diff options
Diffstat (limited to 'external/include/glm/detail/type_vec4.inl')
-rw-r--r-- | external/include/glm/detail/type_vec4.inl | 940 |
1 files changed, 470 insertions, 470 deletions
diff --git a/external/include/glm/detail/type_vec4.inl b/external/include/glm/detail/type_vec4.inl index b10a662..972cb4e 100644 --- a/external/include/glm/detail/type_vec4.inl +++ b/external/include/glm/detail/type_vec4.inl @@ -4,335 +4,335 @@ namespace glm{ namespace detail { - template <typename T> + template<typename T> struct is_int { enum test {value = 0}; }; - template <> + template<> struct is_int<uint32> { enum test {value = ~0}; }; - template <> + template<> struct is_int<int32> { enum test {value = ~0}; }; - template <> + template<> struct is_int<uint64> { enum test {value = ~0}; }; - template <> + template<> struct is_int<int64> { enum test {value = ~0}; }; - template <typename T, precision P, bool Aligned> + template<typename T, qualifier Q, bool Aligned> struct compute_vec4_add { - GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b) + GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b) { - return tvec4<T, P>(a.x + b.x, a.y + b.y, a.z + b.z, a.w + b.w); + return vec<4, T, Q>(a.x + b.x, a.y + b.y, a.z + b.z, a.w + b.w); } }; - template <typename T, precision P, bool Aligned> + template<typename T, qualifier Q, bool Aligned> struct compute_vec4_sub { - GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b) + GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b) { - return tvec4<T, P>(a.x - b.x, a.y - b.y, a.z - b.z, a.w - b.w); + return vec<4, T, Q>(a.x - b.x, a.y - b.y, a.z - b.z, a.w - b.w); } }; - template <typename T, precision P, bool Aligned> + template<typename T, qualifier Q, bool Aligned> struct compute_vec4_mul { - GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b) + GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b) { - return tvec4<T, P>(a.x * b.x, a.y * b.y, a.z * b.z, a.w * b.w); + return vec<4, T, Q>(a.x * b.x, a.y * b.y, a.z * b.z, a.w * b.w); } }; - template <typename T, precision P, bool Aligned> + template<typename T, qualifier Q, bool Aligned> struct compute_vec4_div { - GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b) + GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b) { - return tvec4<T, P>(a.x / b.x, a.y / b.y, a.z / b.z, a.w / b.w); + return vec<4, T, Q>(a.x / b.x, a.y / b.y, a.z / b.z, a.w / b.w); } }; - template <typename T, precision P, bool Aligned> + template<typename T, qualifier Q, bool Aligned> struct compute_vec4_mod { - GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b) + GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b) { - return tvec4<T, P>(a.x % b.x, a.y % b.y, a.z % b.z, a.w % b.w); + return vec<4, T, Q>(a.x % b.x, a.y % b.y, a.z % b.z, a.w % b.w); } }; - template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned> + template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned> struct compute_vec4_and { - GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b) + GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b) { - return tvec4<T, P>(a.x & b.x, a.y & b.y, a.z & b.z, a.w & b.w); + return vec<4, T, Q>(a.x & b.x, a.y & b.y, a.z & b.z, a.w & b.w); } }; - template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned> + template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned> struct compute_vec4_or { - GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b) + GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b) { - return tvec4<T, P>(a.x | b.x, a.y | b.y, a.z | b.z, a.w | b.w); + return vec<4, T, Q>(a.x | b.x, a.y | b.y, a.z | b.z, a.w | b.w); } }; - template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned> + template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned> struct compute_vec4_xor { - GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b) + GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b) { - return tvec4<T, P>(a.x ^ b.x, a.y ^ b.y, a.z ^ b.z, a.w ^ b.w); + return vec<4, T, Q>(a.x ^ b.x, a.y ^ b.y, a.z ^ b.z, a.w ^ b.w); } }; - template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned> + template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned> struct compute_vec4_shift_left { - GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b) + GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b) { - return tvec4<T, P>(a.x << b.x, a.y << b.y, a.z << b.z, a.w << b.w); + return vec<4, T, Q>(a.x << b.x, a.y << b.y, a.z << b.z, a.w << b.w); } }; - template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned> + template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned> struct compute_vec4_shift_right { - GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & a, tvec4<T, P> const & b) + GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& a, vec<4, T, Q> const& b) { - return tvec4<T, P>(a.x >> b.x, a.y >> b.y, a.z >> b.z, a.w >> b.w); + return vec<4, T, Q>(a.x >> b.x, a.y >> b.y, a.z >> b.z, a.w >> b.w); } }; - template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned> + template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned> struct compute_vec4_equal { - GLM_FUNC_QUALIFIER static bool call(tvec4<T, P> const & v1, tvec4<T, P> const & v2) + GLM_FUNC_QUALIFIER static bool call(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2) { - return (v1.x == v2.x) && (v1.y == v2.y) && (v1.z == v2.z) && (v1.w == v2.w); + return + detail::compute_equal<T>::call(v1.x, v2.x) && + detail::compute_equal<T>::call(v1.y, v2.y) && + detail::compute_equal<T>::call(v1.z, v2.z) && + detail::compute_equal<T>::call(v1.w, v2.w); } }; - template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned> + template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned> struct compute_vec4_nequal { - GLM_FUNC_QUALIFIER static bool call(tvec4<T, P> const & v1, tvec4<T, P> const & v2) + GLM_FUNC_QUALIFIER static bool call(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2) { - return (v1.x != v2.x) || (v1.y != v2.y) || (v1.z != v2.z) || (v1.w != v2.w); + return !compute_vec4_equal<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(v1, v2); } }; - template <typename T, precision P, int IsInt, std::size_t Size, bool Aligned> + template<typename T, qualifier Q, int IsInt, std::size_t Size, bool Aligned> struct compute_vec4_bitwise_not { - GLM_FUNC_QUALIFIER static tvec4<T, P> call(tvec4<T, P> const & v) + GLM_FUNC_QUALIFIER static vec<4, T, Q> call(vec<4, T, Q> const& v) { - return tvec4<T, P>(~v.x, ~v.y, ~v.z, ~v.w); + return vec<4, T, Q>(~v.x, ~v.y, ~v.z, ~v.w); } }; }//namespace detail // -- Implicit basic constructors -- -# if !GLM_HAS_DEFAULTED_FUNCTIONS || !defined(GLM_FORCE_NO_CTOR_INIT) - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<T, P>::tvec4() -# ifndef GLM_FORCE_NO_CTOR_INIT +# if !GLM_HAS_DEFAULTED_FUNCTIONS || defined(GLM_FORCE_CTOR_INIT) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, T, Q>::vec() +# ifdef GLM_FORCE_CTOR_INIT : x(0), y(0), z(0), w(0) # endif {} -# endif//!GLM_HAS_DEFAULTED_FUNCTIONS +# endif//!GLM_HAS_DEFAULTED_FUNCTIONS || defined(GLM_FORCE_CTOR_INIT) # if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<T, P>::tvec4(tvec4<T, P> const & v) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, T, Q>::vec(vec<4, T, Q> const& v) : x(v.x), y(v.y), z(v.z), w(v.w) {} # endif//!GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - template <precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<T, P>::tvec4(tvec4<T, Q> const & v) + template<typename T, qualifier Q> + template<qualifier P> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, T, Q>::vec(vec<4, T, P> const& v) : x(v.x), y(v.y), z(v.z), w(v.w) {} // -- Explicit basic constructors -- - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<T, P>::tvec4(ctor) - {} - - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<T, P>::tvec4(T scalar) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, T, Q>::vec(T scalar) : x(scalar), y(scalar), z(scalar), w(scalar) {} - template <typename T, precision P> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<T, P>::tvec4(T a, T b, T c, T d) - : x(a), y(b), z(c), w(d) + template <typename T, qualifier Q> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, T, Q>::vec(T _x, T _y, T _z, T _w) + : x(_x), y(_y), z(_z), w(_w) {} // -- Conversion scalar constructors -- - template <typename T, precision P> - template <typename A, typename B, typename C, typename D> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD tvec4<T, P>::tvec4(A a, B b, C c, D d) : - x(static_cast<T>(a)), - y(static_cast<T>(b)), - z(static_cast<T>(c)), - w(static_cast<T>(d)) + template<typename T, qualifier Q> + template<typename X, typename Y, typename Z, typename W> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR_SIMD vec<4, T, Q>::vec(X _x, Y _y, Z _z, W _w) + : x(static_cast<T>(_x)) + , y(static_cast<T>(_y)) + , z(static_cast<T>(_z)) + , w(static_cast<T>(_w)) {} - template <typename T, precision P> - template <typename A, typename B, typename C, typename D> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec1<A, P> const & a, tvec1<B, P> const & b, tvec1<C, P> const & c, tvec1<D, P> const & d) : - x(static_cast<T>(a.x)), - y(static_cast<T>(b.x)), - z(static_cast<T>(c.x)), - w(static_cast<T>(d.x)) + template<typename T, qualifier Q> + template<typename X, typename Y, typename Z, typename W> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w) + : x(static_cast<T>(_x.x)) + , y(static_cast<T>(_y.x)) + , z(static_cast<T>(_z.x)) + , w(static_cast<T>(_w.x)) {} // -- Conversion vector constructors -- - template <typename T, precision P> - template <typename A, typename B, typename C, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec2<A, Q> const & a, B b, C c) : - x(static_cast<T>(a.x)), - y(static_cast<T>(a.y)), - z(static_cast<T>(b)), - w(static_cast<T>(c)) + template<typename T, qualifier Q> + template<typename A, typename B, typename C, qualifier P> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<2, A, P> const& _xy, B _z, C _w) + : x(static_cast<T>(_xy.x)) + , y(static_cast<T>(_xy.y)) + , z(static_cast<T>(_z)) + , w(static_cast<T>(_w)) {} - template <typename T, precision P> - template <typename A, typename B, typename C, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec2<A, Q> const & a, tvec1<B, Q> const & b, tvec1<C, Q> const & c) : - x(static_cast<T>(a.x)), - y(static_cast<T>(a.y)), - z(static_cast<T>(b.x)), - w(static_cast<T>(c.x)) + template<typename T, qualifier Q> + template<typename A, typename B, typename C, qualifier P> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<2, A, P> const& _xy, vec<1, B, P> const& _z, vec<1, C, P> const& _w) + : x(static_cast<T>(_xy.x)) + , y(static_cast<T>(_xy.y)) + , z(static_cast<T>(_z.x)) + , w(static_cast<T>(_w.x)) {} - template <typename T, precision P> - template <typename A, typename B, typename C, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(A s1, tvec2<B, Q> const & v, C s2) : - x(static_cast<T>(s1)), - y(static_cast<T>(v.x)), - z(static_cast<T>(v.y)), - w(static_cast<T>(s2)) + template<typename T, qualifier Q> + template<typename A, typename B, typename C, qualifier P> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(A _x, vec<2, B, P> const& _yz, C _w) + : x(static_cast<T>(_x)) + , y(static_cast<T>(_yz.x)) + , z(static_cast<T>(_yz.y)) + , w(static_cast<T>(_w)) {} - template <typename T, precision P> - template <typename A, typename B, typename C, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec1<A, Q> const & a, tvec2<B, Q> const & b, tvec1<C, Q> const & c) : - x(static_cast<T>(a.x)), - y(static_cast<T>(b.x)), - z(static_cast<T>(b.y)), - w(static_cast<T>(c.x)) + template<typename T, qualifier Q> + template<typename A, typename B, typename C, qualifier P> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<1, A, P> const& _x, vec<2, B, P> const& _yz, vec<1, C, P> const& _w) + : x(static_cast<T>(_x.x)) + , y(static_cast<T>(_yz.x)) + , z(static_cast<T>(_yz.y)) + , w(static_cast<T>(_w.x)) {} - template <typename T, precision P> - template <typename A, typename B, typename C, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(A s1, B s2, tvec2<C, Q> const & v) : - x(static_cast<T>(s1)), - y(static_cast<T>(s2)), - z(static_cast<T>(v.x)), - w(static_cast<T>(v.y)) + template<typename T, qualifier Q> + template<typename A, typename B, typename C, qualifier P> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(A _x, B _y, vec<2, C, P> const& _zw) + : x(static_cast<T>(_x)) + , y(static_cast<T>(_y)) + , z(static_cast<T>(_zw.x)) + , w(static_cast<T>(_zw.y)) {} - template <typename T, precision P> - template <typename A, typename B, typename C, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec1<A, Q> const & a, tvec1<B, Q> const & b, tvec2<C, Q> const & c) : - x(static_cast<T>(a.x)), - y(static_cast<T>(b.x)), - z(static_cast<T>(c.x)), - w(static_cast<T>(c.y)) + template<typename T, qualifier Q> + template<typename A, typename B, typename C, qualifier P> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<1, A, P> const& _x, vec<1, B, P> const& _y, vec<2, C, P> const& _zw) + : x(static_cast<T>(_x.x)) + , y(static_cast<T>(_y.x)) + , z(static_cast<T>(_zw.x)) + , w(static_cast<T>(_zw.y)) {} - template <typename T, precision P> - template <typename A, typename B, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec3<A, Q> const & a, B b) : - x(static_cast<T>(a.x)), - y(static_cast<T>(a.y)), - z(static_cast<T>(a.z)), - w(static_cast<T>(b)) + template<typename T, qualifier Q> + template<typename A, typename B, qualifier P> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<3, A, P> const& _xyz, B _w) + : x(static_cast<T>(_xyz.x)) + , y(static_cast<T>(_xyz.y)) + , z(static_cast<T>(_xyz.z)) + , w(static_cast<T>(_w)) {} - template <typename T, precision P> - template <typename A, typename B, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec3<A, Q> const & a, tvec1<B, Q> const & b) : - x(static_cast<T>(a.x)), - y(static_cast<T>(a.y)), - z(static_cast<T>(a.z)), - w(static_cast<T>(b.x)) + template<typename T, qualifier Q> + template<typename A, typename B, qualifier P> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<3, A, P> const& _xyz, vec<1, B, P> const& _w) + : x(static_cast<T>(_xyz.x)) + , y(static_cast<T>(_xyz.y)) + , z(static_cast<T>(_xyz.z)) + , w(static_cast<T>(_w.x)) {} - template <typename T, precision P> - template <typename A, typename B, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(A a, tvec3<B, Q> const & b) : - x(static_cast<T>(a)), - y(static_cast<T>(b.x)), - z(static_cast<T>(b.y)), - w(static_cast<T>(b.z)) + template<typename T, qualifier Q> + template<typename A, typename B, qualifier P> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(A _x, vec<3, B, P> const& _yzw) + : x(static_cast<T>(_x)) + , y(static_cast<T>(_yzw.x)) + , z(static_cast<T>(_yzw.y)) + , w(static_cast<T>(_yzw.z)) {} - template <typename T, precision P> - template <typename A, typename B, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec1<A, Q> const & a, tvec3<B, Q> const & b) : - x(static_cast<T>(a.x)), - y(static_cast<T>(b.x)), - z(static_cast<T>(b.y)), - w(static_cast<T>(b.z)) + template<typename T, qualifier Q> + template<typename A, typename B, qualifier P> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<1, A, P> const& _x, vec<3, B, P> const& _yzw) + : x(static_cast<T>(_x.x)) + , y(static_cast<T>(_yzw.x)) + , z(static_cast<T>(_yzw.y)) + , w(static_cast<T>(_yzw.z)) {} - template <typename T, precision P> - template <typename A, typename B, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec2<A, Q> const & a, tvec2<B, Q> const & b) : - x(static_cast<T>(a.x)), - y(static_cast<T>(a.y)), - z(static_cast<T>(b.x)), - w(static_cast<T>(b.y)) + template<typename T, qualifier Q> + template<typename A, typename B, qualifier P> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<2, A, P> const& _xy, vec<2, B, P> const& _zw) + : x(static_cast<T>(_xy.x)) + , y(static_cast<T>(_xy.y)) + , z(static_cast<T>(_zw.x)) + , w(static_cast<T>(_zw.y)) {} - template <typename T, precision P> - template <typename U, precision Q> - GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR tvec4<T, P>::tvec4(tvec4<U, Q> const & v) : - x(static_cast<T>(v.x)), - y(static_cast<T>(v.y)), - z(static_cast<T>(v.z)), - w(static_cast<T>(v.w)) + template<typename T, qualifier Q> + template<typename U, qualifier P> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CTOR vec<4, T, Q>::vec(vec<4, U, P> const& v) + : x(static_cast<T>(v.x)) + , y(static_cast<T>(v.y)) + , z(static_cast<T>(v.z)) + , w(static_cast<T>(v.w)) {} // -- Component accesses -- - template <typename T, precision P> - GLM_FUNC_QUALIFIER T & tvec4<T, P>::operator[](typename tvec4<T, P>::length_type i) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER T& vec<4, T, Q>::operator[](typename vec<4, T, Q>::length_type i) { assert(i >= 0 && i < this->length()); return (&x)[i]; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER T const & tvec4<T, P>::operator[](typename tvec4<T, P>::length_type i) const + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER T const& vec<4, T, Q>::operator[](typename vec<4, T, Q>::length_type i) const { assert(i >= 0 && i < this->length()); return (&x)[i]; @@ -341,8 +341,8 @@ namespace detail // -- Unary arithmetic operators -- # if !GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P>& tvec4<T, P>::operator=(tvec4<T, P> const & v) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 vec<4, T, Q>& vec<4, T, Q>::operator=(vec<4, T, Q> const& v) { this->x = v.x; this->y = v.y; @@ -352,9 +352,9 @@ namespace detail } # endif//!GLM_HAS_DEFAULTED_FUNCTIONS - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P>& tvec4<T, P>::operator=(tvec4<U, P> const & v) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER GLM_CONSTEXPR_CXX14 vec<4, T, Q>& vec<4, T, Q>::operator=(vec<4, U, Q> const& v) { this->x = static_cast<T>(v.x); this->y = static_cast<T>(v.y); @@ -363,94 +363,94 @@ namespace detail return *this; } - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator+=(U scalar) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator+=(U scalar) { - return (*this = detail::compute_vec4_add<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar))); + return (*this = detail::compute_vec4_add<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar))); } - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator+=(tvec1<U, P> const & v) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator+=(vec<1, U, Q> const& v) { - return (*this = detail::compute_vec4_add<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v.x))); + return (*this = detail::compute_vec4_add<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v.x))); } - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator+=(tvec4<U, P> const & v) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator+=(vec<4, U, Q> const& v) { - return (*this = detail::compute_vec4_add<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); + return (*this = detail::compute_vec4_add<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v))); } - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator-=(U scalar) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator-=(U scalar) { - return (*this = detail::compute_vec4_sub<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar))); + return (*this = detail::compute_vec4_sub<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar))); } - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator-=(tvec1<U, P> const & v) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator-=(vec<1, U, Q> const& v) { - return (*this = detail::compute_vec4_sub<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v.x))); + return (*this = detail::compute_vec4_sub<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v.x))); } - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator-=(tvec4<U, P> const & v) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator-=(vec<4, U, Q> const& v) { - return (*this = detail::compute_vec4_sub<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); + return (*this = detail::compute_vec4_sub<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v))); } - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator*=(U scalar) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator*=(U scalar) { - return (*this = detail::compute_vec4_mul<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar))); + return (*this = detail::compute_vec4_mul<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar))); } - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator*=(tvec1<U, P> const & v) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator*=(vec<1, U, Q> const& v) { - return (*this = detail::compute_vec4_mul<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v.x))); + return (*this = detail::compute_vec4_mul<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v.x))); } - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator*=(tvec4<U, P> const & v) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator*=(vec<4, U, Q> const& v) { - return (*this = detail::compute_vec4_mul<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); + return (*this = detail::compute_vec4_mul<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v))); } - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator/=(U scalar) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator/=(U scalar) { - return (*this = detail::compute_vec4_div<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar))); + return (*this = detail::compute_vec4_div<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar))); } - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator/=(tvec1<U, P> const & v) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator/=(vec<1, U, Q> const& v) { - return (*this = detail::compute_vec4_div<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v.x))); + return (*this = detail::compute_vec4_div<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v.x))); } - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator/=(tvec4<U, P> const & v) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator/=(vec<4, U, Q> const& v) { - return (*this = detail::compute_vec4_div<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); + return (*this = detail::compute_vec4_div<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v))); } // -- Increment and decrement operators -- - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator++() + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator++() { ++this->x; ++this->y; @@ -459,8 +459,8 @@ namespace detail return *this; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator--() + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator--() { --this->x; --this->y; @@ -469,498 +469,498 @@ namespace detail return *this; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> tvec4<T, P>::operator++(int) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> vec<4, T, Q>::operator++(int) { - tvec4<T, P> Result(*this); + vec<4, T, Q> Result(*this); ++*this; return Result; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> tvec4<T, P>::operator--(int) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> vec<4, T, Q>::operator--(int) { - tvec4<T, P> Result(*this); + vec<4, T, Q> Result(*this); --*this; return Result; } // -- Unary bit operators -- - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator%=(U scalar) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator%=(U scalar) { - return (*this = detail::compute_vec4_mod<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar))); + return (*this = detail::compute_vec4_mod<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar))); } - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator%=(tvec1<U, P> const& v) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator%=(vec<1, U, Q> const& v) { - return (*this = detail::compute_vec4_mod<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); + return (*this = detail::compute_vec4_mod<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v))); } - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator%=(tvec4<U, P> const& v) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator%=(vec<4, U, Q> const& v) { - return (*this = detail::compute_vec4_mod<T, P, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); + return (*this = detail::compute_vec4_mod<T, Q, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v))); } - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator&=(U scalar) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator&=(U scalar) { - return (*this = detail::compute_vec4_and<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar))); + return (*this = detail::compute_vec4_and<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar))); } - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator&=(tvec1<U, P> const & v) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator&=(vec<1, U, Q> const& v) { - return (*this = detail::compute_vec4_and<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); + return (*this = detail::compute_vec4_and<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v))); } - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator&=(tvec4<U, P> const & v) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator&=(vec<4, U, Q> const& v) { - return (*this = detail::compute_vec4_and<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); + return (*this = detail::compute_vec4_and<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v))); } - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator|=(U scalar) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator|=(U scalar) { - return (*this = detail::compute_vec4_or<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar))); + return (*this = detail::compute_vec4_or<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar))); } - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator|=(tvec1<U, P> const & v) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator|=(vec<1, U, Q> const& v) { - return (*this = detail::compute_vec4_or<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); + return (*this = detail::compute_vec4_or<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v))); } - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator|=(tvec4<U, P> const & v) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator|=(vec<4, U, Q> const& v) { - return (*this = detail::compute_vec4_or<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); + return (*this = detail::compute_vec4_or<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v))); } - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator^=(U scalar) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator^=(U scalar) { - return (*this = detail::compute_vec4_xor<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar))); + return (*this = detail::compute_vec4_xor<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar))); } - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator^=(tvec1<U, P> const & v) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator^=(vec<1, U, Q> const& v) { - return (*this = detail::compute_vec4_xor<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); + return (*this = detail::compute_vec4_xor<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v))); } - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator^=(tvec4<U, P> const & v) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator^=(vec<4, U, Q> const& v) { - return (*this = detail::compute_vec4_xor<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); + return (*this = detail::compute_vec4_xor<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v))); } - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator<<=(U scalar) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator<<=(U scalar) { - return (*this = detail::compute_vec4_shift_left<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar))); + return (*this = detail::compute_vec4_shift_left<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar))); } - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator<<=(tvec1<U, P> const & v) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator<<=(vec<1, U, Q> const& v) { - return (*this = detail::compute_vec4_shift_left<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); + return (*this = detail::compute_vec4_shift_left<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v))); } - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator<<=(tvec4<U, P> const & v) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator<<=(vec<4, U, Q> const& v) { - return (*this = detail::compute_vec4_shift_left<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); + return (*this = detail::compute_vec4_shift_left<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v))); } - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator>>=(U scalar) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator>>=(U scalar) { - return (*this = detail::compute_vec4_shift_right<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(scalar))); + return (*this = detail::compute_vec4_shift_right<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(scalar))); } - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator>>=(tvec1<U, P> const & v) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator>>=(vec<1, U, Q> const& v) { - return (*this = detail::compute_vec4_shift_right<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); + return (*this = detail::compute_vec4_shift_right<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v))); } - template <typename T, precision P> - template <typename U> - GLM_FUNC_QUALIFIER tvec4<T, P> & tvec4<T, P>::operator>>=(tvec4<U, P> const & v) + template<typename T, qualifier Q> + template<typename U> + GLM_FUNC_QUALIFIER vec<4, T, Q> & vec<4, T, Q>::operator>>=(vec<4, U, Q> const& v) { - return (*this = detail::compute_vec4_shift_right<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(*this, tvec4<T, P>(v))); + return (*this = detail::compute_vec4_shift_right<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(*this, vec<4, T, Q>(v))); } // -- Unary constant operators -- - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator+(tvec4<T, P> const & v) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator+(vec<4, T, Q> const& v) { return v; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator-(tvec4<T, P> const & v) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator-(vec<4, T, Q> const& v) { - return tvec4<T, P>(0) -= v; + return vec<4, T, Q>(0) -= v; } // -- Binary arithmetic operators -- - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator+(tvec4<T, P> const & v, T scalar) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator+(vec<4, T, Q> const& v, T const & scalar) { - return tvec4<T, P>(v) += scalar; + return vec<4, T, Q>(v) += scalar; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator+(tvec4<T, P> const & v1, tvec1<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator+(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2) { - return tvec4<T, P>(v1) += v2; + return vec<4, T, Q>(v1) += v2; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator+(T scalar, tvec4<T, P> const & v) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator+(T scalar, vec<4, T, Q> const& v) { - return tvec4<T, P>(v) += scalar; + return vec<4, T, Q>(v) += scalar; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator+(tvec1<T, P> const & v1, tvec4<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator+(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2) { - return tvec4<T, P>(v2) += v1; + return vec<4, T, Q>(v2) += v1; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator+(tvec4<T, P> const & v1, tvec4<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator+(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2) { - return tvec4<T, P>(v1) += v2; + return vec<4, T, Q>(v1) += v2; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator-(tvec4<T, P> const & v, T scalar) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator-(vec<4, T, Q> const& v, T const & scalar) { - return tvec4<T, P>(v) -= scalar; + return vec<4, T, Q>(v) -= scalar; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator-(tvec4<T, P> const & v1, tvec1<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator-(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2) { - return tvec4<T, P>(v1) -= v2; + return vec<4, T, Q>(v1) -= v2; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator-(T scalar, tvec4<T, P> const & v) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator-(T scalar, vec<4, T, Q> const& v) { - return tvec4<T, P>(scalar) -= v; + return vec<4, T, Q>(scalar) -= v; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator-(tvec1<T, P> const & v1, tvec4<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator-(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2) { - return tvec4<T, P>(v1.x) -= v2; + return vec<4, T, Q>(v1.x) -= v2; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator-(tvec4<T, P> const & v1, tvec4<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator-(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2) { - return tvec4<T, P>(v1) -= v2; + return vec<4, T, Q>(v1) -= v2; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator*(tvec4<T, P> const & v, T scalar) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator*(vec<4, T, Q> const& v, T const & scalar) { - return tvec4<T, P>(v) *= scalar; + return vec<4, T, Q>(v) *= scalar; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator*(tvec4<T, P> const & v1, tvec1<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator*(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2) { - return tvec4<T, P>(v1) *= v2; + return vec<4, T, Q>(v1) *= v2; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator*(T scalar, tvec4<T, P> const & v) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator*(T scalar, vec<4, T, Q> const& v) { - return tvec4<T, P>(v) *= scalar; + return vec<4, T, Q>(v) *= scalar; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator*(tvec1<T, P> const & v1, tvec4<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator*(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2) { - return tvec4<T, P>(v2) *= v1; + return vec<4, T, Q>(v2) *= v1; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator*(tvec4<T, P> const & v1, tvec4<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator*(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2) { - return tvec4<T, P>(v1) *= v2; + return vec<4, T, Q>(v1) *= v2; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator/(tvec4<T, P> const & v, T scalar) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator/(vec<4, T, Q> const& v, T const & scalar) { - return tvec4<T, P>(v) /= scalar; + return vec<4, T, Q>(v) /= scalar; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator/(tvec4<T, P> const & v1, tvec1<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator/(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2) { - return tvec4<T, P>(v1) /= v2; + return vec<4, T, Q>(v1) /= v2; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator/(T scalar, tvec4<T, P> const & v) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator/(T scalar, vec<4, T, Q> const& v) { - return tvec4<T, P>(scalar) /= v; + return vec<4, T, Q>(scalar) /= v; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator/(tvec1<T, P> const & v1, tvec4<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator/(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2) { - return tvec4<T, P>(v1.x) /= v2; + return vec<4, T, Q>(v1.x) /= v2; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator/(tvec4<T, P> const & v1, tvec4<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator/(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2) { - return tvec4<T, P>(v1) /= v2; + return vec<4, T, Q>(v1) /= v2; } // -- Binary bit operators -- - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator%(tvec4<T, P> const & v, T scalar) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator%(vec<4, T, Q> const& v, T scalar) { - return tvec4<T, P>(v) %= scalar; + return vec<4, T, Q>(v) %= scalar; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator%(tvec4<T, P> const & v1, tvec1<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator%(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2) { - return tvec4<T, P>(v1) %= v2.x; + return vec<4, T, Q>(v1) %= v2.x; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator%(T scalar, tvec4<T, P> const & v) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator%(T scalar, vec<4, T, Q> const& v) { - return tvec4<T, P>(scalar) %= v; + return vec<4, T, Q>(scalar) %= v; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator%(tvec1<T, P> const & scalar, tvec4<T, P> const & v) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator%(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v) { - return tvec4<T, P>(scalar.x) %= v; + return vec<4, T, Q>(scalar.x) %= v; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator%(tvec4<T, P> const & v1, tvec4<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator%(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2) { - return tvec4<T, P>(v1) %= v2; + return vec<4, T, Q>(v1) %= v2; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator&(tvec4<T, P> const & v, T scalar) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator&(vec<4, T, Q> const& v, T scalar) { - return tvec4<T, P>(v) &= scalar; + return vec<4, T, Q>(v) &= scalar; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator&(tvec4<T, P> const & v, tvec1<T, P> const & scalar) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator&(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar) { - return tvec4<T, P>(v) &= scalar; + return vec<4, T, Q>(v) &= scalar; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator&(T scalar, tvec4<T, P> const & v) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator&(T scalar, vec<4, T, Q> const& v) { - return tvec4<T, P>(scalar) &= v; + return vec<4, T, Q>(scalar) &= v; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator&(tvec1<T, P> const & v1, tvec4<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator&(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2) { - return tvec4<T, P>(v1.x) &= v2; + return vec<4, T, Q>(v1.x) &= v2; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator&(tvec4<T, P> const & v1, tvec4<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator&(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2) { - return tvec4<T, P>(v1) &= v2; + return vec<4, T, Q>(v1) &= v2; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator|(tvec4<T, P> const & v, T scalar) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator|(vec<4, T, Q> const& v, T scalar) { - return tvec4<T, P>(v) |= scalar; + return vec<4, T, Q>(v) |= scalar; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator|(tvec4<T, P> const & v1, tvec1<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator|(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2) { - return tvec4<T, P>(v1) |= v2.x; + return vec<4, T, Q>(v1) |= v2.x; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator|(T scalar, tvec4<T, P> const & v) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator|(T scalar, vec<4, T, Q> const& v) { - return tvec4<T, P>(scalar) |= v; + return vec<4, T, Q>(scalar) |= v; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator|(tvec1<T, P> const & v1, tvec4<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator|(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2) { - return tvec4<T, P>(v1.x) |= v2; + return vec<4, T, Q>(v1.x) |= v2; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator|(tvec4<T, P> const & v1, tvec4<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator|(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2) { - return tvec4<T, P>(v1) |= v2; + return vec<4, T, Q>(v1) |= v2; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator^(tvec4<T, P> const & v, T scalar) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator^(vec<4, T, Q> const& v, T scalar) { - return tvec4<T, P>(v) ^= scalar; + return vec<4, T, Q>(v) ^= scalar; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator^(tvec4<T, P> const & v1, tvec1<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator^(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2) { - return tvec4<T, P>(v1) ^= v2.x; + return vec<4, T, Q>(v1) ^= v2.x; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator^(T scalar, tvec4<T, P> const & v) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator^(T scalar, vec<4, T, Q> const& v) { - return tvec4<T, P>(scalar) ^= v; + return vec<4, T, Q>(scalar) ^= v; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator^(tvec1<T, P> const & v1, tvec4<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator^(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2) { - return tvec4<T, P>(v1.x) ^= v2; + return vec<4, T, Q>(v1.x) ^= v2; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator^(tvec4<T, P> const & v1, tvec4<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator^(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2) { - return tvec4<T, P>(v1) ^= v2; + return vec<4, T, Q>(v1) ^= v2; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator<<(tvec4<T, P> const & v, T scalar) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator<<(vec<4, T, Q> const& v, T scalar) { - return tvec4<T, P>(v) <<= scalar; + return vec<4, T, Q>(v) <<= scalar; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator<<(tvec4<T, P> const & v1, tvec1<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator<<(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2) { - return tvec4<T, P>(v1) <<= v2.x; + return vec<4, T, Q>(v1) <<= v2.x; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator<<(T scalar, tvec4<T, P> const & v) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator<<(T scalar, vec<4, T, Q> const& v) { - return tvec4<T, P>(scalar) <<= v; + return vec<4, T, Q>(scalar) <<= v; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator<<(tvec1<T, P> const & v1, tvec4<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator<<(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2) { - return tvec4<T, P>(v1.x) <<= v2; + return vec<4, T, Q>(v1.x) <<= v2; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator<<(tvec4<T, P> const & v1, tvec4<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator<<(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2) { - return tvec4<T, P>(v1) <<= v2; + return vec<4, T, Q>(v1) <<= v2; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator>>(tvec4<T, P> const & v, T scalar) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator>>(vec<4, T, Q> const& v, T scalar) { - return tvec4<T, P>(v) >>= scalar; + return vec<4, T, Q>(v) >>= scalar; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator>>(tvec4<T, P> const & v1, tvec1<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator>>(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2) { - return tvec4<T, P>(v1) >>= v2.x; + return vec<4, T, Q>(v1) >>= v2.x; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator>>(T scalar, tvec4<T, P> const & v) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator>>(T scalar, vec<4, T, Q> const& v) { - return tvec4<T, P>(scalar) >>= v; + return vec<4, T, Q>(scalar) >>= v; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator>>(tvec1<T, P> const & v1, tvec4<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator>>(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2) { - return tvec4<T, P>(v1.x) >>= v2; + return vec<4, T, Q>(v1.x) >>= v2; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator>>(tvec4<T, P> const & v1, tvec4<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator>>(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2) { - return tvec4<T, P>(v1) >>= v2; + return vec<4, T, Q>(v1) >>= v2; } - template <typename T, precision P> - GLM_FUNC_QUALIFIER tvec4<T, P> operator~(tvec4<T, P> const & v) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER vec<4, T, Q> operator~(vec<4, T, Q> const& v) { - return detail::compute_vec4_bitwise_not<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(v); + return detail::compute_vec4_bitwise_not<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(v); } // -- Boolean operators -- - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator==(tvec4<T, P> const & v1, tvec4<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER bool operator==(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2) { - return detail::compute_vec4_equal<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(v1, v2); + return detail::compute_vec4_equal<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(v1, v2); } - template <typename T, precision P> - GLM_FUNC_QUALIFIER bool operator!=(tvec4<T, P> const & v1, tvec4<T, P> const & v2) + template<typename T, qualifier Q> + GLM_FUNC_QUALIFIER bool operator!=(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2) { - return detail::compute_vec4_nequal<T, P, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<P>::value>::call(v1, v2); + return detail::compute_vec4_nequal<T, Q, detail::is_int<T>::value, sizeof(T) * 8, detail::is_aligned<Q>::value>::call(v1, v2); } - template <precision P> - GLM_FUNC_QUALIFIER tvec4<bool, P> operator&&(tvec4<bool, P> const & v1, tvec4<bool, P> const & v2) + template<qualifier Q> + GLM_FUNC_QUALIFIER vec<4, bool, Q> operator&&(vec<4, bool, Q> const& v1, vec<4, bool, Q> const& v2) { - return tvec4<bool, P>(v1.x && v2.x, v1.y && v2.y, v1.z && v2.z, v1.w && v2.w); + return vec<4, bool, Q>(v1.x && v2.x, v1.y && v2.y, v1.z && v2.z, v1.w && v2.w); } - template <precision P> - GLM_FUNC_QUALIFIER tvec4<bool, P> operator||(tvec4<bool, P> const & v1, tvec4<bool, P> const & v2) + template<qualifier Q> + GLM_FUNC_QUALIFIER vec<4, bool, Q> operator||(vec<4, bool, Q> const& v1, vec<4, bool, Q> const& v2) { - return tvec4<bool, P>(v1.x || v2.x, v1.y || v2.y, v1.z || v2.z, v1.w || v2.w); + return vec<4, bool, Q>(v1.x || v2.x, v1.y || v2.y, v1.z || v2.z, v1.w || v2.w); } }//namespace glm |