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-rw-r--r--external/include/glm/gtc/quaternion.hpp358
1 files changed, 199 insertions, 159 deletions
diff --git a/external/include/glm/gtc/quaternion.hpp b/external/include/glm/gtc/quaternion.hpp
index 8af1c8b..25f741c 100644
--- a/external/include/glm/gtc/quaternion.hpp
+++ b/external/include/glm/gtc/quaternion.hpp
@@ -2,15 +2,14 @@
/// @file glm/gtc/quaternion.hpp
///
/// @see core (dependence)
-/// @see gtc_half_float (dependence)
/// @see gtc_constants (dependence)
///
/// @defgroup gtc_quaternion GLM_GTC_quaternion
/// @ingroup gtc
///
-/// @brief Defines a templated quaternion type and several quaternion operations.
+/// Include <glm/gtc/quaternion.hpp> to use the features of this extension.
///
-/// <glm/gtc/quaternion.hpp> need to be included to use these functionalities.
+/// Defines a templated quaternion type and several quaternion operations.
#pragma once
@@ -30,12 +29,12 @@ namespace glm
/// @addtogroup gtc_quaternion
/// @{
- template <typename T, precision P = defaultp>
+ template<typename T, qualifier Q = defaultp>
struct tquat
{
// -- Implementation detail --
- typedef tquat<T, P> type;
+ typedef tquat<T, Q> type;
typedef T value_type;
// -- Data --
@@ -50,13 +49,13 @@ namespace glm
# pragma clang diagnostic ignored "-Wgnu-anonymous-struct"
# pragma clang diagnostic ignored "-Wnested-anon-types"
# endif
-
+
union
{
struct { T x, y, z, w;};
- typename detail::storage<T, sizeof(T) * 4, detail::is_aligned<P>::value>::type data;
+ typename detail::storage<T, sizeof(T) * 4, detail::is_aligned<Q>::value>::type data;
};
-
+
# if GLM_COMPILER & GLM_COMPILER_CLANG
# pragma clang diagnostic pop
# endif
@@ -71,33 +70,32 @@ namespace glm
typedef length_t length_type;
/// Return the count of components of a quaternion
- GLM_FUNC_DECL static length_type length(){return 4;}
+ GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 4;}
GLM_FUNC_DECL T & operator[](length_type i);
- GLM_FUNC_DECL T const & operator[](length_type i) const;
+ GLM_FUNC_DECL T const& operator[](length_type i) const;
// -- Implicit basic constructors --
GLM_FUNC_DECL GLM_CONSTEXPR tquat() GLM_DEFAULT_CTOR;
- GLM_FUNC_DECL GLM_CONSTEXPR tquat(tquat<T, P> const & q) GLM_DEFAULT;
- template <precision Q>
- GLM_FUNC_DECL GLM_CONSTEXPR tquat(tquat<T, Q> const & q);
+ GLM_FUNC_DECL GLM_CONSTEXPR tquat(tquat<T, Q> const& q) GLM_DEFAULT;
+ template<qualifier P>
+ GLM_FUNC_DECL GLM_CONSTEXPR tquat(tquat<T, P> const& q);
// -- Explicit basic constructors --
- GLM_FUNC_DECL GLM_CONSTEXPR_CTOR explicit tquat(ctor);
- GLM_FUNC_DECL GLM_CONSTEXPR tquat(T const & s, tvec3<T, P> const & v);
- GLM_FUNC_DECL GLM_CONSTEXPR tquat(T const & w, T const & x, T const & y, T const & z);
+ GLM_FUNC_DECL GLM_CONSTEXPR tquat(T s, vec<3, T, Q> const& v);
+ GLM_FUNC_DECL GLM_CONSTEXPR tquat(T w, T x, T y, T z);
// -- Conversion constructors --
- template <typename U, precision Q>
- GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT tquat(tquat<U, Q> const & q);
+ template<typename U, qualifier P>
+ GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT tquat(tquat<U, P> const& q);
/// Explicit conversion operators
# if GLM_HAS_EXPLICIT_CONVERSION_OPERATORS
- GLM_FUNC_DECL explicit operator tmat3x3<T, P>();
- GLM_FUNC_DECL explicit operator tmat4x4<T, P>();
+ GLM_FUNC_DECL explicit operator mat<3, 3, T, Q>();
+ GLM_FUNC_DECL explicit operator mat<4, 4, T, Q>();
# endif
/// Create a quaternion from two normalized axis
@@ -106,290 +104,332 @@ namespace glm
/// @param v A second normalized axis
/// @see gtc_quaternion
/// @see http://lolengine.net/blog/2013/09/18/beautiful-maths-quaternion-from-vectors
- GLM_FUNC_DECL tquat(tvec3<T, P> const & u, tvec3<T, P> const & v);
+ GLM_FUNC_DECL tquat(vec<3, T, Q> const& u, vec<3, T, Q> const& v);
/// Build a quaternion from euler angles (pitch, yaw, roll), in radians.
- GLM_FUNC_DECL GLM_EXPLICIT tquat(tvec3<T, P> const & eulerAngles);
- GLM_FUNC_DECL GLM_EXPLICIT tquat(tmat3x3<T, P> const & m);
- GLM_FUNC_DECL GLM_EXPLICIT tquat(tmat4x4<T, P> const & m);
+ GLM_FUNC_DECL GLM_EXPLICIT tquat(vec<3, T, Q> const& eulerAngles);
+ GLM_FUNC_DECL GLM_EXPLICIT tquat(mat<3, 3, T, Q> const& q);
+ GLM_FUNC_DECL GLM_EXPLICIT tquat(mat<4, 4, T, Q> const& q);
// -- Unary arithmetic operators --
- GLM_FUNC_DECL tquat<T, P> & operator=(tquat<T, P> const & m) GLM_DEFAULT;
-
- template <typename U>
- GLM_FUNC_DECL tquat<T, P> & operator=(tquat<U, P> const & m);
- template <typename U>
- GLM_FUNC_DECL tquat<T, P> & operator+=(tquat<U, P> const & q);
- template <typename U>
- GLM_FUNC_DECL tquat<T, P> & operator-=(tquat<U, P> const & q);
- template <typename U>
- GLM_FUNC_DECL tquat<T, P> & operator*=(tquat<U, P> const & q);
- template <typename U>
- GLM_FUNC_DECL tquat<T, P> & operator*=(U s);
- template <typename U>
- GLM_FUNC_DECL tquat<T, P> & operator/=(U s);
+ GLM_FUNC_DECL tquat<T, Q> & operator=(tquat<T, Q> const& q) GLM_DEFAULT;
+
+ template<typename U>
+ GLM_FUNC_DECL tquat<T, Q> & operator=(tquat<U, Q> const& q);
+ template<typename U>
+ GLM_FUNC_DECL tquat<T, Q> & operator+=(tquat<U, Q> const& q);
+ template<typename U>
+ GLM_FUNC_DECL tquat<T, Q> & operator-=(tquat<U, Q> const& q);
+ template<typename U>
+ GLM_FUNC_DECL tquat<T, Q> & operator*=(tquat<U, Q> const& q);
+ template<typename U>
+ GLM_FUNC_DECL tquat<T, Q> & operator*=(U s);
+ template<typename U>
+ GLM_FUNC_DECL tquat<T, Q> & operator/=(U s);
};
// -- Unary bit operators --
- template <typename T, precision P>
- GLM_FUNC_DECL tquat<T, P> operator+(tquat<T, P> const & q);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL tquat<T, Q> operator+(tquat<T, Q> const& q);
- template <typename T, precision P>
- GLM_FUNC_DECL tquat<T, P> operator-(tquat<T, P> const & q);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL tquat<T, Q> operator-(tquat<T, Q> const& q);
// -- Binary operators --
- template <typename T, precision P>
- GLM_FUNC_DECL tquat<T, P> operator+(tquat<T, P> const & q, tquat<T, P> const & p);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL tquat<T, Q> operator+(tquat<T, Q> const& q, tquat<T, Q> const& p);
- template <typename T, precision P>
- GLM_FUNC_DECL tquat<T, P> operator*(tquat<T, P> const & q, tquat<T, P> const & p);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL tquat<T, Q> operator-(tquat<T, Q> const& q, tquat<T, Q> const& p);
- template <typename T, precision P>
- GLM_FUNC_DECL tvec3<T, P> operator*(tquat<T, P> const & q, tvec3<T, P> const & v);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL tquat<T, Q> operator*(tquat<T, Q> const& q, tquat<T, Q> const& p);
- template <typename T, precision P>
- GLM_FUNC_DECL tvec3<T, P> operator*(tvec3<T, P> const & v, tquat<T, P> const & q);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<3, T, Q> operator*(tquat<T, Q> const& q, vec<3, T, Q> const& v);
- template <typename T, precision P>
- GLM_FUNC_DECL tvec4<T, P> operator*(tquat<T, P> const & q, tvec4<T, P> const & v);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<3, T, Q> operator*(vec<3, T, Q> const& v, tquat<T, Q> const& q);
- template <typename T, precision P>
- GLM_FUNC_DECL tvec4<T, P> operator*(tvec4<T, P> const & v, tquat<T, P> const & q);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<4, T, Q> operator*(tquat<T, Q> const& q, vec<4, T, Q> const& v);
- template <typename T, precision P>
- GLM_FUNC_DECL tquat<T, P> operator*(tquat<T, P> const & q, T const & s);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<4, T, Q> operator*(vec<4, T, Q> const& v, tquat<T, Q> const& q);
- template <typename T, precision P>
- GLM_FUNC_DECL tquat<T, P> operator*(T const & s, tquat<T, P> const & q);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL tquat<T, Q> operator*(tquat<T, Q> const& q, T const& s);
- template <typename T, precision P>
- GLM_FUNC_DECL tquat<T, P> operator/(tquat<T, P> const & q, T const & s);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL tquat<T, Q> operator*(T const& s, tquat<T, Q> const& q);
+
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL tquat<T, Q> operator/(tquat<T, Q> const& q, T const& s);
// -- Boolean operators --
- template <typename T, precision P>
- GLM_FUNC_DECL bool operator==(tquat<T, P> const & q1, tquat<T, P> const & q2);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL bool operator==(tquat<T, Q> const& q1, tquat<T, Q> const& q2);
- template <typename T, precision P>
- GLM_FUNC_DECL bool operator!=(tquat<T, P> const & q1, tquat<T, P> const & q2);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL bool operator!=(tquat<T, Q> const& q1, tquat<T, Q> const& q2);
/// Returns the length of the quaternion.
- ///
+ ///
+ /// @tparam T Floating-point scalar types.
+ ///
/// @see gtc_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL T length(tquat<T, P> const & q);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL T length(tquat<T, Q> const& q);
/// Returns the normalized quaternion.
- ///
+ ///
+ /// @tparam T Floating-point scalar types.
+ ///
/// @see gtc_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL tquat<T, P> normalize(tquat<T, P> const & q);
-
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL tquat<T, Q> normalize(tquat<T, Q> const& q);
+
/// Returns dot product of q1 and q2, i.e., q1[0] * q2[0] + q1[1] * q2[1] + ...
- ///
+ ///
+ /// @tparam T Floating-point scalar types.
+ ///
/// @see gtc_quaternion
- template <typename T, precision P, template <typename, precision> class quatType>
- GLM_FUNC_DECL T dot(quatType<T, P> const & x, quatType<T, P> const & y);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL T dot(tquat<T, Q> const& x, tquat<T, Q> const& y);
/// Spherical linear interpolation of two quaternions.
/// The interpolation is oriented and the rotation is performed at constant speed.
/// For short path spherical linear interpolation, use the slerp function.
- ///
+ ///
/// @param x A quaternion
/// @param y A quaternion
/// @param a Interpolation factor. The interpolation is defined beyond the range [0, 1].
- /// @tparam T Value type used to build the quaternion. Supported: half, float or double.
+ /// @tparam T Floating-point scalar types.
+ ///
+ /// @see - slerp(tquat<T, Q> const& x, tquat<T, Q> const& y, T const& a)
/// @see gtc_quaternion
- /// @see - slerp(tquat<T, P> const & x, tquat<T, P> const & y, T const & a)
- template <typename T, precision P>
- GLM_FUNC_DECL tquat<T, P> mix(tquat<T, P> const & x, tquat<T, P> const & y, T a);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL tquat<T, Q> mix(tquat<T, Q> const& x, tquat<T, Q> const& y, T a);
/// Linear interpolation of two quaternions.
/// The interpolation is oriented.
- ///
+ ///
/// @param x A quaternion
/// @param y A quaternion
/// @param a Interpolation factor. The interpolation is defined in the range [0, 1].
- /// @tparam T Value type used to build the quaternion. Supported: half, float or double.
+ /// @tparam T Floating-point scalar types.
+ ///
/// @see gtc_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL tquat<T, P> lerp(tquat<T, P> const & x, tquat<T, P> const & y, T a);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL tquat<T, Q> lerp(tquat<T, Q> const& x, tquat<T, Q> const& y, T a);
/// Spherical linear interpolation of two quaternions.
/// The interpolation always take the short path and the rotation is performed at constant speed.
- ///
+ ///
/// @param x A quaternion
/// @param y A quaternion
/// @param a Interpolation factor. The interpolation is defined beyond the range [0, 1].
- /// @tparam T Value type used to build the quaternion. Supported: half, float or double.
+ /// @tparam T Floating-point scalar types.
+ ///
/// @see gtc_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL tquat<T, P> slerp(tquat<T, P> const & x, tquat<T, P> const & y, T a);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL tquat<T, Q> slerp(tquat<T, Q> const& x, tquat<T, Q> const& y, T a);
/// Returns the q conjugate.
- ///
+ ///
+ /// @tparam T Floating-point scalar types.
+ ///
/// @see gtc_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL tquat<T, P> conjugate(tquat<T, P> const & q);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL tquat<T, Q> conjugate(tquat<T, Q> const& q);
/// Returns the q inverse.
- ///
+ ///
+ /// @tparam T Floating-point scalar types.
+ ///
/// @see gtc_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL tquat<T, P> inverse(tquat<T, P> const & q);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL tquat<T, Q> inverse(tquat<T, Q> const& q);
/// Rotates a quaternion from a vector of 3 components axis and an angle.
- ///
+ ///
/// @param q Source orientation
/// @param angle Angle expressed in radians.
/// @param axis Axis of the rotation
- ///
+ /// @tparam T Floating-point scalar types.
+ ///
/// @see gtc_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL tquat<T, P> rotate(tquat<T, P> const & q, T const & angle, tvec3<T, P> const & axis);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL tquat<T, Q> rotate(tquat<T, Q> const& q, T const& angle, vec<3, T, Q> const& axis);
/// Returns euler angles, pitch as x, yaw as y, roll as z.
- /// The result is expressed in radians if GLM_FORCE_RADIANS is defined or degrees otherwise.
- ///
+ /// The result is expressed in radians.
+ ///
+ /// @tparam T Floating-point scalar types.
+ ///
/// @see gtc_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL tvec3<T, P> eulerAngles(tquat<T, P> const & x);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<3, T, Q> eulerAngles(tquat<T, Q> const& x);
/// Returns roll value of euler angles expressed in radians.
///
- /// @see gtx_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL T roll(tquat<T, P> const & x);
+ /// @tparam T Floating-point scalar types.
+ ///
+ /// @see gtc_quaternion
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL T roll(tquat<T, Q> const& x);
/// Returns pitch value of euler angles expressed in radians.
///
- /// @see gtx_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL T pitch(tquat<T, P> const & x);
+ /// @tparam T Floating-point scalar types.
+ ///
+ /// @see gtc_quaternion
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL T pitch(tquat<T, Q> const& x);
/// Returns yaw value of euler angles expressed in radians.
///
- /// @see gtx_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL T yaw(tquat<T, P> const & x);
+ /// @tparam T Floating-point scalar types.
+ ///
+ /// @see gtc_quaternion
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL T yaw(tquat<T, Q> const& x);
/// Converts a quaternion to a 3 * 3 matrix.
- ///
+ ///
+ /// @tparam T Floating-point scalar types.
+ ///
/// @see gtc_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL tmat3x3<T, P> mat3_cast(tquat<T, P> const & x);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL mat<3, 3, T, Q> mat3_cast(tquat<T, Q> const& x);
/// Converts a quaternion to a 4 * 4 matrix.
- ///
+ ///
+ /// @tparam T Floating-point scalar types.
+ ///
/// @see gtc_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL tmat4x4<T, P> mat4_cast(tquat<T, P> const & x);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL mat<4, 4, T, Q> mat4_cast(tquat<T, Q> const& x);
- /// Converts a 3 * 3 matrix to a quaternion.
- ///
+ /// Converts a pure rotation 3 * 3 matrix to a quaternion.
+ ///
+ /// @tparam T Floating-point scalar types.
+ ///
/// @see gtc_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL tquat<T, P> quat_cast(tmat3x3<T, P> const & x);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL tquat<T, Q> quat_cast(mat<3, 3, T, Q> const& x);
- /// Converts a 4 * 4 matrix to a quaternion.
- ///
+ /// Converts a pure rotation 4 * 4 matrix to a quaternion.
+ ///
+ /// @tparam T Floating-point scalar types.
+ ///
/// @see gtc_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL tquat<T, P> quat_cast(tmat4x4<T, P> const & x);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL tquat<T, Q> quat_cast(mat<4, 4, T, Q> const& x);
/// Returns the quaternion rotation angle.
///
+ /// @tparam T Floating-point scalar types.
+ ///
/// @see gtc_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL T angle(tquat<T, P> const & x);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL T angle(tquat<T, Q> const& x);
/// Returns the q rotation axis.
///
+ /// @tparam T Floating-point scalar types.
+ ///
/// @see gtc_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL tvec3<T, P> axis(tquat<T, P> const & x);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<3, T, Q> axis(tquat<T, Q> const& x);
/// Build a quaternion from an angle and a normalized axis.
///
/// @param angle Angle expressed in radians.
/// @param axis Axis of the quaternion, must be normalized.
+ /// @tparam T Floating-point scalar types.
///
/// @see gtc_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL tquat<T, P> angleAxis(T const & angle, tvec3<T, P> const & axis);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL tquat<T, Q> angleAxis(T const& angle, vec<3, T, Q> const& axis);
/// Returns the component-wise comparison result of x < y.
- ///
- /// @tparam quatType Floating-point quaternion types.
+ ///
+ /// @tparam T Floating-point scalar types.
///
/// @see gtc_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL tvec4<bool, P> lessThan(tquat<T, P> const & x, tquat<T, P> const & y);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<4, bool, Q> lessThan(tquat<T, Q> const& x, tquat<T, Q> const& y);
/// Returns the component-wise comparison of result x <= y.
///
- /// @tparam quatType Floating-point quaternion types.
+ /// @tparam T Floating-point scalar types.
///
/// @see gtc_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL tvec4<bool, P> lessThanEqual(tquat<T, P> const & x, tquat<T, P> const & y);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<4, bool, Q> lessThanEqual(tquat<T, Q> const& x, tquat<T, Q> const& y);
/// Returns the component-wise comparison of result x > y.
///
- /// @tparam quatType Floating-point quaternion types.
+ /// @tparam T Floating-point scalar types.
///
/// @see gtc_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL tvec4<bool, P> greaterThan(tquat<T, P> const & x, tquat<T, P> const & y);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<4, bool, Q> greaterThan(tquat<T, Q> const& x, tquat<T, Q> const& y);
/// Returns the component-wise comparison of result x >= y.
///
- /// @tparam quatType Floating-point quaternion types.
+ /// @tparam T Floating-point scalar types.
///
/// @see gtc_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL tvec4<bool, P> greaterThanEqual(tquat<T, P> const & x, tquat<T, P> const & y);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<4, bool, Q> greaterThanEqual(tquat<T, Q> const& x, tquat<T, Q> const& y);
/// Returns the component-wise comparison of result x == y.
///
- /// @tparam quatType Floating-point quaternion types.
+ /// @tparam T Floating-point scalar types.
///
/// @see gtc_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL tvec4<bool, P> equal(tquat<T, P> const & x, tquat<T, P> const & y);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<4, bool, Q> equal(tquat<T, Q> const& x, tquat<T, Q> const& y);
/// Returns the component-wise comparison of result x != y.
- ///
- /// @tparam quatType Floating-point quaternion types.
+ ///
+ /// @tparam T Floating-point scalar types.
///
/// @see gtc_quaternion
- template <typename T, precision P>
- GLM_FUNC_DECL tvec4<bool, P> notEqual(tquat<T, P> const & x, tquat<T, P> const & y);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<4, bool, Q> notEqual(tquat<T, Q> const& x, tquat<T, Q> const& y);
/// Returns true if x holds a NaN (not a number)
/// representation in the underlying implementation's set of
/// floating point representations. Returns false otherwise,
/// including for implementations with no NaN
/// representations.
- ///
+ ///
/// /!\ When using compiler fast math, this function may fail.
- ///
- /// @tparam genType Floating-point scalar or vector types.
- template <typename T, precision P>
- GLM_FUNC_DECL tvec4<bool, P> isnan(tquat<T, P> const & x);
+ ///
+ /// @tparam T Floating-point scalar types.
+ ///
+ /// @see gtc_quaternion
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<4, bool, Q> isnan(tquat<T, Q> const& x);
/// Returns true if x holds a positive infinity or negative
/// infinity representation in the underlying implementation's
/// set of floating point representations. Returns false
/// otherwise, including for implementations with no infinity
/// representations.
- ///
- /// @tparam genType Floating-point scalar or vector types.
- template <typename T, precision P>
- GLM_FUNC_DECL tvec4<bool, P> isinf(tquat<T, P> const & x);
+ ///
+ /// @tparam T Floating-point scalar types.
+ ///
+ /// @see gtc_quaternion
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<4, bool, Q> isinf(tquat<T, Q> const& x);
/// @}
} //namespace glm