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authorTao Bao <tbao@google.com>2017-08-03 20:24:22 +0200
committerandroid-build-merger <android-build-merger@google.com>2017-08-03 20:24:22 +0200
commit5daa00006868476cc8274446e5f6f2944c405a5b (patch)
tree5bad19c6f202760e5a8a067dac7476c29bfaa1b4
parentMerge "Refactor the imgdiff" (diff)
parentMerge "ui: Move the support for touch inputs into RecoveryUI." (diff)
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-rw-r--r--Android.mk12
-rw-r--r--minui/events.cpp47
-rw-r--r--minui/include/minui/minui.h3
-rw-r--r--ui.cpp139
-rw-r--r--ui.h24
5 files changed, 209 insertions, 16 deletions
diff --git a/Android.mk b/Android.mk
index 3eed7a696..967b9dfbe 100644
--- a/Android.mk
+++ b/Android.mk
@@ -108,6 +108,18 @@ else
LOCAL_CFLAGS += -DRECOVERY_UI_MARGIN_WIDTH=0
endif
+ifneq ($(TARGET_RECOVERY_UI_TOUCH_LOW_THRESHOLD),)
+LOCAL_CFLAGS += -DRECOVERY_UI_TOUCH_LOW_THRESHOLD=$(TARGET_RECOVERY_UI_TOUCH_LOW_THRESHOLD)
+else
+LOCAL_CFLAGS += -DRECOVERY_UI_TOUCH_LOW_THRESHOLD=50
+endif
+
+ifneq ($(TARGET_RECOVERY_UI_TOUCH_HIGH_THRESHOLD),)
+LOCAL_CFLAGS += -DRECOVERY_UI_TOUCH_HIGH_THRESHOLD=$(TARGET_RECOVERY_UI_TOUCH_HIGH_THRESHOLD)
+else
+LOCAL_CFLAGS += -DRECOVERY_UI_TOUCH_HIGH_THRESHOLD=90
+endif
+
ifneq ($(TARGET_RECOVERY_UI_VR_STEREO_OFFSET),)
LOCAL_CFLAGS += -DRECOVERY_UI_VR_STEREO_OFFSET=$(TARGET_RECOVERY_UI_VR_STEREO_OFFSET)
else
diff --git a/minui/events.cpp b/minui/events.cpp
index 0e1fd44a0..24c2a8277 100644
--- a/minui/events.cpp
+++ b/minui/events.cpp
@@ -53,36 +53,37 @@ static bool test_bit(size_t bit, unsigned long* array) { // NOLINT
return (array[bit/BITS_PER_LONG] & (1UL << (bit % BITS_PER_LONG))) != 0;
}
-int ev_init(ev_callback input_cb) {
- bool epollctlfail = false;
-
+int ev_init(ev_callback input_cb, bool allow_touch_inputs) {
g_epoll_fd = epoll_create(MAX_DEVICES + MAX_MISC_FDS);
if (g_epoll_fd == -1) {
return -1;
}
+ bool epollctlfail = false;
DIR* dir = opendir("/dev/input");
- if (dir != NULL) {
+ if (dir != nullptr) {
dirent* de;
while ((de = readdir(dir))) {
- // Use unsigned long to match ioctl's parameter type.
- unsigned long ev_bits[BITS_TO_LONGS(EV_MAX)]; // NOLINT
-
- // fprintf(stderr,"/dev/input/%s\n", de->d_name);
if (strncmp(de->d_name, "event", 5)) continue;
int fd = openat(dirfd(dir), de->d_name, O_RDONLY);
if (fd == -1) continue;
+ // Use unsigned long to match ioctl's parameter type.
+ unsigned long ev_bits[BITS_TO_LONGS(EV_MAX)]; // NOLINT
+
// Read the evbits of the input device.
if (ioctl(fd, EVIOCGBIT(0, sizeof(ev_bits)), ev_bits) == -1) {
close(fd);
continue;
}
- // We assume that only EV_KEY, EV_REL, and EV_SW event types are ever needed.
+ // We assume that only EV_KEY, EV_REL, and EV_SW event types are ever needed. EV_ABS is also
+ // allowed if allow_touch_inputs is set.
if (!test_bit(EV_KEY, ev_bits) && !test_bit(EV_REL, ev_bits) && !test_bit(EV_SW, ev_bits)) {
- close(fd);
- continue;
+ if (!allow_touch_inputs || !test_bit(EV_ABS, ev_bits)) {
+ close(fd);
+ continue;
+ }
}
epoll_event ev;
@@ -231,3 +232,27 @@ void ev_iterate_available_keys(const std::function<void(int)>& f) {
}
}
}
+
+void ev_iterate_touch_inputs(const std::function<void(int)>& action) {
+ for (size_t i = 0; i < ev_dev_count; ++i) {
+ // Use unsigned long to match ioctl's parameter type.
+ unsigned long ev_bits[BITS_TO_LONGS(EV_MAX)] = {}; // NOLINT
+ if (ioctl(ev_fdinfo[i].fd, EVIOCGBIT(0, sizeof(ev_bits)), ev_bits) == -1) {
+ continue;
+ }
+ if (!test_bit(EV_ABS, ev_bits)) {
+ continue;
+ }
+
+ unsigned long key_bits[BITS_TO_LONGS(KEY_MAX)] = {}; // NOLINT
+ if (ioctl(ev_fdinfo[i].fd, EVIOCGBIT(EV_ABS, KEY_MAX), key_bits) == -1) {
+ continue;
+ }
+
+ for (int key_code = 0; key_code <= KEY_MAX; ++key_code) {
+ if (test_bit(key_code, key_bits)) {
+ action(key_code);
+ }
+ }
+ }
+}
diff --git a/minui/include/minui/minui.h b/minui/include/minui/minui.h
index 78dd4cb98..017ddde75 100644
--- a/minui/include/minui/minui.h
+++ b/minui/include/minui/minui.h
@@ -74,10 +74,11 @@ struct input_event;
using ev_callback = std::function<int(int fd, uint32_t epevents)>;
using ev_set_key_callback = std::function<int(int code, int value)>;
-int ev_init(ev_callback input_cb);
+int ev_init(ev_callback input_cb, bool allow_touch_inputs = false);
void ev_exit();
int ev_add_fd(int fd, ev_callback cb);
void ev_iterate_available_keys(const std::function<void(int)>& f);
+void ev_iterate_touch_inputs(const std::function<void(int)>& action);
int ev_sync_key_state(const ev_set_key_callback& set_key_cb);
// 'timeout' has the same semantics as poll(2).
diff --git a/ui.cpp b/ui.cpp
index 30b42a19a..eadcdd433 100644
--- a/ui.cpp
+++ b/ui.cpp
@@ -54,6 +54,9 @@ RecoveryUI::RecoveryUI()
rtl_locale_(false),
brightness_normal_(50),
brightness_dimmed_(25),
+ touch_screen_allowed_(false),
+ kTouchLowThreshold(RECOVERY_UI_TOUCH_LOW_THRESHOLD),
+ kTouchHighThreshold(RECOVERY_UI_TOUCH_HIGH_THRESHOLD),
key_queue_len(0),
key_last_down(-1),
key_long_press(false),
@@ -64,6 +67,8 @@ RecoveryUI::RecoveryUI()
has_power_key(false),
has_up_key(false),
has_down_key(false),
+ has_touch_screen(false),
+ touch_slot_(0),
screensaver_state_(ScreensaverState::DISABLED) {
pthread_mutex_init(&key_queue_mutex, nullptr);
pthread_cond_init(&key_queue_cond, nullptr);
@@ -77,6 +82,8 @@ void RecoveryUI::OnKeyDetected(int key_code) {
has_down_key = true;
} else if (key_code == KEY_UP || key_code == KEY_VOLUMEUP) {
has_up_key = true;
+ } else if (key_code == ABS_MT_POSITION_X || key_code == ABS_MT_POSITION_Y) {
+ has_touch_screen = true;
}
}
@@ -128,10 +135,15 @@ bool RecoveryUI::Init(const std::string& locale) {
// Set up the locale info.
SetLocale(locale);
- ev_init(std::bind(&RecoveryUI::OnInputEvent, this, std::placeholders::_1, std::placeholders::_2));
+ ev_init(std::bind(&RecoveryUI::OnInputEvent, this, std::placeholders::_1, std::placeholders::_2),
+ touch_screen_allowed_);
ev_iterate_available_keys(std::bind(&RecoveryUI::OnKeyDetected, this, std::placeholders::_1));
+ if (touch_screen_allowed_) {
+ ev_iterate_touch_inputs(std::bind(&RecoveryUI::OnKeyDetected, this, std::placeholders::_1));
+ }
+
if (!InitScreensaver()) {
LOG(INFO) << "Screensaver disabled";
}
@@ -140,15 +152,85 @@ bool RecoveryUI::Init(const std::string& locale) {
return true;
}
+void RecoveryUI::OnTouchDetected(int dx, int dy) {
+ enum SwipeDirection { UP, DOWN, RIGHT, LEFT } direction;
+
+ // We only consider a valid swipe if:
+ // - the delta along one axis is below kTouchLowThreshold;
+ // - and the delta along the other axis is beyond kTouchHighThreshold.
+ if (abs(dy) < kTouchLowThreshold && abs(dx) > kTouchHighThreshold) {
+ direction = dx < 0 ? SwipeDirection::LEFT : SwipeDirection::RIGHT;
+ } else if (abs(dx) < kTouchLowThreshold && abs(dy) > kTouchHighThreshold) {
+ direction = dy < 0 ? SwipeDirection::UP : SwipeDirection::DOWN;
+ } else {
+ LOG(DEBUG) << "Ignored " << dx << " " << dy << " (low: " << kTouchLowThreshold
+ << ", high: " << kTouchHighThreshold << ")";
+ return;
+ }
+
+ LOG(DEBUG) << "Swipe direction=" << direction;
+ switch (direction) {
+ case SwipeDirection::UP:
+ ProcessKey(KEY_UP, 1); // press up key
+ ProcessKey(KEY_UP, 0); // and release it
+ break;
+
+ case SwipeDirection::DOWN:
+ ProcessKey(KEY_DOWN, 1); // press down key
+ ProcessKey(KEY_DOWN, 0); // and release it
+ break;
+
+ case SwipeDirection::LEFT:
+ case SwipeDirection::RIGHT:
+ ProcessKey(KEY_POWER, 1); // press power key
+ ProcessKey(KEY_POWER, 0); // and release it
+ break;
+ };
+}
+
int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) {
struct input_event ev;
if (ev_get_input(fd, epevents, &ev) == -1) {
return -1;
}
+ // Touch inputs handling.
+ //
+ // We handle the touch inputs by tracking the position changes between initial contacting and
+ // upon lifting. touch_start_X/Y record the initial positions, with touch_finger_down set. Upon
+ // detecting the lift, we unset touch_finger_down and detect a swipe based on position changes.
+ //
+ // Per the doc Multi-touch Protocol at below, there are two protocols.
+ // https://www.kernel.org/doc/Documentation/input/multi-touch-protocol.txt
+ //
+ // The main difference between the stateless type A protocol and the stateful type B slot protocol
+ // lies in the usage of identifiable contacts to reduce the amount of data sent to userspace. The
+ // slot protocol (i.e. type B) sends ABS_MT_TRACKING_ID with a unique id on initial contact, and
+ // sends ABS_MT_TRACKING_ID -1 upon lifting the contact. Protocol A doesn't send
+ // ABS_MT_TRACKING_ID -1 on lifting, but the driver may additionally report BTN_TOUCH event.
+ //
+ // For protocol A, we rely on BTN_TOUCH to recognize lifting, while for protocol B we look for
+ // ABS_MT_TRACKING_ID being -1.
+ //
+ // Touch input events will only be available if touch_screen_allowed_ is set.
+
if (ev.type == EV_SYN) {
+ if (touch_screen_allowed_ && ev.code == SYN_REPORT) {
+ // There might be multiple SYN_REPORT events. We should only detect a swipe after lifting the
+ // contact.
+ if (touch_finger_down_ && !touch_swiping_) {
+ touch_start_X_ = touch_X_;
+ touch_start_Y_ = touch_Y_;
+ touch_swiping_ = true;
+ } else if (!touch_finger_down_ && touch_swiping_) {
+ touch_swiping_ = false;
+ OnTouchDetected(touch_X_ - touch_start_X_, touch_Y_ - touch_start_Y_);
+ }
+ }
return 0;
- } else if (ev.type == EV_REL) {
+ }
+
+ if (ev.type == EV_REL) {
if (ev.code == REL_Y) {
// accumulate the up or down motion reported by
// the trackball. When it exceeds a threshold
@@ -169,7 +251,48 @@ int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) {
rel_sum = 0;
}
+ if (touch_screen_allowed_ && ev.type == EV_ABS) {
+ if (ev.code == ABS_MT_SLOT) {
+ touch_slot_ = ev.value;
+ }
+ // Ignore other fingers.
+ if (touch_slot_ > 0) return 0;
+
+ switch (ev.code) {
+ case ABS_MT_POSITION_X:
+ touch_X_ = ev.value;
+ touch_finger_down_ = true;
+ break;
+
+ case ABS_MT_POSITION_Y:
+ touch_Y_ = ev.value;
+ touch_finger_down_ = true;
+ break;
+
+ case ABS_MT_TRACKING_ID:
+ // Protocol B: -1 marks lifting the contact.
+ if (ev.value < 0) touch_finger_down_ = false;
+ break;
+ }
+ return 0;
+ }
+
if (ev.type == EV_KEY && ev.code <= KEY_MAX) {
+ if (touch_screen_allowed_) {
+ if (ev.code == BTN_TOUCH) {
+ // A BTN_TOUCH with value 1 indicates the start of contact (protocol A), with 0 means
+ // lifting the contact.
+ touch_finger_down_ = (ev.value == 1);
+ }
+
+ // Intentionally ignore BTN_TOUCH and BTN_TOOL_FINGER, which would otherwise trigger
+ // additional scrolling (because in ScreenRecoveryUI::ShowFile(), we consider keys other than
+ // KEY_POWER and KEY_UP as KEY_DOWN).
+ if (ev.code == BTN_TOUCH || ev.code == BTN_TOOL_FINGER) {
+ return 0;
+ }
+ }
+
ProcessKey(ev.code, ev.value);
}
@@ -365,6 +488,14 @@ bool RecoveryUI::HasThreeButtons() {
return has_power_key && has_up_key && has_down_key;
}
+bool RecoveryUI::HasPowerKey() const {
+ return has_power_key;
+}
+
+bool RecoveryUI::HasTouchScreen() const {
+ return has_touch_screen;
+}
+
void RecoveryUI::FlushKeys() {
pthread_mutex_lock(&key_queue_mutex);
key_queue_len = 0;
@@ -377,8 +508,8 @@ RecoveryUI::KeyAction RecoveryUI::CheckKey(int key, bool is_long_press) {
pthread_mutex_unlock(&key_queue_mutex);
// If we have power and volume up keys, that chord is the signal to toggle the text display.
- if (HasThreeButtons()) {
- if (key == KEY_VOLUMEUP && IsKeyPressed(KEY_POWER)) {
+ if (HasThreeButtons() || (HasPowerKey() && HasTouchScreen() && touch_screen_allowed_)) {
+ if ((key == KEY_VOLUMEUP || key == KEY_UP) && IsKeyPressed(KEY_POWER)) {
return TOGGLE;
}
} else {
diff --git a/ui.h b/ui.h
index 7eb04aec8..5cda7af0f 100644
--- a/ui.h
+++ b/ui.h
@@ -82,6 +82,12 @@ class RecoveryUI {
// otherwise.
virtual bool HasThreeButtons();
+ // Returns true if it has a power key.
+ virtual bool HasPowerKey() const;
+
+ // Returns true if it supports touch inputs.
+ virtual bool HasTouchScreen() const;
+
// Erases any queued-up keys.
virtual void FlushKeys();
@@ -129,7 +135,14 @@ class RecoveryUI {
unsigned int brightness_normal_;
unsigned int brightness_dimmed_;
+ // Whether we should listen for touch inputs (default: false).
+ bool touch_screen_allowed_;
+
private:
+ // The sensitivity when detecting a swipe.
+ const int kTouchLowThreshold;
+ const int kTouchHighThreshold;
+
// Key event input queue
pthread_mutex_t key_queue_mutex;
pthread_cond_t key_queue_cond;
@@ -147,6 +160,16 @@ class RecoveryUI {
bool has_power_key;
bool has_up_key;
bool has_down_key;
+ bool has_touch_screen;
+
+ // Touch event related variables. See the comments in RecoveryUI::OnInputEvent().
+ int touch_slot_;
+ int touch_X_;
+ int touch_Y_;
+ int touch_start_X_;
+ int touch_start_Y_;
+ bool touch_finger_down_;
+ bool touch_swiping_;
struct key_timer_t {
RecoveryUI* ui;
@@ -157,6 +180,7 @@ class RecoveryUI {
pthread_t input_thread_;
void OnKeyDetected(int key_code);
+ void OnTouchDetected(int dx, int dy);
int OnInputEvent(int fd, uint32_t epevents);
void ProcessKey(int key_code, int updown);