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+# ============================================================================
+# File: OLE2UI.MAK
+#
+# NMAKE description file to build STATIC version of OLE2.0 User Interface LIB
+#
+# Copyright (C) Microsoft Corporation, 1992-1993. All Rights Reserved.
+# ============================================================================
+#
+# Usage Notes:
+# -----------
+#
+# This makefile is designed to be used in one step. This makefile does
+# NOT use the file called UIMAKE.INI. This makefile builds the OLE2UI.LIB
+# library. It is NOT necessary to build custom versions of the static
+# library version of OLE2UI. Everyone can use the same OLE2UI.LIB library
+# as built by this makefile.
+#
+# NMAKE -F OLE2UI.MAK
+#
+#
+# The following lists a few of the settings in this makefile file which
+# you might change, and what effect those changes might have. For a
+# complete listing of all the available options and how they are used,
+# see the makefile below.
+#
+# MODEL=[S|M|C|L] -- The memory model.
+#
+# ============================================================================
+
+
+# ----------------------------------------------------------------------------
+# U I M A K E . I N I
+# ----------------------------------------------------------------------------
+DOS=1
+
+# Make a static library called OLE2UI.LIB
+DEBUG=0
+MODEL=M
+RESOURCE=RESOURCE
+
+!ifndef REL_DIR
+REL_DIR=c:\ole2samp\release
+!endif
+!ifndef OLERELDIR
+OLEREL_DIR=c:\ole2samp\release
+!endif
+
+!if "$(INSTALL_DIR)"==""
+INSTALL_DIR = $(REL_DIR)
+!endif
+
+# ----------------------------------------------------------------------------
+# O B J E C T F I L E L I S T
+# ----------------------------------------------------------------------------
+
+UI_COBJS = \
+ D^\busy.obj\
+ D^\common.obj\
+ D^\convert.obj\
+ D^\dbgutil.obj\
+ D^\drawicon.obj\
+ D^\hatch.obj\
+ D^\icon.obj\
+ D^\iconbox.obj\
+ D^\insobj.obj\
+ D^\links.obj\
+ D^\msgfiltr.obj\
+ D^\enumfetc.obj\
+ D^\enumstat.obj\
+ D^\objfdbk.obj\
+ D^\ole2ui.obj\
+ D^\olestd.obj\
+ D^\targtdev.obj\
+ D^\oleutl.obj\
+ D^\pastespl.obj\
+ D^\regdb.obj\
+ D^\resimage.obj\
+ D^\utility.obj\
+
+UI_NOPCOBJS = \
+ D^\geticon.obj\
+ D^\dballoc.obj\
+ D^\suminfo.obj\
+ D^\stdpal.obj\
+
+PRECOMPOBJ= $(O)precomp.obj
+
+PRECOMP=$(O)precomp.pch
+
+!if ("$(DEBUG)"=="1")
+MSG=DEBUG Static LIB Version
+LIBNAME=$(MODEL)OLE2UID
+CFLAGS=-c -Od -GA2s -W3 -Zpei -A$(MODEL) -D_DEBUG
+RFLAGS=-D DEBUG
+LFLAGS=/MAP:FULL /CO /LINE /NOD /NOE /SE:300 /NOPACKCODE
+UILIBS=mlibcew libw ole2 storage shell commdlg toolhelp
+CC=cl
+AS=masm
+RS=rc
+LK=link
+OBJ=DEBUGLIB
+LIBOBJS = $(UI_COBJS:D^\=DEBUGLIB^\) $(UI_NOPCOBJS:D^\=DEBUGLIB\NOPC^\)
+
+!else
+
+MSG=RETAIL Static LIB Version
+LIBNAME=$(MODEL)OLE2UI
+CFLAGS=-c -Os -GA2s -W3 -Zpe -A$(MODEL)
+RFLAGS=
+LFLAGS=/MAP:FULL /LINE /NOD /NOE /SE:300 /NOPACKCODE
+UILIBS=mlibcew libw ole2 storage shell commdlg toolhelp
+CC=cl
+AS=masm
+RS=rc
+LK=link
+OBJ=RETAILIB
+LIBOBJS = $(UI_COBJS:D^\=RETAILIB^\) $(UI_NOPCOBJS:D^\=RETAILIB\NOPC^\)
+
+!endif
+
+!if [if not exist $(OBJ)\*. md $(OBJ) >nul]
+!error Object subdirectory $(OBJ)\ could not be created
+!endif
+!if [if not exist $(OBJ)\NOPC\*. md $(OBJ)\NOPC > nul]
+!error non-precompiled header object subdirectory $(OBJ)\NOPC\ could not be created
+!endif
+
+# ----------------------------------------------------------------------------
+# R E S O U R C E L I S T
+# ----------------------------------------------------------------------------
+RES = \
+ busy.h \
+ common.h \
+ convert.h \
+ edlinks.h \
+ geticon.h \
+ icon.h \
+ iconbox.h \
+ insobj.h \
+ msgfiltr.h \
+ enumfetc.h \
+ ole2ui.h \
+ pastespl.h \
+ resimage.h \
+ dballoc.h \
+ suminfo.h \
+ stdpal.h \
+
+
+.SUFFIXES: .c .cpp .obj
+
+O=.\$(OBJ)^\
+
+GOAL: PRELUDE $(LIBNAME).LIB
+
+# ----------------------------------------------------------------------------
+# I N F E R E N C E R U L E S
+# ----------------------------------------------------------------------------
+
+# compile C file without precompiled headers into object directory\NOPC
+# dont compile c files etc for lcoalized builds.
+{}.c{$(O)NOPC\}.obj:
+ @echo °°°°°°°°°°°°°°°°°°°°°°°°° Compiling $(@B).c °°°°°°°°°°°°°°°°°°°°°°°°°
+!ifdef DOS
+ SET CL=$(CFLAGS)
+ $(CC) -Fo$(O)NOPC\$(@B) $(@B).c
+!else
+ $(CC) $(CFLAGS) -D_FILE_=\"$(*B).c\" -Fo$(O)NOPC\$(@B) $(@B).c
+!endif
+
+# compile C file into object directory
+{}.c{$(O)}.obj:
+ @echo °°°°°°°°°°°°°°°°°°°°°°°°° Compiling $(@B).c °°°°°°°°°°°°°°°°°°°°°°°°°
+!ifdef DOS
+ SET CL=$(CFLAGS) -Yuole2ui.h -Fp$(O)precomp.pch
+ $(CC) -Fo$(O)$(@B) $(@B).c
+!else
+ $(CC) $(CFLAGS) -Yuole2ui.h -Fp$(O)precomp.pch -D_FILE_=\"$(*B).c\" -Fo$(O)$(@B) $(@B).c
+!endif
+
+# compile CPP file without precompiled headers into object directory\NOPC
+# dont compile cpp files etc for lcoalized builds.
+{}.cpp{$(O)NOPC\}.obj:
+ @echo °°°°°°°°°°°°°°°°°°°°°°°°° Compiling $(@B).cpp °°°°°°°°°°°°°°°°°°°°°°°°°
+!ifdef DOS
+ SET CL=$(CFLAGS)
+ $(CC) -Fo$(O)NOPC\$(@B) $(@B).cpp
+!else
+ $(CC) $(CFLAGS) -D_FILE_=\"$(*B).cpp\" -Fo$(O)NOPC\$(@B) $(@B).cpp
+!endif
+
+# compile CPP file into object directory
+{}.cpp{$(O)}.obj:
+ @echo °°°°°°°°°°°°°°°°°°°°°°°°° Compiling $(@B).cpp °°°°°°°°°°°°°°°°°°°°°°°°°
+!ifdef DOS
+ SET CL=$(CFLAGS) -Yuole2ui.h -Fp$(O)precomp.pch
+ $(CC) -Fo$(O)$(@B) $(@B).cpp
+!else
+ $(CC) $(CFLAGS) -Yuole2ui.h -Fp$(O)precomp.pch -D_FILE_=\"$(*B).cpp\" -Fo$(O)$(@B) $(@B).cpp
+!endif
+
+
+# ----------------------------------------------------------------------------
+# D E P E N D F I L E C R E A T I O N
+# ----------------------------------------------------------------------------
+UI_CFILE = $(UI_COBJS:.obj=.c) $(UI_DLLOBJS:.obj=.c)
+UI_NOPCFILE = $(UI_NOPCOBJS:.obj=.c)
+DEPEND: nul
+ @echo Making a NEW dependancy file.
+ mkdep -p $$(O) -s .obj $(UI_CFILE:D^\=) > tmp.tmp
+ sed "s/:/: $$(PRECOMP)/g" < tmp.tmp > depend
+ -del tmp.tmp
+ mkdep -p $$(O)NOPC\ -s .obj $(UI_NOPCFILE:D^\=) >> depend
+ mkdep -p $$(O) -s .pch precomp.c >> depend
+
+# ----------------------------------------------------------------------------
+# W E L C O M E B A N N E R
+# ----------------------------------------------------------------------------
+PRELUDE:
+ @echo ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
+ @echo º Makefile for UILibrary º
+ @echo ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ
+ @echo $(MSG)
+!ifndef SRCTOK
+ set INCLUDE=$(OLEREL_DIR);$(INCLUDE)
+ set LIB=$(OLEREL_DIR);$(LIB)
+!endif
+
+
+# ----------------------------------------------------------------------------
+# G O A L T A R G E T S
+# ----------------------------------------------------------------------------
+!include "depend"
+
+CLEAN: CleanUp GOAL
+CleanUp:
+ -echo y|del .\$(OBJ)\*.*
+ -del $(LIBNAME).lib
+
+$(O)precomp.pch: precomp.c
+!ifdef DOS
+ SET CL=$(CFLAGS) -Fp$(O)precomp.pch -Ycole2ui.h
+ $(CC) -Fo$(O)$(@B) precomp.c
+!else
+ $(CC) $(CFLAGS) -Fp$(O)precomp.pch -Ycole2ui.h -D_FILE_=\"precomp.c\" -Fo$(O)$(@B) precomp.c
+!endif
+
+#
+# Build .LIB static library
+#
+
+$(LIBNAME).lib: $(LIBOBJS) $(PRECOMPOBJ)
+ -del $(O)$(LIBNAME).lib
+ lib @<<
+$(O)$(LIBNAME).lib
+y
+$(PRECOMPOBJ: = +) $(LIBOBJS: = +)
+
+<<
+ copy $(O)$(LIBNAME).lib $(LIBNAME).lib
+
+
+# install built library to $(INSTALL_DIR) dir
+install:
+ copy $(LIBNAME).lib $(INSTALL_DIR)
+ copy ole2ui.h $(INSTALL_DIR)
+ copy olestd.h $(INSTALL_DIR)
+ copy msgfiltr.h $(INSTALL_DIR)
+ copy enumfetc.h $(INSTALL_DIR)
+ copy uiclass.h $(INSTALL_DIR)
+
+# EOF ========================================================================