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function HandleTopCommand( Split, Player )
local World = Player:GetWorld()
local PlayerPos = Player:GetPosition()
local Height = World:GetHeight( math.floor( PlayerPos.x ), math.floor( PlayerPos.z ) )
SetBackCoordinates( Player )
Player:TeleportToCoords( PlayerPos.x, Height+1, PlayerPos.z )
SendMessageSuccess( Player, "Teleported to the topmost block" )
return true
end
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