').inner_rml = playerHp
+ doc:GetElementById('status-hp-bar'):SetAttribute("value", playerHp)
+ end
+
+
+ local uiInit = optionsListenersAdded == nil
+ if uiInit then
+ AC.Settings.Load()
+ end
+
+ for i,v in pairs(options) do
+ local input = uiDoc:GetElementById(i)
+ local span = input.next_sibling
+
+ if uiInit then
+ span:AddEventListener("click", OptionsDefaultHandler, true)
+
+ if type(v) == "number" then
+ local val = AC.Settings.ReadDouble(i, v)
+ input:SetAttribute("value", tostring(val))
+ elseif type(v) == "boolean" then
+ local val = AC.Settings.ReadBool(i, v)
+ if val then
+ input:SetAttribute("checked", "")
+ else
+ input:RemoveAttribute("checked")
+ end
+ end
+ end
+
+ if type(v) == "number" then
+ local val = input:GetAttribute("value")
+ if v == math.floor(v) and i ~= "resolutionScale" then
+ span.inner_rml = string.format("%d (%d)", math.floor(val), v)
+ if i == "targetFps" and val == 301 then
+ span.inner_rml = string.format("∞ (%d)", v)
+ end
+ else
+ span.inner_rml = string.format("%.2f (%.2f)", val, v)
+ end
+ elseif type(v) == "boolean" then
+ if v then
+ span.inner_rml = "(on)"
+ else
+ span.inner_rml = "(off)"
+ end
+ end
+ end
+
+ if uiInit == true then
+ optionsListenersAdded = true
+ AC.SettingsUpdate()
+ end
+end
diff --git a/cwd/assets/altcraft/ui/main-menu.rml b/cwd/assets/altcraft/ui/main-menu.rml
index e796b67..0aaac89 100644
--- a/cwd/assets/altcraft/ui/main-menu.rml
+++ b/cwd/assets/altcraft/ui/main-menu.rml
@@ -3,6 +3,7 @@
<link type="text/rcss" href="mc-styles" />
<link type="text/rcss" href="main-menu-styles" />
<title>MainMenu</title>
+ <script src="/altcraft/scripts/ui"></script>
</head>
<body id="body-main-menu">
<strong class="mc-title" id="title">AltCraft</strong>
@@ -14,7 +15,7 @@
AC.ConnectToServer(
document:GetElementById('hostname'):GetAttribute('value'),
document:GetElementById('username'):GetAttribute('value'))">Connect</button>
- <input type="button" disabled class="mc-button" id="options">Options...</input>
+ <button type="button" class="mc-button" id="options" onclick="OpenOptions(document)">Options...</button>
<button class="mc-button" id="exit" onclick="AC.Exit()">Quit game</button>
</body>
</rmL>
diff --git a/cwd/assets/altcraft/ui/mc-styles.rcss b/cwd/assets/altcraft/ui/mc-styles.rcss
index e6dba35..3549180 100644
--- a/cwd/assets/altcraft/ui/mc-styles.rcss
+++ b/cwd/assets/altcraft/ui/mc-styles.rcss
@@ -39,8 +39,10 @@ body {
.mc-button:hover {
background-color: #7e86bc;
+ color: #cfd69d;
}
.mc-button:disabled {
- background-color: #393939;
-} \ No newline at end of file
+ background-color: #2b2b2b;
+ color: #848484;
+}
diff --git a/cwd/assets/altcraft/ui/options-styles.rcss b/cwd/assets/altcraft/ui/options-styles.rcss
new file mode 100644
index 0000000..fbfc685
--- /dev/null
+++ b/cwd/assets/altcraft/ui/options-styles.rcss
@@ -0,0 +1,84 @@
+.body-options {
+ background-color: transparent;
+}
+
+form {
+ width: 70%;
+ display: block;
+ margin: 5% auto;
+ background-color: #211710;
+}
+
+.option {
+ display: block;
+ background-color: #0f0b07;
+ margin: 1vh;
+ padding: 0.5vh;
+ font-size: 4vh;
+ text-align: center;
+}
+
+label {
+
+}
+
+span {
+
+}
+
+span:hover {
+ color: #cfd69d;
+}
+
+input {
+ background-color: #2c2c2c;
+ height: 4vh;
+ margin-right: 1vh;
+ margin-left: 1vh;
+}
+
+input.checkbox {
+ border-width: 1vh;
+ border-color: #2c2c2c;
+}
+
+input.checkbox:checked {
+ background-color: #dcdadc;
+}
+
+input.checkbox:hover {
+ border-color: #6a6b70;
+}
+
+input.range:hover {
+ background-color: #6a6b70;
+}
+
+input.range sliderbar {
+ width: 3vh;
+ background-color: #9c9c9c;
+}
+
+input.range:hover sliderbar {
+ background-color: #e9e7e8;
+}
+
+input.range sliderbar:active {
+ background-color: #cfd69d;
+}
+
+input.range sliderarrowdec {
+ display: none;
+}
+
+input.range sliderarrowinc {
+ display: none;
+}
+
+#done {
+ display: block;
+ width: 45%;
+ height: 8%;
+ position: fixed;
+ margin: 5% auto auto;
+}
diff --git a/cwd/assets/altcraft/ui/options.rml b/cwd/assets/altcraft/ui/options.rml
new file mode 100644
index 0000000..485dcba
--- /dev/null
+++ b/cwd/assets/altcraft/ui/options.rml
@@ -0,0 +1,61 @@
+<rml>
+ <head>
+ <link type="text/rcss" href="mc-styles" />
+ <link type="text/rcss" href="options-styles" />
+ <script src="/altcraft/scripts/ui"></script>
+ <title>Options</title>
+ </head>
+ <body class="body-options">
+ <form>
+ <div class="option">
+ <label>Brightness</label>
+ <input type="range" min="0.0" max="1.0" step="0.01" id="brightness" />
+ <span id="brightness-val"></span>
+ </div>
+
+ <div class="option">
+ <label>Flight</label>
+ <input type="checkbox" id="flight" />
+ <span id="flight-val"></span>
+ </div>
+
+ <div class="option">
+ <label>Mouse sensetivity</label>
+ <input type="range" min="0.05" max="0.8" step="0.01" id="mouseSensetivity" />
+ <span id="mouseSensetivity-val"></span>
+ </div>
+
+ <div class="option">
+ <label>Render distance</label>
+ <input type="range" min="2" max="16" step="1" id="renderDistance" />
+ <span id="renderDistance-val"></span>
+ </div>
+
+ <div class="option">
+ <label>Resolution scale</label>
+ <input type="range" min="0.1" max="4.0" step="0.05" id="resolutionScale" />
+ <span id="resolutionScale-val"></span>
+ </div>
+
+ <div class="option">
+ <label>Fps limit</label>
+ <input type="range" min="15" max="301" step="1" id="targetFps" />
+ <span id="targetFps-val"></span>
+ </div>
+
+ <div class="option">
+ <label>VSync</label>
+ <input type="checkbox" id="vsync" />
+ <span id="vsync-val"></span>
+ </div>
+
+ <div class="option">
+ <label>Wireframe rendering</label>
+ <input type="checkbox" id="wireframe" />
+ <span id="wireframe-val"></span>
+ </div>
+
+ </form>
+ <button class="mc-button" id="done" onclick="CloseOptions(document)">Done</button>
+ </body>
+</rml>
diff --git a/cwd/assets/altcraft/ui/pause.rml b/cwd/assets/altcraft/ui/pause.rml
index 2e366f8..5d652f9 100644
--- a/cwd/assets/altcraft/ui/pause.rml
+++ b/cwd/assets/altcraft/ui/pause.rml
@@ -2,6 +2,7 @@
<head>
<link type="text/rcss" href="mc-styles" />
<link type="text/rcss" href="pause-styles" />
+ <script src="/altcraft/scripts/ui"></script>
<title>Paused</title>
</head>
<body class="body-pause">
@@ -9,7 +10,7 @@
<button class="mc-button" onclick="AC.SetStatePlaying()" id="continue">Back to Game</button>
<input disabled type="button" class="mc-button" onclick="" id="advancements">Advancements</input>
<input disabled type="button" class="mc-button" onclick="" id="statistics">Statistics</input>
- <input disabled type="button" class="mc-button" onclick="" id="options">Options...</input>
+ <button class="mc-button" onclick="OpenOptions(document)" id="options">Options...</button>
<button class="mc-button" onclick="AC.Disconnect()" id="disconnect">Disconnect</button>
</body>
</rml>
diff --git a/src/AssetManager.cpp b/src/AssetManager.cpp
index 8528a1b..7bcfaae 100644
--- a/src/AssetManager.cpp
+++ b/src/AssetManager.cpp
@@ -433,8 +433,6 @@ void ParseAssetScript(AssetTreeNode &node) {
node.asset = std::make_unique<AssetScript>();
AssetScript *asset = dynamic_cast<AssetScript*>(node.asset.get());
asset->code = std::string((char*)node.data.data(), (char*)node.data.data() + node.data.size());
- node.data.clear();
- node.data.shrink_to_fit();
}
void ParseBlockModels() {
diff --git a/src/Plugin.cpp b/src/Plugin.cpp
index f518957..e3188e6 100644
--- a/src/Plugin.cpp
+++ b/src/Plugin.cpp
@@ -10,6 +10,7 @@
#include "Game.hpp"
#include "Event.hpp"
#include "AssetManager.hpp"
+#include "Settings.hpp"
struct Plugin {
@@ -103,6 +104,10 @@ namespace PluginApi {
void SetStatePlaying() {
SetState(State::Playing);
}
+
+ void SettingsUpdate() {
+ PUSH_EVENT("SettingsUpdate", 0);
+ }
}
int LoadFileRequire(lua_State* L) {
@@ -233,6 +238,7 @@ void PluginSystem::Init() {
"skylight", &Dimension::skylight);
sol::table apiTable = lua["AC"].get_or_create<sol::table>();
+ sol::table apiSettings = lua["AC"]["Settings"].get_or_create<sol::table>();
apiTable["RegisterPlugin"] = PluginApi::RegisterPlugin;
apiTable["LogWarning"] = PluginApi::LogWarning;
@@ -245,6 +251,17 @@ void PluginSystem::Init() {
apiTable["Exit"] = PluginApi::Exit;
apiTable["Disconnect"] = PluginApi::Disconnect;
apiTable["SetStatePlaying"] = PluginApi::SetStatePlaying;
+ apiSettings["Load"] = Settings::Load;
+ apiSettings["Save"] = Settings::Save;
+ apiSettings["Read"] = Settings::Read;
+ apiSettings["Write"] = Settings::Write;
+ apiSettings["ReadBool"] = Settings::ReadBool;
+ apiSettings["WriteBool"] = Settings::WriteBool;
+ apiSettings["ReaIntd"] = Settings::ReadInt;
+ apiSettings["WriteInt"] = Settings::WriteInt;
+ apiSettings["ReadDouble"] = Settings::ReadDouble;
+ apiSettings["WriteDouble"] = Settings::WriteDouble;
+ apiTable["SettingsUpdate"] = PluginApi::SettingsUpdate;
}
lua_State* PluginSystem::GetLuaState() {
diff --git a/src/Render.cpp b/src/Render.cpp
index c0885e3..bee8ffb 100644
--- a/src/Render.cpp
+++ b/src/Render.cpp
@@ -67,47 +67,11 @@ Render::Render(unsigned int windowWidth, unsigned int windowHeight,
AssetManager::InitPostRml();
glCheckError();
- //Read settings
- strcpy(fieldUsername, Settings::Read("username", "HelloOne").c_str());
- strcpy(fieldServerAddr, Settings::Read("serverAddr", "127.0.0.1").c_str());
- fieldDistance = Settings::ReadDouble("renderDistance", 2.0);
- fieldTargetFps = Settings::ReadDouble("targetFps", 60.0);
- fieldSensetivity = Settings::ReadDouble("mouseSensetivity", 0.1);
- fieldVsync = Settings::ReadBool("vsync", false);
- fieldWireframe = Settings::ReadBool("wireframe", false);
- fieldFlight = Settings::ReadBool("flight", false);
- fieldBrightness = Settings::ReadDouble("brightness", 0.2f);
- fieldResolutionScale = Settings::ReadDouble("resolutionScale", 1.0f);
-
- //Apply settings
- if (fieldSensetivity != sensetivity)
- sensetivity = fieldSensetivity;
- isWireframe = fieldWireframe;
- GetTime()->SetDelayLength(std::chrono::duration<double, std::milli>(1.0 / fieldTargetFps * 1000.0));
- if (fieldVsync) {
- GetTime()->SetDelayLength(std::chrono::milliseconds(0));
- SDL_GL_SetSwapInterval(1);
- }
- else
- SDL_GL_SetSwapInterval(0);
- framebuffer->Resize(renderState.WindowWidth * fieldResolutionScale, renderState.WindowHeight * fieldResolutionScale);
LOG(INFO) << "Supported threads: " << std::thread::hardware_concurrency();
}
Render::~Render() {
- Settings::Write("username", fieldUsername);
- Settings::Write("serverAddr", fieldServerAddr);
- Settings::WriteDouble("renderDistance", fieldDistance);
- Settings::WriteDouble("targetFps", fieldTargetFps);
- Settings::WriteDouble("mouseSensetivity", fieldSensetivity);
- Settings::WriteBool("vsync", fieldVsync);
- Settings::WriteBool("wireframe", fieldWireframe);
- Settings::WriteBool("flight", fieldFlight);
- Settings::WriteDouble("brightness", fieldBrightness);
- Settings::WriteDouble("resolutionScale", fieldResolutionScale);
- Settings::Save();
-
Rml::RemoveContext("default");
rmlRender.reset();
rmlSystem.reset();
@@ -256,7 +220,8 @@ void Render::HandleEvents() {
renderState.WindowHeight = height;
rmlRender->Update(width, height);
rmlContext->SetDimensions(Rml::Vector2i(width, height));
- framebuffer->Resize(width * fieldResolutionScale, height * fieldResolutionScale);
+ double resolutionScale = Settings::ReadDouble("resolutionScale", 1.0f);
+ framebuffer->Resize(width * resolutionScale, height * resolutionScale);
Framebuffer::GetDefault().Resize(width, height);
break;
}
@@ -463,7 +428,7 @@ void Render::InitEvents() {
listener.RegisterHandler("PlayerConnected", [this](const Event&) {
stateString = "Loading terrain...";
world = std::make_unique<RendererWorld>();
- world->MaxRenderingDistance = fieldDistance;
+ world->MaxRenderingDistance = Settings::ReadDouble("renderDistance", 2.0f);
PUSH_EVENT("UpdateSectionsRender", 0);
});
@@ -471,9 +436,9 @@ void Render::InitEvents() {
stateString = "Playing";
renderWorld = true;
SetState(State::Playing);
- glClearColor(0, 0, 0, 1.0f);
- GetGameState()->GetPlayer()->isFlying = this->fieldFlight;
- PUSH_EVENT("SetMinLightLevel", fieldBrightness);
+ glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
+ GetGameState()->GetPlayer()->isFlying = Settings::ReadBool("flight", false);
+ PUSH_EVENT("SetMinLightLevel", (float)Settings::ReadDouble("brightness", 0.2f));
});
listener.RegisterHandler("ConnectionFailed", [this](const Event& eventData) {
@@ -481,7 +446,7 @@ void Render::InitEvents() {
renderWorld = false;
world.reset();
SetState(State::MainMenu);
- glClearColor(0.8, 0.8, 0.8, 1.0f);
+ glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
});
listener.RegisterHandler("Disconnected", [this](const Event& eventData) {
@@ -489,7 +454,7 @@ void Render::InitEvents() {
renderWorld = false;
world.reset();
SetState(State::MainMenu);
- glClearColor(0.8, 0.8, 0.8, 1.0f);
+ glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
});
listener.RegisterHandler("Connecting", [this](const Event&) {
@@ -535,6 +500,48 @@ void Render::InitEvents() {
break;
}
});
+
+ listener.RegisterHandler("SettingsUpdate", [this](const Event& eventData) {
+ if (world) {
+ float renderDistance = Settings::ReadDouble("renderDistance", 2.0f);
+ if (renderDistance != world->MaxRenderingDistance) {
+ world->MaxRenderingDistance = renderDistance;
+ PUSH_EVENT("UpdateSectionsRender", 0);
+ }
+ }
+
+
+ float mouseSensetivity = Settings::ReadDouble("mouseSensetivity", 0.1f);
+ if (mouseSensetivity != sensetivity)
+ sensetivity = mouseSensetivity;
+
+ if (GetGameState()) {
+ bool flight = Settings::ReadBool("flight", false);
+ GetGameState()->GetPlayer()->isFlying = flight;
+ }
+
+ bool wireframe = Settings::ReadBool("wireframe", false);
+ isWireframe = wireframe;
+
+ float targetFps = Settings::ReadDouble("targetFps", 60.0f);
+ GetTime()->SetDelayLength(std::chrono::duration<double, std::milli>(1.0 / targetFps * 1000.0));
+
+ bool vsync = Settings::ReadBool("vsync", false);
+ if (vsync) {
+ GetTime()->SetDelayLength(std::chrono::milliseconds(0));
+ SDL_GL_SetSwapInterval(1);
+ }
+ else
+ SDL_GL_SetSwapInterval(0);
+
+ float brightness = Settings::ReadDouble("brightness", 0.2f);
+ PUSH_EVENT("SetMinLightLevel", brightness);
+
+ float resolutionScale = Settings::ReadDouble("resolutionScale", 1.0f);
+ int width, height;
+ SDL_GL_GetDrawableSize(window, &width, &height);
+ framebuffer->Resize(width * resolutionScale, height * resolutionScale);
+ });
}
void Render::InitRml() {
diff --git a/src/Render.hpp b/src/Render.hpp
index a7b510a..4f993c3 100644
--- a/src/Render.hpp
+++ b/src/Render.hpp
@@ -40,16 +40,6 @@ class Render {
std::vector<std::string> chatMessages;
EventListener listener;
std::string stateString;
- char fieldUsername[512];
- char fieldServerAddr[512];
- float fieldDistance;
- float fieldSensetivity;
- float fieldTargetFps;
- bool fieldWireframe;
- bool fieldVsync;
- bool fieldFlight;
- float fieldBrightness;
- float fieldResolutionScale;
std::unique_ptr<RmlRenderInterface> rmlRender;
std::unique_ptr<RmlSystemInterface> rmlSystem;
std::unique_ptr<RmlFileInterface> rmlFile;