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authorTao Bao <tbao@google.com>2017-07-28 09:05:40 +0200
committerTao Bao <tbao@google.com>2017-08-02 03:30:48 +0200
commit5f8dd9951d986b65d98d6a9ea38003427e9e46df (patch)
tree6ca03f4b7b107ea11fa40248747a757f5c8940ab /ui.cpp
parentMerge "Add implemention of SortedRangeSet" (diff)
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Diffstat (limited to 'ui.cpp')
-rw-r--r--ui.cpp139
1 files changed, 135 insertions, 4 deletions
diff --git a/ui.cpp b/ui.cpp
index 30b42a19a..eadcdd433 100644
--- a/ui.cpp
+++ b/ui.cpp
@@ -54,6 +54,9 @@ RecoveryUI::RecoveryUI()
rtl_locale_(false),
brightness_normal_(50),
brightness_dimmed_(25),
+ touch_screen_allowed_(false),
+ kTouchLowThreshold(RECOVERY_UI_TOUCH_LOW_THRESHOLD),
+ kTouchHighThreshold(RECOVERY_UI_TOUCH_HIGH_THRESHOLD),
key_queue_len(0),
key_last_down(-1),
key_long_press(false),
@@ -64,6 +67,8 @@ RecoveryUI::RecoveryUI()
has_power_key(false),
has_up_key(false),
has_down_key(false),
+ has_touch_screen(false),
+ touch_slot_(0),
screensaver_state_(ScreensaverState::DISABLED) {
pthread_mutex_init(&key_queue_mutex, nullptr);
pthread_cond_init(&key_queue_cond, nullptr);
@@ -77,6 +82,8 @@ void RecoveryUI::OnKeyDetected(int key_code) {
has_down_key = true;
} else if (key_code == KEY_UP || key_code == KEY_VOLUMEUP) {
has_up_key = true;
+ } else if (key_code == ABS_MT_POSITION_X || key_code == ABS_MT_POSITION_Y) {
+ has_touch_screen = true;
}
}
@@ -128,10 +135,15 @@ bool RecoveryUI::Init(const std::string& locale) {
// Set up the locale info.
SetLocale(locale);
- ev_init(std::bind(&RecoveryUI::OnInputEvent, this, std::placeholders::_1, std::placeholders::_2));
+ ev_init(std::bind(&RecoveryUI::OnInputEvent, this, std::placeholders::_1, std::placeholders::_2),
+ touch_screen_allowed_);
ev_iterate_available_keys(std::bind(&RecoveryUI::OnKeyDetected, this, std::placeholders::_1));
+ if (touch_screen_allowed_) {
+ ev_iterate_touch_inputs(std::bind(&RecoveryUI::OnKeyDetected, this, std::placeholders::_1));
+ }
+
if (!InitScreensaver()) {
LOG(INFO) << "Screensaver disabled";
}
@@ -140,15 +152,85 @@ bool RecoveryUI::Init(const std::string& locale) {
return true;
}
+void RecoveryUI::OnTouchDetected(int dx, int dy) {
+ enum SwipeDirection { UP, DOWN, RIGHT, LEFT } direction;
+
+ // We only consider a valid swipe if:
+ // - the delta along one axis is below kTouchLowThreshold;
+ // - and the delta along the other axis is beyond kTouchHighThreshold.
+ if (abs(dy) < kTouchLowThreshold && abs(dx) > kTouchHighThreshold) {
+ direction = dx < 0 ? SwipeDirection::LEFT : SwipeDirection::RIGHT;
+ } else if (abs(dx) < kTouchLowThreshold && abs(dy) > kTouchHighThreshold) {
+ direction = dy < 0 ? SwipeDirection::UP : SwipeDirection::DOWN;
+ } else {
+ LOG(DEBUG) << "Ignored " << dx << " " << dy << " (low: " << kTouchLowThreshold
+ << ", high: " << kTouchHighThreshold << ")";
+ return;
+ }
+
+ LOG(DEBUG) << "Swipe direction=" << direction;
+ switch (direction) {
+ case SwipeDirection::UP:
+ ProcessKey(KEY_UP, 1); // press up key
+ ProcessKey(KEY_UP, 0); // and release it
+ break;
+
+ case SwipeDirection::DOWN:
+ ProcessKey(KEY_DOWN, 1); // press down key
+ ProcessKey(KEY_DOWN, 0); // and release it
+ break;
+
+ case SwipeDirection::LEFT:
+ case SwipeDirection::RIGHT:
+ ProcessKey(KEY_POWER, 1); // press power key
+ ProcessKey(KEY_POWER, 0); // and release it
+ break;
+ };
+}
+
int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) {
struct input_event ev;
if (ev_get_input(fd, epevents, &ev) == -1) {
return -1;
}
+ // Touch inputs handling.
+ //
+ // We handle the touch inputs by tracking the position changes between initial contacting and
+ // upon lifting. touch_start_X/Y record the initial positions, with touch_finger_down set. Upon
+ // detecting the lift, we unset touch_finger_down and detect a swipe based on position changes.
+ //
+ // Per the doc Multi-touch Protocol at below, there are two protocols.
+ // https://www.kernel.org/doc/Documentation/input/multi-touch-protocol.txt
+ //
+ // The main difference between the stateless type A protocol and the stateful type B slot protocol
+ // lies in the usage of identifiable contacts to reduce the amount of data sent to userspace. The
+ // slot protocol (i.e. type B) sends ABS_MT_TRACKING_ID with a unique id on initial contact, and
+ // sends ABS_MT_TRACKING_ID -1 upon lifting the contact. Protocol A doesn't send
+ // ABS_MT_TRACKING_ID -1 on lifting, but the driver may additionally report BTN_TOUCH event.
+ //
+ // For protocol A, we rely on BTN_TOUCH to recognize lifting, while for protocol B we look for
+ // ABS_MT_TRACKING_ID being -1.
+ //
+ // Touch input events will only be available if touch_screen_allowed_ is set.
+
if (ev.type == EV_SYN) {
+ if (touch_screen_allowed_ && ev.code == SYN_REPORT) {
+ // There might be multiple SYN_REPORT events. We should only detect a swipe after lifting the
+ // contact.
+ if (touch_finger_down_ && !touch_swiping_) {
+ touch_start_X_ = touch_X_;
+ touch_start_Y_ = touch_Y_;
+ touch_swiping_ = true;
+ } else if (!touch_finger_down_ && touch_swiping_) {
+ touch_swiping_ = false;
+ OnTouchDetected(touch_X_ - touch_start_X_, touch_Y_ - touch_start_Y_);
+ }
+ }
return 0;
- } else if (ev.type == EV_REL) {
+ }
+
+ if (ev.type == EV_REL) {
if (ev.code == REL_Y) {
// accumulate the up or down motion reported by
// the trackball. When it exceeds a threshold
@@ -169,7 +251,48 @@ int RecoveryUI::OnInputEvent(int fd, uint32_t epevents) {
rel_sum = 0;
}
+ if (touch_screen_allowed_ && ev.type == EV_ABS) {
+ if (ev.code == ABS_MT_SLOT) {
+ touch_slot_ = ev.value;
+ }
+ // Ignore other fingers.
+ if (touch_slot_ > 0) return 0;
+
+ switch (ev.code) {
+ case ABS_MT_POSITION_X:
+ touch_X_ = ev.value;
+ touch_finger_down_ = true;
+ break;
+
+ case ABS_MT_POSITION_Y:
+ touch_Y_ = ev.value;
+ touch_finger_down_ = true;
+ break;
+
+ case ABS_MT_TRACKING_ID:
+ // Protocol B: -1 marks lifting the contact.
+ if (ev.value < 0) touch_finger_down_ = false;
+ break;
+ }
+ return 0;
+ }
+
if (ev.type == EV_KEY && ev.code <= KEY_MAX) {
+ if (touch_screen_allowed_) {
+ if (ev.code == BTN_TOUCH) {
+ // A BTN_TOUCH with value 1 indicates the start of contact (protocol A), with 0 means
+ // lifting the contact.
+ touch_finger_down_ = (ev.value == 1);
+ }
+
+ // Intentionally ignore BTN_TOUCH and BTN_TOOL_FINGER, which would otherwise trigger
+ // additional scrolling (because in ScreenRecoveryUI::ShowFile(), we consider keys other than
+ // KEY_POWER and KEY_UP as KEY_DOWN).
+ if (ev.code == BTN_TOUCH || ev.code == BTN_TOOL_FINGER) {
+ return 0;
+ }
+ }
+
ProcessKey(ev.code, ev.value);
}
@@ -365,6 +488,14 @@ bool RecoveryUI::HasThreeButtons() {
return has_power_key && has_up_key && has_down_key;
}
+bool RecoveryUI::HasPowerKey() const {
+ return has_power_key;
+}
+
+bool RecoveryUI::HasTouchScreen() const {
+ return has_touch_screen;
+}
+
void RecoveryUI::FlushKeys() {
pthread_mutex_lock(&key_queue_mutex);
key_queue_len = 0;
@@ -377,8 +508,8 @@ RecoveryUI::KeyAction RecoveryUI::CheckKey(int key, bool is_long_press) {
pthread_mutex_unlock(&key_queue_mutex);
// If we have power and volume up keys, that chord is the signal to toggle the text display.
- if (HasThreeButtons()) {
- if (key == KEY_VOLUMEUP && IsKeyPressed(KEY_POWER)) {
+ if (HasThreeButtons() || (HasPowerKey() && HasTouchScreen() && touch_screen_allowed_)) {
+ if ((key == KEY_VOLUMEUP || key == KEY_UP) && IsKeyPressed(KEY_POWER)) {
return TOGGLE;
}
} else {