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+Simpsvr
+--------
+This sample is the simplest OLE 2.0 object that can be written and
+still support the visual editing feature. The object that this server
+supports is a colored square with a black border.
+
+See the MAKEFILE for compilation instructions.
+
+
+Simple Server Objects Overview
+------------------------------
+Simple server consists of three main objects. The top level is CSimpSvrApp,
+under which is CSimpSvrDoc, and the innermost level is CSimpSvrObj.CSimpSvrApp
+is used to hold all the main window information. (eg. handle to the main
+window, handles to the main, color, and help menus and the application
+instance) Therefore, CSimpSvrApp always exists as long as the simple server
+application is alive. The CSimpSvrApp instantiates the Class Factory, if
+simple server is started as embedding. (ie. started by OLE) The next level
+object is CSimpSvrDoc object. It is instantiated by the time CSimpSvrApp is
+created. It manipulates the document window and also the hatch window.
+(See OLE2UI for detail on the hatch window) The CSimpSvrObj, the innermost
+simple server object, shows six OLE interfaces implementations in its nested
+classes. The six OLE interfaces demonstrated are IOleObject, IPersistStorage,
+IDataObject,IOleInPlaceActiveObject,IOleInPlaceObject,and IExternalConnection.
+These six interfaces are implemented as different classes namely: COleObject,
+CPersistStorage, CDataObject, COleInPlaceActiveObject, COleInPlaceObject,
+and CExternalConnection. The CSimpSvrObj handles the drawing of the object
+and all the OLE connections between the container and the server.
+
+
+
+ \ No newline at end of file