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-rw-r--r--external/include/glm/detail/type_vec4.inl940
1 files changed, 470 insertions, 470 deletions
diff --git a/external/include/glm/detail/type_vec4.inl b/external/include/glm/detail/type_vec4.inl
index b10a662..972cb4e 100644
--- a/external/include/glm/detail/type_vec4.inl
+++ b/external/include/glm/detail/type_vec4.inl
@@ -4,335 +4,335 @@
namespace glm{
namespace detail
{
- template <typename T>
+ template<typename T>
struct is_int
{
enum test {value = 0};
};
- template <>
+ template<>
struct is_int<uint32>
{
enum test {value = ~0};
};
- template <>
+ template<>
struct is_int<int32>
{
enum test {value = ~0};
};
- template <>
+ template<>
struct is_int<uint64>
{
enum test {value = ~0};
};
- template <>
+ template<>
struct is_int<int64>
{
enum test {value = ~0};
};
- template <typename T, precision P, bool Aligned>
+ template<typename T, qualifier Q, bool Aligned>
struct compute_vec4_add
{
- GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
+ GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
{
- return tvec4<T, P>(a.x + b.x, a.y + b.y, a.z + b.z, a.w + b.w);
+ return vec<4, T, Q>(a.x + b.x, a.y + b.y, a.z + b.z, a.w + b.w);
}
};
- template <typename T, precision P, bool Aligned>
+ template<typename T, qualifier Q, bool Aligned>
struct compute_vec4_sub
{
- GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
+ GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
{
- return tvec4<T, P>(a.x - b.x, a.y - b.y, a.z - b.z, a.w - b.w);
+ return vec<4, T, Q>(a.x - b.x, a.y - b.y, a.z - b.z, a.w - b.w);
}
};
- template <typename T, precision P, bool Aligned>
+ template<typename T, qualifier Q, bool Aligned>
struct compute_vec4_mul
{
- GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
+ GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
{
- return tvec4<T, P>(a.x * b.x, a.y * b.y, a.z * b.z, a.w * b.w);
+ return vec<4, T, Q>(a.x * b.x, a.y * b.y, a.z * b.z, a.w * b.w);
}
};
- template <typename T, precision P, bool Aligned>
+ template<typename T, qualifier Q, bool Aligned>
struct compute_vec4_div
{
- GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
+ GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
{
- return tvec4<T, P>(a.x / b.x, a.y / b.y, a.z / b.z, a.w / b.w);
+ return vec<4, T, Q>(a.x / b.x, a.y / b.y, a.z / b.z, a.w / b.w);
}
};
- template <typename T, precision P, bool Aligned>
+ template<typename T, qualifier Q, bool Aligned>
struct compute_vec4_mod
{
- GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
+ GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
{
- return tvec4<T, P>(a.x % b.x, a.y % b.y, a.z % b.z, a.w % b.w);
+ return vec<4, T, Q>(a.x % b.x, a.y % b.y, a.z % b.z, a.w % b.w);
}
};
- template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned>
+ template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
struct compute_vec4_and
{
- GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
+ GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
{
- return tvec4<T, P>(a.x & b.x, a.y & b.y, a.z & b.z, a.w & b.w);
+ return vec<4, T, Q>(a.x & b.x, a.y & b.y, a.z & b.z, a.w & b.w);
}
};
- template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned>
+ template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
struct compute_vec4_or
{
- GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
+ GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
{
- return tvec4<T, P>(a.x | b.x, a.y | b.y, a.z | b.z, a.w | b.w);
+ return vec<4, T, Q>(a.x | b.x, a.y | b.y, a.z | b.z, a.w | b.w);
}
};
- template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned>
+ template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
struct compute_vec4_xor
{
- GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
+ GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
{
- return tvec4<T, P>(a.x ^ b.x, a.y ^ b.y, a.z ^ b.z, a.w ^ b.w);
+ return vec<4, T, Q>(a.x ^ b.x, a.y ^ b.y, a.z ^ b.z, a.w ^ b.w);
}
};
- template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned>
+ template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
struct compute_vec4_shift_left
{
- GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
+ GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
{
- return tvec4<T, P>(a.x << b.x, a.y << b.y, a.z << b.z, a.w << b.w);
+ return vec<4, T, Q>(a.x << b.x, a.y << b.y, a.z << b.z, a.w << b.w);
}
};
- template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned>
+ template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
struct compute_vec4_shift_right
{
- GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b)
+ GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b)
{
- return tvec4<T, P>(a.x >> b.x, a.y >> b.y, a.z >> b.z, a.w >> b.w);
+ return vec<4, T, Q>(a.x >> b.x, a.y >> b.y, a.z >> b.z, a.w >> b.w);
}
};
- template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned>
+ template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
struct compute_vec4_equal
{
- GLM_FUNC_QUALIFIER static bool call(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
+ GLM_FUNC_QUALIFIER static bool call(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
{
- return (v1.x == v2.x) && (v1.y == v2.y) && (v1.z == v2.z) && (v1.w == v2.w);
+ return
+ detail::compute_equal<T>::call(v1.x, v2.x) &&
+ detail::compute_equal<T>::call(v1.y, v2.y) &&
+ detail::compute_equal<T>::call(v1.z, v2.z) &&
+ detail::compute_equal<T>::call(v1.w, v2.w);
}
};
- template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned>
+ template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
struct compute_vec4_nequal
{
- GLM_FUNC_QUALIFIER static bool call(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
+ GLM_FUNC_QUALIFIER static bool call(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
{
- return (v1.x != v2.x) || (v1.y != v2.y) || (v1.z != v2.z) || (v1.w != v2.w);
+ return !compute_vec4_equal<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(v1, v2);
}
};
- template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned>
+ template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned>
struct compute_vec4_bitwise_not
{
- GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & v)
+ GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& v)
{
- return tvec4<T, P>(~v.x, ~v.y, ~v.z, ~v.w);
+ return vec<4, T, Q>(~v.x, ~v.y, ~v.z, ~v.w);
}
};
}//namespace detail
// -- Implicit basic constructors --
-# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT)
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<T, P>::tvec4()
-# ifndef GLM_FORCE_NO_CTOR_INIT
+# if !GLM_HAS_DEFAULTED_FUNCTIONS || defined(GLM_FORCE_CTOR_INIT)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, T, Q>::vec()
+# ifdef GLM_FORCE_CTOR_INIT
: x(0), y(0), z(0), w(0)
# endif
{}
-# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
+# endif//!GLM_HAS_DEFAULTED_FUNCTIONS || defined(GLM_FORCE_CTOR_INIT)
# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<T, P>::tvec4(tvec4<T, P> const & v)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, T, Q>::vec(vec<4, T, Q> const& v)
: x(v.x), y(v.y), z(v.z), w(v.w)
{}
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
- template <typename T, precision P>
- template <precision Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<T, P>::tvec4(tvec4<T, Q> const & v)
+ template<typename T, qualifier Q>
+ template<qualifier P>
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, T, Q>::vec(vec<4, T, P> const& v)
: x(v.x), y(v.y), z(v.z), w(v.w)
{}
// -- Explicit basic constructors --
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<T, P>::tvec4(ctor)
- {}
-
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<T, P>::tvec4(T scalar)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, T, Q>::vec(T scalar)
: x(scalar), y(scalar), z(scalar), w(scalar)
{}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<T, P>::tvec4(T a, T b, T c, T d)
- : x(a), y(b), z(c), w(d)
+ template <typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, T, Q>::vec(T _x, T _y, T _z, T _w)
+ : x(_x), y(_y), z(_z), w(_w)
{}
// -- Conversion scalar constructors --
- template <typename T, precision P>
- template <typename A, typename B, typename C, typename D>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<T, P>::tvec4(A a, B b, C c, D d) :
- x(static_cast<T>(a)),
- y(static_cast<T>(b)),
- z(static_cast<T>(c)),
- w(static_cast<T>(d))
+ template<typename T, qualifier Q>
+ template<typename X, typename Y, typename Z, typename W>
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, T, Q>::vec(X _x, Y _y, Z _z, W _w)
+ : x(static_cast<T>(_x))
+ , y(static_cast<T>(_y))
+ , z(static_cast<T>(_z))
+ , w(static_cast<T>(_w))
{}
- template <typename T, precision P>
- template <typename A, typename B, typename C, typename D>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec1<A, P> const & a, tvec1<B, P> const & b, tvec1<C, P> const & c, tvec1<D, P> const & d) :
- x(static_cast<T>(a.x)),
- y(static_cast<T>(b.x)),
- z(static_cast<T>(c.x)),
- w(static_cast<T>(d.x))
+ template<typename T, qualifier Q>
+ template<typename X, typename Y, typename Z, typename W>
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w)
+ : x(static_cast<T>(_x.x))
+ , y(static_cast<T>(_y.x))
+ , z(static_cast<T>(_z.x))
+ , w(static_cast<T>(_w.x))
{}
// -- Conversion vector constructors --
- template <typename T, precision P>
- template <typename A, typename B, typename C, precision Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec2<A, Q> const & a, B b, C c) :
- x(static_cast<T>(a.x)),
- y(static_cast<T>(a.y)),
- z(static_cast<T>(b)),
- w(static_cast<T>(c))
+ template<typename T, qualifier Q>
+ template<typename A, typename B, typename C, qualifier P>
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<2, A, P> const& _xy, B _z, C _w)
+ : x(static_cast<T>(_xy.x))
+ , y(static_cast<T>(_xy.y))
+ , z(static_cast<T>(_z))
+ , w(static_cast<T>(_w))
{}
- template <typename T, precision P>
- template <typename A, typename B, typename C, precision Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec2<A, Q> const & a, tvec1<B, Q> const & b, tvec1<C, Q> const & c) :
- x(static_cast<T>(a.x)),
- y(static_cast<T>(a.y)),
- z(static_cast<T>(b.x)),
- w(static_cast<T>(c.x))
+ template<typename T, qualifier Q>
+ template<typename A, typename B, typename C, qualifier P>
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<2, A, P> const& _xy, vec<1, B, P> const& _z, vec<1, C, P> const& _w)
+ : x(static_cast<T>(_xy.x))
+ , y(static_cast<T>(_xy.y))
+ , z(static_cast<T>(_z.x))
+ , w(static_cast<T>(_w.x))
{}
- template <typename T, precision P>
- template <typename A, typename B, typename C, precision Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(A s1, tvec2<B, Q> const & v, C s2) :
- x(static_cast<T>(s1)),
- y(static_cast<T>(v.x)),
- z(static_cast<T>(v.y)),
- w(static_cast<T>(s2))
+ template<typename T, qualifier Q>
+ template<typename A, typename B, typename C, qualifier P>
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(A _x, vec<2, B, P> const& _yz, C _w)
+ : x(static_cast<T>(_x))
+ , y(static_cast<T>(_yz.x))
+ , z(static_cast<T>(_yz.y))
+ , w(static_cast<T>(_w))
{}
- template <typename T, precision P>
- template <typename A, typename B, typename C, precision Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec1<A, Q> const & a, tvec2<B, Q> const & b, tvec1<C, Q> const & c) :
- x(static_cast<T>(a.x)),
- y(static_cast<T>(b.x)),
- z(static_cast<T>(b.y)),
- w(static_cast<T>(c.x))
+ template<typename T, qualifier Q>
+ template<typename A, typename B, typename C, qualifier P>
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<1, A, P> const& _x, vec<2, B, P> const& _yz, vec<1, C, P> const& _w)
+ : x(static_cast<T>(_x.x))
+ , y(static_cast<T>(_yz.x))
+ , z(static_cast<T>(_yz.y))
+ , w(static_cast<T>(_w.x))
{}
- template <typename T, precision P>
- template <typename A, typename B, typename C, precision Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(A s1, B s2, tvec2<C, Q> const & v) :
- x(static_cast<T>(s1)),
- y(static_cast<T>(s2)),
- z(static_cast<T>(v.x)),
- w(static_cast<T>(v.y))
+ template<typename T, qualifier Q>
+ template<typename A, typename B, typename C, qualifier P>
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(A _x, B _y, vec<2, C, P> const& _zw)
+ : x(static_cast<T>(_x))
+ , y(static_cast<T>(_y))
+ , z(static_cast<T>(_zw.x))
+ , w(static_cast<T>(_zw.y))
{}
- template <typename T, precision P>
- template <typename A, typename B, typename C, precision Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec1<A, Q> const & a, tvec1<B, Q> const & b, tvec2<C, Q> const & c) :
- x(static_cast<T>(a.x)),
- y(static_cast<T>(b.x)),
- z(static_cast<T>(c.x)),
- w(static_cast<T>(c.y))
+ template<typename T, qualifier Q>
+ template<typename A, typename B, typename C, qualifier P>
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<1, A, P> const& _x, vec<1, B, P> const& _y, vec<2, C, P> const& _zw)
+ : x(static_cast<T>(_x.x))
+ , y(static_cast<T>(_y.x))
+ , z(static_cast<T>(_zw.x))
+ , w(static_cast<T>(_zw.y))
{}
- template <typename T, precision P>
- template <typename A, typename B, precision Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec3<A, Q> const & a, B b) :
- x(static_cast<T>(a.x)),
- y(static_cast<T>(a.y)),
- z(static_cast<T>(a.z)),
- w(static_cast<T>(b))
+ template<typename T, qualifier Q>
+ template<typename A, typename B, qualifier P>
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<3, A, P> const& _xyz, B _w)
+ : x(static_cast<T>(_xyz.x))
+ , y(static_cast<T>(_xyz.y))
+ , z(static_cast<T>(_xyz.z))
+ , w(static_cast<T>(_w))
{}
- template <typename T, precision P>
- template <typename A, typename B, precision Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec3<A, Q> const & a, tvec1<B, Q> const & b) :
- x(static_cast<T>(a.x)),
- y(static_cast<T>(a.y)),
- z(static_cast<T>(a.z)),
- w(static_cast<T>(b.x))
+ template<typename T, qualifier Q>
+ template<typename A, typename B, qualifier P>
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<3, A, P> const& _xyz, vec<1, B, P> const& _w)
+ : x(static_cast<T>(_xyz.x))
+ , y(static_cast<T>(_xyz.y))
+ , z(static_cast<T>(_xyz.z))
+ , w(static_cast<T>(_w.x))
{}
- template <typename T, precision P>
- template <typename A, typename B, precision Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(A a, tvec3<B, Q> const & b) :
- x(static_cast<T>(a)),
- y(static_cast<T>(b.x)),
- z(static_cast<T>(b.y)),
- w(static_cast<T>(b.z))
+ template<typename T, qualifier Q>
+ template<typename A, typename B, qualifier P>
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(A _x, vec<3, B, P> const& _yzw)
+ : x(static_cast<T>(_x))
+ , y(static_cast<T>(_yzw.x))
+ , z(static_cast<T>(_yzw.y))
+ , w(static_cast<T>(_yzw.z))
{}
- template <typename T, precision P>
- template <typename A, typename B, precision Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec1<A, Q> const & a, tvec3<B, Q> const & b) :
- x(static_cast<T>(a.x)),
- y(static_cast<T>(b.x)),
- z(static_cast<T>(b.y)),
- w(static_cast<T>(b.z))
+ template<typename T, qualifier Q>
+ template<typename A, typename B, qualifier P>
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<1, A, P> const& _x, vec<3, B, P> const& _yzw)
+ : x(static_cast<T>(_x.x))
+ , y(static_cast<T>(_yzw.x))
+ , z(static_cast<T>(_yzw.y))
+ , w(static_cast<T>(_yzw.z))
{}
- template <typename T, precision P>
- template <typename A, typename B, precision Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec2<A, Q> const & a, tvec2<B, Q> const & b) :
- x(static_cast<T>(a.x)),
- y(static_cast<T>(a.y)),
- z(static_cast<T>(b.x)),
- w(static_cast<T>(b.y))
+ template<typename T, qualifier Q>
+ template<typename A, typename B, qualifier P>
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<2, A, P> const& _xy, vec<2, B, P> const& _zw)
+ : x(static_cast<T>(_xy.x))
+ , y(static_cast<T>(_xy.y))
+ , z(static_cast<T>(_zw.x))
+ , w(static_cast<T>(_zw.y))
{}
- template <typename T, precision P>
- template <typename U, precision Q>
- GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec4<U, Q> const & v) :
- x(static_cast<T>(v.x)),
- y(static_cast<T>(v.y)),
- z(static_cast<T>(v.z)),
- w(static_cast<T>(v.w))
+ template<typename T, qualifier Q>
+ template<typename U, qualifier P>
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<4, U, P> const& v)
+ : x(static_cast<T>(v.x))
+ , y(static_cast<T>(v.y))
+ , z(static_cast<T>(v.z))
+ , w(static_cast<T>(v.w))
{}
// -- Component accesses --
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER T & tvec4<T, P>::operator[](typename tvec4<T, P>::length_type i)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER T& vec<4, T, Q>::operator[](typename vec<4, T, Q>::length_type i)
{
assert(i >= 0 && i < this->length());
return (&x)[i];
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER T const & tvec4<T, P>::operator[](typename tvec4<T, P>::length_type i) const
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER T const& vec<4, T, Q>::operator[](typename vec<4, T, Q>::length_type i) const
{
assert(i >= 0 && i < this->length());
return (&x)[i];
@@ -341,8 +341,8 @@ namespace detail
// -- Unary arithmetic operators --
# if !GLM_HAS_DEFAULTED_FUNCTIONS
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P>& tvec4<T, P>::operator=(tvec4<T, P> const & v)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 vec<4, T, Q>& vec<4, T, Q>::operator=(vec<4, T, Q> const& v)
{
this->x = v.x;
this->y = v.y;
@@ -352,9 +352,9 @@ namespace detail
}
# endif//!GLM_HAS_DEFAULTED_FUNCTIONS
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P>& tvec4<T, P>::operator=(tvec4<U, P> const & v)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 vec<4, T, Q>& vec<4, T, Q>::operator=(vec<4, U, Q> const& v)
{
this->x = static_cast<T>(v.x);
this->y = static_cast<T>(v.y);
@@ -363,94 +363,94 @@ namespace detail
return *this;
}
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator+=(U scalar)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator+=(U scalar)
{
- return (*this = detail::compute_vec4_add<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar)));
+ return (*this = detail::compute_vec4_add<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
}
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator+=(tvec1<U, P> const & v)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator+=(vec<1, U, Q> const& v)
{
- return (*this = detail::compute_vec4_add<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v.x)));
+ return (*this = detail::compute_vec4_add<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v.x)));
}
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator+=(tvec4<U, P> const & v)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator+=(vec<4, U, Q> const& v)
{
- return (*this = detail::compute_vec4_add<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
+ return (*this = detail::compute_vec4_add<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
}
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator-=(U scalar)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator-=(U scalar)
{
- return (*this = detail::compute_vec4_sub<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar)));
+ return (*this = detail::compute_vec4_sub<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
}
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator-=(tvec1<U, P> const & v)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator-=(vec<1, U, Q> const& v)
{
- return (*this = detail::compute_vec4_sub<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v.x)));
+ return (*this = detail::compute_vec4_sub<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v.x)));
}
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator-=(tvec4<U, P> const & v)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator-=(vec<4, U, Q> const& v)
{
- return (*this = detail::compute_vec4_sub<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
+ return (*this = detail::compute_vec4_sub<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
}
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator*=(U scalar)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator*=(U scalar)
{
- return (*this = detail::compute_vec4_mul<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar)));
+ return (*this = detail::compute_vec4_mul<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
}
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator*=(tvec1<U, P> const & v)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator*=(vec<1, U, Q> const& v)
{
- return (*this = detail::compute_vec4_mul<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v.x)));
+ return (*this = detail::compute_vec4_mul<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v.x)));
}
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator*=(tvec4<U, P> const & v)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator*=(vec<4, U, Q> const& v)
{
- return (*this = detail::compute_vec4_mul<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
+ return (*this = detail::compute_vec4_mul<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
}
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator/=(U scalar)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator/=(U scalar)
{
- return (*this = detail::compute_vec4_div<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar)));
+ return (*this = detail::compute_vec4_div<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
}
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator/=(tvec1<U, P> const & v)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator/=(vec<1, U, Q> const& v)
{
- return (*this = detail::compute_vec4_div<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v.x)));
+ return (*this = detail::compute_vec4_div<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v.x)));
}
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator/=(tvec4<U, P> const & v)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator/=(vec<4, U, Q> const& v)
{
- return (*this = detail::compute_vec4_div<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
+ return (*this = detail::compute_vec4_div<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
}
// -- Increment and decrement operators --
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator++()
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator++()
{
++this->x;
++this->y;
@@ -459,8 +459,8 @@ namespace detail
return *this;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator--()
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator--()
{
--this->x;
--this->y;
@@ -469,498 +469,498 @@ namespace detail
return *this;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> tvec4<T, P>::operator++(int)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> vec<4, T, Q>::operator++(int)
{
- tvec4<T, P> Result(*this);
+ vec<4, T, Q> Result(*this);
++*this;
return Result;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> tvec4<T, P>::operator--(int)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> vec<4, T, Q>::operator--(int)
{
- tvec4<T, P> Result(*this);
+ vec<4, T, Q> Result(*this);
--*this;
return Result;
}
// -- Unary bit operators --
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator%=(U scalar)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator%=(U scalar)
{
- return (*this = detail::compute_vec4_mod<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar)));
+ return (*this = detail::compute_vec4_mod<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
}
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator%=(tvec1<U, P> const& v)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator%=(vec<1, U, Q> const& v)
{
- return (*this = detail::compute_vec4_mod<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
+ return (*this = detail::compute_vec4_mod<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
}
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator%=(tvec4<U, P> const& v)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator%=(vec<4, U, Q> const& v)
{
- return (*this = detail::compute_vec4_mod<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
+ return (*this = detail::compute_vec4_mod<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
}
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator&=(U scalar)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator&=(U scalar)
{
- return (*this = detail::compute_vec4_and<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar)));
+ return (*this = detail::compute_vec4_and<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
}
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator&=(tvec1<U, P> const & v)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator&=(vec<1, U, Q> const& v)
{
- return (*this = detail::compute_vec4_and<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
+ return (*this = detail::compute_vec4_and<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
}
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator&=(tvec4<U, P> const & v)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator&=(vec<4, U, Q> const& v)
{
- return (*this = detail::compute_vec4_and<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
+ return (*this = detail::compute_vec4_and<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
}
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator|=(U scalar)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator|=(U scalar)
{
- return (*this = detail::compute_vec4_or<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar)));
+ return (*this = detail::compute_vec4_or<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
}
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator|=(tvec1<U, P> const & v)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator|=(vec<1, U, Q> const& v)
{
- return (*this = detail::compute_vec4_or<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
+ return (*this = detail::compute_vec4_or<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
}
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator|=(tvec4<U, P> const & v)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator|=(vec<4, U, Q> const& v)
{
- return (*this = detail::compute_vec4_or<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
+ return (*this = detail::compute_vec4_or<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
}
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator^=(U scalar)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator^=(U scalar)
{
- return (*this = detail::compute_vec4_xor<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar)));
+ return (*this = detail::compute_vec4_xor<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
}
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator^=(tvec1<U, P> const & v)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator^=(vec<1, U, Q> const& v)
{
- return (*this = detail::compute_vec4_xor<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
+ return (*this = detail::compute_vec4_xor<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
}
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator^=(tvec4<U, P> const & v)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator^=(vec<4, U, Q> const& v)
{
- return (*this = detail::compute_vec4_xor<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
+ return (*this = detail::compute_vec4_xor<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
}
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator<<=(U scalar)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator<<=(U scalar)
{
- return (*this = detail::compute_vec4_shift_left<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar)));
+ return (*this = detail::compute_vec4_shift_left<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
}
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator<<=(tvec1<U, P> const & v)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator<<=(vec<1, U, Q> const& v)
{
- return (*this = detail::compute_vec4_shift_left<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
+ return (*this = detail::compute_vec4_shift_left<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
}
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator<<=(tvec4<U, P> const & v)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator<<=(vec<4, U, Q> const& v)
{
- return (*this = detail::compute_vec4_shift_left<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
+ return (*this = detail::compute_vec4_shift_left<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
}
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator>>=(U scalar)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator>>=(U scalar)
{
- return (*this = detail::compute_vec4_shift_right<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar)));
+ return (*this = detail::compute_vec4_shift_right<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar)));
}
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator>>=(tvec1<U, P> const & v)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator>>=(vec<1, U, Q> const& v)
{
- return (*this = detail::compute_vec4_shift_right<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
+ return (*this = detail::compute_vec4_shift_right<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
}
- template <typename T, precision P>
- template <typename U>
- GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator>>=(tvec4<U, P> const & v)
+ template<typename T, qualifier Q>
+ template<typename U>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator>>=(vec<4, U, Q> const& v)
{
- return (*this = detail::compute_vec4_shift_right<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v)));
+ return (*this = detail::compute_vec4_shift_right<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v)));
}
// -- Unary constant operators --
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator+(tvec4<T, P> const & v)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator+(vec<4, T, Q> const& v)
{
return v;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator-(tvec4<T, P> const & v)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator-(vec<4, T, Q> const& v)
{
- return tvec4<T, P>(0) -= v;
+ return vec<4, T, Q>(0) -= v;
}
// -- Binary arithmetic operators --
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator+(tvec4<T, P> const & v, T scalar)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator+(vec<4, T, Q> const& v, T const & scalar)
{
- return tvec4<T, P>(v) += scalar;
+ return vec<4, T, Q>(v) += scalar;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator+(tvec4<T, P> const & v1, tvec1<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator+(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
{
- return tvec4<T, P>(v1) += v2;
+ return vec<4, T, Q>(v1) += v2;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator+(T scalar, tvec4<T, P> const & v)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator+(T scalar, vec<4, T, Q> const& v)
{
- return tvec4<T, P>(v) += scalar;
+ return vec<4, T, Q>(v) += scalar;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator+(tvec1<T, P> const & v1, tvec4<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator+(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
{
- return tvec4<T, P>(v2) += v1;
+ return vec<4, T, Q>(v2) += v1;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator+(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator+(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
{
- return tvec4<T, P>(v1) += v2;
+ return vec<4, T, Q>(v1) += v2;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator-(tvec4<T, P> const & v, T scalar)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator-(vec<4, T, Q> const& v, T const & scalar)
{
- return tvec4<T, P>(v) -= scalar;
+ return vec<4, T, Q>(v) -= scalar;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator-(tvec4<T, P> const & v1, tvec1<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator-(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
{
- return tvec4<T, P>(v1) -= v2;
+ return vec<4, T, Q>(v1) -= v2;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator-(T scalar, tvec4<T, P> const & v)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator-(T scalar, vec<4, T, Q> const& v)
{
- return tvec4<T, P>(scalar) -= v;
+ return vec<4, T, Q>(scalar) -= v;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator-(tvec1<T, P> const & v1, tvec4<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator-(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
{
- return tvec4<T, P>(v1.x) -= v2;
+ return vec<4, T, Q>(v1.x) -= v2;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator-(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator-(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
{
- return tvec4<T, P>(v1) -= v2;
+ return vec<4, T, Q>(v1) -= v2;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator*(tvec4<T, P> const & v, T scalar)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator*(vec<4, T, Q> const& v, T const & scalar)
{
- return tvec4<T, P>(v) *= scalar;
+ return vec<4, T, Q>(v) *= scalar;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator*(tvec4<T, P> const & v1, tvec1<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator*(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
{
- return tvec4<T, P>(v1) *= v2;
+ return vec<4, T, Q>(v1) *= v2;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator*(T scalar, tvec4<T, P> const & v)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator*(T scalar, vec<4, T, Q> const& v)
{
- return tvec4<T, P>(v) *= scalar;
+ return vec<4, T, Q>(v) *= scalar;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator*(tvec1<T, P> const & v1, tvec4<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator*(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
{
- return tvec4<T, P>(v2) *= v1;
+ return vec<4, T, Q>(v2) *= v1;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator*(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator*(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
{
- return tvec4<T, P>(v1) *= v2;
+ return vec<4, T, Q>(v1) *= v2;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator/(tvec4<T, P> const & v, T scalar)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator/(vec<4, T, Q> const& v, T const & scalar)
{
- return tvec4<T, P>(v) /= scalar;
+ return vec<4, T, Q>(v) /= scalar;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator/(tvec4<T, P> const & v1, tvec1<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator/(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
{
- return tvec4<T, P>(v1) /= v2;
+ return vec<4, T, Q>(v1) /= v2;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator/(T scalar, tvec4<T, P> const & v)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator/(T scalar, vec<4, T, Q> const& v)
{
- return tvec4<T, P>(scalar) /= v;
+ return vec<4, T, Q>(scalar) /= v;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator/(tvec1<T, P> const & v1, tvec4<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator/(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
{
- return tvec4<T, P>(v1.x) /= v2;
+ return vec<4, T, Q>(v1.x) /= v2;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator/(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator/(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
{
- return tvec4<T, P>(v1) /= v2;
+ return vec<4, T, Q>(v1) /= v2;
}
// -- Binary bit operators --
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator%(tvec4<T, P> const & v, T scalar)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator%(vec<4, T, Q> const& v, T scalar)
{
- return tvec4<T, P>(v) %= scalar;
+ return vec<4, T, Q>(v) %= scalar;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator%(tvec4<T, P> const & v1, tvec1<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator%(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
{
- return tvec4<T, P>(v1) %= v2.x;
+ return vec<4, T, Q>(v1) %= v2.x;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator%(T scalar, tvec4<T, P> const & v)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator%(T scalar, vec<4, T, Q> const& v)
{
- return tvec4<T, P>(scalar) %= v;
+ return vec<4, T, Q>(scalar) %= v;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator%(tvec1<T, P> const & scalar, tvec4<T, P> const & v)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator%(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v)
{
- return tvec4<T, P>(scalar.x) %= v;
+ return vec<4, T, Q>(scalar.x) %= v;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator%(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator%(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
{
- return tvec4<T, P>(v1) %= v2;
+ return vec<4, T, Q>(v1) %= v2;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator&(tvec4<T, P> const & v, T scalar)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator&(vec<4, T, Q> const& v, T scalar)
{
- return tvec4<T, P>(v) &= scalar;
+ return vec<4, T, Q>(v) &= scalar;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator&(tvec4<T, P> const & v, tvec1<T, P> const & scalar)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator&(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar)
{
- return tvec4<T, P>(v) &= scalar;
+ return vec<4, T, Q>(v) &= scalar;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator&(T scalar, tvec4<T, P> const & v)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator&(T scalar, vec<4, T, Q> const& v)
{
- return tvec4<T, P>(scalar) &= v;
+ return vec<4, T, Q>(scalar) &= v;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator&(tvec1<T, P> const & v1, tvec4<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator&(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
{
- return tvec4<T, P>(v1.x) &= v2;
+ return vec<4, T, Q>(v1.x) &= v2;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator&(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator&(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
{
- return tvec4<T, P>(v1) &= v2;
+ return vec<4, T, Q>(v1) &= v2;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator|(tvec4<T, P> const & v, T scalar)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator|(vec<4, T, Q> const& v, T scalar)
{
- return tvec4<T, P>(v) |= scalar;
+ return vec<4, T, Q>(v) |= scalar;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator|(tvec4<T, P> const & v1, tvec1<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator|(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
{
- return tvec4<T, P>(v1) |= v2.x;
+ return vec<4, T, Q>(v1) |= v2.x;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator|(T scalar, tvec4<T, P> const & v)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator|(T scalar, vec<4, T, Q> const& v)
{
- return tvec4<T, P>(scalar) |= v;
+ return vec<4, T, Q>(scalar) |= v;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator|(tvec1<T, P> const & v1, tvec4<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator|(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
{
- return tvec4<T, P>(v1.x) |= v2;
+ return vec<4, T, Q>(v1.x) |= v2;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator|(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator|(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
{
- return tvec4<T, P>(v1) |= v2;
+ return vec<4, T, Q>(v1) |= v2;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator^(tvec4<T, P> const & v, T scalar)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator^(vec<4, T, Q> const& v, T scalar)
{
- return tvec4<T, P>(v) ^= scalar;
+ return vec<4, T, Q>(v) ^= scalar;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator^(tvec4<T, P> const & v1, tvec1<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator^(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
{
- return tvec4<T, P>(v1) ^= v2.x;
+ return vec<4, T, Q>(v1) ^= v2.x;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator^(T scalar, tvec4<T, P> const & v)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator^(T scalar, vec<4, T, Q> const& v)
{
- return tvec4<T, P>(scalar) ^= v;
+ return vec<4, T, Q>(scalar) ^= v;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator^(tvec1<T, P> const & v1, tvec4<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator^(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
{
- return tvec4<T, P>(v1.x) ^= v2;
+ return vec<4, T, Q>(v1.x) ^= v2;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator^(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator^(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
{
- return tvec4<T, P>(v1) ^= v2;
+ return vec<4, T, Q>(v1) ^= v2;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator<<(tvec4<T, P> const & v, T scalar)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator<<(vec<4, T, Q> const& v, T scalar)
{
- return tvec4<T, P>(v) <<= scalar;
+ return vec<4, T, Q>(v) <<= scalar;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator<<(tvec4<T, P> const & v1, tvec1<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator<<(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
{
- return tvec4<T, P>(v1) <<= v2.x;
+ return vec<4, T, Q>(v1) <<= v2.x;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator<<(T scalar, tvec4<T, P> const & v)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator<<(T scalar, vec<4, T, Q> const& v)
{
- return tvec4<T, P>(scalar) <<= v;
+ return vec<4, T, Q>(scalar) <<= v;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator<<(tvec1<T, P> const & v1, tvec4<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator<<(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
{
- return tvec4<T, P>(v1.x) <<= v2;
+ return vec<4, T, Q>(v1.x) <<= v2;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator<<(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator<<(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
{
- return tvec4<T, P>(v1) <<= v2;
+ return vec<4, T, Q>(v1) <<= v2;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator>>(tvec4<T, P> const & v, T scalar)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator>>(vec<4, T, Q> const& v, T scalar)
{
- return tvec4<T, P>(v) >>= scalar;
+ return vec<4, T, Q>(v) >>= scalar;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator>>(tvec4<T, P> const & v1, tvec1<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator>>(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2)
{
- return tvec4<T, P>(v1) >>= v2.x;
+ return vec<4, T, Q>(v1) >>= v2.x;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator>>(T scalar, tvec4<T, P> const & v)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator>>(T scalar, vec<4, T, Q> const& v)
{
- return tvec4<T, P>(scalar) >>= v;
+ return vec<4, T, Q>(scalar) >>= v;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator>>(tvec1<T, P> const & v1, tvec4<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator>>(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2)
{
- return tvec4<T, P>(v1.x) >>= v2;
+ return vec<4, T, Q>(v1.x) >>= v2;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator>>(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator>>(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
{
- return tvec4<T, P>(v1) >>= v2;
+ return vec<4, T, Q>(v1) >>= v2;
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER tvec4<T, P> operator~(tvec4<T, P> const & v)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, T, Q> operator~(vec<4, T, Q> const& v)
{
- return detail::compute_vec4_bitwise_not<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(v);
+ return detail::compute_vec4_bitwise_not<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(v);
}
// -- Boolean operators --
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER bool operator==(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER bool operator==(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
{
- return detail::compute_vec4_equal<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(v1, v2);
+ return detail::compute_vec4_equal<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(v1, v2);
}
- template <typename T, precision P>
- GLM_FUNC_QUALIFIER bool operator!=(tvec4<T, P> const & v1, tvec4<T, P> const & v2)
+ template<typename T, qualifier Q>
+ GLM_FUNC_QUALIFIER bool operator!=(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2)
{
- return detail::compute_vec4_nequal<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(v1, v2);
+ return detail::compute_vec4_nequal<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(v1, v2);
}
- template <precision P>
- GLM_FUNC_QUALIFIER tvec4<bool, P> operator&&(tvec4<bool, P> const & v1, tvec4<bool, P> const & v2)
+ template<qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, bool, Q> operator&&(vec<4, bool, Q> const& v1, vec<4, bool, Q> const& v2)
{
- return tvec4<bool, P>(v1.x && v2.x, v1.y && v2.y, v1.z && v2.z, v1.w && v2.w);
+ return vec<4, bool, Q>(v1.x && v2.x, v1.y && v2.y, v1.z && v2.z, v1.w && v2.w);
}
- template <precision P>
- GLM_FUNC_QUALIFIER tvec4<bool, P> operator||(tvec4<bool, P> const & v1, tvec4<bool, P> const & v2)
+ template<qualifier Q>
+ GLM_FUNC_QUALIFIER vec<4, bool, Q> operator||(vec<4, bool, Q> const& v1, vec<4, bool, Q> const& v2)
{
- return tvec4<bool, P>(v1.x || v2.x, v1.y || v2.y, v1.z || v2.z, v1.w || v2.w);
+ return vec<4, bool, Q>(v1.x || v2.x, v1.y || v2.y, v1.z || v2.z, v1.w || v2.w);
}
}//namespace glm