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+!IF 0
+
+Copyright (c) 1991 & 1993 Microsoft Corporation
+
+Module Name:
+
+ makefile
+
+Abstract:
+
+ makefile for Vdm NetWare Redir program
+
+Author:
+
+ Richard L Firth (rfirth) 13-Sep-1991
+
+Revision History:
+
+ 13-Sep-1991 rfirth
+ Created
+
+!ENDIF
+
+
+
+.SUFFIXES:
+.SUFFIXES: .asm .h
+
+#
+# nmake doesn't work properly if we try to stick the objects in obj, so put
+# them in current dir for now. WHEN CHANGE OBJPATH TO BE OBJ, CHANGE clean TOO
+#
+
+#OBJPATH = .
+OBJPATH = obj
+
+ASM = masm
+!IFDEF NTVDM_BASED_BUILD
+LINK = link16
+!ELSE
+LINK = link
+!ENDIF
+
+#
+# set the country info
+#
+
+!if "$(LANGUAGE)" == "JPN"
+COUNTRY=jpn
+!elseif "$(LANGUAGE)" == "CHT"
+COUNTRY=cht
+!elseif "$(LANGUAGE)" == "CHS"
+COUNTRY=chs
+!elseif "$(LANGUAGE)" == "KOR"
+COUNTRY=kor
+!ENDIF
+
+!IFNDEF COUNTRY
+COUNTRY=usa
+!ENDIF
+
+#
+# convert NTDEBUG into DEBUG flag. NTDEBUG can be not present or retail, either
+# of which mean no debugging; or ntsd, cvp or sym, which means debugging support
+# required
+#
+
+!IFDEF NTDEBUG
+!IF "$(NTDEBUG)" == "retail"
+DEBUGGING=0
+!ELSE
+DEBUGGING=1
+!ENDIF
+!ELSE
+DEBUGGING=0
+!ENDIF
+
+#
+# assembler and linker debugging options
+#
+
+!IF $(DEBUGGING)
+ASMDEBUG = /DDEBUG=1 /Zi
+LINKDEBUG = /CO
+!ELSE
+ASMDEBUG = /DDEBUG=0
+LINKDEBUG =
+!ENDIF
+ASMINC = /I$(_NTROOT)\public\sdk\inc /I$(_NTROOT)\private\mvdm\dos\v86\inc /I..\..\inc /I..\inc
+ASMFLAGS = /Mx
+LINKFLAGS = /MAP /CP:1
+
+#
+# any other non-debug related options (for assembler) go in USERDEFS
+#
+
+#USERDEFS = /DCALL_DOS /DVERBOSE
+#USERDEFS = /DCALL_DOS
+
+
+
+#
+# Inference rules - asm to obj, h to inc
+#
+
+.asm{$(OBJPATH)\}.obj:
+ $(ASM) $(ASMINC) $(ASMDEBUG) $(USERDEFS) $<,$@;
+
+.asm.lst:
+ $(ASM) $(ASMINC) $(ASMDEBUG) $(USERDEFS) /L $<;
+
+
+
+#
+# what it is we're building
+#
+
+TARGET = $(OBJPATH)\nw16.exe
+MAPFILE = $(TARGET:.exe=.map)
+DEFFILE = ;
+
+OBJS = $(OBJPATH)\nw16.obj \
+ $(OBJPATH)\resident.obj
+
+LIBS =
+
+
+
+#
+# how to build it
+#
+
+all: makedir $(TARGET)
+
+$(TARGET): $(OBJS)
+ $(LINK) @<<
+$(OBJS)
+$(TARGET) $(LINKFLAGS) $(LINKDEBUG)
+$(MAPFILE)
+$(LIBS)
+$(DEFFILE)
+<<
+
+
+#
+# where to put it
+#
+
+ binplace $(TARGET)
+
+
+#
+# clean build - delete all objs
+#
+
+#clean: makedir clean2
+clean: clean2
+
+clean2:
+ if exist $(OBJPATH)\*.obj del $(OBJPATH)\*.obj
+ $(MAKE)
+
+#
+# makedir - ensure the subdirectory for the object files exists
+#
+
+makedir:
+ @-if not exist $(OBJPATH) md $(OBJPATH)
+
+
+
+#
+# file dependencies
+#
+
+$(OBJPATH)\nw16.obj: \
+ nw16.asm \
+ debugmac.inc \
+ asmmacro.inc \
+ segorder.inc \
+ messages.inc \
+ ..\inc\nwdos.inc
+
+$(OBJPATH)\resident.obj: \
+ resident.asm \
+ segorder.inc \
+ debugmac.inc \
+ asmmacro.inc \
+ ..\inc\nwdos.inc
+
+messages.inc: ..\..\inc\$(COUNTRY)\messages.inc
+ copy ..\..\inc\$(COUNTRY)\messages.inc .