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authorTao Bao <tbao@google.com>2017-10-06 16:38:28 +0200
committerandroid-build-merger <android-build-merger@google.com>2017-10-06 16:38:28 +0200
commit0a5e39f1807a0e79a91c6be324bd57e90cfd8b99 (patch)
tree3841b40812c0bd8763522cbd9fd838e2e87dfd7e
parentMerge "graphics: add rotation logic" am: 9baa19012a (diff)
parentMerge "vr_ui: drawing changes" (diff)
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-rw-r--r--screen_ui.cpp64
-rw-r--r--screen_ui.h11
-rw-r--r--vr_ui.cpp44
-rw-r--r--vr_ui.h8
4 files changed, 97 insertions, 30 deletions
diff --git a/screen_ui.cpp b/screen_ui.cpp
index 166d7b4cf..c8fb5aa75 100644
--- a/screen_ui.cpp
+++ b/screen_ui.cpp
@@ -149,8 +149,8 @@ int ScreenRecoveryUI::GetProgressBaseline() const {
int elements_sum = gr_get_height(loopFrames[0]) + PixelsFromDp(kLayouts[layout_][ICON]) +
gr_get_height(installing_text) + PixelsFromDp(kLayouts[layout_][TEXT]) +
gr_get_height(progressBarFill);
- int bottom_gap = (gr_fb_height() - elements_sum) / 2;
- return gr_fb_height() - bottom_gap - gr_get_height(progressBarFill);
+ int bottom_gap = (ScreenHeight() - elements_sum) / 2;
+ return ScreenHeight() - bottom_gap - gr_get_height(progressBarFill);
}
// Clear the screen and draw the currently selected background icon (if any).
@@ -159,25 +159,24 @@ void ScreenRecoveryUI::draw_background_locked() {
pagesIdentical = false;
gr_color(0, 0, 0, 255);
gr_clear();
-
if (currentIcon != NONE) {
if (max_stage != -1) {
int stage_height = gr_get_height(stageMarkerEmpty);
int stage_width = gr_get_width(stageMarkerEmpty);
- int x = (gr_fb_width() - max_stage * gr_get_width(stageMarkerEmpty)) / 2;
- int y = gr_fb_height() - stage_height - kMarginHeight;
+ int x = (ScreenWidth() - max_stage * gr_get_width(stageMarkerEmpty)) / 2;
+ int y = ScreenHeight() - stage_height - kMarginHeight;
for (int i = 0; i < max_stage; ++i) {
GRSurface* stage_surface = (i < stage) ? stageMarkerFill : stageMarkerEmpty;
- gr_blit(stage_surface, 0, 0, stage_width, stage_height, x, y);
+ DrawSurface(stage_surface, 0, 0, stage_width, stage_height, x, y);
x += stage_width;
}
}
GRSurface* text_surface = GetCurrentText();
- int text_x = (gr_fb_width() - gr_get_width(text_surface)) / 2;
+ int text_x = (ScreenWidth() - gr_get_width(text_surface)) / 2;
int text_y = GetTextBaseline();
gr_color(255, 255, 255, 255);
- gr_texticon(text_x, text_y, text_surface);
+ DrawTextIcon(text_x, text_y, text_surface);
}
}
@@ -188,21 +187,21 @@ void ScreenRecoveryUI::draw_foreground_locked() {
GRSurface* frame = GetCurrentFrame();
int frame_width = gr_get_width(frame);
int frame_height = gr_get_height(frame);
- int frame_x = (gr_fb_width() - frame_width) / 2;
+ int frame_x = (ScreenWidth() - frame_width) / 2;
int frame_y = GetAnimationBaseline();
- gr_blit(frame, 0, 0, frame_width, frame_height, frame_x, frame_y);
+ DrawSurface(frame, 0, 0, frame_width, frame_height, frame_x, frame_y);
}
if (progressBarType != EMPTY) {
int width = gr_get_width(progressBarEmpty);
int height = gr_get_height(progressBarEmpty);
- int progress_x = (gr_fb_width() - width) / 2;
+ int progress_x = (ScreenWidth() - width) / 2;
int progress_y = GetProgressBaseline();
// Erase behind the progress bar (in case this was a progress-only update)
gr_color(0, 0, 0, 255);
- gr_fill(progress_x, progress_y, width, height);
+ DrawFill(progress_x, progress_y, width, height);
if (progressBarType == DETERMINATE) {
float p = progressScopeStart + progress * progressScopeSize;
@@ -211,19 +210,19 @@ void ScreenRecoveryUI::draw_foreground_locked() {
if (rtl_locale_) {
// Fill the progress bar from right to left.
if (pos > 0) {
- gr_blit(progressBarFill, width - pos, 0, pos, height, progress_x + width - pos,
- progress_y);
+ DrawSurface(progressBarFill, width - pos, 0, pos, height, progress_x + width - pos,
+ progress_y);
}
if (pos < width - 1) {
- gr_blit(progressBarEmpty, 0, 0, width - pos, height, progress_x, progress_y);
+ DrawSurface(progressBarEmpty, 0, 0, width - pos, height, progress_x, progress_y);
}
} else {
// Fill the progress bar from left to right.
if (pos > 0) {
- gr_blit(progressBarFill, 0, 0, pos, height, progress_x, progress_y);
+ DrawSurface(progressBarFill, 0, 0, pos, height, progress_x, progress_y);
}
if (pos < width - 1) {
- gr_blit(progressBarEmpty, pos, 0, width - pos, height, progress_x + pos, progress_y);
+ DrawSurface(progressBarEmpty, pos, 0, width - pos, height, progress_x + pos, progress_y);
}
}
}
@@ -335,8 +334,21 @@ void ScreenRecoveryUI::CheckBackgroundTextImages(const std::string& saved_locale
SetLocale(saved_locale);
}
+int ScreenRecoveryUI::ScreenWidth() const {
+ return gr_fb_width();
+}
+
+int ScreenRecoveryUI::ScreenHeight() const {
+ return gr_fb_height();
+}
+
+void ScreenRecoveryUI::DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx,
+ int dy) const {
+ gr_blit(surface, sx, sy, w, h, dx, dy);
+}
+
int ScreenRecoveryUI::DrawHorizontalRule(int y) const {
- gr_fill(0, y + 4, gr_fb_width(), y + 6);
+ gr_fill(0, y + 4, ScreenWidth(), y + 6);
return 8;
}
@@ -344,6 +356,14 @@ void ScreenRecoveryUI::DrawHighlightBar(int x, int y, int width, int height) con
gr_fill(x, y, x + width, y + height);
}
+void ScreenRecoveryUI::DrawFill(int x, int y, int w, int h) const {
+ gr_fill(x, y, w, h);
+}
+
+void ScreenRecoveryUI::DrawTextIcon(int x, int y, GRSurface* surface) const {
+ gr_texticon(x, y, surface);
+}
+
int ScreenRecoveryUI::DrawTextLine(int x, int y, const char* line, bool bold) const {
gr_text(gr_sys_font(), x, y, line, bold);
return char_height_ + 4;
@@ -432,7 +452,7 @@ void ScreenRecoveryUI::draw_screen_locked() {
if (i == menu_sel) {
// Draw the highlight bar.
SetColor(IsLongPress() ? MENU_SEL_BG_ACTIVE : MENU_SEL_BG);
- DrawHighlightBar(0, y - 2, gr_fb_width(), char_height_ + 4);
+ DrawHighlightBar(0, y - 2, ScreenWidth(), char_height_ + 4);
// Bold white text for the selected item.
SetColor(MENU_SEL_FG);
y += DrawTextLine(x, y, menu_[i].c_str(), true);
@@ -449,7 +469,7 @@ void ScreenRecoveryUI::draw_screen_locked() {
SetColor(LOG);
int row = text_row_;
size_t count = 0;
- for (int ty = gr_fb_height() - kMarginHeight - char_height_; ty >= y && count < text_rows_;
+ for (int ty = ScreenHeight() - kMarginHeight - char_height_; ty >= y && count < text_rows_;
ty -= char_height_, ++count) {
DrawTextLine(kMarginWidth, ty, text_[row], false);
--row;
@@ -569,8 +589,8 @@ bool ScreenRecoveryUI::InitTextParams() {
}
gr_font_size(gr_sys_font(), &char_width_, &char_height_);
- text_rows_ = (gr_fb_height() - kMarginHeight * 2) / char_height_;
- text_cols_ = (gr_fb_width() - kMarginWidth * 2) / char_width_;
+ text_rows_ = (ScreenHeight() - kMarginHeight * 2) / char_height_;
+ text_cols_ = (ScreenWidth() - kMarginWidth * 2) / char_width_;
return true;
}
diff --git a/screen_ui.h b/screen_ui.h
index 3a28a09de..f05761c42 100644
--- a/screen_ui.h
+++ b/screen_ui.h
@@ -124,12 +124,23 @@ class ScreenRecoveryUI : public RecoveryUI {
virtual int GetProgressBaseline() const;
virtual int GetTextBaseline() const;
+ // Returns pixel width of draw buffer.
+ virtual int ScreenWidth() const;
+ // Returns pixel height of draw buffer.
+ virtual int ScreenHeight() const;
+
// Draws a highlight bar at (x, y) - (x + width, y + height).
virtual void DrawHighlightBar(int x, int y, int width, int height) const;
// Draws a horizontal rule at Y. Returns the offset it should be moving along Y-axis.
virtual int DrawHorizontalRule(int y) const;
// Draws a line of text. Returns the offset it should be moving along Y-axis.
virtual int DrawTextLine(int x, int y, const char* line, bool bold) const;
+ // Draws surface portion (sx, sy, w, h) at screen location (dx, dy).
+ virtual void DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx, int dy) const;
+ // Draws rectangle at (x, y) - (x + w, y + h).
+ virtual void DrawFill(int x, int y, int w, int h) const;
+ // Draws given surface (surface->pixel_bytes = 1) as text at (x, y).
+ virtual void DrawTextIcon(int x, int y, GRSurface* surface) const;
// Draws multiple text lines. Returns the offset it should be moving along Y-axis.
int DrawTextLines(int x, int y, const char* const* lines) const;
// Similar to DrawTextLines() to draw multiple text lines, but additionally wraps long lines.
diff --git a/vr_ui.cpp b/vr_ui.cpp
index 125167268..07cc9da59 100644
--- a/vr_ui.cpp
+++ b/vr_ui.cpp
@@ -20,16 +20,46 @@
VrRecoveryUI::VrRecoveryUI() : kStereoOffset(RECOVERY_UI_VR_STEREO_OFFSET) {}
-bool VrRecoveryUI::InitTextParams() {
- if (!ScreenRecoveryUI::InitTextParams()) return false;
- int mid_divide = gr_fb_width() / 2;
- text_cols_ = (mid_divide - kMarginWidth - kStereoOffset) / char_width_;
- return true;
+int VrRecoveryUI::ScreenWidth() const {
+ return gr_fb_width() / 2;
+}
+
+int VrRecoveryUI::ScreenHeight() const {
+ return gr_fb_height();
+}
+
+void VrRecoveryUI::DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx,
+ int dy) const {
+ gr_blit(surface, sx, sy, w, h, dx + kStereoOffset, dy);
+ gr_blit(surface, sx, sy, w, h, dx - kStereoOffset + ScreenWidth(), dy);
+}
+
+void VrRecoveryUI::DrawTextIcon(int x, int y, GRSurface* surface) const {
+ gr_texticon(x + kStereoOffset, y, surface);
+ gr_texticon(x - kStereoOffset + ScreenWidth(), y, surface);
}
int VrRecoveryUI::DrawTextLine(int x, int y, const char* line, bool bold) const {
- int mid_divide = gr_fb_width() / 2;
gr_text(gr_sys_font(), x + kStereoOffset, y, line, bold);
- gr_text(gr_sys_font(), x - kStereoOffset + mid_divide, y, line, bold);
+ gr_text(gr_sys_font(), x - kStereoOffset + ScreenWidth(), y, line, bold);
return char_height_ + 4;
}
+
+int VrRecoveryUI::DrawHorizontalRule(int y) const {
+ y += 4;
+ gr_fill(kMarginWidth + kStereoOffset, y, ScreenWidth() - kMarginWidth + kStereoOffset, y + 2);
+ gr_fill(ScreenWidth() + kMarginWidth - kStereoOffset, y,
+ gr_fb_width() - kMarginWidth - kStereoOffset, y + 2);
+ return y + 4;
+}
+
+void VrRecoveryUI::DrawHighlightBar(int x, int y, int width, int height) const {
+ gr_fill(kMarginWidth + kStereoOffset, y, ScreenWidth() - kMarginWidth + kStereoOffset, y + height);
+ gr_fill(ScreenWidth() + kMarginWidth - kStereoOffset, y,
+ gr_fb_width() - kMarginWidth - kStereoOffset, y + height);
+}
+
+void VrRecoveryUI::DrawFill(int x, int y, int w, int h) const {
+ gr_fill(x + kStereoOffset, y, w, h);
+ gr_fill(x - kStereoOffset + ScreenWidth(), y, w, h);
+}
diff --git a/vr_ui.h b/vr_ui.h
index d996c145f..eeb458912 100644
--- a/vr_ui.h
+++ b/vr_ui.h
@@ -28,8 +28,14 @@ class VrRecoveryUI : public ScreenRecoveryUI {
// Can vary per device depending on screen size and lens distortion.
const int kStereoOffset;
- bool InitTextParams() override;
+ int ScreenWidth() const override;
+ int ScreenHeight() const override;
+ void DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx, int dy) const override;
+ int DrawHorizontalRule(int y) const override;
+ void DrawHighlightBar(int x, int y, int width, int height) const override;
+ void DrawFill(int x, int y, int w, int h) const override;
+ void DrawTextIcon(int x, int y, GRSurface* surface) const override;
int DrawTextLine(int x, int y, const char* line, bool bold) const override;
};