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-rw-r--r--cwd/assets/altcraft/shaders/vert/face.vs6
1 files changed, 6 insertions, 0 deletions
diff --git a/cwd/assets/altcraft/shaders/vert/face.vs b/cwd/assets/altcraft/shaders/vert/face.vs
index 70c24c8..e50e503 100644
--- a/cwd/assets/altcraft/shaders/vert/face.vs
+++ b/cwd/assets/altcraft/shaders/vert/face.vs
@@ -8,6 +8,7 @@ in float animation;
in vec3 color;
in vec2 light;
+out vec4 faceWorldPos;
out vec3 faceTextureUv;
out vec3 faceNormal;
out vec3 faceAddColor;
@@ -15,7 +16,10 @@ out vec2 faceLight;
layout (std140) uniform Globals {
mat4 projView;
+ mat4 proj;
+ mat4 view;
uvec2 viewportSize;
+ vec4 ssaoKernels[64];
float globalTime;
float dayTime;
float gamma;
@@ -24,6 +28,8 @@ layout (std140) uniform Globals {
void main() {
gl_Position = projView * vec4(pos[gl_VertexID], 1.0f);
+ faceWorldPos = view * vec4(pos[gl_VertexID], 1.0f);
+
faceTextureUv = vec3(uv[gl_VertexID], uvLayer);
faceTextureUv.y -= (uv[2].y - uv[0].y) * trunc(mod(globalTime * 4.0f, animation));