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+/***
+*qsort.c - quicksort algorithm; qsort() library function for sorting arrays
+*
+* Copyright (c) 1985-1991, Microsoft Corporation. All rights reserved.
+*
+*Purpose:
+* To implement the qsort() routine for sorting arrays.
+*
+*Revision History:
+* 06-22-84 RN author
+* 03-25-85 RN added pre-check for elements already in order to
+* eliminate worst-case behavior.
+* 05-18-86 TC changed to recurse on the smallest piece to avoid
+* piece. unneccesary stack usage, and to iterate on
+* largest
+* 01-09-87 BCM fixed huge-array case where (num-1) * wid computation
+* was overflowing (large/compact models only)
+* 06-13-89 PHG made more efficient, many more comments, removed
+* recursion
+* 10-30-89 JCR Added _cdecl to prototypes
+* 03-15-90 GJF Replaced _cdecl with _CALLTYPE1 and added #include
+* <cruntime.h>. Also, fixed the copyright.
+* 04-05-90 GJF Made shortsort() and swap() _CALLTYPE4. Also, added
+* #include <search.h>.
+* 10-04-90 GJF New-style function declarators.
+* 12-28-90 SRW Added _CRUISER_ conditional around check_stack pragmas
+* 01-24-91 SRW Added missing close comment in swap procedure
+* 11-19-91 GJF Do the swap one character at a time to avoid alignment
+* woes.
+*
+*******************************************************************************/
+
+#include <cruntime.h>
+#include <stdlib.h>
+#include <search.h>
+
+/* prototypes for local routines */
+static void _CALLTYPE4 shortsort(char *lo, char *hi, unsigned width,
+ int (_CALLTYPE1 *comp)(const void *, const void *));
+static void _CALLTYPE4 swap(char *p, char *q, unsigned int width);
+
+/* this parameter defines the cutoff between using quick sort and
+ insertion sort for arrays; arrays with lengths shorter or equal to the
+ below value use insertion sort */
+
+#define CUTOFF 8 /* testing shows that this is good value */
+
+
+/***
+*qsort(base, num, wid, comp) - quicksort function for sorting arrays
+*
+*Purpose:
+* quicksort the array of elements
+* side effects: sorts in place
+*
+*Entry:
+* char *base = pointer to base of array
+* unsigned num = number of elements in the array
+* unsigned width = width in bytes of each array element
+* int (*comp)() = pointer to function returning analog of strcmp for
+* strings, but supplied by user for comparing the array elements.
+* it accepts 2 pointers to elements and returns neg if 1<2, 0 if
+* 1=2, pos if 1>2.
+*
+*Exit:
+* returns void
+*
+*Exceptions:
+*
+*******************************************************************************/
+
+#ifdef _CRUISER_
+#pragma check_stack(on) /* lots of locals */
+#endif /* ndef _CRUISER_ */
+
+/* sort the array between lo and hi (inclusive) */
+
+void _CALLTYPE1 qsort (
+ void *base,
+ unsigned num,
+ unsigned width,
+ int (_CALLTYPE1 *comp)(const void *, const void *)
+ )
+{
+ char *lo, *hi; /* ends of sub-array currently sorting */
+ char *mid; /* points to middle of subarray */
+ char *loguy, *higuy; /* traveling pointers for partition step */
+ unsigned size; /* size of the sub-array */
+ char *lostk[30], *histk[30];
+ int stkptr; /* stack for saving sub-array to be processed */
+
+ /* Note: the number of stack entries required is no more than
+ 1 + log2(size), so 30 is sufficient for any array */
+
+ if (num < 2 || width == 0)
+ return; /* nothing to do */
+
+ stkptr = 0; /* initialize stack */
+
+ lo = base;
+ hi = (char *)base + width * (num-1); /* initialize limits */
+
+ /* this entry point is for pseudo-recursion calling: setting
+ lo and hi and jumping to here is like recursion, but stkptr is
+ prserved, locals aren't, so we preserve stuff on the stack */
+recurse:
+
+ size = (hi - lo) / width + 1; /* number of el's to sort */
+
+ /* below a certain size, it is faster to use a O(n^2) sorting method */
+ if (size <= CUTOFF) {
+ shortsort(lo, hi, width, comp);
+ }
+ else {
+ /* First we pick a partititioning element. The efficiency of the
+ algorithm demands that we find one that is approximately the
+ median of the values, but also that we select one fast. Using
+ the first one produces bad performace if the array is already
+ sorted, so we use the middle one, which would require a very
+ wierdly arranged array for worst case performance. Testing shows
+ that a median-of-three algorithm does not, in general, increase
+ performance. */
+
+ mid = lo + (size / 2) * width; /* find middle element */
+ swap(mid, lo, width); /* swap it to beginning of array */
+
+ /* We now wish to partition the array into three pieces, one
+ consisiting of elements <= partition element, one of elements
+ equal to the parition element, and one of element >= to it. This
+ is done below; comments indicate conditions established at every
+ step. */
+
+ loguy = lo;
+ higuy = hi + width;
+
+ /* Note that higuy decreases and loguy increases on every iteration,
+ so loop must terminate. */
+ for (;;) {
+ /* lo <= loguy < hi, lo < higuy <= hi + 1,
+ A[i] <= A[lo] for lo <= i <= loguy,
+ A[i] >= A[lo] for higuy <= i <= hi */
+
+ do {
+ loguy += width;
+ } while (loguy <= hi && comp(loguy, lo) <= 0);
+
+ /* lo < loguy <= hi+1, A[i] <= A[lo] for lo <= i < loguy,
+ either loguy > hi or A[loguy] > A[lo] */
+
+ do {
+ higuy -= width;
+ } while (higuy > lo && comp(higuy, lo) >= 0);
+
+ /* lo-1 <= higuy <= hi, A[i] >= A[lo] for higuy < i <= hi,
+ either higuy <= lo or A[higuy] < A[lo] */
+
+ if (higuy < loguy)
+ break;
+
+ /* if loguy > hi or higuy <= lo, then we would have exited, so
+ A[loguy] > A[lo], A[higuy] < A[lo],
+ loguy < hi, highy > lo */
+
+ swap(loguy, higuy, width);
+
+ /* A[loguy] < A[lo], A[higuy] > A[lo]; so condition at top
+ of loop is re-established */
+ }
+
+ /* A[i] >= A[lo] for higuy < i <= hi,
+ A[i] <= A[lo] for lo <= i < loguy,
+ higuy < loguy, lo <= higuy <= hi
+ implying:
+ A[i] >= A[lo] for loguy <= i <= hi,
+ A[i] <= A[lo] for lo <= i <= higuy,
+ A[i] = A[lo] for higuy < i < loguy */
+
+ swap(lo, higuy, width); /* put partition element in place */
+
+ /* OK, now we have the following:
+ A[i] >= A[higuy] for loguy <= i <= hi,
+ A[i] <= A[higuy] for lo <= i < higuy
+ A[i] = A[lo] for higuy <= i < loguy */
+
+ /* We've finished the partition, now we want to sort the subarrays
+ [lo, higuy-1] and [loguy, hi].
+ We do the smaller one first to minimize stack usage.
+ We only sort arrays of length 2 or more.*/
+
+ if ( higuy - 1 - lo >= hi - loguy ) {
+ if (lo + width < higuy) {
+ lostk[stkptr] = lo;
+ histk[stkptr] = higuy - width;
+ ++stkptr;
+ } /* save big recursion for later */
+
+ if (loguy < hi) {
+ lo = loguy;
+ goto recurse; /* do small recursion */
+ }
+ }
+ else {
+ if (loguy < hi) {
+ lostk[stkptr] = loguy;
+ histk[stkptr] = hi;
+ ++stkptr; /* save big recursion for later */
+ }
+
+ if (lo + width < higuy) {
+ hi = higuy - width;
+ goto recurse; /* do small recursion */
+ }
+ }
+ }
+
+ /* We have sorted the array, except for any pending sorts on the stack.
+ Check if there are any, and do them. */
+
+ --stkptr;
+ if (stkptr >= 0) {
+ lo = lostk[stkptr];
+ hi = histk[stkptr];
+ goto recurse; /* pop subarray from stack */
+ }
+ else
+ return; /* all subarrays done */
+}
+
+#ifdef _CRUISER_
+#pragma check_stack() /* revert to command line behaviour */
+#endif /* ndef _CRUISER_ */
+
+
+/***
+*shortsort(hi, lo, width, comp) - insertion sort for sorting short arrays
+*
+*Purpose:
+* sorts the sub-array of elements between lo and hi (inclusive)
+* side effects: sorts in place
+* assumes that lo < hi
+*
+*Entry:
+* char *lo = pointer to low element to sort
+* char *hi = pointer to high element to sort
+* unsigned width = width in bytes of each array element
+* int (*comp)() = pointer to function returning analog of strcmp for
+* strings, but supplied by user for comparing the array elements.
+* it accepts 2 pointers to elements and returns neg if 1<2, 0 if
+* 1=2, pos if 1>2.
+*
+*Exit:
+* returns void
+*
+*Exceptions:
+*
+*******************************************************************************/
+
+static void _CALLTYPE4 shortsort (
+ char *lo,
+ char *hi,
+ unsigned width,
+ int (_CALLTYPE1 *comp)(const void *, const void *)
+ )
+{
+ char *p, *max;
+
+ /* Note: in assertions below, i and j are alway inside original bound of
+ array to sort. */
+
+ while (hi > lo) {
+ /* A[i] <= A[j] for i <= j, j > hi */
+ max = lo;
+ for (p = lo+width; p <= hi; p += width) {
+ /* A[i] <= A[max] for lo <= i < p */
+ if (comp(p, max) > 0) {
+ max = p;
+ }
+ /* A[i] <= A[max] for lo <= i <= p */
+ }
+
+ /* A[i] <= A[max] for lo <= i <= hi */
+
+ swap(max, hi, width);
+
+ /* A[i] <= A[hi] for i <= hi, so A[i] <= A[j] for i <= j, j >= hi */
+
+ hi -= width;
+
+ /* A[i] <= A[j] for i <= j, j > hi, loop top condition established */
+ }
+ /* A[i] <= A[j] for i <= j, j > lo, which implies A[i] <= A[j] for i < j,
+ so array is sorted */
+}
+
+
+/***
+*swap(a, b, width) - swap two elements
+*
+*Purpose:
+* swaps the two array elements of size width
+*
+*Entry:
+* char *a, *b = pointer to two elements to swap
+* unsigned width = width in bytes of each array element
+*
+*Exit:
+* returns void
+*
+*Exceptions:
+*
+*******************************************************************************/
+
+static void _CALLTYPE4 swap (
+ char *a,
+ char *b,
+ unsigned width
+ )
+{
+ char tmp;
+
+ if ( a != b )
+ /* Do the swap one character at a time to avoid potential alignment
+ problems. */
+ while ( width-- ) {
+ tmp = *a;
+ *a++ = *b;
+ *b++ = tmp;
+ }
+}