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authorLaG1924 <12997935+LaG1924@users.noreply.github.com>2021-06-22 02:38:30 +0200
committerGitHub <noreply@github.com>2021-06-22 02:38:30 +0200
commitca7bcf9f7dc5eb47ccbec1049b323f0604dabadd (patch)
tree33d7d2673ba0da8a92323b07d061f655c719ae40 /external/include/glm/gtx/transform.hpp
parentMerge pull request #44 from LaG1924/fix/protocol_support (diff)
parentUpdated build instructions and added MacOS #49 (diff)
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Diffstat (limited to 'external/include/glm/gtx/transform.hpp')
-rw-r--r--external/include/glm/gtx/transform.hpp60
1 files changed, 0 insertions, 60 deletions
diff --git a/external/include/glm/gtx/transform.hpp b/external/include/glm/gtx/transform.hpp
deleted file mode 100644
index c4467bd..0000000
--- a/external/include/glm/gtx/transform.hpp
+++ /dev/null
@@ -1,60 +0,0 @@
-/// @ref gtx_transform
-/// @file glm/gtx/transform.hpp
-///
-/// @see core (dependence)
-/// @see gtc_matrix_transform (dependence)
-/// @see gtx_transform
-/// @see gtx_transform2
-///
-/// @defgroup gtx_transform GLM_GTX_transform
-/// @ingroup gtx
-///
-/// Include <glm/gtx/transform.hpp> to use the features of this extension.
-///
-/// Add transformation matrices
-
-#pragma once
-
-// Dependency:
-#include "../glm.hpp"
-#include "../gtc/matrix_transform.hpp"
-
-#ifndef GLM_ENABLE_EXPERIMENTAL
-# error "GLM: GLM_GTX_transform is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
-#endif
-
-#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
-# pragma message("GLM: GLM_GTX_transform extension included")
-#endif
-
-namespace glm
-{
- /// @addtogroup gtx_transform
- /// @{
-
- /// Transforms a matrix with a translation 4 * 4 matrix created from 3 scalars.
- /// @see gtc_matrix_transform
- /// @see gtx_transform
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> translate(
- vec<3, T, Q> const& v);
-
- /// Builds a rotation 4 * 4 matrix created from an axis of 3 scalars and an angle expressed in radians.
- /// @see gtc_matrix_transform
- /// @see gtx_transform
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> rotate(
- T angle,
- vec<3, T, Q> const& v);
-
- /// Transforms a matrix with a scale 4 * 4 matrix created from a vector of 3 components.
- /// @see gtc_matrix_transform
- /// @see gtx_transform
- template<typename T, qualifier Q>
- GLM_FUNC_DECL mat<4, 4, T, Q> scale(
- vec<3, T, Q> const& v);
-
- /// @}
-}// namespace glm
-
-#include "transform.inl"