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authorLaG1924 <12997935+LaG1924@users.noreply.github.com>2018-08-21 17:40:38 +0200
committerLaG1924 <12997935+LaG1924@users.noreply.github.com>2018-08-21 17:40:38 +0200
commit2877f4eda3d1b0c7431039e3142ecf1a282a34b1 (patch)
tree58ad35e27ab2a3b8955f5adbf28f296670681ffc /external/include/glm/gtx/component_wise.inl
parentSmooth sun movement (diff)
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Diffstat (limited to 'external/include/glm/gtx/component_wise.inl')
-rw-r--r--external/include/glm/gtx/component_wise.inl78
1 files changed, 39 insertions, 39 deletions
diff --git a/external/include/glm/gtx/component_wise.inl b/external/include/glm/gtx/component_wise.inl
index add3969..8ca0ca9 100644
--- a/external/include/glm/gtx/component_wise.inl
+++ b/external/include/glm/gtx/component_wise.inl
@@ -6,92 +6,92 @@
namespace glm{
namespace detail
{
- template <typename T, typename floatType, precision P, template <typename, precision> class vecType, bool isInteger, bool signedType>
+ template<length_t L, typename T, typename floatType, qualifier Q, bool isInteger, bool signedType>
struct compute_compNormalize
{};
- template <typename T, typename floatType, precision P, template <typename, precision> class vecType>
- struct compute_compNormalize<T, floatType, P, vecType, true, true>
+ template<length_t L, typename T, typename floatType, qualifier Q>
+ struct compute_compNormalize<L, T, floatType, Q, true, true>
{
- GLM_FUNC_QUALIFIER static vecType<floatType, P> call(vecType<T, P> const & v)
+ GLM_FUNC_QUALIFIER static vec<L, floatType, Q> call(vec<L, T, Q> const& v)
{
floatType const Min = static_cast<floatType>(std::numeric_limits<T>::min());
floatType const Max = static_cast<floatType>(std::numeric_limits<T>::max());
- return (vecType<floatType, P>(v) - Min) / (Max - Min) * static_cast<floatType>(2) - static_cast<floatType>(1);
+ return (vec<L, floatType, Q>(v) - Min) / (Max - Min) * static_cast<floatType>(2) - static_cast<floatType>(1);
}
};
- template <typename T, typename floatType, precision P, template <typename, precision> class vecType>
- struct compute_compNormalize<T, floatType, P, vecType, true, false>
+ template<length_t L, typename T, typename floatType, qualifier Q>
+ struct compute_compNormalize<L, T, floatType, Q, true, false>
{
- GLM_FUNC_QUALIFIER static vecType<floatType, P> call(vecType<T, P> const & v)
+ GLM_FUNC_QUALIFIER static vec<L, floatType, Q> call(vec<L, T, Q> const& v)
{
- return vecType<floatType, P>(v) / static_cast<floatType>(std::numeric_limits<T>::max());
+ return vec<L, floatType, Q>(v) / static_cast<floatType>(std::numeric_limits<T>::max());
}
};
- template <typename T, typename floatType, precision P, template <typename, precision> class vecType>
- struct compute_compNormalize<T, floatType, P, vecType, false, true>
+ template<length_t L, typename T, typename floatType, qualifier Q>
+ struct compute_compNormalize<L, T, floatType, Q, false, true>
{
- GLM_FUNC_QUALIFIER static vecType<floatType, P> call(vecType<T, P> const & v)
+ GLM_FUNC_QUALIFIER static vec<L, floatType, Q> call(vec<L, T, Q> const& v)
{
return v;
}
};
- template <typename T, typename floatType, precision P, template <typename, precision> class vecType, bool isInteger, bool signedType>
+ template<length_t L, typename T, typename floatType, qualifier Q, bool isInteger, bool signedType>
struct compute_compScale
{};
- template <typename T, typename floatType, precision P, template <typename, precision> class vecType>
- struct compute_compScale<T, floatType, P, vecType, true, true>
+ template<length_t L, typename T, typename floatType, qualifier Q>
+ struct compute_compScale<L, T, floatType, Q, true, true>
{
- GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<floatType, P> const & v)
+ GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, floatType, Q> const& v)
{
floatType const Max = static_cast<floatType>(std::numeric_limits<T>::max()) + static_cast<floatType>(0.5);
- vecType<floatType, P> const Scaled(v * Max);
- vecType<T, P> const Result(Scaled - static_cast<floatType>(0.5));
+ vec<L, floatType, Q> const Scaled(v * Max);
+ vec<L, T, Q> const Result(Scaled - static_cast<floatType>(0.5));
return Result;
}
};
- template <typename T, typename floatType, precision P, template <typename, precision> class vecType>
- struct compute_compScale<T, floatType, P, vecType, true, false>
+ template<length_t L, typename T, typename floatType, qualifier Q>
+ struct compute_compScale<L, T, floatType, Q, true, false>
{
- GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<floatType, P> const & v)
+ GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, floatType, Q> const& v)
{
- return vecType<T, P>(vecType<floatType, P>(v) * static_cast<floatType>(std::numeric_limits<T>::max()));
+ return vec<L, T, Q>(vec<L, floatType, Q>(v) * static_cast<floatType>(std::numeric_limits<T>::max()));
}
};
- template <typename T, typename floatType, precision P, template <typename, precision> class vecType>
- struct compute_compScale<T, floatType, P, vecType, false, true>
+ template<length_t L, typename T, typename floatType, qualifier Q>
+ struct compute_compScale<L, T, floatType, Q, false, true>
{
- GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<floatType, P> const & v)
+ GLM_FUNC_QUALIFIER static vec<L, T, Q> call(vec<L, floatType, Q> const& v)
{
return v;
}
};
}//namespace detail
- template <typename floatType, typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<floatType, P> compNormalize(vecType<T, P> const & v)
+ template<typename floatType, length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, floatType, Q> compNormalize(vec<L, T, Q> const& v)
{
GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "'compNormalize' accepts only floating-point types for 'floatType' template parameter");
- return detail::compute_compNormalize<T, floatType, P, vecType, std::numeric_limits<T>::is_integer, std::numeric_limits<T>::is_signed>::call(v);
+ return detail::compute_compNormalize<L, T, floatType, Q, std::numeric_limits<T>::is_integer, std::numeric_limits<T>::is_signed>::call(v);
}
- template <typename T, typename floatType, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER vecType<T, P> compScale(vecType<floatType, P> const & v)
+ template<typename T, length_t L, typename floatType, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<L, T, Q> compScale(vec<L, floatType, Q> const& v)
{
GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "'compScale' accepts only floating-point types for 'floatType' template parameter");
- return detail::compute_compScale<T, floatType, P, vecType, std::numeric_limits<T>::is_integer, std::numeric_limits<T>::is_signed>::call(v);
+ return detail::compute_compScale<L, T, floatType, Q, std::numeric_limits<T>::is_integer, std::numeric_limits<T>::is_signed>::call(v);
}
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER T compAdd(vecType<T, P> const & v)
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER T compAdd(vec<L, T, Q> const& v)
{
T Result(0);
for(length_t i = 0, n = v.length(); i < n; ++i)
@@ -99,8 +99,8 @@ namespace detail
return Result;
}
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER T compMul(vecType<T, P> const & v)
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER T compMul(vec<L, T, Q> const& v)
{
T Result(1);
for(length_t i = 0, n = v.length(); i < n; ++i)
@@ -108,8 +108,8 @@ namespace detail
return Result;
}
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER T compMin(vecType<T, P> const & v)
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER T compMin(vec<L, T, Q> const& v)
{
T Result(v[0]);
for(length_t i = 1, n = v.length(); i < n; ++i)
@@ -117,8 +117,8 @@ namespace detail
return Result;
}
- template <typename T, precision P, template <typename, precision> class vecType>
- GLM_FUNC_QUALIFIER T compMax(vecType<T, P> const & v)
+ template<length_t L, typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER T compMax(vec<L, T, Q> const& v)
{
T Result(v[0]);
for(length_t i = 1, n = v.length(); i < n; ++i)