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-rw-r--r--external/include/glm/gtx/closest_point.hpp34
1 files changed, 19 insertions, 15 deletions
diff --git a/external/include/glm/gtx/closest_point.hpp b/external/include/glm/gtx/closest_point.hpp
index 8d435b8..a788299 100644
--- a/external/include/glm/gtx/closest_point.hpp
+++ b/external/include/glm/gtx/closest_point.hpp
@@ -6,15 +6,19 @@
/// @defgroup gtx_closest_point GLM_GTX_closest_point
/// @ingroup gtx
///
-/// @brief Find the point on a straight line which is the closet of a point.
+/// Include <glm/gtx/closest_point.hpp> to use the features of this extension.
///
-/// <glm/gtx/closest_point.hpp> need to be included to use these functionalities.
+/// Find the point on a straight line which is the closet of a point.
#pragma once
// Dependency:
#include "../glm.hpp"
+#ifndef GLM_ENABLE_EXPERIMENTAL
+# error "GLM: GLM_GTX_closest_point is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
+#endif
+
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_GTX_closest_point extension included")
#endif
@@ -24,20 +28,20 @@ namespace glm
/// @addtogroup gtx_closest_point
/// @{
- /// Find the point on a straight line which is the closet of a point.
+ /// Find the point on a straight line which is the closet of a point.
/// @see gtx_closest_point
- template <typename T, precision P>
- GLM_FUNC_DECL tvec3<T, P> closestPointOnLine(
- tvec3<T, P> const & point,
- tvec3<T, P> const & a,
- tvec3<T, P> const & b);
-
- /// 2d lines work as well
- template <typename T, precision P>
- GLM_FUNC_DECL tvec2<T, P> closestPointOnLine(
- tvec2<T, P> const & point,
- tvec2<T, P> const & a,
- tvec2<T, P> const & b);
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<3, T, Q> closestPointOnLine(
+ vec<3, T, Q> const& point,
+ vec<3, T, Q> const& a,
+ vec<3, T, Q> const& b);
+
+ /// 2d lines work as well
+ template<typename T, qualifier Q>
+ GLM_FUNC_DECL vec<2, T, Q> closestPointOnLine(
+ vec<2, T, Q> const& point,
+ vec<2, T, Q> const& a,
+ vec<2, T, Q> const& b);
/// @}
}// namespace glm