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-rw-r--r--cwd/assets/altcraft/scripts/init.lua27
-rw-r--r--cwd/assets/altcraft/scripts/ui.lua138
2 files changed, 141 insertions, 24 deletions
diff --git a/cwd/assets/altcraft/scripts/init.lua b/cwd/assets/altcraft/scripts/init.lua
index bf7739e..c626375 100644
--- a/cwd/assets/altcraft/scripts/init.lua
+++ b/cwd/assets/altcraft/scripts/init.lua
@@ -14,6 +14,7 @@ function plugin.onLoad ()
con:LoadDocument("altcraft/ui/main-menu"):Show()
con:LoadDocument("altcraft/ui/hud")
con:LoadDocument("altcraft/ui/pause")
+ con:LoadDocument("altcraft/ui/options")
end
function plugin.onChangeState (newState)
@@ -41,33 +42,11 @@ function plugin.onUnload ()
AC.LogInfo("AC Core unloaded")
end
-local function UpdateHud()
- local doc = {}
- for i,d in ipairs(rmlui.contexts["default"].documents) do
- if d.title == "Playing" then
- doc = d
- end
- end
-
- local playerEnt = AC.GetGameState():GetPlayer()
- doc:GetElementById('dbg-pos').inner_rml = string.format("%.1f %.1f %.1f", playerEnt.pos.x, playerEnt.pos.y, playerEnt.pos.z)
-
- local selection = AC.GetGameState():GetSelectionStatus()
- if selection.isBlockSelected then
- doc:GetElementById('dbg-select-pos').inner_rml = tostring(selection.selectedBlock)
- else
- doc:GetElementById('dbg-select-pos').inner_rml = ""
- end
-
- local player = AC.GetGameState():GetPlayerStatus()
- local playerHp = string.format("%.0f", player.health)
- doc:GetElementById('status-hp').inner_rml = playerHp
- doc:GetElementById('status-hp-bar'):SetAttribute("value", playerHp)
-end
+require("altcraft/ui")
function plugin.onTick (deltaTime)
+ UpdateUi()
if AC.GetGameState() and AC.GetGameState():GetPlayer() and AC.GetGameState():GetTimeStatus().worldAge > 0 then
- UpdateHud()
-- local player = AC.GetGameState():GetPlayer()
-- player.pos.x = player.pos.x + deltaTime * 0.5
diff --git a/cwd/assets/altcraft/scripts/ui.lua b/cwd/assets/altcraft/scripts/ui.lua
new file mode 100644
index 0000000..c55436f
--- /dev/null
+++ b/cwd/assets/altcraft/scripts/ui.lua
@@ -0,0 +1,138 @@
+local options = {
+ brightness = 0.2,
+ flight = false,
+ mouseSensetivity = 0.1,
+ renderDistance = 2,
+ resolutionScale = 1.0,
+ targetFps = 60,
+ vsync = false,
+ wireframe = false
+}
+
+function OpenOptions(doc)
+ optionsReturnDocument = doc
+ local optionsDoc = {}
+ for i,d in ipairs(rmlui.contexts["default"].documents) do
+ if d.title == "Options" then
+ optionsDoc = d
+ end
+ end
+ doc:Hide()
+ optionsDoc:Show()
+ optionsDoc.style["background-color"] = doc.style["background-color"]
+end
+
+function CloseOptions(doc)
+ for i, v in pairs(options) do
+ local input = doc:GetElementById(i)
+ if type(v) == "number" then
+ local val = input:GetAttribute("value")
+ if i == "targetFps" and val == 301 then
+ AC.Settings.WriteDouble(i, 10000)
+ else
+ AC.Settings.WriteDouble(i, tonumber(val))
+ end
+ elseif type(v) == "boolean" then
+ local val = input:HasAttribute("checked")
+ AC.Settings.WriteBool(i, val)
+ end
+ end
+ AC.Settings.Save()
+ AC.SettingsUpdate()
+
+ optionsReturnDocument:Show()
+ doc:Hide()
+end
+
+function OptionsDefaultHandler(event)
+ local input = event.current_element.previous_sibling
+ local id = input:GetAttribute("id")
+ if input:GetAttribute("type") == "checkbox" then
+ if options[id] then
+ input:SetAttribute("checked", "")
+ else
+ input:RemoveAttribute("checked")
+ end
+ else
+ input:SetAttribute("value", options[id])
+ end
+end
+
+function UpdateUi()
+ local doc = {}
+ local uiDoc = {}
+ for i,d in ipairs(rmlui.contexts["default"].documents) do
+ if d.title == "Playing" then
+ doc = d
+ elseif d.title == "Options" then
+ uiDoc = d
+ end
+ end
+
+ if AC.GetGameState() and AC.GetGameState():GetPlayer() and AC.GetGameState():GetTimeStatus().worldAge > 0 then
+ local playerEnt = AC.GetGameState():GetPlayer()
+ doc:GetElementById('dbg-pos').inner_rml = string.format("%.1f %.1f %.1f", playerEnt.pos.x, playerEnt.pos.y, playerEnt.pos.z)
+
+ local selection = AC.GetGameState():GetSelectionStatus()
+ if selection.isBlockSelected then
+ doc:GetElementById('dbg-select-pos').inner_rml = tostring(selection.selectedBlock)
+ else
+ doc:GetElementById('dbg-select-pos').inner_rml = ""
+ end
+
+ local player = AC.GetGameState():GetPlayerStatus()
+ local playerHp = string.format("%.0f", player.health)
+ doc:GetElementById('status-hp').inner_rml = playerHp
+ doc:GetElementById('status-hp-bar'):SetAttribute("value", playerHp)
+ end
+
+
+ local uiInit = optionsListenersAdded == nil
+ if uiInit then
+ AC.Settings.Load()
+ end
+
+ for i,v in pairs(options) do
+ local input = uiDoc:GetElementById(i)
+ local span = input.next_sibling
+
+ if uiInit then
+ span:AddEventListener("click", OptionsDefaultHandler, true)
+
+ if type(v) == "number" then
+ local val = AC.Settings.ReadDouble(i, v)
+ input:SetAttribute("value", tostring(val))
+ elseif type(v) == "boolean" then
+ local val = AC.Settings.ReadBool(i, v)
+ if val then
+ input:SetAttribute("checked", "")
+ else
+ input:RemoveAttribute("checked")
+ end
+ end
+ end
+
+ if type(v) == "number" then
+ local val = input:GetAttribute("value")
+ if v == math.floor(v) and i ~= "resolutionScale" then
+ span.inner_rml = string.format("%d (%d)", math.floor(val), v)
+ if i == "targetFps" and val == 301 then
+ span.inner_rml = string.format("∞ (%d)", v)
+ end
+ else
+ span.inner_rml = string.format("%.2f (%.2f)", val, v)
+ end
+ elseif type(v) == "boolean" then
+ if v then
+ span.inner_rml = "(on)"
+ else
+ span.inner_rml = "(off)"
+ end
+ end
+ end
+
+ if uiInit == true then
+ optionsListenersAdded = true
+ AC.SettingsUpdate()
+ end
+end