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-rw-r--r--src/World.cpp36
1 files changed, 5 insertions, 31 deletions
diff --git a/src/World.cpp b/src/World.cpp
index 9a4bfd1..ffb657f 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -3,7 +3,6 @@
#include <bitset>
#include <glm/glm.hpp>
-#include "Section.hpp"
#include "Event.hpp"
#include "DebugInfo.hpp"
#include "Packet.hpp"
@@ -18,13 +17,13 @@ void World::ParseChunkData(std::shared_ptr<PacketChunkData> packet) {
Section section = ParseSection(&chunkData, chunkPosition);
if (packet->GroundUpContinuous) {
- if (!sections.insert(std::make_pair(chunkPosition, std::make_unique<Section>(section))).second) {
+ if (!sections.insert(std::make_pair(chunkPosition, section)).second) {
LOG(ERROR) << "New chunk not created " << chunkPosition << " potential memory leak";
}
UpdateSectionsList();
} else {
- std::swap(*sections.at(chunkPosition).get(), section);
+ std::swap(sections.at(chunkPosition), section);
}
PUSH_EVENT("ChunkChanged", chunkPosition);
@@ -58,12 +57,6 @@ Section World::ParseSection(StreamInput *data, Vector position) {
std::move(blockLight), std::move(skyLight));
}
-World::~World() {
-}
-
-World::World() {
-}
-
bool World::isPlayerCollides(double X, double Y, double Z) {
Vector PlayerChunk(floor(X / 16.0), floor(Y / 16.0), floor(Z / 16.0));
if (sections.find(PlayerChunk) == sections.end() ||
@@ -119,9 +112,7 @@ bool World::isPlayerCollides(double X, double Y, double Z) {
}
std::vector<Vector> World::GetSectionsList() {
- sectionsListMutex.lock();
auto vec = sectionsList;
- sectionsListMutex.unlock();
return vec;
}
@@ -134,7 +125,7 @@ const Section &World::GetSection(Vector sectionPos) {
return fallbackSection;
}
else {
- return *result->second.get();
+ return result->second;
}
}
@@ -199,7 +190,6 @@ void World::UpdatePhysics(float delta) {
return { false };
};
- entitiesMutex.lock();
for (auto& it : entities) {
if (it.isFlying) {
VectorF newPos = it.pos + VectorF(it.vel.x, it.vel.y, it.vel.z) * delta;
@@ -247,49 +237,39 @@ void World::UpdatePhysics(float delta) {
it.vel = it.vel + resistForce;
}
}
- entitiesMutex.unlock();
DebugInfo::totalSections = sections.size();
}
Entity& World::GetEntity(unsigned int EntityId){
- entitiesMutex.lock();
for (auto& it : entities) {
if (it.entityId == EntityId) {
- entitiesMutex.unlock();
return it;
}
}
- entitiesMutex.unlock();
static Entity fallback;
return fallback;
}
std::vector<unsigned int> World::GetEntitiesList() {
- entitiesMutex.lock();
std::vector<unsigned int> ret;
for (auto& it : entities) {
ret.push_back(it.entityId);
}
- entitiesMutex.unlock();
return ret;
}
void World::AddEntity(Entity entity) {
- entitiesMutex.lock();
for (auto& it : entities) {
if (it.entityId == entity.entityId) {
LOG(ERROR) << "Adding already existing entity: " << entity.entityId;
- entitiesMutex.unlock();
return;
}
}
entities.push_back(entity);
- entitiesMutex.unlock();
}
void World::DeleteEntity(unsigned int EntityId) {
- entitiesMutex.lock();
auto it = entities.begin();
for (; it != entities.end(); ++it) {
if (it->entityId == EntityId) {
@@ -298,7 +278,6 @@ void World::DeleteEntity(unsigned int EntityId) {
}
if (it != entities.end())
entities.erase(it);
- entitiesMutex.unlock();
}
void World::ParseChunkData(std::shared_ptr<PacketBlockChange> packet) {
@@ -333,7 +312,7 @@ void World::ParseChunkData(std::shared_ptr<PacketMultiBlockChange> packet) {
}
void World::ParseChunkData(std::shared_ptr<PacketUnloadChunk> packet) {
- std::vector<std::map<Vector, std::unique_ptr<Section>>::iterator> toRemove;
+ std::vector<std::map<Vector, Section>::iterator> toRemove;
for (auto it = sections.begin(); it != sections.end(); ++it) {
if (it->first.x == packet->ChunkX && it->first.z == packet->ChunkZ)
toRemove.push_back(it);
@@ -346,12 +325,10 @@ void World::ParseChunkData(std::shared_ptr<PacketUnloadChunk> packet) {
}
void World::UpdateSectionsList() {
- sectionsListMutex.lock();
sectionsList.clear();
for (auto& it : sections) {
sectionsList.push_back(it.first);
}
- sectionsListMutex.unlock();
}
BlockId World::GetBlockId(Vector pos) {
@@ -399,18 +376,15 @@ Section *World::GetSectionPtr(Vector position) {
if (it == sections.end())
return nullptr;
- return it->second.get();
+ return &it->second;
}
Entity* World::GetEntityPtr(unsigned int EntityId) {
- entitiesMutex.lock();
for (auto& it : entities) {
if (it.entityId == EntityId) {
- entitiesMutex.unlock();
return &it;
}
}
- entitiesMutex.unlock();
return nullptr;
}