blob: 23600d3302814ba96be9e26abca371741f90bd08 (
plain) (
tree)
|
|
#pragma once
#include "cMonster.h"
class cSpider : public cMonster
{
public:
cSpider();
~cSpider();
virtual bool IsA( const char* a_EntityType );
virtual void GetMonsterConfig(const char* pm_name);
virtual void Tick(float a_Dt);
virtual void KilledBy( cEntity* a_Killer );
virtual void InStateIdle(float a_Dt);
virtual void InStateChasing(float a_Dt);
virtual void InStateEscaping(float a_Dt);
//float m_ChaseTime;
protected:
float m_ChaseTime;
};
|